Feedback and Suggestions

Our team will be happy to read these!
  • Few people know that if you had DBD in Italian the Sable PTB, due to a translation error, the original Weaving Spiders perk description made you permanently exposed instead of broken. Looking at the current state of invocation perks, I believe they should be changed as stated during the PTB. As of now, they are too punishing, and current version of the perk does not justify the price you pay. T
    3 comments 192 views last activity
  • I'd like to present my (crude) drawing of Rancid Abbatoir RNG that a twitch streamer got a few days ago. 8 pallets, 1 breakable wall, 9 windows. Obstacles unrelated to loops were removed, and what you see here is every (yes, every) resource on the map. I even looked at spots where pallets could spawn to see if any had been dropped but broken, and this
    33 comments 883 views last activity
  • I think it would be really cool if when you played a match with a killer/survivor, and depending on how well you preformed that specific character got special bloodpoints or a new currency that could be used to their bloodweb and ONLY their bloodweb. You would still gain normal blood points and a lot less of these but this would give you a purpose for using the characters that you like and could
    0 comments 11 views last activity
  • I really don't have much to argue, those who have played cry of fear will know how well it fits into this world, both in terms of design, lore, personality, everything fits perfectly. I am also sure that the developers would be happy to process a license like that.
    0 comments 111 views last activity
  • Hex: Devastation Hex: Devastation counts as a hex totem. All remaining dull totems become hex totems. If a totem lit this way becomes cleansed it causes an immediate 10% regression to every generator. If Devastation becomes cleansed all totems lit this way will become cleansed. Causing an additional 10% regression for each totem cleansed this way. Hex: Love Hurts Whenever a survivor heals
    1 comments 31 views last activity
  • I think this event could be better, compared to the other events we have, the Christmas one is definitely one of the least interesting. Snowmen are not that useful, and in my opinion, this idea of making snowmen walk around didn't work out very well, because it ended up getting in the way a lot. So I hope they do something different next time, giving some real use to the snowmen and putting in so
    0 comments 11 views last activity
  • This perk does nothing and is out of the player's control as it relies entirely on the survivors' mistakes. Even with the doctor with a build to get value out of this perk it wasn't enough, and that alone shows you how weak this perk is. So here's my idea: Hope is the delusion that keeps its victims alive. If you are 32 meters away from Hooked survivor Undone activates. For every breakable w
    2 comments 42 views last activity
  • We should add Sam and Dean Winchester from Supernatural to the game since their whole deal is killing/hunting monsters (such as the dbd killers). I thought of some perks for both survivors, but please feel free to add on or tweak as many things as yall would like to. Dean Winchester: Death Isn't Goodbye: "In this line of business, death isn't always goodbye." -Dean Winchester. This perk activat
    1 comments 31 views last activity
  • Please please please add Sables Cemetery Grotesque outfit to the from the rift bundle. I missed out on this rift and it’s like my biggest mistake ever!! Please add it back to the shop im sure it would mean the world to both me and many others!! // A P100 Sable main that would do anything for this skin
    0 comments 351 views last activity
  • Do you think we could get the feature of having automatic bp spending for remainder of your overall BP-pool? It seems very doable with the current system already having an automatic feature, why not go all the way?
    1 comments 21 views last activity
  • 6 comments 71 views last activity
  • The lich is too strong. Too many things that he can do and is literally the most unfair killer in this game. Idc what anyone says I know its true.
    13 comments 323 views last activity
  • As of today, I have reached P100 on my first character. I think that has been one of the most painfully slow grinds I've experienced in a game, not because gaining BP is hard, but because even with the auto bloodweb feature (that was awesome) it still takes a SIGNIFICANT amount of time to get from level 1 to 50 in the bloodweb. I understand that the developers want the bloodweb to be a core fe
    0 comments 11 views last activity
  • I just tested it and thought it was mid at first, but that was only because I used it as soon as chase started Now, I used dramaturgy as soon as im about to be hit and it works just like old dh- which if u guessed I paired with literal dh to, with recuperation or whatever to help me remove exhaustion so I can use both in chase. Honestly, if you can manage to deal with the expose and the exhau
    3 comments 91 views last activity
  • :) Specifically, his Reveal needs a full rework to be fairer to both sides, and his lean needs fixing. He could also stand an addon pass again. And honestly, maybe something to help a bit with map mobility or info. Please and thank you. Let's make Stealth Killers decent again, you did it for Myers now let's see other horror icons get help.
    24 comments 281 views last activity
  • My design makes Freddy Krueger scary in the Dream World. Also, it gives survivors an incentive to wake themselves up a nd more interaction with the Nightmare's power. Please let me know what you think! Power Rework - Freddy Krueger Dream Demon The Nightmare possesses Dream Pallets, Generators and Totems The Nightmare
    1 comments 72 views last activity
  • Merchants rework is coming in 7-9 months ( pls dont chang her power completly ) untill rework give her some buffs so she doesnt feel as bad as she is Buff idea: Remove fast valute imunity Hinder buffed to 12% Her drones rotate faster The orange circle around drones is less visable Make cd shorter
    2 comments 31 views last activity
  • Feedback: Hello, I hate my number showing at the end of the match, my character level…for example if I get my character level to 100 (I haven't yet), I hate it showing it at the end. I feel like it's supposed to mean that I'm supposed to be good or give an expectation that I'm supposed to have been a pro player when in fact it just means I've played a lot and I'm often still not good…even thoug
    4 comments 81 views last activity
  • I believe that Blindness effect should be nerfed to prevent situations like this. It's for 100% shouldn't work for people who are left on the ground.
    21 comments 351 views last activity
  • GIVE EACH CHARACTER A UNIQUE ABILITY (with a cool down time ) to ACTIVATE. THAT WILL GIVE THEM MORE OF AN IDENTITY . ash without the boom stick or chainsaw is crazy smh 🙄 every character feels the same . AT LEAST MAKE IT A new MODE . We are tired of hooks and generators . Give us an escape mode with no hooks and let the killers be able to have unique attacks .. rn it’s like 2 hits, pick up , a
    0 comments 11 views last activity
  • Trickster Rework idea: Main event: No longer takes 8 hits to activate. New mechanic: Excitement. Trickster gains excitement every time he hits a survivor with his blades. Excitement has limit of 10 stacks. Each blade does 2 Laceration meter worth of damage. Each blade thrown decreases Excitement by -1. When trickster has no excitement, he is unable to fire main event blades. If trickster is o
    0 comments 31 views last activity
  • Make so if there is no map offerings for sac wards to counter sac wards turn into 75% bp bounse Also make map offerings 10% insted of 25%
    0 comments 11 views last activity
  • I think Whispers is fine for the most part as a perk but it just need IMO a slight QoL update with a Token system. •Whenever at least one Survivor is within 48/40/32 meters of your location, Whispers gains 1 Token, up to a maximum of 4 Tokens: Whispers loses a Token if a Survivor moves away from you or is hooked. You hear the sporadic whispers of the Entity.
    3 comments 51 views last activity
  • Songs and silence Ailean the Lost – The Changeling’s Tale Long ago, in the remote Scottish village of Ard Mòr, nestled within the shadow of the Briarwood Glen, there was a boy named Ailean. Born to a shepherd and his wife, he was their pride and joy, a spirited child with a bright smile and an insatiable curiosity. Despite the village’s warnings about the Glen—whispered tales of t
    0 comments 41 views last activity
  • When I play against Huntress, I assume that she has every possible aura reading perk but nothing is so annoying as Darkness Revealed. Even if killer doesn't have this perk, you just think that they could and every locker on your way or near generators annoys you as well. The worst part that it doesn't feel OP but when you know that killer always can check where you are just by opening locker feel
    7 comments 201 views last activity
  • This add-on from Tool-box prevents the killer from hearing loud Noise Notification when sabotaging a hook. However, since there are more useful add-ons, I think it's time to give this add-on an extra benefit. Thick gloves, which reduce manual dexterity but protect hands from injury. Suppresses the Loud Noise Notification to the Killer that is usually triggered after sabotaging a Hook The aura
    2 comments 41 views last activity
  • Killer Distressing: now increases the terror radius by 10m instead of +30%. Unrelenting: reduction from 30% to 75%. Spies from the shadows: range from 36m to 46m and cooldown from 5s to 3s. Predator: now the perk still has it's old effect on top of the new one. Unnerving presence: extra skillcheck triggering chance from 10% to 15% and now it also reduces the great skillcheck zones by 60%.
    2 comments 72 views last activity
  • It could do a couple of things: Hides your Aura from the Killer Hides Scratch Marks Not sure about these next two following effects, so I separated them: Hides Pools of Blood Hides grunts of pain I just want to see some Perk effects streamlined and made more consistent, there are a lot of Perks that hide your scratch marks, but some do hide your blood aswell, some don't, some also do x
    0 comments 21 views last activity
  • So ever since the Anti-camp mechanic got introduced Insidious has basically become more useless than it already was it was only really used for the Basement Bubba build which no one liked. My suggestion for a buff would give it a 2nd functionality on top of its current effect. Standing still for 4/3/2 seconds grants you the Undetectable Status Effect until you move or act again. (This is wha
    2 comments 41 views last activity
  • Clown: having so much bottles in his basekit allows him to spam his already easy to use power. He should require more skill. Bottles from 6 to 4. "Fingerless parade gloves" is now base kit. When the bottles hit directly survivors, they get an extra 7% Hindered. When holding a bottle, the clown can change the throwing arc: normal or with a 60º angle. Now when bottles travel more than 10m, the
    17 comments 331 views last activity
  • Hi, Dead by Daylight team! I’d like to suggest a feature that could improve the player experience: a Match History system. This feature would allow players to review the results of their last 10-15 matches, complete with detailed scoreboards. Here are some ideas for how it could work: • What it includes: The scoreboard for each match, showing player names, perks, scores, and overall perfor
    5 comments 81 views last activity
  • Ever see urself in helpless situation when killer decided to team up with the third survivor to find u? u are pretty much dead if u are a 4th survivor rather than 3. A simple solution is making the third survivor unable to wiggle when picked up by killer and make the killer cant drop survivors when it comes to 2 survivors left in the trials then the scum wont use this for griefing
    3 comments 62 views last activity
  • There's literally now people on these very forums claiming that Killers such as Ghostface, Trapper, Wraith, and Myers need nerfs after they JUST got much needed buffs this past year, why? Because they have mildly annoying gameplay elements and people for some reason cannot handle learning their counterplay. These are M1 Killers. Just loop them. This was literally not a problem even two years a
    Mod
    46 comments 815 views last activity
  • bone chill event robs me of my last nerves. The running snowmen always block pallets, windows, paths exactly when you loop! That was pretty much the stupidest thing that could have happened.
    3 comments 41 views last activity
  • So the twins isnt a very good killer, i will admit that. The devs made an attempt to change the twins but it wasnt implemented because it made the slugging problem worse. so my soultion is…. just activate deep wounds or something. That way it would give slow down. Make it so a second or third pounce debuffs the survivor until healed. im just so tired of bleeding out against them. Just had a
    31 comments 471 views last activity
  • i know we did a maria skin and maybe silent hill 4 isn't as popular as 2 or 3 but a lot of people still have it as their favorite and i certainly would buy a henry skin. please consider?
    0 comments 1 views last activity
  • Make hinder 15% but remove haste hinder lasts 3sec rather then 6 sec Drones rotate at 110 deg/sec The yellow cricle around drone is invsable Cd is now 7 sec Remove fast valute imunity
    0 comments 11 views last activity
  • - Start with and hold 6 traps basekit - Free to reset and move them around - Healthy survivors become injured when caught in a trap - Injured survivors caught in a trap become hindered to 3.6 m/s (10% hindered) after getting out of the trap for the next 15 seconds - No trap release rng, 9 seconds to get out alone, 2 seconds if helped by a teammate - Using the secondary power button you can r
    0 comments 41 views last activity
  • We all know last time Basekit Unbreakable was tested, people found ways to abuse it to make frustrating never-hook situations. However the slugging issue in DBD is now so large that something must be done. I don't load in to spend 4 minutes on the ground any more than I load in to slug everyone at five gens, none of that is engaging gameplay to anyone and Killers should not be based around it. T
    5 comments 91 views last activity
  • hi everybody. I'm here today to get at least some explanation as to why my account was banned. Before that, I hadn't received any temporary locks or anything like that, and I wasn't supposed to get them. I'm an exemplary player who just plays for fun, doesn't use bugs, and even more so doesn't use any third-party software to gain an advantage. I've always disliked cheaters and people who somehow
    Mod
    2 comments 41 views last activity
  • With the Large Pool of Perks , a lot of perks get neglected or are forgotten . I want to change that by making them more spicy and interesting . In my opinion , these perks have no impact on the match or are only fun as a meme. Are these perks fine or do they need a different change ? Sorry in advance if the English writing is not perfect. Killer perks: Insidious: [BUFF]
    2 comments 112 views last activity
  • If all the map are getting reworked into completely trashcan central it needs to happen on most. If not all the reworked maps now they are so small or their is next to no pallets or jungle gyms to actually extend a chase or just s tear killer like nurse and Blight but let's get real ever killer can do it, get downs and it isnext to impossiable to heal becasue it just blaintly take too long to hea
    7 comments 191 views last activity
  • Hello, I am shining light on this issue as someone with 2k hours in the game, hoping to provide feedback and remedies towards the largest issue that plagues DBD today. There needs to be a serious rework on how disconnecting from a game impacts the player who does said thing. It is now expected that I have a player give up or DC, but most commonly DC from a game. It is irregular for a full game t
    8 comments 131 views last activity
  • After they "killed " the Night Armor- Button-Up cosmetic years ago, they now changed again another David cosmetic: the Grizzled Seafarer head piece is now brown hair instead of grey hair. Pretty good job so far BHVR, again. How about you stop changing cosmetic for no reason?
    1 comments 21 views last activity
  • There are several characters whose character descriptions do not match their perk functions, after several major perk overhauls. Genetic Limits has been reworked so that it causes exhaustion upon loss of a health state. However, the character description for Singularity still claims that his Perks exhaust newly healed Survivors. Which is, now, quite fac
    2 comments 82 views last activity
  • DEADLINE - Alan Wake DELETED:This skill is activated when you are injured. Repair reaction checks and treatments appear in random places. CHANGE: The repair reaction check and treatment appear by 20% and the excellent reaction zone is increased by 15%. The penalty for failure to perform a reaction check is increased by 25%.
    3 comments 61 views last activity
  • With the recent changes to No one left behind, Thrill of the Hunt, and distressing to remove the bloodpoint bonus, the only perk to now have this Bloodpoint bonus is Best of Prey, this is odd because BHVR said they want to standardize the bloodpoint gain in games and them not changing this perk. This mkaes me belive that they will change the perk entirely. what are your hopes for beast of prey
    6 comments 71 views last activity
  • Yeah this may seem crazy but given that the Doom series is getting another game next year this would be an interesting way to pay homage to one of the biggest FPS games known to the gaming world and help sort of advertise Doom: The Dark Ages Like most of the update revolving around perhaps a Sci-Fi themed set of maps located on Mars and its moons that are inspired by locations from the newer Doo
    0 comments 11 views last activity
  • I play on ps5 and would think it'd be great if there were two more gestures assigned to the d pad left and right. I was thinking maybe a "bow" as 1 and shrug as another. It would be a fun edition for survivors!
    1 comments 21 views last activity
  • I believe console should have the ability to use keyboard and mouse if they are either in a full pc lobby, or they are in a seperate lobby of only keyboard and mouse console players. I feel as if it is unfair to console players to play against pc players and be destroyed because we don’t have the ability to do the things pc players can, such as wesker or oni turning. We are always at a disadvanta
    3 comments 51 views last activity
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