Feedback and Suggestions

Our team will be happy to read these!
  • 1 comments 11 views last activity
  • It would be nice to exclude certain killers when matchmaking. If you happen to matched with that killer, you're kept in the queue instead until another match occurs. With such a wide variety of killers and required counter play, I find there's some killers I just don't like and some I see too rarely to get any practice against. I'm sure I'm not the only one who feels that way, and can't help bu
    9 comments 51 views last activity
  • We’ve had issues with anonymous players for a long time now, leaving toxic, salty, racist, sexist, and even threatening messages. This could be fixed pretty easily by preventing anonymous players from sending endgame messages, or even from seeing the chat at all. Many anonymous players act like they’re invisible and don’t have to face consequences for what they say, and that’s the core problem.
    1 comments 41 views last activity
  • this isn't a hate post or anything, im just sad… i know the ptb is for testing things but scrapping all of this content has just about put me off playing for good. big sad :l feels like we're breaking up lmao.. like the bittersweet ending of a friendship your thought would have lasted a lifetime :/ you're having fun still? i love that for you <3 i look at dbd and feel nothing like i'd lo
    1 comments 41 views last activity
  • Wesker Hugtech is not needed and is super unfair. Pls devs remove it you guys/gals got rid of Blights and probably soon Wolf (Dracula) I think you guys/gals should get rid of Weskers aswell. Who's with me
    16 comments 1,361 views last activity
  • Yet again no changes are coming through which idc about as veteran with 18k hours tunneling doesn’t bother me but like you delayed our content and keeping the game fresh for a health update that never happened Yall genuinely have not fixed barley any bugs have not helped the health of the game at all and in the mean time bored us to death making us wait for a chapter till January I think I ca
    8 comments 91 views last activity
  • This was a suggestion from a friend, is this possible to be looked into? Teleport snug to about 0.25 meters in front of Houndmaster whenever you use power (assuming snug is off cooldown.) Make this a blanket change so that, no matter where Snug actually is, you can still use your power because he'll teleport to you. Do not make exceptions for the teleport. It will look janky, but it will make
    1 comments 21 views last activity
  • 16 comments 211 views last activity
  • …I'd make it so being downed in the exit gates blocks you from leaving for about five seconds. Long enough that if you're being a nuisance on purpose to troll, the killer can pick you up and gain some satisfaction from punishing annoying play, but short enough that waiting it out is trivial if the killer actually wants to let you go and all the teabagging is actually in good fun. Is this a huge
    6 comments 71 views last activity
  • Unbound: When a survivor is injured, vaulting in the next 30 seconds gives you 7% haste for 10 seconds. When it was buffed to 10% haste a few months ago, it was universally praised because it made the perk actually useful finally but it had strict activation conditions so wasn't oppressive to play into. However, it got nerfed down to 7% because it was strong when combined with killer powers tha
    7 comments 51 views last activity
  • The Ghostface is such an unfun killer in 2v8. If you play as the Ghost Face you constantly get reveleaed because there are double as many killers able to reveal you. If you play against the Ghost Face and Shadow is in play, you will try to reveal him because you don't know he is undetectable because of Shadow and not his power and so you just stare at him for 5 seconds, meaning you can't look out
    2 comments 161 views last activity
  • What if instead of instantly recovering your Exhaustion, we make it so that Syringes allow you to recover Exhaustion while running? So instead of popping a syringe and able to use an Exhaustion perk immediately, you pop a syringe and if you can run the killer for 40 seconds you get to use your Exhaustion perk again. EDIT: I would also like to add that the duration of the effect would be 60 secon
    4 comments 71 views last activity
  • Hey all, gonna provide some feedback specifically on this part of the last Dev Stream. I want to echo what a lot of people have said before, since BHVR is taking steps toward this. We desperately need to bring new players in and help them learn better. My friend had her bf who has never played this before try it, who is also not a horror fan for the record, and his bigger issue wasn't the scare
    0 comments 42 views last activity
  • Hello guys, i think doing a collaboration with marvel and specially with Wanda Maximoff (Scarlet witch in her final form) would be amazing it will do for people come and buy the game only for her because it's the best female character in the whole marvel and she doesn't have only a good side she have a bad too but i think Scarlet Witch should be a survivor and you could her using her darkhold or
    1 comments 11 views last activity
  • Please BHVR, you have announced that you will do more things to onboard new players, please consider creating actual good advice in the loading screens that teach players how to play against a certain Killer in an effective way. Example: Trapper Tip, one of many. "Watch your step! Keep an eye out for traps in the tall grass or high traffic places the Trapper prefers to put Traps there." B
    0 comments 11 views last activity
  • As a huge AoT fan, it’s kind of a letdown that yall don’t change the name of the character for those skins. Plenty of examples where a skin gets the name change when playing them. Why not AoT?
    0 comments 1 views last activity
  • For those who missed it, in the most recent community stream, BHVR announced scrapping the anti-tunnel entirely, replacing it instead with a very unhealthy and unhelpful extra five seconds on the normal Haste and Endurance. While this is of course massively disappointing, I do think there's room to be constructive about this whole affair. What can we learn from this? If anything, I think what
    2 comments 101 views last activity
  • 1 comments 41 views last activity
  • Hello, i want to share my feedback on aura reading perks: Basically playing in a game where its suppose to be a horror game correct, having all those aura reading removes the concept of horror, small maps is the same thing, nothing is scary about a map the size of my garden irl, but yea the most annoying thing is having all of those wallhack perks, and wallhack wallhack all the time wallhack,
    0 comments 11 views last activity
  • In winner section there was skin for Houndmaster "dev choice". Not announced.
    1 comments 31 views last activity
  • The elusive and the unhook notification being suppressed. Basically stealth for unhooked survivors for a short time, so the killer has it harder to find them post unhook and the boom sound being gone, so the killer isn’t encouraged to immediately return. These things wouldn’t be strong nor be abuseable in any way. I’m really disappointed about the coming update.
    0 comments 22 views last activity
  • Like yeah these changes weren't that good, but like come'on. 30 seconds of everything was too much. 30 seconds of elusive + 10 seconds endurance and haste could have been worth trying on live tho. Same for bloodlust and BP for fresh hooks. Not great but at least something you could have tried on live. Honestly, feels wasteful that you pushed back a chapter to January for practially nothing. No re
    0 comments 21 views last activity
  • 2v8 has been extended most times. And honestly the only explanation I have for it is that it was always planned to extend it. I don't have the official numbers, but according to steam numbers the influx of players has completely died down by now and for the past 3 days there were less players than pre-2v8. Why can you not just say "2v8 lasts until November 25th" instead of claiming to only last
    12 comments 303 views last activity
  • With all the new changes showcased in the PTB it would be stupid to not main Survivor if the changes go live. In the past i played both roles, usually in a 60/40 split with which role i play more always changing. And while i agree that they should make changes to keep the game fun for everyone, what they are doing right now is just not the right call. Survivors already have plenty of strong Perks
    2 comments 51 views last activity
  • I don’t know if you’re ready to hear this or not, but the only way to make a game truly succeed is by bringing in new players consistently. This happens through modes, events, in-game rewards, skill development, leveling up characters… all of that. Sometimes the most effective way is actually through creators — even the small ones. When they post videos about the game, they might be the reason
    0 comments 41 views last activity
  • Current site link: https://forum.deadbydaylight.com/en/kb/patchnotes redirect/follow to: https://forums.bhvr.com/BHVR But game updates placed here: https://forums.bhvr.com/dead-by-daylight/kb/patchnotes Would you like to fix that?
    0 comments 11 views last activity
  • Let her break pallets, remove the vault and she will be so much more fun for both sides.
    14 comments 171 views last activity
  • I absolutely love playing 2v8 with my friends and we pretty much exclusively play this mode when its here. I have always appreciated it being extended! I'm sure you guys see data on how popular this mode is but I hope it comes around more often in the future and we get some more survivor and killer classes (and new killers too!)
    2 comments 21 views last activity
  • Hello, the game is pretty old by now which is great since it means it lives longer than expected, and i want it to be even better, so i will give u my feedback. i currently bought a new system which is top end system. ROG Swift OLED PG27AQWP-W 1440p 540hz monitor Processor (CPU) AMD Ryzen 9 9950X3D AM5 Tray CPU Cooler Corsair iCUE H150i ELITE CAPELLIX XT Liquid CPU Cooler Motherboard
    0 comments 312 views last activity
  • For the 1v4 can we also have to so you can play as a survivor while you wait to play as a Killer, not only does it let you do something while you wait but you stop AFK hours from forming
    0 comments 12 views last activity
  • Hidden Pursuit Rework [CHANGE] The Xenomorph can no longer perform a Lunge Attack in Crawler Mode. In exchange, breaking a turret with Tail Strike will have the same cooldown as hitting it with a Lunge Attack. [CHANGE] Tail Strike now plays a much louder sound queue when being charged up. [CHANGE] The Xenomorph has a 24m Terror Radius in Normal Mode, and is Undetectable in Crawler Mode.
    12 comments 192 views last activity
  • What's new… → Bubba can now destroy any vault location. (This will end chainsaw) → Bubba keep chainsaw after pallet break. (Lopro basekit) → When Bubba comes into tantrul, hot oil drops from chanisaw, damaging in 4m wide aoe, even through walls. Nerf… → Hitting survivor ends chainsaw → Chainsaw overheats 3x faster within 6m from hooked survivor
    5 comments 42 views last activity
  • Following the feedback survey, I’d like to share with the developers and players my ideas for new classes, ways to improve some killers that are too weak in this mode, and a few additional adjustments. A quick Photoshop illustration to showcase the classes: ● EXPLORER ● -- SKILLS -- REVEAL SKILL : Reveal unopened chests and items when within
    0 comments 213 views last activity
  • Something I want to do is improve as a Survivor in general but I can't do that in a controlled environment (not without other people). It would be awesome to have the ability to make Killer bots in Privates! It would work just like how Survivor bots are in privates. This obviously will take time to implement but I think it be a worth the time.
    0 comments 11 views last activity
  • Dbd is in such a bad state as is because well the game is so survivor sided you can't play anything other than S tier killers and S tier perk builds to actually win and as a ghostface main its so annoying I just want to play my character that I spent real money on I don't want to play blight or nurse so if the devs would actually listen to the community for once the game might actually be more ba
    34 comments 542 views last activity
  • Matchmaking ban is all find and dandy. I get it when people actually disconnect from the game match itself. But as I went to play a few minutes ago, I was kicked off the server twice because of bad internet. I can't switch internet services, and where I live. Service to even make phone calls are awful. I can't help it. I tried everything. However, I was banned from matchmaking regardless of my si
    2 comments 41 views last activity
  • I want to to be able to b uy the Red Riding Hood Sable Head separate, not the full fit. please i be i also think sable needs tattoos, whether its specific fits or not, she screams tattoos i think outfits and clothing should be cheaper considering we paid for the game, and we pay for the rift AND auric sells, like how much moneys do yall want the cheaper you make things, the more likely people
    2 comments 11 views last activity
  • A lot of competitive like games have it now a days main example being Counter Strike but its very much a factor that always ruins play sessions as a killer or survivor wondering if you ran into a swf or not
    5 comments 71 views last activity
  • Don't get me wrong, camp, tunnel, and slug are annoying things, but does this elusive state make DBD stop being DBD and look like Fortnite? We already have several anti-tunnel and anti-slug perks, and the developers want to strengthen this even more? DH, sprint bursts, decisive strike... The nerf to the Cenobite is completely ridiculous. Why buy a killer whose power you can't use because the s
    11 comments 241 views last activity
  • Not everyone is using a headset or in a sound-focused environment, or know that they need it . Some people may have auditory impairments. Some may be chatting with friends, viewers, or have other auditory distractions around. Skill-checks are punishing : 9s of progress lost and halting progress for 3s from all survivors while also alerting the Killer to your whereabouts. (New Survivors give
    8 comments 91 views last activity
  • 1. Neitherside will notice 2. You get a bot who will play the game and not troll 3. It won’t trigger either side. 4. It removes pointless discussions about the revelvence of the Dc peanelty. 5. Add end game chat where bots just say “GG” or sometjing like it. 6. The Community is suddely less toxic. 7. Silenty reward extra bp to bothsides
    3 comments 52 views last activity
  • Thes are just small changes to her worst add-ons, so they are a bit better, and she gets a bit of variety. Wakizashi Saya (Extra effect): • Survivors in a 2 meter radius of the Husk are revealed with Killer Instinct (Mother's Glasses former effect) Furin (Change): • The phasing sound for survivors outside of the TR increases and decreases in volume randomly. Yakuouye Amulet (Buff): • Remo
    1 comments 21 views last activity
  • Hello my name is Juicy and I am making my chucky buff request for 2026 and stuff that needs changed like base kit and some add-ons but it is a quality of life buff. Hide-Ho Footfalls colour is switch to red (was white) Increase the Hide-Ho cooldown to 15 seconds (was 12) Increase the movement when in Hide-Ho mode to 4.6 m/s (was 4.4 m/s when in Hide-Ho mode) your still 4.4 m/s at base speed
    1 comments 41 views last activity
  • hi DBD DEVS, thx for your work and patience for the game, all players much appreciate it ❤️ Got one demand: can you maybe design a nice bald and beard face for David king? The only bald head is that one with the ugly mustache beard, no full beard. Would be cool to finally get such a skin. All other „more balder“ skins are buzz cuts or long hair with full beard but no full bald with full beard
    0 comments 12 views last activity
  • please do a Switch 2 Version of DBD. The graphics on switch 2 are horrible and makes my eyes bleed every time like no killer in the game could do… also would be willing to pay 10 dollar or something like that for that just to prevent my eyes for more damage playing the game on the go
    0 comments 41 views last activity
  • Listen, we have to be really careful of "balancing" the game into a boring snoozefest. Consider: just let the game be INSANE! Sure, give survivors a whole bunch of insane tools and protections! Let them all get up from the ground! No more unhook notifications! But THEN, give Killers similarly awesome buffs! Give Nemmy more zombies! How about 3 to start and a new one for every dead survivor?!
    1 comments 52 views last activity
  • In original Killers had unique abilities, like Hillbilly exposing Survivors, which actually made them different and encouraged unique synergies. That was replaced with 4 classes that give minor changes and work the same on each killer. Herbs were a fun feature that encouraged engaging with something else than just the objectibe and rewarded people for it. For some unknown reason they were remov
    3 comments 101 views last activity
  • I’ve recently noticed a strategy where killers place traps practically on top of the pallets. Do you think it feels like a fair strategy? Feels somewhat cheap to me.
    6 comments 62 views last activity
  • I'm a Ghoul main. I've been enjoying him a lot, but recently he just feels so boring. I think multiple changes should be added to make him feel more interactive, make him more fun to play as/against, and just a quality of life changes: Before we go over the changes, we first need to clarify on why he's boring: I think he's mostly boring due to how easy he is to play. His power is basically u
    14 comments 122 views last activity
  • filter tab is nice but being able to pin killers/survivors to the top of the list for ease of access would be cool especially if we keep getting new killers and survivors, going to get out of hand eventually.
    0 comments 11 views last activity
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