Iridescent_Player
Iridescent_Player
About
- Username
- Iridescent_Player
- Joined
- Visits
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Comments
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@ShanoaLegendaryPlz said:
Its been a nice little vacation but im guessing there will be some kind of compensation when he comes back
And how does BHVR compensate me for the 19 prestige levels I missed due to the killswitch?
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Another "shadownerf" from BHVR, same "shadownerf" like killer instinct, which does not work after unhooking (Hello anti-tunnel measures).
Game Afoot not worked with a killer's powers for almost 2 years. People think it's a bug, but after 2 years of not working, and after "shadownerf" Unbound and Killer Instinct - it's not a bug, it's a "shadownerfs".
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Guys cmon. We have tons of these themes on this forum and Reddit. Two examples:
Nemesis destroys a pallet with his whip. The speed buff did not work. Legion with an Iridescent Button add-on breaks pallets - there is no speed buff from the Game Afoot perk. That all worked 2 years before.Oh yeah btw. Perk "Undone" always worked with "Overcharge" and "Oppression", but now, you don't have a token from missed skill checks. Cmon...
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Survivors create the worst solo q experience. People don't wanna learn perks, abilities, or repair a gens. In that format, any of the killers can be problematic.
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Almost 7k posts and you don't know what you play. Funny.
And nope, "behavior system" - true. How did I know? Cheaters. They speaking about that system, they use this system soooooo. If you don't see a link between facts and logic that is not for you. LMAO
I think you are one of these guys who never believe nobody before the devs don't say "Yes we use it" and then you have the green light for yourself -
@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3879267#Comment_3879267
If only that were true
People who manipulate game files found the "behavior rating". Reports after the game part of the shadow matchmaking system. Not only hours matter in DbD.
That gives me answers why example on Nea I play with smart and brave players who play until the end against killers with 100-500 hours but also when I play Ada or Sable it feels like a drop into the solo Q nightmare when people can "repair" only dull totems, lockers, using self-care without any other healing perks, crouch on the border of the map, and trade other players from the start because somebody has sole survivor + left behind combo vs killer guys with 2k,3k,5k+ hours -
@Roco45 said:
As a type this, a Blight that was slugging us all at 5 gens, has me bodyblocked into a corner that he carried me to and dropped/picked me up to specifically put me here since I wasn't trying to wiggle (I'm the last Surv, hatch is still open). I'm recording this match, so far it's been +15 mins of this so I'm guessing this will end when the server boots us out at an hour.
This is the state of SoloQ, every match is miserable with maybe 1 match out of 10 actually having gameplay. Getting camped/tunneled/slugged every match or watching the Killer do it to someone else and SoloQ has no agency to do anything about it. Then some of these Killers are even saltier and extend this atrocious gameplay to outright griefing since they are tilted for what I assume is getting bullied in matches against SWF's.
Can BHVR do something about this or what? The game is falling apart rapidly since the end-game mori was added, eventually people aren't going to queue up for SoloQ anymore.
They already do. You sit in the pool with bad-behavior players.