Perks very easy to buff

Killer

Distressing: now increases the terror radius by 10m instead of +30%.

Unrelenting: reduction from 30% to 75%.

Spies from the shadows: range from 36m to 46m and cooldown from 5s to 3s.

Predator: now the perk still has it's old effect on top of the new one.

Unnerving presence: extra skillcheck triggering chance from 10% to 15% and now it also reduces the great skillcheck zones by 60%.

Iron grasp: now also increases pick-up survivors speed by 15% and dropping by 40%.

Bitter murmur: duration from the first 4 repaired gens from 5s to 10s.

Huntress lullaby: tokens removed, now it reduces the time between the warning and the skillcheck by 50%.

Dark devotion: duration from 30s to 45s.

Merciless storm: activates at 85% instead of 90%.

Batteries included: range from 12m to 16m and duration outside from 5s to 10s.

Forced hesitation: range from 16m to 20m and duration from 10s to 13s.

Ruin: regression from 100% to 125%.

Whispers: reduce the radius from 32m to 28m.

Mad grit: now it also grants +100% hooking speed. Missed attacks cooldown recovery from 100% to 75%.

Two can play: times you have to be stunned/blind to activate it from 2 to 1.

Unbound: Haste from 5% to 7%.

Undone: tokens gained for failed skillcheck from 3 to 5.

Floods of rage: duration from 7s to 9s.

Stridor: breathing noises increase from 25% to 100%.

Dark arrogance: extra stun penalty from 25% to 20%.

Survivor

Breakdown: duration from 3 min to 5 min.

This is not happening: now also works while healthy.

Light-footed: remove cooldown.

Cut loose: duration from 6s to 12s.

Left behind: now you can open hatch without a key.

Fast track: bonus for each token from 1% to 2%.

Self-preservation: range from 16m to 20m and duration from 10s to 20s.

Parental guidance: duration from 7s to 9s.

Premonition: range from 36m to 30m and cooldown from 30s to 25s.

Spine chill: radius from 36m to 32m.

Residual manifest: duration from 30s to 45s.

Any means necessary: pick up time from 4s to 3s.

Leader: radius from 8m to 16m. Now also affects blessing.

Visionary: radius from 32m to 48m. Remove the cooldown.

Detective hunch: duration from 10s to 14s.

Desperate measures: unhooking (not the healing part) speed for each ... survivor from 14% to 20%. Total bonus = +80% unhooking speed

Dark theory: Haste from 2% to 3% and duration from 4s to 8s.

Soul guard: Endurance duration from 8s to 20s.

Tenacity: remove the grunts of pain effect, but crawling speed from 50% to 100%.

Mettle of man: remove the aura reading penalty.

Streetwise: now also affects all teammates on the map who don't have streetwise equipped.

Vigil: now also affects all teammates on the map who don't have vigil equipped.

Comments

  • distressing is a nerf. 46x0.3 = 13.8(14). 10 less than 13.2.

  • Whispers would be a nerf, because it doesn’t synergies with a lot of things anymore.

    Spies from the shadows would be a terrible buff, because you can no longer see the survivors through the black bubble, which now constantly blocks your view.