Feedback and Suggestions

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  • Hello, I just wanted to express that I would like the new 2v8 game mode kept in the game. It adds something new to the game. Without this mode the game would be the traditional 1v4. I feel like any additional game modes should stay in the game unless the community doesn’t like it. Another thing that I wanted to discuss is the Lara Croft skin in Dead by Daylight. I believe that the character’s ski
    4 comments 112 views last activity
  • I just picked up a bot while at the little corner bit near the exit gates while injured. Instead of healing me, he CLIPPED THROUGH ME to leave the trial. The killer was nowhere nearby, literally carrying someone, and instead of healing me he just leaves. Can we make the bots at least prioritise healing injured survivors over leaving?
    0 comments 11 views last activity
  • Hey, Alright so my idea won't prevent or stop this type of game-play happening, but it will serve to reduce the toxic nature of this type of strategy. It will have 2 sections with only the mechanic itself being "essential" and the other section more just being flavor for options. So my main idea is there will be a new state a survivor can go in to after fully bleeding out, this state will preve
    18 comments 231 views last activity
  • I think it would be cool if you guys will add some voice lines to cheryl aswell or to nancy and etc, like you did for new characters (lobby voice lines or in game already) it will feels better imo.
    0 comments 12 views last activity
  • BHVR said they would try to make survivor more interesting by adding more killers to 2v8. This won't fix queue times. People said that they got bored from facing the same killers, but during the first week of 2v8 when it was still fresh and people weren't bored yet, killer queue times were the worst. This means that even in the best case scenario where 2v8 is completely fresh, killer queue times
    2 comments 121 views last activity
  • Many maps where when i spawn there is no lockers around gens, and the killer feels a beat weaky weaky.
    1 comments 31 views last activity
  • The skin color of her chest and neck/face are two separate colors and there's a line in between them. It's hideous and I wanna use her more.
    0 comments 21 views last activity
  • MMR at this point is worst than having no mmr at all. its just a indictator of who long youve played this month rather then skill itself, all my my matches at iri one are split between the most sweaty teammates and killers or having one noob teammare and a baby killer, who probably is rocking noed. And since depipping isnt a thing anymore the poor baby survivor’s will be forced to lose almost e
    2 comments 52 views last activity
  • Switching between characters is very frustrating, time consuming, and inefficient. Having to use the cursor for everything makes the process SO much slower. We could at least go forward and back between them with R3/L3 before. The reorganization of the characters just throws everything off in my opinion. Especially for those that do not buy license characters. I believe that the ability to use
    2 comments 11 views last activity
  • Can you make them purchasable in the store for cells and shards? I want to buy them all
    2 comments 162 views last activity
  • I am enjoying 2v8, I mainly play as survivor and I think it would be awesome if the amount of generators were increased to 10. While the goal of survivors is to escape, I like it to be a little more challenging. It feels like it's easy to get the gens down from 8 to 2 in a short amount time
    5 comments 72 views last activity
  • Hello there! I know your hands are full. I’ll make this short. Thank you for listening! A few suggestions. 1) Are we still gonna get the invisibility buff promised in January on Patch 7.5.0? It’s been bugged since. Currently sitting at 0.82 instead of 1.2. (Screenshot below) 2)VCR Addon - there’s no value in it. It’s purple. It should have at least decent value. 3) Tapes are too free f
    19 comments 261 views last activity
  • as tunnelling is one issue. Desisive strike should be built into survivors. Obviously still one time use.
    0 comments 11 views last activity
  • I love the new bloodweb changes, but everything comes to a halt when this thing pops up, the bloodweb would feel so much better if it instantly generated instead of this level pop up appearing. There even is a strat to make this pop less of an issue by clicking on the bloodweb button when it autocompletes to quickly generate a new one. So I beg you BHVR
    6 comments 61 views last activity
  • When a Generator is Complete the Perk activates for 140 seconds and this perk has two regress features and the first explained Feature ONLY Affects 2 Generators at a Time: First Feature While a Generator is not being Repaired by a survivor, it will immidiaetly and Automatically Regress repair progress at 43% of the normal regression speed for the 140 seconds. second feature IF Three Generators
    0 comments 19 views last activity
  • Hello to whoever reads this letter. My name is KMD and I am a long time Unknown main. Looking at your changes roadmap, I would like to suggest some changes so we can guarantee that the rework is successful and doesn’t harm the character: Let us switch between bounce mode and direct impact explosion mode using the UVX, similarly how you did it with The Dark Lord. Let us fully look down. Increa
    0 comments 41 views last activity
  • I don’t know if it’s because i’m on console but the hitbox is genuinely ridiculous to the point it’s literally unfair. I don’t even care what you have to say about time difference or whatever i’ve actually had enough. I have plenty of clips where the hatchets hit me through walls, rocks and trees without even actually touching my character. The hatchets are a good 2-3 meters away from me it’s ac
    0 comments 21 views last activity
  • An older IP the younger players probably won't know, but the actress is still alive to do voice lines and even still cameos in things as the character. She's also licensed her character out for games before, so she'd at least be open to it. The hostess of low rated budget horror movies herself: "Elvira, Mistress of the Dark." For those who remember her, could you imagine the names for her perks
    0 comments 11 views last activity
  • Now normally I am not a fan of the gotcha games, or really any game that offer advantages to spending money, however a lot of my friends like dead by daylight, so I am tempted the only problem is that until I see a reduction in the amount of people cheating in the game I can not in good faith purchase anything. Sure it may seem silly to expect such a thing, but there is even blogs about how bad t
    2 comments 61 views last activity
  • could we get a perk that reveals survivor aura for 3/4/5 seconds after a basic attack? would that be too strong?
    9 comments 112 views last activity
  • So, as we all know, Hag is one of the least updated killers in DbD, having only changed slightly from her release version. This fact is very visible with her add-ons, with some of them being extremely outdated or just bad. In this post, I attempted to buff or rework her worst add-ons and to add interesting effects to them. Waterlogged Shoe: • Increase the movement speed bonus to 10%, re
    0 comments 71 views last activity
  • there need to be some real changes to happen. Killers are in a HUGE advantage. Therefore there must be some changes to it to make this mode much more fair. If not this will be just a soft mode for killers only. first change HAS to be the hooks. They need to be back. Hear me out since killers only need to stomp survivors in the ground there are several things which makes it worse for survivors.
    29 comments 1,051 views last activity
  • He's way too powerful. Anyone who thinks he's weak is just lying because they want him to remain strong. He's too fast, has almost no cooldown on his chainsaw to the point he can just spam it, and doesn't have to try to get one hit downs. Not to mention the fact the chainsaw lasts too long with him taking no noticeable decrease in speed to make up for it.
    12 comments 251 views last activity
  • Hello!! I was playing on the console and found some buttons that conflict with each other. For example, when you're on a pallet and try to heal another survivor, many times instead of healing, the pallet is dropped. So, I bring a suggestion to avoid situations like this: 1) more control settings on consoles, and 2) native support for mouse and keyboard. Thank you for your attention!
    2 comments 41 views last activity
  • Even though Skull Merchant is not as popular as she was before her rework, people that still played as her (most, not all) have found out ways of exploiting her drones to proxy camp and, in turn, bypass the anticamp mechanic (which is a whole other problem on itself). A Skull Merchant send me and my team to Gideon Meat Plant and stacked the area around the hook survivor with drones and she simpl
    36 comments 862 views last activity
  • Hi my name is jamey I have been playing dead by daylight for a few years now I really love the game a lot and I play it with my friends very often, the game is amazing but we were wondering if you could keep the 2v8 in the game as a second option for the game I have no complaints about the game it is amazing and I love it so much I was just wondering if you could keep the 2v8 I love it so much
    2 comments 51 views last activity
  • i was wondering why 2v8 seemed so balanced, even when I got genrush it felt like we did badly as killers and I wasnt upset. Then I looked at 1v4 and I noticed: 2v8 doesnt have: Offerings Premade items Custom loadouts I cant be angry when I get genrush cuz survivours didnt use ANYTHING other than doing good job at spreading On gens. NO TOOLBOXES NOR PERKS. Thats why when I lost i felt like
    2 comments 51 views last activity
  • Instead of BP lets give shards for them. You only get 1 ritual per day, it would make impact at least a little bit. i think it would be a good change, when looking at how hard shards are to grind
    1 comments 11 views last activity
  • omg, how can such a horrible designed achievement even be in the game, first killer dependant survivor achievement, how is this even a thing? what if I don't face vecna in 5 months? I just can't get it because I'm unlucky? So, I have to hope to face vecna, hope to roll a 20 and hope that my team is competent enough to win? Can we not make achievements that rely so much on hoping?
    38 comments 1,431 views last activity
  • Let’s ignore the usual “it’s toxic”. This time it’s about the growth and player retention. So through this event I got several people to play the game and try it with me. About four. At first they were loving it. They were terrible, but having fun despite their mistakes. There was laughter. And then the tunnelers came. Now they quit. Now they won’t get back on. Because “how can I play an
    47 comments 942 views last activity
  • …and it's not the fact that he only has 1 cosmetic (but god I'd love to see him get more). It's his addons, all of the addons that are either robes or cloaks are SUPER bad. They don't really do anything of use, and for some reason, the purple ones were NERFED from the PTB. Anyway, here's how I'd improve them: Cloak of Elvenkind 8m TR reduction only while flying… In what world will this do any
    0 comments 32 views last activity
  • I was looking at some of my old documents for perk concepts that i wrote. I stumble upon this perk concept and I would like to share it. Early Fortitude: For first 120 seconds of the trial, Early Fortitude activates. Upon beginning a chase with a killer, Early Fortitude becomes active for 30 seconds. -Your movement speed is increased by 3%. -Your vaulting speed is increased by 20%. Early Fo
    8 comments 81 views last activity
  • Hmm
    So in garden of joy (old map) am I the only one that experiences a glitch right outside main building where there's this long invisible object right outside of the main building?
    Mod
    1 comments 11 views last activity
  • I know that the odds are low since he’s a Licensed Character, but do you think we can have a full powered Nemesis as an alternative mode. I’ve seen this video a while ago and I think this would be fun as an alternate mode: https://m.youtube.com/watch?v=wtnO2y7uiBI Obviously, there needs to be some work so Survivors aren’t total playthings. Heck, I’d be all for the devs to
    6 comments 101 views last activity
  • So Unknown is on the roadmap for some changes, and I have three simple suggestions that address frustrations on both sides without altering his balance much because he's already in a great spot. UVX has a cool-down of 6 seconds (Was 7). The long cooldown really disincentivizes going for shots because you lose out on so much time when you miss. Reducing it by a second will allow people to play
    0 comments 21 views last activity
  • Platform - pc Mode: 2v8 Description of the issue I am in of Australia and the game is connecting me to overseas servers/players. I am been put up against/with players from Hong Kong, Korea, Japan and other south east Asian countries. The lag, desycning, and pings are horrific and is making the game in 2v8 mode unplayable. Speedtest tells me my ping to Hong Kong is 160ms, let alone wit
    0 comments 31 views last activity
  • Yes I know, another entitled survivor complaining. I've played this game since it came out, on different platforms & during each different "meta" I quit for a year after nemesis came out, not because his chapter was bad it just seemed to be a serious low-point for many actually. That being said the problems exist at the moment that are hurting the community & are destroying the game. For
    0 comments 42 views last activity
  • 2 v 8 has been (and still is) an absolute blast and I thoroughly enjoyed playing it. During my trials, I noticed that there is only one obsession and that there are (as far as I am aware) only 5 totems. Two things that could be added/changed in future iterations: - Have 2 obsessions in the match, rather than one - Have 10 totems in the match, rather than 5 Also, an update to the lobby so th
    0 comments 41 views last activity
  • What the title says. It's weird that their default look isn't something you can easily just "Throw on".
    4 comments 101 views last activity
  • A fun killer that could use some small polishing. -First his Hellfire feels a little too punishing when you cancel it. Granted a zoning attack should feel a little punishing for missing or canceling. In the PTB it felt a little too punishing, after all, he slows down a little to charge it. -Second his Wolf is described as 'moving faster' but moves at 4.4m/s and gains a small Haste when collecti
    0 comments 31 views last activity
  • Let's be honest. You have to be buddy-buddy with Fog Whisperer to get one.
    1 comments 51 views last activity
  • Hi, i am playing 95% of my time in this game as killer playing 2v8 was a challange going back to my roots playing wraith and huntress. Besides the change taking something else than my aboslute main killer where i am much better as with anyone else i also have to use perks now that dont help me really. I personally would like to have the option to select my own 4 perks or both killers select
    1 comments 21 views last activity
  • Every time I load up the game from Epics launcher the game crashes and I am met with the Game Security Violation message. Someone please help.
    1 comments 31 views last activity
  • Keep the low/reduced fog some maps have on current PTB, the game looks so much better in my opinion. Rotten fields for example looks so clean and is easier for both sides to see. Make every map like this.
    3 comments 51 views last activity
  • Since so many people love 2v8 and don't want to see it go, I think there should be an option to do 2v8 in custom games.
    2 comments 51 views last activity
  • I suggest that deep rift cosmetic will be in the new store bundle for a limited time, for the new players that can't get their chance to the first deep rift tome 13 Especially mikaela deep rift outift. I wish it will come back again.
    2 comments 61 views last activity
  • The new UI is such a collosal downgrade from what it was. Not being able to cycle through characters with "Next" and "Previous" anymore is a massive nuisance. So is the merging of the customisation tab with characters. I'm a good way through the Rift now and thought I'd go through and update some of my characters' outfits, and everything feels like it takes so many more clicks than it did previou
    12 comments 201 views last activity
  • Please can have the Creeper added to the game.. Please Please Please
    8 comments 142 views last activity
  • I simply used AI to create some examples of Hillbilly disguised as a spec ops and I thought these turned out really good. Let me know which one you all like the most. For me it's between top and middle.
    0 comments 11 views last activity
  • Just what the title says. I don't care about your opinions on the concerns, but they are visible in the forums and general online discourse. Would just like to know if there will be an announcement made from the official accounts.
    5 comments 191 views last activity
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