Hex_Itemtheft
Hex_Itemtheft
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- Hex_Itemtheft
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Comments
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@Inosennatoki said:
What do you think about Freddy krueger now?
First of all this is not a rework, a rework would entail that his entire power/kit would change completely. It still encorporates all of his previous powers: (fake pallets/snears/projection) with tweaks added to improve quality of life. So its a major update kind of like they did to singularity but on a larger scale. Its not a rework and the reason they call it a rework is because they probably do not plan on reworking freddy because they lack imagination or creativity to do so.
You could call it a reworked snear tho due to it opperating completely differently but its still basically the same thing as it was other than it being a projectile. So for those reasons we didnt even recieve a rework, its an update with quality of life improvements.
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@HollowsGrief said:
Power STruggle does nothing if the killer avoids walking through pallets while carrying a survivor, which all good killers will do so I honestly don't see this perk being all that useful, certainly not OP.
Well actually, if you die at the pallet it doesnt matter cuz the startingpoint for the grab is gonna be that pallet which will negate the hook potential of any other killer besides pyramidhead.
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@Umbrae_pk said:
The wall breaking mechanics should not be given to all killers, how does that make sense? And how is it fair? It should just be a unique killer power.
I get that the devs are trying to nerf loops, but why don't they try to nerf tunneling and camping at base kit? Isn't looping a "legit strategy" just like tunneling and camping?
Bruh, dont be redicules dude! Killers have been gutted again and again, finally we see ONE SINGLE killer related change for the better and all the baby survivors are already on the complaining! YOU REALLY NEED TO STAY DOWN AND WAIT FOR AFTER THE PTB!
Besides, do you really expect all maps to be modified just because ONE killer power, that would not make sence, they honestly did the right thing if they wanted to add this wallbreaking mechanic at all.
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@FogNoob said:
So, just to begin with I wanna say that I love this game and I'm not making this post to hate on it or the developers (who I think, even with all the bugs and glitches have actually done a pretty good job so far). No other game has kept me entertained and interested for as long as this one, so kudos to you.
Said that, I think with the Oni (and maybe even earlier with Ghostface and Demogorgon) it's getting evident the developers are running out of ideas for new powers. What I mean is we're just getting this recycled ideas and "mashup" killers. The Oni has mecanics that could be comparable to stalking a survivor (like Myers) to fill up a bar and then the killer becomes the Hillbilly. With Ghostface we had the stalking mechanics (myers) mixed with the remove terror radius (like pig). With Demogorgon we have another teleporting killer (like the hag or freddy) just changing some of the conditions.
Still, it worked. I had a lot of fun playing with all these killers but it gets me worried for the future. I don't think it's a matter of the developers not having enough creativity but more about the limited sandbox they have to play with. I mean, in the end the survivor only have one objective; fix the generators and escape, while the killer only has to stop them. This leave us with limited options/archetypes for killers.
My point with this post is to ask you guys what you think. What could be done to the game so we could have more variety? Maybe add a new killer who is actually a new game mode? Like a mastermind that puts obstacles for survivors (like the coming resident evil PvP spin off). Because right now for me, as much as Im still invested in the game, it's getting really underwhelming.
TL;DR: Too many recycled mechanics. what can be done?
Simple solution:
Instead of having a killer every 3 months, why not extend the period. This will probably assure a great quality killer. Additionally, it may remove the possible need for reworking other killers and since reworking is already an ongoing prosess, like with doctor, wraith and freddy, we can scratch the idea of upcoming killers beeing spent more time on then our current ones due to the process in reworking most of our killers already. I'm not saying rework all killers, just the ones that need it most.
Like leatherface, trapper maybe, definietly legion, maybe buff myers tier 3 like giving him a weaker brutal strenght, enduring built into his tier 3, clown. Most of our killers are ######### because they have only 3 months creation time.