Feedback and Suggestions
Our team will be happy to read these!
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One crazy idea I just thought of while listening and soaking in RapidMain's thoughts from a recent YT video was to make the gens have a timer to automatic completion, set at like 14 minutes. Now, if you hop on gens and "genrush", you won't be able to finish all 5 gens in a traditional sense as it is today, but you will be able to push down the automatic completion timer of 5 gens from 14 minute0 comments 11 views last activity
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The art team did an amazing job on the rework. Map looks super cool, much better than before. BUT, not everything are roses... the layout/geometry of the map is SUPER bad. Too many things to disturb the killer gameplay and also to disrupt the survivors. So many little things to get you stuck. My 1st suggestion is to reduce the density of stuff in the map or make it smaller. Dense+big=bad4 comments 41 views last activity
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I've just read a discussion querying Boons and Scourge Hooks, since it's been a while since any have come out. So, I just am randomly suggesting 3 ideas for each off the top of my head as possoble templates or basic ideas for future ones. BOONS Boon: Remedy). Based on a potion from Final Fantasy, this Boon will recover any status effect by 50%/75%/100% so long as the survivor remains in the1 comments 21 views last activity
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One crazy idea I just thought of while listening and soaking in RapidMain's thoughts from a recent YT video was to make the gens have a timer to automatic completion, set at like 14 minutes. Now, if you hop on gens and "genrush", you won't be able to finish all 5 gens in a traditional sense as it is today, but you will be able to push down the automatic completion timer of 5 gens from 14 minute0 comments 11 views last activity
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Why is shattered hope not basekit? Boons are more powerful than hexes but can only be temporarily removed before being infinitely respawned.Even if shattered hope was made basekit there are still 5 totems for survivors to use.30 comments 451 views last activity
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He is one of the most balanced Killers made and a lot of fun. It's too bad people cannot get him anymore. A werewolf character would work great with shred fitting right in and digging holes instead of making portals.1 comments 21 views last activity
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For everyone who is going to read this I’m writing a multi part forum of different ideas that may or may not be suitable with dead by daylight, some of my forum will connect with one another so check each one I have posted. The Trapper has the trouble of needing to pick up traps and reset them after a survivor steps on them or disarms them. With the armory locker this solves the issue of having0 comments 11 views last activity
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please revert huntress's pov back to how it was before, it messes with us huntress mains1 comments 31 views last activity
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For everyone who is going to read this I’m writing a multi part forum of different ideas that may or may not be suitable with dead by daylight, some of my forum will connect with one another so check each one I have posted. - An opposite of the entity A name can be decided later but to give a new entity that wants to help survivors, adding more story and mechanics. One of these mechanics would0 comments 11 views last activity
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For everyone who is going to read this I’m writing a multi part forum of different ideas that may or may not be suitable with dead by daylight, some of my forum will connect with one another so check each one I have posted. -Armory Lockers Armory lockers would be the new place for killers to get supplies. They would allow survivors to sabotage a killers supplies for a temporary amount of time o0 comments 11 views last activity
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For everyone who is going to read this I’m writing a multi part forum of different ideas that may or may not be suitable with dead by daylight, some of my forum will connect with one another so check each one I have posted. - Pallets having durability Allowing pallets to be broken over the course of being used would cause survivors to move to different areas instead of constantly running aroun1 comments 11 views last activity
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-Killer edition- There will be a survivor version to follow. Disclaimers: These are not necessarily the "best" changes possible, but simply the best changes for the least amount of developer time invested. Trying to get more perks into the viable category, ie buffing/reworking weak perks that are barely used. This isn't a post for nerfing any overperforming perks nor is it implying perks don'52 comments 822 views last activity
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I've thought for a while that DBD has a bit of an aesthetic problem, but I think Skull Merchant really solidified it. I'm just gonna share my thoughts on it. Please feel free to comment what you think, maybe you think I'm wrong, that's okay. (Also if I'm writing in caps I'm not actually angry I'm just making a point that in my POV is obvious.) Aesthetic is certainly an important part of a game.49 comments 3,013 views last activity
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In Springwood there is a single person generator upstairs in a house. My suggestion isn’t to make this stronger or to change the layout in any way - my suggestion is to widen the doorway just enough so that 2 players can pass through I think it’s common knowledge that you can block people inside this room. This means you can hold a survivor hostage in the match, or you yourself can be trapped by0 comments 11 views last activity
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So since RE4 Remake coming out soon, will Leon's RE4 outfit be remade? Talking about this one0 comments 995 views last activity
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Hey me and my friends have been a big fan of your game for a while and we would love to see more classic killers like zombie vampires and werewolf's. here are our ideas: Zombie: starts out with the kill as a human and later turns into a zombie it can infect people and turns them on there side. Vampire: can turn into a bat for a little bit flying around getting a view of the map at decent spee1 comments 11 views last activity
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I am playing killer and im getting ######### gen rushed.2 gens per one chase. can u do something in that development? u totally dont care about the game, we are getting gen rushed So hard and u cant do anything with it . just slow down gen rush, give repairing -30 % ( joke but something like that )slower or something...or give +2 generators for repair.. i have literally 2 hooks per game and i do3 comments 71 views last activity
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Put in a way to give up without being hit with a ######### disconnect timer. I shouldn't have to wait to be able to play the game because people are dicks. There's no way I should be punished if I disconnect while everyone is in the exit gate because I don't want to watch the Teabag quartet for the hundredth time. There's no way I should be punished if there's two people left and I just got sl23 comments 202 views last activity
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I dont know much about how your licensing works and how this would affect this idea. But I thought it would be interesting to add like a mask pack for ghost face due to the release of Scream 6. Which each mask being one from a previous killer and withered in a similar way as displayed in Scream 6. With the separate masks for billy, stu, roman, etc. Just a interesting idea I came up with. My bad1 comments 21 views last activity
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Like, increased chances for the killer rituals we get to be for a killer we've played in the past week. Or, I don't know... Decreased chances to get an Open the Exit Gate ritual if 99.8% of your matches are as solo queue. Man, that sure would be nice.1 comments 11 views last activity
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This game is heavily favouring survivors. Absurd gen speed and unnecessary gen defense killer perks nerfs (and not to mention the loops where you just can’t simply mindgame the survivor for being to long or safe) you guys need to address the gen speed and reundo certain nerfs to killer perks. The game is in a state where you need to tunnel or camp to draw at least which makes the game boring and0 comments 21 views last activity
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Its really inconvenient that Dbd doesn't have this feature. Imagine if you got stuff like dlc and a whole bunch of progress on a different device and then all of a sudden you want to try a new device. Not only do you have to buy the game again(I don't really mind that part tbh) but you lose all of the progress you made. And if you had dlcs you have to buy them again. It makes players overall lose1 comments 11 views last activity
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Since BHVR is really big on Resident Evil characters and skins, could we get a Mother Miranda skin for Artist? The crow aesthetic is already there, and the megamycete goop also resembles Artist's ink. If they go with Mother Miranda's mutated form, the distended limbs are also consistent with Artist.0 comments 1 views last activity
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Okay, so I have two ideas that could help discourage killers from tunneling, and actively make it worse for them to do so in regards to winning the match. 1.) Implement a MASSIVE bloodpoint deficiency if the killer is found downing and hooking the same survivor within 60 (this can change) seconds of them being rescued. If a killer tunnels a survivor, then the game should maybe take into account61 comments 931 views last activity
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Had a match where all four survivors were running CoH. Do you know how demoralizing it is knowing that if you get a hit and are forced to abandon the chase to defend a generator that they can run to one of any four boons for a free heal and there is nothing I can do to permanently shut the boons down unless waste a perk slot on the incredibly niche perk Shattered Hope? Hunting the Boons down is a63 comments 712 views last activity
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Some improvements to Deathslinger, mainly focused on some of his bad add-ons to make them more interesting. Base-kit: Terror radius: From 32 to 26m After hooking a survivor the redeemer automatically reloads Reload time (2.75s to 2.6s) - Reload add-ons nerfed from (0.25 to 0.2s) and (0.5 to 0.4s) Add-on Pass: Marshall Badge: Increases your TR by 8m, increases your movement speed while aimin37 comments 291 views last activity
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I don't understand why people are allowed to ridicule, make personal attacks, and outright lies about others. There should be a way to block people who lie, harass, or make misleading comments about another member of this forum. Maybe you could give the option of blocking up to 3 users. My experience has been that this type of option helps prevent a lot of toxicity on forums. Otherwise the best3 comments 41 views last activity
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There is way too many safe windows on second floors right next to a gen with way too much clutter around it. it's far too easy for survivor that ears your terror radius miles away to just immedialtely vault those and make you eat like 5 pallets or just loop you in the same fashion forever. it is actually insane. there is no point in trying anymore, too many pallets, maps are huge as hell and a0 comments 21 views last activity
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Since this is going to be a part of Skull Merchant's power in the next update, it should receive its own unique audio and visual cues to solidify it as her kit, instead of just reusing Dissolution's visuals like it does now. it could be anything, like a flash of electricity and a bang as the trap explodes and the pallet shatters It doesn't have to be much, it just needs to be unique to the Skull0 comments 1 views last activity
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I'm coming at this from someone who uses her right now to chase survivors using the brown addon that just got nuked. I understand why she's being changed, but these changes aren't it. First "Second, vaulting a pallet with a Claw Trap will cause that pallet to break, destroying the Claw Trap in the process. This was previously part of the common Ultrasonic Trap Speaker Add-on. With this change,0 comments 31 views last activity
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Pyramid Head is one of the strongest killers, a solid A tier. But his add-ons are "a bit" dry. Base Kit: Cancelation time Movement speed: From 3.68 to 4.4 m/s Survivor removed from a cage receives of 2s Endurance Cool-down after Punishment of the Dammed: 2.25s to 2.5s Add-on: Dead Butterfly: Survivors suffer from 60s of Blindness Status effect when they become Tormented Leopard-Print Fabri0 comments 21 views last activity
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Would it be too much to ask to have the Mori kill animations cut to 3rd-person for the killer? I want to get new skins for my killers (some of them are really cool) but as I don't actually ever get to see him/her during gameplay, I never have. I mean, we're stuck in the Mori animation anyway... and to be honest, it look likes crap in the first-person perspective where you get to see all of the cl2 comments 32 views last activity
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There's no doubt that Pyramid Head/The Executioner is a pretty solid killer. Most people view him as an A-tier killer in tier-lists. But one major problem with Pyramid Head is his add-ons. He arguably has the worst set of add-ons, especially his purple add-ons. 30% to 50% of his add-ons are completely worthless. I want to change that and today, I'll be giving out some ideas for an add-on overhaul4 comments 51 views last activity
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I'm a big fan of the changes that Skull Merchant got today, especially with regards to her getting Haste, which I've felt from the PTB is what she really lacked. I was thinking though, that if she was to really stack some haste she could probably get going super quick, and I thought maybe a change to her animation would be a good idea? Maybe with like the way Wesker runs or something, if she1 comments 11 views last activity
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I, like many others, have been enjoying Dead by Daylight for many years. However, one glaring issue that I always thought would be resolved is the extremely low default field of view that has always brought me a certain level of discomfort. When deciding on design choices as a developer myself, I try to weigh the pros and cons that a feature like this would bring to the table. In the past, I hav29 comments 701 views last activity
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I've got a few things to bring up that I'm not sure why still exist in the game (I'm sorry if this comes across as ranting, I'm still a little upset from recent experiences, as I image most people are when they come around to post here). And reporting them as issues to the Devs simply gets me a automatically generated: We are sorry this happened, we cannot tell you what we will do. I understand0 comments 21 views last activity
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Hello! Make it so that you can quickly download the bloody web, this is really not enough!0 comments 21 views last activity
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As a one-sided butcher player, I can't stand the new version of Mrs. Bones. In the current Bone Merchant version, after the outbreak weakens, 4.6 ground-running butchers cannot stop humans from speeding up repairs. This has led to players not playing traditional ground-running 4.6 butchers, but wraiths, nurses, blighters and other butchers. Humanity. For the quick repair of humans, the but0 comments 31 views last activity
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Changes to Pig, base kit and her add-ons. Goals: Improve stealth More versatile ambush tool More variety of add-ons more focused in chases or in spirit of the Saw franchise Weaken the traps Lethality Base kit: TR: Reduced from 32m to 20m Ambush mode (new crouch): Transition time reduced from 1.3 to 0.5s. Entering ambush mode starts charging the ambush dash automatically (Charge time 24 comments 51 views last activity
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Recently I noticed some fixes in hook placement. Notably haddonfield's mid is no longer way too overcrowded, saloon has less hooks in the middle and midwitch somehow does not generate parts of a map that killer can't hook survivors on even if no other survivor helps him. I do appreciate you taking your time to fix hook placements. It's still not perfect, but it's MUCH better. Thank you devs0 comments 1 views last activity
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Hi Devs Can we have option to actually type perk names when making a build ? searching for icon only every time is just very time consuming, especially for killer mains who often change their builds Thanks7 comments 91 views last activity
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Every 3 months, you guys come out with a chapter. While it is fun to receive that much content, that is a very fast and can create lots of balancing, meta, and gameplay issues. I know the developers pay attention to the stats and how certain things are performing, but I don't think players get asked how fun certain playstyles are even though they meet certain stat requirements. My suggestion is27 comments 332 views last activity
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I recently read some posts about exit gate toxicity, and teabagging survivors. The only perk that can somewhat counter it is Blood Warden, but it's activation is so specific that it's hardly useful. So I thought, wouldn't it be better if the perk activates on hook, but the entity block would only occur when pressing the ability button? To balance it out the exit gates automatically cannot be b3 comments 111 views last activity
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Being tunnelled just because you have TTV in your name is absolutely abysmal. Being chased for 5 gens and only getting 1 pip for keeping the killer busy ALL GAME is abysmal. There is NO FEATURE in the game which hides your name, and no, I'm not talking about the "Hide your name" feature. I want an option like "Streamer mode" in other games where NOBODY can see my name. The current feature "Hide20 comments 274 views last activity
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As the title states, playing against this killer is beyond boring. It ruins the game. Every game against Skull Merchant is an extended slog where the killer holds a 3 gen and does nothing else. They place drones on the gens and patrol endlessly until survivors give up trying to win after 20 minutes or so. It genuinely makes me not want to play survivor, period. I don't want to get trapped in on3 comments 41 views last activity
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BHVR, just stop put this glyph on compendium, its trash, and a wasting of time for player and for the team. Thats all.0 comments 1 views last activity