Feedback and Suggestions

Our team will be happy to read these!
  • After they nerf sadako and pig to the ground at least on steam there should be refund dlc option no matter how times you played with them cause this is called scam
    5 comments 141 views last activity
  • When is Tarhos going to get Call to Arms and Map of the Realm added to his kit.
    2 comments 41 views last activity
  • The huge ambush changes will make the power actually worth using in more cases than a 50 50 tile in the corner of the map. The RBT changes are very healthy and move pig away from being this heavily problematic killer that focuses on abusive builds that just try to force hat kills. Bhvr W
    3 comments 71 views last activity
  • With all the new cosmetics and perks we get every update I think it's time we get more than 3 preset slots for each. This would be a nice quality of life change that would save us so much time in lobbies and incentivize players to buy more cosmetics for more outfit combinations. The fact that we can only save 3 outfit presets at a time makes me not want to buy as many cosmetics to be honest. Bec
    0 comments 31 views last activity
  • I doubted that they would show turkey boy some love but to begin the update with something like "We wanted killers to be less dependant on add-ons; quality of live improvement; locker placement can be bad". That's just like they are making fun of the dredge. It describes to 100 % the problem dredge players face all the time. It kinda felt like they were making dredge players hope by describing e
    1 comments 41 views last activity
  • Even if the buffs are basically minuscule they’ll just make him feel so much nicer to play tbh
    5 comments 71 views last activity
  • This perk is only good on the weaker killers, and Vigil will make the timer less than 40 seconds... if all 4 survivors have it 27 seconds saved if 1 person has it
    8 comments 101 views last activity
  • I'm really sad about these nerfs that Pig received, but i understand some of them, and I would like to suggest something to not make her so bad with these nerfs About that she cant see the trap auras anymore - i'm good with this change, because this will stop bad pigs to patrol boxes and tunnel people with traps on About the jigsaw search time increased 10 seconds - this was complete unnecessa
    0 comments 41 views last activity
  • she's already pretty strong in her current state, these buffs are ridiculous
    2 comments 21 views last activity
  • I wanna start by saying that Sadako 2.0 was the worst version of Sadako to exist, it was brainless spamming of the control key which was frustrating for survivors to play against due to just simply not being able to find a tape to remove condemn stacks or prevent them. This lead to a playstyle where your goal was to keep survivors without a tape so you could build teamwide condemn whilst focusing
    4 comments 131 views last activity
  • Currently most Hag players just trap the hooked person and when it looks like somebody is walking up to them, they simply walk back and deny the survivors ability to wipe the trap away before they save. With the longer wiping time it's gonna be even more frustrating to go against and those situations. I could get behind the 4s change, but PLEASE, at least disable her trapping ability within lik
    6 comments 111 views last activity
  • So, bhvr posted the content of the next patch note, and i want to give my feedback (i play on ps4 so i can´t actually play the ptb) The Pig: ambush duration: 2.3 seconds (good) ambush cooldown after a hit: 2.7 seconds (good) ambush missed attack: 1.5 seconds (maybe?) crouch speed: 3,8m/s (good) crouching speed: 1 second (good) pig can´t read jigsawboxes auras anymore (bad) 3 minutess r
    4 comments 81 views last activity
  • She's the last killer that needs buffs at the moment. She's consistently at the top of the pickrates and you decide to increase her zoning potential and make one of her best addons basekit. Sure, give her more Hatchets I guess but the wind up speed and movement speed buffs aren't necessary at all. Every other game will end up being a Huntress at this rate.
    20 comments 863 views last activity
  • I welcome the new change and it will be useful but I still wish there was an even faster way to spend the bloodpoints. it takes over 10 minutes to go from 0 to 50. It’s too long in my opinion.
    1 comments 21 views last activity
  • A while back I played a Competitive Team in a public game, and I was playing Trapper. The lower bracket killers can be compared to the strength of Solo Q Survivors, where they are inherently at a disadvantage I set up my traps, however they had someone running behind me disabling them all. I committed to the first person in chase, however they had Sprint Burst and Pre threw Bus Pallet at 5 g
    4 comments 171 views last activity
  • Make it so hitting them directly with a bottle and then basic attacking them it reloads all your bottles! This would be a strong add on worth an Iri, like Trickster's old Iri. This would be way more fair for an Iri over and exposed iri.
    0 comments 21 views last activity
  • With the new 3 minute timer, you are indirectly forced to always use her Very Rare Timer-Reduction add-on. This is just not good. Mandy's new buffed Ambush and Stealth is not strong enough to nerf her Reversed Beartraps. If you do that, people will stop playing her. She's got nothing now, besides minor slowdown through the Beartraps. You might aswell play Pinhead then, the Chain Hunt is way more
    13 comments 311 views last activity
  • While hooked, all survivors can see all other survivors. No perks required. (New) Kindred : While you are hooked, if the killer is within 12/14/16 meters, their aura is shown to you and all survivors. Start the trial with 5 tokens. Each time a generator is repaired, lose a token. When you are sacrificed, regenerate 2 of the nearest broken pallets per token. ---- This makes Kindred a gre
    1 comments 31 views last activity
  • Lots of people seem to want to get a headpop. Instead of incentivizing scummy gameplay to get a passive headpop, can you introduce an active headpop in the form of a conditional Mori? If a Survivor is on Deathhook, and they still have an RBT on (inactive or active), can the Pig have access to a special Mori that lets her force-activate the RBT on the dying Survivor?
    0 comments 21 views last activity
  • Tengo el juego en mis dos consolas pero me gustaria tener mis avances del playstation en mi nintendo switch
    0 comments 1 views last activity
  • Can we bring back lights out and make it permanent? It made the game more challenging for killer and survivor and made it much more scary. It really felt like a survival horror game and it made the game feel completely new.
    0 comments 11 views last activity
  • Using the Jigsaw boxes as a "watering-hole" feature (You know where survivors likely will be based on RBT status) is a fun map strategy that makes playing her tactically rewarding. This does mean that a Survivor can easily be tunneled if they were previously Hooked and have an RBT on. However I think this stems from how RBT's are applied to Survivors rather than simply due to being able to see
    0 comments 31 views last activity
  • This is perfect and will make leveling up new DLC characters less tedious than before. Thank you for taking the time to make this QoL update!
    1 comments 31 views last activity
  • Hag changes are pretty good for like the 3 people that play her I suppose, so fair play there. Demo and Doctor's buffs I'm also okay with. But uhhhhhhhhhhhhhhh, the rest of the killer changes? I dunno man. I'll detail my qualms below. Clown Buffing him on paper is a good thing, but these buffs don't really succeed at making him any less one-dimensional and boring to face, so I would have l
    0 comments 41 views last activity
  • As the title implies, if and when the Mangled changes go through, Vigil's change in patch 4.5.0 (which removes Mangled in the list of status effects) should be reverted.
    0 comments 31 views last activity
  • There are other killers in desperate need of changes and yet you change one of the most solid killers in the game to have two more hatchets (which is okay I guess) AND increase movement speed while holding a hatchet by 0.46 AND increase her wind up speed by 10%? This is OVERKILL. She is a powerhouse in the right hands and these are some huge buffs!
    0 comments 21 views last activity
  • An unnatural tingle warns you of impending doom. Whenever the Killer is Undetectable or you are afflicted with the Oblivious Status Effect, you will retain the ability to hear the Killer's Terror Radius. Whenever the Killer is within 16 metres of your location, your action speed in Repairing, Healing, Sabotaging, Unhooking, Cleansing, Blessing, Opening, and Unlocking increases by 15/20/25 %.
    15 comments 282 views last activity
  • Lastly, we wanted to fine tune a Blight Add-On which was changed in one of our recent updates: Compound Thirty-Three. Compound Thirty-Three now limits The Blight’s Rushes to 3 (was 2) Bhvr you guys could stop buffing this S tier killer?
    4 comments 71 views last activity
  • While the Afterpiece Antidote is a welcome addition to the Clown's arsenal, the challenge lies in the difficulty of swiftly switching to the right bottle during intense and crucial moments. I've previously voiced this concern when the initial clown changes were introduced, and I'd like to reiterate my feedback on this matter. The colored fog behind the power symbol tends to blend in with other
    0 comments 61 views last activity
  • I mained Hag for over a year and played her frequently again recently. I think many of the Hags changes were well meant but go in a direction thats counterproductive and actually overcomplicated. Here are some changes that would change her positively, have more impact while being little work overall. Increased the maximum teleport distance to 48m (was 40m) Just set her range to infinite, havi
    0 comments 152 views last activity
  • Boon illumination is named differently than all other boons. (should be titled "urok", not "dar") The first available survivor archive in tome 18 has a misleading description (there should not be the exit gates requirement) Deja Vu has incorrect percentage (should be 6%, not 5% and instead of bonus, there's 6bonus) Power struggle - change the standing pallets translation from "dostępnych" to
    Mod
    1 comments 21 views last activity
  • 0 comments 1 views last activity
  • I would like if there was a way to get back to no madness, currently once you gain the status effect you can never lose it, so I would like there to be a way to get rid of madness.
    1 comments 31 views last activity
  • Ok the improvements on her ability are good But What was that with the bear traps?? Why increase it . They are already bad without add one and now they will be even worse Hope they revert it
    0 comments 41 views last activity
  • The people who've been working on the DBD mobile version have done an amazing job! They have so many features even the PC version doesn't have. Could we expect some of these features on the PC version at some point? Perks/Items/Addons during the loading screen. You could quickly check for unbreakables, decisive strikes, healing builds, deliverances a
    0 comments 21 views last activity
  • As someone who plays pretty casual these days, I have to say even from my perspective the anti 3 gen mechanic feels terrible. Especially if you are running any type of kick perks and using them on a highly contested gen. I have had gen blocks occur probably 1 in every 4 games and I genuinely do not even remotely try to 3 gen. A lot of time it triggers on the last 4 gens, even if they are far apar
    24 comments 501 views last activity
  • For example; Interrupting survivors while healing or repairing (600 Score Points) or as survivor, when the killer misses a attack close to you in the radius of 3 meters (200 Score Points). Or with the new damaged generators maybe receive 75 Score Points for stopping the regression. You could also give killers more BP when they go for a new survivor instead of the one who got safed. Or reward kil
    2 comments 61 views last activity
  • Besides DBD, I played RE2 Revelations and thought why can't this game be made as a new chapter for DBD. After all, almost all the chapters on RE are very popular in DBD. As for me, I would honestly buy Moira Burton and her original costume because she's really cool in it. Also add Barry Burton (her father) with the original costume to this chapter. I haven't thought of any perks for survivors yet
    0 comments 71 views last activity
  • I've been loving the recent Billy changes on both sides. The extra curve window has let him curve around more loops, and it has been way more interactive than him being forced into situations where he has to m1. There's a fun back and forth and I do not think he needs any changes.
    1 comments 21 views last activity
  • I want to use it, but it’s so useless. It takes more than 1,5s to just run around most pallets or to breake them.
    6 comments 121 views last activity
  • Hacking a drone removes a Lock-On stack. 20 second cooldown after a successful hack, before another hack attempt can be made on other drones. The special ability Deploy Drones is replaced with Summon Drones. Drones are no longer placed by the Skull Merchant. Drones arrive from the sky 10 seconds after summoning and hover in the spot they were summoned to. Summoning a drone within 16 meters
    11 comments 231 views last activity
  • In this concept, the new Survivors could be Kyle Crane and Aiden Caldwell. Their perks, I can imagine in some way, would consist of crafting, endurance/stealth and maybe even parkour. Crane's Legendary Set would be Spike, Brecken and Troy, with Aiden's being Lawan and Hakon. (Basically whoever hadn't canonically died. I never did finished the sequel...)
    0 comments 733 views last activity
  • Seeing as we are getting an iron maiden and slipknot crossover i feel like there is some artists that would work really well in dbd. For example Ice Nine Kills.
    0 comments 21 views last activity
  • Alan Wake literally uses it in the game, it should be on his person! and the figurine look ways better on a hook but it’s survivor only! If we can’t just have access to either from both sides, can we at least please swap these? I was unbelievably looking forward to finishing my wake look with this charm :(
    5 comments 171 views last activity
  • I don't know what else to say other than that BHVR achieved their stated objective. Hillbilly is now retrofitted for all of the maps in the game now. He can achieve curves with the proper distance and timing on nearly any tile in the game. He is where he was on release: the most dynamic traditional 115% movement killer in the game in the right hands. And he is a great intro for other paid kill
    10 comments 381 views last activity
  • I haven't been playing with the Twins for long, so the title of my comment is partly a real question, but I also want to give my point of view on their current state. The priority should be to improve their base skills (Coup de Grace seems fine to me), as the chest skill should hurt survivors who open chests, and Oppression should damage the generator more when failing tests, or having tests come
    0 comments 12 views last activity
  • Hello friends, how are you all? I hope you're all doing well and staying healthy. The reason I'm bringing up this topic today is because I've decided to stop playing the Dead by Daylight game that I've enjoyed for years. Behaviour Interactive has set the prices of DLCs and Auric packs in Turkey based on the dollar exchange rate without considering the purchasing power, inflation, or the average i
    3 comments 151 views last activity
  • I kinda feel like this could be a solid anti tunnel perk if the haste percentage was a little higher. The screen does get darker so if the tunneled manages to lose the killer, they will have to mend in order to do gens or heal themselves. I'm fine with it even going to a low haste percentage if all the gens are complete. I know sone people will get value with dead hard, but it does take a perk sl
    10 comments 201 views last activity
  • More than 500 days have passed since the release of Hooked on You, but I'm wondering why the swimsuit costumes for Trapper and Wraith that appeared in the game have not yet been implemented. The Trapper and Wraith in Dead by Daylight aren't as muscular as they are in Hooked on You, so it might be difficult, but please!
    0 comments 11 views last activity
  • There are multiple killer items that survivors can escape with: Onryo's tape, the box, flame thrower, RBT, vaccines etc. It would be fun to see how many of each item we escaped with.
    0 comments 11 views last activity
1 … 328 329 330 331 332 … 1367