Feedback and Suggestions
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I’m having so much fun in 2v8!! It ends in a week. Can we extend it for just a few more days. Pleaseeeeeeeee 🙌🏼🎉🥰🙏🏼59 comments 1,001 views last activity
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With 2v8 destined to make a comeback with some improvements at some point in the future, I just thought I'd theorycraft a little and give what my suggestions for it could be expanded with, although I'm sure BHVR have ideas for it already, I hope these ideas would be considered. Killers An expanded killer roster is a must. I'm not sure if licensed killers will be included, but I'm going to as0 comments 282 views last activity
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I simply used AI to create some examples of Hillbilly disguised as a spec ops and I thought these turned out really good. Let me know which one you all like the most. For me it's between top and bottom.0 comments 51 views last activity
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The general consensus I tend to see behind why Lights Out wasn't very popular in the community (unlike 2v8 and Chaos Shuffle) is that it didn't tend to offer much replay value or customization to returning players, which I agree with wholeheartedly. In a game like DBD that expects so much time from its players, it needs to provide a varied experience to keep things interesting, and although I rea13 comments 321 views last activity
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So for the first one I would like to see is a summoner. I know we have knight but that's less of summoning and more like playing a worse spirit that instead of just getting the down forced another person to do it. What I'm looking for is a character that just spawns in like a few ais that roam around freely and can do anything a knight guard can do. But the weakness is that survivors can stea0 comments 11 views last activity
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Just a quick suggestion: Bloodpoint offerings should be enable to be used in game mode/modifiers/events and THEM ONLY. No map offerings, no Moris, no hook offerings, hatch, etc etc. Just Cakes and Bloody Party Streamers. It would incentivize playing the new modifiers, specially with friends. It was very annoying when playing this year Twisted Masquerade and we had 4 Cake offerings and one pers0 comments 11 views last activity
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i mean what the hell did they do to Coldwind? Those new tiles are so awful and they nerfed coldwind so hard 😭 same goes for Ormond.. the other 2 versions are so plain bad that my friends don’t like that map anymore. Is there anyway they can revert those changes and i don’t recall anyone asking to touch Ormond in the first place.. it was a perfectly balanced map for both sides. I feel like they go15 comments 731 views last activity
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Every single killer so far just feels like a mix of 2 or more others with a different animation and its soo boring. There have been tons of talk about killer ideas and powers that are entirely different from every other power but for some reason their never implemented.1 comments 31 views last activity
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Seems like theres a lot of killer with dash and attack in line... the new dracula has these kind if abilities. Wolf = demogorgon and dracula = pyramid head Is it something the community ask for ? Why cant we have something new? At least we had lights out and 2v8! Why not add interactive killer like pig(traps), trapper(traps), cenobite(box), nemesis(zombies), plague... to me these killer are2 comments 61 views last activity
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Asia prioritizes generator repair, North America prioritizes Chase. I can't stand having the same adjustments made on these two servers. Due to adjustments based on North America, genrush is prevalent on Asian servers, creating an overwhelming disadvantageous environment for killers.1 comments 21 views last activity
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TLDR; Id really like it if players who even just got to level 50 before Nov 2016 would get legacy skins. As there was a significant loss of progress when you prestiged back in those days. Back when dead by daylight first released on steam with only the trapper and then later wraith and hillbilly there was significant grind to get up to max level. The rare addons being essential during this time2 comments 81 views last activity
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I didn't think that dinosaurs would collab as well until Xenomorph came into the game along with some other innovative killers. However, I love dinosaurs and think that it would be sweet to have a zombified, resurrected dinosaur killer! JP has its own survivor game in the works, so a collab might not be on the table. But, an original killer and survivor set could be! That would be a dream come tr1 comments 51 views last activity
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The problem is by the time survivor healing is noticeably slowed down by the perk, the game is already almost over and survivors are either already healing slower or just flat out not able to from the pressure of having so many people at death on hook. It also doesn't reward the killer for going after multiple survivors, since killing a survivor doesn't lose you any tokens. So I thought of an alt2 comments 31 views last activity
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Something that always bugged me was that, while The Good Guy was given a grace period to prevent double tapping, why hasn't the Lich's flight ability? I find myself accidentally tapping the button twice due to either trying to do it fast or twitching. Please, if there could be a grace period that would be much appreciated.0 comments 11 views last activity
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there is more and more duo killers ganking survivors together and there is no counterplay to it and make playing survivors miserable this need some change. survivors getting chased by both killers at the same time should get at least a 5% movement speed bonus and endurance to have some sort of counter and be able to survive a little bit longer.9 comments 91 views last activity
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I will preface this by saying I play both sides. I really enjoyed Lights Out as a concept, and do want to see it return in some form. I loved the way it buffed some typically weaker Killers, I liked how it created tense jumpscare moments, and I enjoyed the hardcore Survivor experience it gave where it forced you to use every bit of your senses to succeed. However, I acknowledge it was deeply flaw3 comments 91 views last activity
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You guys really have gone and made the standard game way too easy for survivors to win against M1 killers, there's barely any challenge in it for them at this point. I think your attitude toward M1 killers really stinks right now. It feels like every recent chapter has just been you guys micro-adjusting more power away from the killer so survivors can feel like they're good at something and tha0 comments 21 views last activity
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New Perk: Eyes of Belmont When a generator is completed, the aura of the Killer is revealed to you for 1/2/3 seconds. Any time the Killer's aura is shown for a period of time, its duration is increased by 2/2/2 seconds. i would think a loadout with aura perk(s) would be good enough i was thinking EoB + fogwise obviously while in a swf call to just constantly (and annoyingly) call out the6 comments 921 views last activity
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What Led Me Here Alucard's Shield Add-On is a really neat idea, but it bothers me that it's an add-on. I've never been a fan of add-ons. They're like an extra set of Perks that sometimes change a character drastically. Playing without them can sometimes be a huge disadvantage, but they're also consumable. I never feel good about consuming an item like that, especially in a game like this where0 comments 11 views last activity
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Knight's guards shouldn't block you from leaving like blood warden does, just had a knight abuse this mechanic over and over placing a guard in the gate and then dropping survivors purposefully so they couldn't leave which wasn't counterable and just toxic.4 comments 91 views last activity
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Please put him back where he belongs. It is quite disorientating having the killers be in order for YEARS except on the PTB and then it suddenly changes like this. I actually forgot he existed for a bit i'm ngl10 comments 131 views last activity
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I think that adding a T-shirt in the store for every original survivor would alleviate a lot of the complaints with current cosmetics. A lot of survivors are lacking in cosmetics that combo well or just lack cosmetics in general. For example, the pants that Élodie received in the rift for Tome 20 looks great with the top of the outfit, but doesn’t really work with anything else she has. Having a0 comments 11 views last activity
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To sum up, when on controller, the UI confuses newer players substantially by mixing up how one looks at the forms when about to shapeshift by mixing left and rights. The prompt for the right trigger transformation is on the left, and the prompt for the left trigger transformation is on the right. I keep changing into a bat when I mean to wolf, and vice versa unless im thinking really hard about0 comments 11 views last activity
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Although I haven't played DBD Mobile, I've heard that the Mori animations are different in the mobile version. I believe a lot of players would enjoy seeing these in the main game if that's the case. I know it costs money to make animations, but why not bring the mobile Moris into "our" game? My primary motivation for writing this is my love of the Xenomorph and my dissatisfaction with the way hi0 comments 12 views last activity
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Whilst providing aura reading for your entire team, it is a little bit underwhelming sometimes imo. Here are 2 scenarios: Scenario 1: you stalk killers as much as you can providing near constant aura reading to your team, but will miss out on points doing objectives, etc. Scenario 2: you just start doing gens or unhooks, missing out on the aura reading potetial scenario 1 has, but you area atl0 comments 31 views last activity
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I am sorry but this is a joke at this point. As Susurrus said, "BHVR chose to brandish LGBTQ+ aesthetics, and talk about the importance of representation, and the importance of inclusivity and respect of marginalized people.They then chose to pursue this partnership despite that. That merits discussion of the apparent conflict, and - I would say - justifies expressing relevant sentiments an10 comments 381 views last activity
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Devs maybe you can weigh in on this. What are the chances of implementing a system that lets us sell our unused items and/or swap them out for an item of higher rarity? I’ve seen this asked before. I have hundreds to thousands of brown items and add-ons, that I’m never going to use. Even if we can’t refund them for more BP, I’d be happy to swap out a large amount of them for even one of an it3 comments 81 views last activity
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The arm used for attacking is much like many other dredge arms simply so big on the dredge POV that it gives a disadvantage. The arm is so big it can cover an entire survivor from your vision. (David is in front of me) Please consider changing the attacking arm's size as it covers too much of the screen.5 comments 72 views last activity
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Please consider these ideas and suggestions for several different ways to improve the 2v8 mode. I really enjoyed 2v8, but it has some obvious and some not so obvious problems. Room for improvement. Good job on the first run! First, an idea to change the win condition in order to fix the tunneling issue and the low population of survivors. Make 20 hooks end the match, just like survivors escapin0 comments 41 views last activity
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Since the Roadmap now confirms that we'll get Alucard, will Dracula also receive new Voicelines? Not having him acknowledge his own Son would be weird. GUYYD9XW0AAh3tDrgvrg.jpg2 comments 41 views last activity
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Title.17 comments 362 views last activity
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For the half year or so I have been getting a friend into this game and it has been reopening my eyes to how bad this game is monetized. Seeing them have to go through this has literally just made me feel like a bad friend for suggesting them this game. Like them picked this game up because they wanted to try out the Xenomorph yet after buying the game I get the grand joy of telling my friend to8 comments 141 views last activity
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Corrective action. The most useless perk in the entire game. If this perk makes your own failed skillchecks into good skillchecks, it actually might be ok. That way it can counter overcharge, merciless storm and can help you in hyperfocus builds. It might actually be a fun perk to run in many skillcheck builds that require great skillchecks, as it will eliminate the high punishment of missing a s5 comments 201 views last activity
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Well, starting from the begging she’s my favorite and the Queen of dbd, the first woman with such a history and background, very very studied to be on dbd scene, although she’s is extremely overpowered. I just can’t stand for her chase music and her layer 3 it’s way too dramatic and critic, we can’t really enjoy being the nurse with her chase music, way too loud and not fitting at all for her, c1 comments 61 views last activity
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We have seen a lot of updates to make killer mode easier and more accessible to casual and new players. I understand that sales drives decision-making, but survivor players are an income stream, also.34 comments 541 views last activity
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When opening the game and shown the news section, the most recent dev message reads as follows: To learn more and ultimately help improve matchmaking for future iterations of this mode [2v8], we have reactivated the Survivor Bloodpoint incentive in 1v4 at +150% and applied it to 2v8 for the remaining time. This will give us a better idea how much these incentives influence role distribution in0 comments 31 views last activity
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Any of our Stream cousins participating in the PTB trying out the killer with a controller? How does he play with one? How's messing around with the wolf feel?0 comments 11 views last activity
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I was beginning to think that 2v8 was skewed more towards killers based on how often I was winning my killer matches. But ever since the free to play weekend is over and the good survivors are the only ones left, this game mode got significantly harder. Im not gonna complain too much because I think the mode is just mainly for fun but if the mode ever becomes permanent,I think there will definite9 comments 121 views last activity
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I'm really surprised no one is talking about it, seems like this buff is dark horse in this update.To begin with, I don't know why are you touching it, because it's not rare perk in my matches by any means. It's for sure not meta, but I see it pretty often on killers and pick it myself from time to time on survivors. And I can agree with buff to 40% like11 comments 391 views last activity
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I really love 2V8 and i hope it stays permanent, but im scared they never get back the lights out. Could they do a 2V8 lights out ? Lights out was very fun too. I want a 2v8 lights out on a big raccon city labyrinth map!!6 comments 82 views last activity
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Currently the game shows when a survivor is healing themselves or other survivors, but it does not show the progress of the healing(Except when the survivor is healing on the ground in the dying state). I think that would just make sense, and I don't see how could this be a problem to add it. Also, one feature I think it should be added, is an indication in the HUD (below the hook dying progre0 comments 12 views last activity
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With regard to the rank reset on the 13th: Why didn't you give us the possibility to pip in 2v8 ? I was able to finish quests that required emblems in 2v8 although it doesn't show your emblems. So even the emblem system works in 2v8, so why not pips as well?5 comments 261 views last activity
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As the title suggests, Pinhead is an interesting killer, and currently, his strength is very balanced, with no need for nerfs or buffs. Although his abilities are strong, maximizing their potential requires strategic planning, and survivors have ways to counter him. This means both sides have a fair chance of winning, without either side having an overwhelming advantage. As it stands, his right12 comments 301 views last activity
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cause we just got a conformation for getting a fnaf dlc i though maybe i would show my idea for a the killer. i wanted to go for something different instead of a side grade (mostly) and maybe a couple survivor teachables and lmk if there is any balancing that could be better ( i struggle a little with that lol) if any of you know a better way to actually get this suggestion to BEHR that would be0 comments 32 views last activity
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I just saw his iri shield addon- which caused continuous flames in the exit gates as their opened, which is much more visually appealing than seeing 7 pillars of flame, which is a worsened ability of the executioner. Which is why it be more original if he could create fire pillars that would react to surviviors footsteps sounds, just my thought though0 comments 11 views last activity
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So, 2v8 has been mostly fun, chaotic and pretty much like everyone expected. One not so fun thing however is when you're being chased by both killers at the same time. There's essentially no counter-play and chases rarely last longer than 15+ seconds. In other words, you're dead and there's pretty much absolutely nothing you can do. One idea I had to potentially make chases in these situations22 comments 484 views last activity
