Discussions
339,151 discussions.
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for killers hitting survivors on the hook...no purpose but to bully the hooked survivor for survivors being able to tbag the killer...no purpose but to bully the killer (which is made even worse after a sweaty game) no purpose in the game but to antagonize the other person...are their any others i am missing? flashlight macro clicking was removed because it was used as to antagonize the killer52 comments 1,361 views last activity
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So many sweaty Skull Merchant players love to do the 3-gen camp & tunnel tactic which seems pretty much uncounterable. I think making it so her heartbeat wouldnt disappear when you're inside the range of a drone would help a lot. Another thing is, when you disable a drone, and vault a pallet in a chase, the ballet breaks. This is a busted mechanism which has no counter. The killer is literall3 comments 191 views last activity
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Since the update my bases have not been getting any raids, and no I wasn't using the exploit. I used to leave them active overnight and look forward to checking raids in the morning but now there is nothing there. I was purchasing the 24 hr plots thinking that this would mean more raids but it seems like this has changed. I made bases Normal and Dangerous that weren't kill boxes with some sort6 comments 251 views last activity
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What if survivors in dying state could heal each other from it? Slugging would remain a strategy BUT abusing it would be much harder. Pros: makes it harder for Killer to stack slugged survivors and camp them makes it harder for Killer to leave 3 slugged survivors and chase the last one slugged survivors have more active play than just crowling under the nearest pallet and waiting EDIT:39 comments 673 views last activity
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By having it in and telling people you can get these rewards for these ranks will no doubt make the player use any means necessary to keep the rank and it never go down. makes players who care about those rewards exit application ( rage quit) , while attempting Dangerous / Brutal Bases… while players who bases were raided may or may not care about rank , deprived of anything.. both sides are mad19 comments 191 views last activity
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Some other users (MiniWall, Ohm_Is_Futile) and I on the community Discord did some research and put our results together, and the result is that we figured out how to nearly guarantee raids: once per hour, enter build mode on each of your active outposts, then leave the outpost. That's really all there is to it; you get a massive visibility boost for your outpost for at least an hour (though it27 comments 491 views last activity
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Do you think it is fair that killers who cannot win a chase or play well in any fashion can beat better teams with certain builds? Do you think it would be a better game if skill was more important than instant down and instant kill op builds? SWF can compensate in some important ways, but the core of the game is solo queue. As a solo player you seldom get a competent or good team. Since player15 comments 531 views last activity
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Chapter: Ride of the Dammed Description: Step aboard a haunted locomotive as the macabre story of the train killer unfolds. Face your fears as you navigate through ghostly train cars and dark tunnels in this chilling chapter. New Killer: The Conductor (Locomotive Driver), Kieran Blackwood Killer’s Lore: Kieran Blackwood was once a respected conductor of a long-abandoned ghost train, Kieran m0 comments 41 views last activity
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Why are there no more Terrible Dolls in the Archive?5 comments 272 views last activity
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I'm on xbox and the challenge is to hit survivors with The Pigs ambush attack within 10 meters of a generator and I've done this several amounts of times and still nothing. 'Im trying to complete all tomes fully and this is my last challenge for tome 10 if you could fix this I would appreciate it a lot thanks.1 comments 31 views last activity
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I see a couple of ideas here to just straight up nerfing camping and tunneling to oblivion and giving not to killer in return, so here is my suggestions: Hook incentives buff: When you hook a survivor for the first time, you gain 1,25% haste boost and 5% of pallet breaking, vaulting speed, stun reduction until someone gets sacrificed/killed For each hook you do, every survivor will suffer fro1 comments 61 views last activity
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Hello everyone my name is Candy and I am looking for DBD friends. I'm still kind of a noob at this game, still kind of learning how certain things work. I'm looking for either new or experienced players either one I mainly just looking for people to play with because I don't like playing this game by myself. Hit me up on discord or PSN CandyLover#9339 PSN- CandyLover6201 comments 41 views last activity
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The bloodweb is filled with useless or just stuff that you might just not like, would be possible to add an option to sell them back? I swear i would sell back more than half of survivor stuff from the bloodweb and some add-ons on some killers. I just talking about items, addons and offerings of course.2 comments 21 views last activity
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I’m a PS4 player from the US here. I play DBD off and on but I’d love to play more with other people. I’m not the best because again I haven’t played constantly. You can be new or a veteran but I’m just trying to have fun and slowly learn in the process. Winning is fun but I don’t get worked up if I lose.2 comments 51 views last activity
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Chapter: Forged in Steel Description: As the fog settled thickly around the desolate realm, the Survivors cautiously ventured through the eerie landscape, their hearts pounding with anticipation. Suddenly, a low hum filled the air, followed by the mechanical clanking of heavy footsteps. The sound grew louder, signaling the approach of an unknown entity. New Killer: The Prototype or P.R.O.T.O0 comments 31 views last activity
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yo my name is moon I’m 20 and just looking for new friends to play dbd with I’m fairly new to the game, got it like 2 days ago but I understand how the game works and it doesn’t matter to me whether you’re new or experienced, just trying to have fun and meet new people I play on pc, NA7 comments 281 views last activity
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there is literally 0 reason for the killer not to do it If I spend 10 minutes getting into a game and then get face camped as soon as i'm hooked what is the incentive for me to not get frustrated? playing solo survivor just makes it worse. There is literally 0 incentive for the killer to not hook camp "every one else can do the gens" is just not a good reasoning, the game is supposed to be f34 comments 591 views last activity
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This is probably a subject matter that has been touched on a billion times since they changed killer adepts to 4ks only, but I'm hoping by making yet another post on it that BHVR sees it and at least considers it. A survivor DCing or bleeding out because you couldn't find them shouldn't end a killers attempt at an adept. At the very least, DCs should be made to count. Even with killer adepts be15 comments 841 views last activity
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Not sure if it’s common practice for game company’s to do but would it be possible to have regularly updated statistics about the game here on the forum? Things like kill rates, perk usage, character prestige rates, add on usage etc. Would be interesting.3 comments 61 views last activity
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I don't like camping and tunneling but at the moment I will admit they are the easiest way to win so I'm not gonna wine when people do them. We need to motivate people to not do them rather than punish those that do. It's the old carrot or the stick approach and I don't know about you but I'd definitely prefer the carrot. I'm not a developer so I'm not gonna say how to code things but perks that1 comments 21 views last activity
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Ffs BHVR do something to normalize collision. Playing Wesker on Gas Heaven, bound into a survivor and slam them against a tree/boulder filler tile, and what happens? No collision. So the survivor literally is thrown and arcs around the boulder landing on the other side unscathed. Why, for any reason, does this games collision physics do something so ######### absurd. I wish I could post a rep0 comments 61 views last activity
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An idea I've had for a while to try and make spreading out hooks more rewarding for killers. Basically a survivor repairs gens slower the more hook states they have. Maybe 20% slower repair speed for one hook state and 40% slower for two hook states. This would at least give the killer -some- kinda reason to not just tunnel because even if they go after someone else, gens are getting done slower17 comments 461 views last activity
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I think this is an auto aim related issue as sometimes I go to lunge and my attack will instead do a normal m1 as if I just tapped the mouse rather than held it down. This is super frustrating. I play on pc and it happens pretty much every game. https://streamable.com/99er8c here's an example, it's very annoying2 comments 41 views last activity
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Yeah, BHVR aren't giving you much and tbh in some situations you gotta do that against a strong team to regain some control, you can't always play fair. this post is mostly for killer players who all they do is camp/tunnel from their first hook, 5 gens in pubs while thinking every team they play against, are Hens's SWF. Well, I can have a few as someone who plays both sides. If you see other p60 comments 1,492 views last activity
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Match on Gas Heaven map I could no longer move my survivor after Wesker threw me into a wall. I had been thrown several times already in the match with no issue - couple times thrown with no injury, couple times thrown with injury into empty wall or tires. The throw that froze me was inside the gas station, he threw me into a corner where there was a totem and my character was frozen in the air i0 comments 21 views last activity
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I noticed there are people with high prestige levels throwing games and farming bloodpoints just so they can level up their characters to P100 to look cool?1 comments 101 views last activity
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I had a game on Midwich yesterday vs the Twins and I was reminded of how satisfying it is to kick Victor, but I believe it could be improved. Instead of Victor deflating on the ground he should be yeeted when kicked.2 comments 81 views last activity
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And still no sadako buffs, really? Why most killer are left in the trash for months?1 comments 71 views last activity
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How to recreate this bug: -Play a game against a killer with high ping, or as a killer with high ping -Get hit while actively trying to run away What Happens? Killers hits land from far away than intended, it makes the game feel sticky and horrible, no matter what I do if the killer is lagging it feels like it is rewarded. Killers sometimes even interupt actions before they even arrive at24 comments 481 views last activity
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It's infuriating to play like 2 horrid solo q games just to be given an error 8001 so I have to quit via task manager. Then if I'm playing with friends I just don't get to the game lobby I'm just left behind. It's embarrassing. I had to restart my game 6 times in less then 2 hours. This after not being able to play for like 2 weeks. How? images (2).jpeg0 comments 31 views last activity
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Hello everyone Looking for 4 like-minded people preferably on PC who want to improve and eventually take part in comps. We will have to train in customs a lot as well. I have around 600 hours in game but I'm relatively decent since always trying to learn. Let me know in the comments or write your information in DM so I can contact you0 comments 31 views last activity
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I've had matches where my entire team was slugged and the killer did nothing after. Here's the thing I'm not going to DC because then I get a penalty for basically quitting a match I couldn't do nothing in because all I can do is recover to 99% and then crawl around like the rest of my team. I get that "well it only happens once and a while" still I would enjoy not sitting there doing nothing sim0 comments 51 views last activity
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I don't know if it's still in the game or not but it feels like it still is and still sucks. I could have some good matches but once reset happens it goes back to being bad for a few weeks. I get doing ranking in games can be hard but I feel like there is a way to actually make it good so no one is pulling their hair out trying to play one match.0 comments 41 views last activity
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Bond and Shadowborne gotta be mine they literally never leave my load out (BHVr pls make shadowborne base kit I’m begging you)6 comments 91 views last activity
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I loved the update, until I put one of my outposts up and only got 1/5th of Raiders it usually gets. And one of the 3 raiders just went in got the free tombsites then quit! I spent 6+ hours making each of my outposts. All have been normal or dangerous, and all my outposts have gotten roughly more or equal amount of accolades to kills ratio (ie. they're not unfair, with mostly fun/artistic/ingen16 comments 193 views last activity
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Note that i say Hard tunneling. tunneling when nothing else it logical to do is one thing, but now days every game is: Game starts, Killer find one guys and insta tunnel them out of the game. with 5 and 4 gens left... I recently came back to the game after a break, but i'm about to go back on another break because its just not fun. And tbh, judging by the steam reviews where 50% is negetive, i t62 comments 1,373 views last activity
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It feels really bad to get genmat and get out after struggling through a hard outpost and see a 0 on your rank, you got the objective, you made it outside, but you get the same rank as someone who just gave up.4 comments 61 views last activity
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There is a couple of ways to approach this but first the issue im having with it. I like to build on small plots and generally try to build in normal or dangerous, however on several occasions after making a normal base i come back hours later to see its progress, only to find out that it has been bumped up to dangerous. Same with dangerous getting bumped to brutal. Also trying to build normal b3 comments 31 views last activity
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In the current state of the game it is possible for a raider to move forward without stopping and pass through a trap before it's activation timer can expire. I don't think it should be IMPOSSIBLE to pass a trap before it triggers but with speed stims, the melee suit's speed increases, and the grappling hook being base kit. i think it should be fair that someone using NONE of these speed incr12 comments 121 views last activity
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One QoL improvement that I'd personally like to see for solo queue is a screen during the endgame showing how much time was spent by each survivor on a gen. There's nothing more surprising and delightful than to load into a solo game and find that everyone else in the game is actually halfway interested in completing the main objective. It's all too rare of a phenomenon. I don't think we should5 comments 171 views last activity
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3 matches in a row, running into hackers while playing the Knight. Bloodlust never kicks in during chase, ghost knights cannot catch/hit survivors and neither can I. 0 hooks 3 games in a row and all gens done within 1 minute each time. As it is I never see Bloody party streamers or survivor pudding in the bloodweb unless I'm leveling a new killer. Wasted 3 bloody party streamers and got no points0 comments 22 views last activity
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Step 1 : Boot the game Step 2 : Play as killer or survivor Step 3 : Bot (and somtimes actual player) name shows up as *********** Happens on Feng and Nea bot from what I have found out, in actual PvP matches I always see it on claudette players. Not every time is the name censored.3 comments 62 views last activity
