Feedback and Suggestions

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  • I enjoy DBD a lot. Have been engaging in content in some form whether watching streamer content or playing since 2018. The came has come a long way since then and devs have done a lot to modernize the game. I appreciate that effort first and foremost and I hope that sometime soon they put that effort into a health only chapter Because the bugs are truly getting out of hand. Ever since the
    8 comments 191 views last activity
  • I encountered a hacker, so I left. I don't want any issues so I captured a short video of said hacking and then left, but it didn't bring me to the player name area so I could report them.
    6 comments 91 views last activity
  • The problem of offerings 
 The problem is that some offerings are useless and unprofitable to use For example, on killers it is: 
 wreaths 
 reagents 
 Oaks 
 In my opinion, these are the most useless and little-used offerings on killers. Let me explain why 
 Wreaths give a bonus to bloodpoints in only one category, it is better to take an empty shell, pudding or Bloody p
    2 comments 31 views last activity
  • This is the exact mechanic we've been asking for for… coming up on a decade for the Trapper. The baseline is now in the game. The Trapper should have the same straight-line haste toward a trapped Survivor that the Houndmaster gets. It fits in to his lore - with Agitation's flavor being centered on his bloodlust. It makes far more sense than giving haste after placing a trap and trying to adapt
    2 comments 21 views last activity
  • Please BHVR add an “Appear offline” feature for the friends list. I just wanna play without being bothered by friends and want to avoid the awkward conversation of “don’t feel like playing with you” today.
    10 comments 501 views last activity
  • I had an idea. What do you think? What if ever time you got a hit it reset the cooldown/timer like it does with rapid? It was just an idea that popped into my head.
    3 comments 31 views last activity
  • pros: -winter party starter cons: -sandbagging snowmen that wander in front of you in chase who's interaction prompt overrides that of vaulting -longer queue time for regular dbd -no bloodhunt/bloodfeast -no stackable bp offerings -snowballs are only useful for BMing
    0 comments 81 views last activity
  • I’m not sure why they don’t but what’s the reason for not making them stack? Everyone wants to maximize BP this event and that would greatly help.
    12 comments 181 views last activity
  • Currently there's no way to see your current archive in game besides when you do part of it/finish it. I want to be able to see it when I hit escape or something, because sometimes I forget what archive I'm doing whilst in game and would like to know. I think it'd be a really handy feature.
    0 comments 1 views last activity
  • Is it even possible to max out event points in one game? If so, it would take so long that it would almost defeat the purpose. (Not to mention the fact that the event offering, Mistle Toes, doesn't work correctly.) Please increase the points for event interactions.
    0 comments 1 views last activity
  • I recall that there was a limit on rainbow shards for a very long time, but when the chapter with the clown came out and the store was introduced, it was removed. So why is there a limit on bloodpoints? As a player who has been playing DBD since 2016, I have always seen this limit as an inconvenience. For example: on the anniversary, all the players in the match put cakes on bloodpoints. As a r
    0 comments 51 views last activity
  • After being slugged for one minute would it be possible to give up in a sense of you succumb to the entity? Essentially - After one minute of being on the ground you are given a prompt which upon activating the Entity will snatch you up off the ground and throw you on a random hook. This prevents excessive slugging in games and allows the game to progress regardless but doesn't force players t
    0 comments 21 views last activity
  • I was just playing and for the first time I played in the newly added Ormond with the killer, why did you create this crazy map? First of all, it is too big. It would still be better if the killer had the ability to move fast or warp, but for a normal walking killer, it is almost impossible to patrol all the generators and so on. Even in the ritual I just matched with, I had to walk the vast m
    1 comments 52 views last activity
  • This is obviously in relation to the recent Knotted Rope add-on nerf which belongs to the Houndmaster. It was originally a 10% weapon cool down when hitting a survivor bitten by Snug, and was recently nerfed to 2% The developers have acknowledged that this was intentional, and have purposely nerfed this add-on into an unusable state, so it can be properly changed in the future to avoid the add-o
    10 comments 121 views last activity
  • Hello, my fellow friend of the fog! :) Its my first post here and its because of something which is destroying the game for me atm. And not only for me. We're experiencing a lot of Hackers lately. Most of the time its a Spirit or a Nurse. I mean, they'll get banned in within 24 hours, which is great! Keep that going. But because of those encounters, we're getting leaver penaltys without even
    10 comments 191 views last activity
  • They look weird and fly around like Daleks, but, more importantly, they body block you a lot on the indoor maps. I think we should just take the indoor maps out of the rotation for the event.
    1 comments 21 views last activity
  • The rationale behind the return of farming perks to the game. With the current abundance of content in the game, players need to invest considerable time in order to fully explore and engage with it. The modification of the badge system has made it more challenging to obtain new perks and cosmetic items. The intermittent nature of the system providing bonuses in BLOOD POINTS poses difficult
    1 comments 72 views last activity
  • Are high ping hits common again or is it just me? I kinda thought the problem with high ping hits had decreased over the last 1-2 years after it has always been a part of DbD since 2016 - unfortunately. But at least since the Bone & Chill event started, I eat high ping hits from killers now in nearly every match again. Are the servers just laggy or does the killer's client decide more and mo
    2 comments 152 views last activity
  • If every survivor is in the dying state and the killer doesn't pick up anyone for 30 seconds, everyone is able to give up. If the killer drops a survivor, the timer is only 5 seconds. If a survivor has a crow for being "AFK", they lose collision with the killer If the killer doesn't start a chase with a survivor for at least 5 minutes, all survivors have their aura revealed to the killer
    3 comments 81 views last activity
  • human greed is such a fun off meta perk that synergies with lethal pursuer. I’ll be a okay with needing lethal with human greed but if you want consistent usage you need to bring hoarder. With the event offerings having +1 chest it makes the perk run so good. Ik a maximum of only 13 chests can spawn in and they design maps ( most likely ) with 13 chest spawns only. Adding +2 on human greed would
    2 comments 102 views last activity
  • The Dead by Daylight fandom wiki is the official one and I hate it. I have a lot of times found inaccurate information. But more importantly they recently started running ads that cover your entire screen for multiple seconds. It is so annoying. It makes me not want to look up information.
    7 comments 231 views last activity
  • Good evening, residents of the fog! In this post, I would like to discuss the mechanics of daily rituals and suggest ways to improve it. Add rituals in which you need to use a certain perk and apply it to a survivor or killer (since this mechanic is only used in the "Gap" mode). Enter challenges in which you need to use a certain number of perks — from four to zero. Why not make sure that the
    2 comments 42 views last activity
  • I have made every effort to complete this concept, and now I am ready to present it to developers and players. I don't want my work to remain unclaimed, gathering dust on the pages of a notebook or in lines of computer code. I would appreciate it if you would rate my concept and share your opinion. Chapter: Love to death The maniac is Ayane Amane, a representative of yandere. Average height,
    0 comments 81 views last activity
  • I would personally love to see the addition of "Cursed" addons, or addons that affect various items or Killer powers that change how they function but do not consume the addons upon use. I want them to function similar to meme addons, in the sense that they change how the item or Killer is played completely, but they dont sacrifice too much of the functionality and opt into alternative playstyles
    3 comments 71 views last activity
  • Making Snug vault faster was a really good call, now he feels really fluid, even tho his animation is kinda jank right now, much appreciated. I think right now she needs only a few things, mostly qol changes! Snug should be able to move at least a tiny bit during redirect, so you have better chances at catching Survivors. The Search tag system is worse than before, right now it's the same has
    3 comments 61 views last activity
  • His cooldown got nerfed for a second time now. Just why? Lower movement speed in dash is big enough nerf. Right now his cooldown is only 2.2 seconds lower than when he had Scamper… He is worse than after 8.0.0 patch. Basically it is 14 + 1.8 seconds, because cooldown now start when dash ends. Before it was 18, but cooldown started at start. His pick rate is not that high, his kill rate is n
    29 comments 901 views last activity
  • I have a p100 kate and I literally got only 24 firecrackers in 2.3m bloodpoints spent while I got 100+ offerings, please turn the offering rate down and put the firecrackers up because its annoying and I wanna farm for when the event ends but its literally impossible to get one, you get a way more on low prestige survs than on a p100.
    0 comments 32 views last activity
  • Y'all keep nerfing his abilities into the ground but I'm still frustrated that flashlights are a waste of time against him. In order to blind him at a pallet, you need to be standing literally right next to the pallet, meaning you cannot put distance between you. Charles should emerge when the stun happens - and when he breaks the pallet - to provide survivors an actual chance to blind him. Hon
    4 comments 341 views last activity
  • I played the Houndmaster twice on the new map and both time she was really buggy. There were spots were the puppy just got stuck and a pallet where vaulting it cause Snug to just fall through the floor. She still feels as buggy as before. I am kind of worried from now on she'll have that issue every time a new map releases.
    0 comments 1 views last activity
  • I'm am so very tired of being left to bleed out on the ground while the Killer slugs the whole team or if it's just me and one other person. I just wish I could "bleed out" while left on the ground that way at least the other Survivor would have the chance to get Hatch or and I can move on to the next game.
    55 comments 771 views last activity
  • the map hurts physically to look at and play it on it puts really hard strain on my eyes cause of really bad motion blur effect after playing hopefully something could be improved upon once its perma map after the event
    2 comments 111 views last activity
  • Resilience pretty much speeds up every survivor interaction possible but not Invocations, why?
    16 comments 201 views last activity
  • my favorite perk mechanic is the obsession . Every trial it’s there and it could be used a bunch or not. Fun perks like furtive chase, pwyf, stbfl, rancor, gameafoot, ftte, nemesis ( syngeries well with others ) are so cool. All these perks are all here because of the obsession mechanic. Hexes too when they were added with the hag. I don’t like hexes too much and I think they need an overall QOL
    0 comments 11 views last activity
  • I don't know what the point of the 8.4.1 patch Chucky changes were, but unless it was cutting the pick rate in half, you didn't succeded. (There is still chance for the pick rate one though.) If you wanted him to have better map mobility in exchange for compromised chase power (which it shouldn't be as he is a chase killer), you should have just increased him to be a 115 killer in addition to t
    2 comments 51 views last activity
  • I can't get the first tome challenge in the winter event because no-one is hiding in snowmen. I have played about 20 matches and still haven't gotten it.
    1 comments 21 views last activity
  • I'm so tired of the BS perks that killers constantly have to worry about whether or not they're even being used. Back before this trend started, if you downed someone on a pallet, you just had to glance around and listen a bit to see if anyone is nearby, and maybe somebody would be hiding further with sprint burst to surprise you once in a blue moon. Now, you have to worry about Light-Footed, Bac
    22 comments 1,223 views last activity
  • Once you get a character to p50 (and maybe some other cool requirement like completing certain tomes), another button appears under the bloodweb in the menus. See thread title. This will allow both killer and survivor to convert addons, offerings, and items from one rarity to another. But the fog is a fickle thing, as always, and there is randomness. Basically, you "sacrifice" a number of things
    2 comments 71 views last activity
  • Since the beginning of time, Trapper has been one of the weakest killers in the game, despite several buffs. I think a major reason for this is because his power is very easily countered with zero consequence. This is why I think Trapper's 'Bloody Coil' add-on should be basekit. This gives his power a risk-reward attribute and a bit more nuance. It encourages one or more survivors to stay injured
    0 comments 71 views last activity
  • It would make those maps a lot cooler! (Second year asking for this)
    0 comments 1 views last activity
  • I don't know why the past few years the devs have made the event offerings like the dowsing rods and now the "mistle toes" but in hte past similar offerings were not personal only. Pustual petals and cursed seeds used to apply their BP bonus to the whole team edit: it seems the offerings have never stacked however in hte past it seemsed rewards were much higher per event score as well, often aw
    1 comments 31 views last activity
  • A lot of the common complaints always revolve around getting eliminated from the match. It's less fun to sit around while you're buddies keep playing, and if someone gets eliminated in a party, it's not uncommon to see their still alive friends throw the game so the match can conclude and they move onto the next. Despite the popular view of the contrary, and the end of the day, this is a party\ca
    0 comments 21 views last activity
  • I was looking everywhere and he was exposing me left right and center. Most likely he was crouching and leaning in a way to expose me without seeing him and I'm sick of that bullshit coupled with his broken reveal mechanic. Leaning and crouching while stalking should be removed and his reveal mechanic needs to be fixed. He also needs to expose at a distance to be able to do it faster like you di
    24 comments 272 views last activity
  • I am unironically so sad about this change. It went from being equal to 2 ½ stbfl tokens to being equal to ½ stbfl token. And it's situational. It's genuinely so bad now. I don't want a rework either. I want an unso. I loved use knotted rope and save the best for last for quick follow ups and that being completely gone just makes me so sad. It was an enjoyable play style that rewarded you for
    4 comments 101 views last activity
  • I think, if the killer spend 4 minute humping someone on the ground it should be bannable. Especially if you pass several hooks while crawling away. https://youtu.be/CLJkxs8LGec Edit: grammar
    7 comments 231 views last activity
  • So something I noticed while playing Myers is that there is a lot of "stutter" between not stalking —> stalking —> not stalking a survivor. It feels pretty bad. I was wondering if a speed curve would fix this issue and if it could be added? Or is this just a bug?
    4 comments 41 views last activity
  • As a Sable Ward main, I love her rare cosmetics and I wish that this fanmade cosmetic may potentially come true. My idea is that it will be another rare cosmetic recolor. This outfit could be called "Fallen Angel", due to her other rare cosmetics' names being "Drowned Angel" and "Poisoned Angel". Have a good day and I hope this outfit makes its way into the game! I'm sure other Sable Ward mains w
    2 comments 91 views last activity
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  • I've just downloaded DBD for the first time and recieved the error "Please unload iqvw64e.sys before starting the game". I know it's an error with EAC but i've played Rust before with out an issue. Any help is appreciated.
    6 comments 3,034 views last activity
  • So, the changes from PTB to live were minimal. While the hotfixes fixed some parts, multiple issues still remain. In this post, I'll go over them and try to fix them. If it's not in this post, then it means I see it as a good change or I'm indifferent to it. The Houndmaster - Basekit: 1.) Chase: • Make his hitbox smaller, so he doesn't get caught on everything. (I'm not sure if his gr
    36 comments 773 views last activity
  • I am a person who likes to play this game a lot, but I can't enjoy it because my ping is not good. It is very disastrous
    0 comments 1 views last activity
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