Feedback and Suggestions
Our team will be happy to read these!
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Hi everyone, I have a suggestion. I find that the new ranked system is too easy to grind, because we can't lose progression crystals when we don't make enough points in a game. Furthermore, I think that there is no point in displaying the character level unlike before where we saw the ranked rank of each player. Having recently returned to the game, I have no pleasure and stress grinding the ran7 comments 91 views last activity
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This is the first game I've seen having this strange behaviour: while in menu, both cpu and gpu temps get higher compared to the perfomances and temps while in a match. when the game is in background temperatures and gpu usage get higher. Note: I'm playing through proton/linux, so it might be an uncommon issue. It's possible to do it with external programs, I'm currently using "mangohud" to0 comments 122 views last activity
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The request is simple: We have an Elf, now we need a Dwarf as well. For all the bearded and non-bearded Dwarven fans out there! "Rock and Stone" "Ikhfid ursu khazad!" "oink-oink" "What are you complaining about? Dwemer are Elves..."8 comments 51 views last activity
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Instead of the same old neon blue deep rift cosmetics that most people don't seem to use or want, what about bloody versions of the unlockable rift cosmetics instead? I love the bloody horror survivor aesthetic, but obviously I don't always want to wear default outfits to get that. I just really don't get the appeal of the blue recolors or what it even has to do with anything…6 comments 61 views last activity
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Why is every base game 35-40 ping and never lower for myself and all survivors? Even COD has better servers with their lower tick rates.0 comments 11 views last activity
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I am writing this under the assumption that during this year's Anniversary event, we will once again have bloodwebs with special things in them. For killers, that's just the offering (I'll call it "cake"), and for survivors, it's the cake and items (like medkit). I would like to ask you to just give survivors the cakes, and drop the items. Or make the frequency of the items much less than the pr6 comments 191 views last activity
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Just had a Solo Q match against a Bubba, who spent the whole match chasing a Thalita, allowing the rest of us to just focus on doing gens. She was amazing and only got downed after the 5th gen was completed. The Bubba then face-camped her in the basement, and whilst we all tentatively checked to see if we could save her, we realised there was no way and we all just left. In terms of a bloodpoint2 comments 52 views last activity
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remembering legion how they had a addon that shorten deep wound timer with every hit, and yes was badly unbalanced, would actually work with deathslinger. landing shots is definitely harder than m1 with legion, so i think its worth testing. let me give a scenario deathslinger sees survivor and aims and spears the survivor, either gets hit by m1 after reeling or breaks the chain. slingers hit13 comments 261 views last activity
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I have been playing dead by daylight for a couple of years now, but recently my games been freezing and kicking me out of games. Due to this the game keeps giving me a matchmaking ban even though its out of my control. If someone could sort this out that would be great.2 comments 61 views last activity
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I'm really excited to see the Chapter. Please consider adding voice lines for the (I guess) Survivor/Skins, at least for Alucard and Richter!7 comments 91 views last activity
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Patients leave your care reinvigorated. Upon completing a Healing action on another Survivor they benefit from the following effect until the next time they are unhooked : Unlocking, Cleansing, and Blessing by 12/14/16%. An additional 15 seconds is added to their hook state. Changed the damage caveat to an unhooked one and added 15s to their next hook state. Thematically it works with bei6 comments 141 views last activity
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The disconnection penalty punishes the players that continue in the match more than it does the players that disconnect, as we get stuck with one less player that "slow DCs" by taking their chances on hook and then not doing any skill checks before anyone can get there. But in all honesty, I'd rather have a BOT than someone that was pulled off hook while they were trying to "slow DC", as they us15 comments 241 views last activity
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Played 15 games today, 3 against pig. On ALL my pig games they were placing traps and crouch following you until 1 trap sets off and you die, or 2 your bt runs out and she hooks. In theory the timer should stop on chases but crouch following is not stopping the timer. Suggestion: If pig is near an active trap survivor (12 - meters) for more than 15 seconds or 20 seconds. The timer should pause37 comments 511 views last activity
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Tier 1 - Has normal lunge in tier 1 (was shorter than usual) - By pressing the power button (default CTRL) Myers can return to tier 1 from tier 2 or 3 at the cost of half his stalk. The currently unused imminent tier up sound effect will play map wide when he returns to tier 1. Stalking - Survivors have 40 stalk points (10 per survivor) - Gains same amount of stalk from 1 to 40 meters - G6 comments 162 views last activity
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Title. it doesn't reach a survivor in the basement with the current 6 meters8 comments 121 views last activity
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It's such a Snoozefest of a Perk. It leads to boring Gameplay. There isn't any fun in being permanently Oblivous.24 comments 431 views last activity
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There's nothing skillful about this Iri unlike other Iri addons that have the exposed effect. The only requirement for this is it's just one shot. However, most Huntress players wait until they are on top of the survivor to take their shot. It also makes unhooking way too free. While locked in an animation the unhooker takes a free shot from the Iri Hatchet. It just incentivizes the Huntress4 comments 81 views last activity
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I bought a lot of characters in game for shards and later on I bought dlc's on steam. With that i lost a lot of shards that i could now use for new characters in the future and skins. Suggestion is that if you buy something in game for shards and later buy the dlc you should automatically get refunded shards in the game (i can see in my head that you could code this)4 comments 131 views last activity
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I would love to just plug in a mouse and keyboard and use it (just like every other cross-platform game on the planet) without needing to buy a PC. PC players can plug in controllers so why can't we console players plug in a mouse and keyboard?1 comments 31 views last activity
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Legendary Character Skins from popular DnD Videogames like Neverwinter Nights or Baldurs Gate for the new Survivor(s) Aestri/Baermar would be great.2 comments 21 views last activity
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Springtrap and slenderman should be added before adding this closet skeleton aka jason from f13. He is so old and hes just like Trapper i dont get why anyone would want to pay for the same thing? It doesnt make sense18 comments 181 views last activity
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Ok, now this is a really loose and really weird killer ability design but hear me out. With the Lich coming to DBD i thought "wow this killer changes how chests work, chests are now worth looting or actually part of the gameloop. Do them and you have a benefit". So, why not try changing other core game mechanics? So i thought… Hooks! Imagine a killer that has like super few hooks, like 4-81 comments 21 views last activity
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When on death hook, press the active ability button to instantly recover from all negative status effects (broken, exposed, etc) instead of just exhaustion.5 comments 82 views last activity
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I'm of the stance there need to be improved base communication for survivors. Although I love the chaotic and fun nature of soloq many perks and stratergies don't work unless your teammates know you have the perks or an idea of what you're doing. Meanwhile trying to communicate basic ideas to teammates is sometimes overly convoluted and complex, sometimes to the point where it's better not to com30 comments 301 views last activity
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It is either stand 20 meters from Hook Simulator. Or boomerang to Hook Simulator.3 comments 42 views last activity
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Let me preface this by saying that I think Skull Merchant complaints are blown to extreme proportions. She is a very powerful killer with a somewhat low skill floor, but the amount of people her hate her most likely comes from her legacy design, which was the most unfun Era of DBD. She was reworked heavily to be more chase oriented and that solved a lot of her problems with holding Areas. She can10 comments 271 views last activity
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Instead of relegating Moris to just another BP offering, why not rework them so they allow killers to kill additional survivors beyond the final one, so long as you hooked them twice? yellow / green / pink mori allow you to kill 1 / 2 / 3 additional survivors with your own hand. the target survivor must be on their last hook state0 comments 11 views last activity
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I often get friends sending me an invite to join but all I can do is decline which feels rude. It would be nice to decline with a reason in a pre-written message. For example: "In Killer Lobby Right Now" "Spending Bloodpoints Right Now" "I have a full group at the moment"0 comments 11 views last activity
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Hello! Could you please implement or activate the retired Demogorgon steam achievements, e. g. Adept Demogorgon and 30~ downed survivors with shred? I know that we have new replacements like Tools of Trade but it would be a great incentive and motivation for players to buy the stranger things characters in order to unlock the re-enabled achievements. I would also suggest that you add a new Dem1 comments 133 views last activity
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In the past, you made changes to "Call of Brine," "Overcharge," and "Scourge Hook: Pain Resonance" to shorten the tedious game time. You also introduced or adjusted many perks to speed up generator repairs and added mechanisms to prevent defending three generators, encouraging killers to engage in chases. However, recently you have made red scratches very sparse, making it difficult for killers5 comments 121 views last activity
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That's it, that's the topic. Add more skillchecks please, and maybe make them take longer to complete? Finishing a gen in 30 seconds with 1 or 2 skillchecks is the most boring thing ever14 comments 281 views last activity
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i noticed that legendary killers skins dont have any special name in lobby and endgame lobby like wereelk or naughty bear,would be amazing if you do that for them legendary skins too(birkin or Hunk for example),the nextthing is optional because that might be hard…sooo would be great if you also make icons for legendary (and skins such wekeelk) KILLERs AND SURVIVORs skins in game lobby when skin4 comments 121 views last activity
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Hello, I'm going to post probably the last addon revamp list because this one has significant changes compared to the last one. Fixed some typos, reworked and balanced many addons. Please, give your feedback and your opinions on it, thank you. CHANGES: Modified Ammo Belt now increases your movement speed while reloading instead of while aiming down sights. This is because zoning or being zoned4 comments 171 views last activity
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Im not to sure where else to post this but on the End Transmission DLC on PlayStation it has the tools of torment trailer instead of its own. I know it probably doesn't matter a whole lot, but I decided to let someone know anyways. Have a good day x0 comments 11 views last activity
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Can you make it where survivors can see the killer in the lobby also. Even if its just the killer poking their head from behind a tree or a shadow silhouette standing in the distance, something is better than nothing.35 comments 241 views last activity
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I think it's pretty la.d that if you leave a game you get a 13 HOUR BAN! I shouldn't be playing against and iri 1 streamer swf when I'm in bronze 2, if I'm just getting bullied then I would like to be able to leave the mat h without it making me wait half a day just to play a game I paid 40 dollars for at the time19 comments 191 views last activity
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I love the chaos shuffle mode and hope you guys make it permanent. I was wondering if you could do an organized shuffle mode. Like you guys can throw together perk builds with items and add ons and we get a random build 🤔 Nightmare Mode - no perks and the survivors don't leave scratch marks and the killer doesn't have a terror radius or red stain, some of the add-ons that show auras would ne0 comments 21 views last activity
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What never made any sense to me is that all his traps unarmed, and he starts with so few at the start of the trial… I propose a buff. All his traps are armed at the start of the trial. Then rework all of his add ons again. The new odd ons determine where his traps are randomized across the map. Add ons on make more traps spawn around the main building, killer shack, exit gates, or hooks. Clo10 comments 111 views last activity
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How arw you even supposed to do that? it's just pure luck?3 comments 91 views last activity
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In the current state of the game, do you think old pig would do better then her current state?1 comments 31 views last activity
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Hi, I'm Kattie. I don't really have a long speech or a pitch or anything but I think Dbd has a great opportunity to make a show for their characters. Each one already has their story laid out on how they were taken by the fog. I think it'd be a great if we could watch those stories happen. Everyone loves a good horror story. I really think this could bring some life back to the dbd community. Not5 comments 141 views last activity
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Ultrawide monitors are becoming increasingly popular. If you look at most recent steam hardware and software survey results, you'll see that ~4% of users are now using ultrawide monitors. Most people who buy ultrawides for gaming love them and say they don't want to go back. They're only going to continue to grow in popularity. So coming from a person who upgraded to ultrawide 6 months ago, I'm0 comments 221 views last activity
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Yes, some of them were op, in fact some of them still are..(The first 1.5 minutes of the match) Hexes themselves mostly ain't bad, but the totems, the placement of the totems suck ass. It makes so that you don't even have to be dedicated, knowladgable or even invested most of the time, for them to be stumbled upon and destroyed before they proved useful. Make them scarser, make them so that yo2 comments 41 views last activity
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I've been a part of DBD ever since 2017, and one of the things that I've noticed is that BHVR really likes their stats and data and analyzing all of these to guide their decisions on what to do next. This has its obvious pros and cons, but I'm not asking for a change in that formula. Instead, I'm asking for a way for developers to be able to access this data through an API. For those unfamiliar3 comments 842 views last activity
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It is well known that there are cases, where a single survivor dying on the wrong hook kicks you in the butt for the rest of the match. This does not happen because you were careless, but because there was simply no other choice. Resulting in every other down in the same area being unable to get hooked. I just had one of the more extreme cases on Eyrie of Crows. This is the general layout of thi0 comments 11 views last activity
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the perk has been out for over a year now and I don’t really see anybody use it. The perk has a very similar effect to blood pact with only one difference. I feel like you guys should take another look at the teamwork perks in general and rework them to have better effects and shorter cooldowns. The current iteration just doesn’t really work.2 comments 111 views last activity
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Swarm of Darkness If the Survivor leaves the Gen for a nano second this challenge wont count for you. This challenge assumes the survivors you play against wont see this coming, but they do at my MMR. A smarter challenge would be to swam survivors near a generators, but no for some reason they have to touch. Question: Why don't you make a Challenge10 comments 412 views last activity
