Perks very easy to buff
Killer
Distressing: now increases the terror radius by 10m instead of +30%.
Unrelenting: reduction from 30% to 75%.
Spies from the shadows: range from 36m to 46m and cooldown from 5s to 3s.
Predator: now the perk still has it's old effect on top of the new one.
Unnerving presence: extra skillcheck triggering chance from 10% to 15% and now it also reduces the great skillcheck zones by 60%.
Iron grasp: now also increases pick-up survivors speed by 15% and dropping by 40%.
Bitter murmur: duration from the first 4 repaired gens from 5s to 10s.
Huntress lullaby: tokens removed, now it reduces the time between the warning and the skillcheck by 50%.
Dark devotion: duration from 30s to 45s.
Merciless storm: activates at 85% instead of 90%.
Batteries included: range from 12m to 16m and duration outside from 5s to 10s.
Forced hesitation: range from 16m to 20m and duration from 10s to 13s.
Ruin: regression from 100% to 125%.
Whispers: reduce the radius from 32m to 28m.
Mad grit: now it also grants +100% hooking speed. Missed attacks cooldown recovery from 100% to 75%.
Two can play: times you have to be stunned/blind to activate it from 2 to 1.
Unbound: Haste from 5% to 7%.
Undone: tokens gained for failed skillcheck from 3 to 5.
Floods of rage: duration from 7s to 9s.
Stridor: breathing noises increase from 25% to 100%.
Dark arrogance: extra stun penalty from 25% to 20%.
Survivor
Breakdown: duration from 3 min to 5 min.
This is not happening: now also works while healthy.
Light-footed: remove cooldown.
Cut loose: duration from 6s to 12s.
Left behind: now you can open hatch without a key.
Fast track: bonus for each token from 1% to 2%.
Self-preservation: range from 16m to 20m and duration from 10s to 20s.
Parental guidance: duration from 7s to 9s.
Premonition: range from 36m to 30m and cooldown from 30s to 25s.
Spine chill: radius from 36m to 32m.
Residual manifest: duration from 30s to 45s.
Any means necessary: pick up time from 4s to 3s.
Leader: radius from 8m to 16m. Now also affects blessing.
Visionary: radius from 32m to 48m. Remove the cooldown.
Detective hunch: duration from 10s to 14s.
Desperate measures: unhooking (not the healing part) speed for each ... survivor from 14% to 20%. Total bonus = +80% unhooking speed
Dark theory: Haste from 2% to 3% and duration from 4s to 8s.
Soul guard: Endurance duration from 8s to 20s.
Tenacity: remove the grunts of pain effect, but crawling speed from 50% to 100%.
Mettle of man: remove the aura reading penalty.
Streetwise: now also affects all teammates on the map who don't have streetwise equipped.
Vigil: now also affects all teammates on the map who don't have vigil equipped.
Comments
distressing is a nerf. 46x0.3 = 13.8(14). 10 less than 13.2.
Whispers would be a nerf, because it doesn’t synergies with a lot of things anymore.
Spies from the shadows would be a terrible buff, because you can no longer see the survivors through the black bubble, which now constantly blocks your view.