Feedback and Suggestions
Our team will be happy to read these!
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When a survivor is downed they get woken up. If this survivor then wiggles free due to sabo/flashlight save this survivor is then at a full new 60 second timer. Freddy then has to spend the next AT LEAST two snares putting them to sleep again to even use his power. When a survivor is hooked is the only time they should wake up for free like that because if they get saved at all it is 10x more6 comments 131 views last activity
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For the Custom game feature. Can we be able to do more in there soon? Like spawning alone with a bot killer. Or just alone as a survivor/killer to explore the map, powers. Feature prievious game modes for others to join to play. Creating your own map like GTA and Fortnite can🤌🤏🙏✍️ ●Spawning as a survivor with Friends/Bots/Alone with a Bot killer. ●Feature for hatch to spawn or0 comments 11 views last activity
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Killers Masks on Survivors: Pig, Myers,Huntress, Bubba, Legion, Ghostface, Trapper, Nurse, Oni, Chucky doll face. Billy the puppet from SAW Face paint like: Clown, PinHead, Freddy for example. Movie Ghost face Costume version for Male and female survivors. Same as Myers Freddy's sweater, hat and pants for survivors. Ash could get his gloves combined with the sweater for example. Legio0 comments 1 views last activity
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Wake up in its current form helps your teammates and the individual when it comes to opening exit gates and knowing the locations of the exit gates. Why are we nerfing Wake Up when sole survivor exists in its current state? Sole Survivor incentives players to give to on their team, letting their teammates die so they can get perk value. This is an unhealthy design and should be changed. Pleas26 comments 422 views last activity
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I really enjoy new Freddy, he is much more fast pasted and being asleep is more punishing, but keeping Survivors asleep is a more active process. I am aware that Freddy is still pretty newly changed so Ill keep my feedback to slight changes. #1: Teleportation. Freddys new teleportation has quite a few big issues. The biggest in my experience is aiming. There are always the 8 generator, someti0 comments 21 views last activity
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After just facing 3 4 stacks in a row, running the copy pastes usual meta builds with a Shoulder The Burden in the mix, obviously the matches were tough and I lost them. But what I found was it wasn't really to their perks, it was the chase. I was hitting every possible Snare I could and zoning with dream pallets but I just BARELY couldn't get the hit. This is entirely because the slow is just6 comments 101 views last activity
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Can we please have the ability to turn this off? Or the ability to change volume separately. When putting a large volume of points in and hearing it over and over again. Most of the time I am multitasking and I don't want to mute my whole PC - e.g. music etc.3 comments 21 views last activity
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tried three times to adept Freddy this morning after his changes with the requirements, only his three perks, and got merciless victories twice, however didn’t get the achievement. I have received all other adepts doing the same on Xbox. Is the achievement broken0 comments 11 views last activity
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Alright so after being in the game since near launch The Nightmare aka Freddy Krueger finally got buffed, now time for another one long overdo. The Executioner is a very tough killer yes but there some things that make him somewhat impractical features to his abilities and add-ons, his 2 ultra rare add-ons are almost useless with Obsidian Goblet kind of decent but it really is on that line betwe8 comments 151 views last activity
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I keep writing this post since late december, but how amazed I was, when I went on Scott's stream today and saw this: At least 5 same points, so probably in few days he will upload a video and it will look like I just took ideas from his video, but honestly, it only highlights how much community wants these things and BHVR needs to implement this things1 comments 241 views last activity
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Really wish the Tomb challenges did a bit more with lesser used items. I also think there should be a Tomb challenges that encourages wastefulness. Less Toolboxes/Medkits, more maps and keys! Open 5 chests/Cleanse totems/Do Generators … revealed by a map. Place 5 Pillar of Light using a map. Reveal the aura of 3 generators to all Survivors with a map. Reveal the aura of 5 Obsessions us1 comments 31 views last activity
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They gave Houndmaster some facial expressions in the lobby. When you select her she abruptly smiles halfway through the animation and it doesn't fit at all. It just looks terrifying. ( in a bad way) I always thought her intro animation was super bad-ass now its just weird The other ones are really cool though keep those (especially ultimate houndmaster)15 comments 422 views last activity
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The Premise Beneath the stinky sewers of DBD lie certain perks that are so bad, not even new players want to play them. If the developers really want to prioritize solving bad perks, we might as well start by scraping the bottom of the barrel. Perks that are so bad, that quite literally nobody on the entire planet would object to fixing them. Red Herring is an F-Tier perk. Otzdarva has rated4 comments 221 views last activity
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I've been playing DBD since 2019 and really enjoy this game a lot and put in lots of hours. I have a few issues I have encountered with that I feel needs a little touch up. Dredge's nightfall I feel is way too dark for most players including myself with not the best vision. The nightfall is as bad as trying to walk through a snow blizzard. You can't see more than 5 feet in front of you but I do u0 comments 21 views last activity
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Love the idea, terrible execution The range is way too small and smart survivors will just avoid it entirely Hopefully it's getting significant changes4 comments 121 views last activity
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The Premise Beneath the stinky sewers of DBD lie certain perks that are so bad, not even new players want to play them. If the developers really want to prioritize solving bad perks, we might as well start by scraping the bottom of the barrel. Perks that are so bad, that quite literally nobody on the entire planet would object to fixing them. Cut Loose is an F-Tier perk. Otzdarva has rated Cut1 comments 32 views last activity
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Someone put a lot of time and effort designing 3 brown add-ons, 3 yellow add-ons, 1 green add-on, and 1 pink add-on for the Firecracker. The bloodweb is desperate for more things to be added to it. You already have most of the work done on a hard drive somewhere. It wouldn't hurt for someone to spend an afternoon drawing 8 icons. https://deadbydaylight.fandom.com/wiki/Firecrackers3 comments 71 views last activity
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A shapeshifter where they can turn into survivors and deceive us, would be cool if they spawned with us as well as a survivor in disguise. People with groups of friends could be a problem but I’m sure you guys can figure out a solution. It sounds fun like amogus0 comments 11 views last activity
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This theme was so much better, why did you decide to bring the new version back The new version just sounds repetitive and unengaging from the ear Please revert this back after being in the game for a while month https://youtu.be/HXme1rQU7iE?si=H_9GOxaA_RuSsC2e0 comments 12 views last activity
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Function: Take a picture of a Survivor. Temporarily copy their build for 60 seconds. Limited charges per match.10 comments 122 views last activity
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Love that you guys finally removed overheat but no matter how hard I try I just can't get used to Overdrive. Half of the times it cause me to throw off my muscle memory and whiff. Please just give us an option to turn it off and have a consistent experience. I don't really care about having that extra speed anyway if it's just gonna cause me to mess up. Consider making it an add-on if you hav1 comments 52 views last activity
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I love the game but I noticed an issue with the tome that just released. In the descriptions for the Murderous Soul (Susie) outfit it very clearly alludes to a #########, in which Susie gets revenge. Despite the attempted message of being on the victim’s side I find it very problematic. As someone who has had struggled with similar events described I found it very jarring. I understand that Dead2 comments 101 views last activity
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hello dear developers, I really want you to implement more anti-aliasing methods because the main TAA blurs the image, FSR has “noise”, intel xess is almost the same, I tried to play with anti-aliasing turned off and realized that it’s even better despite the " stairs" and "noise". Actually, if you look at the character in the lobby without anti-aliasing and with TAA, you can see how much clearer0 comments 21 views last activity
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Most of these cosmetics are very unappealing. It's all tacky leather rave club outfits or borderline fetish gear that just looks dumb on the characters. Even the recolors aren't interesting because it's all an ugly purple and black. I don't even understand what the theme and aesthetic is supposed to be. I won't spend my Auric Cells on this unless I reach the end of the track to guarantee a full r6 comments 111 views last activity
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Please! Fix the cosmetic bugs! There are already so many of them that it really spoils the impression of the game, the game looks low-quality because of these minor bugs. I mean the loss of textures on clothes, the appearance of a bald head under the hair, no physics in many skirts, the sticking of skirts to the legs, the hands of the killers do not hold the survivor's body on the shoulder,2 comments 61 views last activity
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Posting this here since you need a mountain of visual proof in bug reporting or your post gets ignored, but i’ve done everything on my end regarding trouble shooting and no other online games are having this issue. so far i’ve seen one other switch player have this issue here, so i’m wondering if it’s happening to anyone else (especially if you’re on console, please respond).0 comments 1 views last activity
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First off, I like it! Kind of… my main issue with it is that it feels a bit clunky to switch between abilities and teleporting. There are two things I would like to advocate for; smoothness and add on readability . Smoothness Freddy rn is great but I do wish that things were smoother, for example when placing a Dream Pallet it will end the concentration and I would have to hold the powe1 comments 41 views last activity
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Behavior, i beg you !!! i repeared if the Head Pumpkin skin off the nurse are removed this day, bring it back, free or pay whateaver, my wife play whit this skin, and love halloween, pleade !0 comments 31 views last activity
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Freddy has a weird "going fast" filter when around the screen when you play with him. Very annoying.0 comments 11 views last activity
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Please add a Solidarity icon to the survivor being healed so that they know that them being healed first is passively healing the healer. It would reduce the confusion about who should heal first when two survivors are injured.0 comments 21 views last activity
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They should make the perk "Friends Till the End" change the obsession to a new survivor each time it resets. It's frustrating when the same player, who doesn't get hooked by the killer, ends up being the obsession for the entire match. This means the killer always knows where that survivor is, making the game less enjoyable and fair.2 comments 81 views last activity
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yep who would’ve saw it coming the ability to teleport to healing survivors promotes a horrible slugging playstyle which is what everyone is complaining about at the minute This is mainly a slugging and knockout issue more than a issue with Freddy’s overall strength but something really needs to be done a complete rework to knock out and third seal would be a start and something implemented to7 comments 101 views last activity
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Warm light radiates from within. There is an add-on for maps that allows you to create a permanent pillar of light. This Survivor perk allows that pillar of light to be created every 60/90 seconds with a cooldown. The primary effect of the perk is to give your location to other survivors. While the Pillar of Light is active, it will extend the radius of any active boons on the map as secondar0 comments 21 views last activity
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Fantastic job and a great way to show off the new skins. Actually killed it here.3 comments 31 views last activity
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Since Vigil got a buff, why can't Leader receive the same buff aswell (increased range and stronger effect)? Leader has always been weaker than V igil and now Vigil got buffed while the weaker perk stays in same level. I also suggest range buff for Streetwise because why not I'm open for comments6 comments 81 views last activity
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I can't be the only one that noticed that (on Freddy at least) the downward camera yank after every successful M1 is back after the update? There was so much backlash from people who would not only find it annoying but sometimes get motion-sickness after a while that it got reverted (props to BHVR for, at the time, removing it after feedback in a timely manner). Why bring it back (with not menti0 comments 21 views last activity
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let me preface this by saying that i have a great amount of time spent on this killer, so i know what i am talking about, im not some noob who just got him and are asking for buffs because im bad or something like that. nearly every single aspect of this killer is perfect; the box spawn logic, the mini game of keeping chain hunt up for as long as possible, and the gateway. this killer is great12 comments 181 views last activity
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As other killer, add on side will included oblivious effects, blindness, or Hindered. Actually not really fair for this killer that doesn’t apply any of there effects.4 comments 41 views last activity
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This would help the Solo Q survivor a lot.5 comments 71 views last activity
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This is about the gen kick limit that was imposed in a previous update. It was Behaviors response to killers like Skull Merchent or Singularity being able to stall the game for extended periods of time long past the normal duration of the average game. From half an hour to an hour and more, survivors were stuck in a stalemate. To prevent such stalemates, Behavior made it so a gen could only be8 comments 141 views last activity
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You ruined Skull Merchant and now you want to try to leech money off of her? Shame on you! Fix her before trying to money grab!0 comments 11 views last activity
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Reverting Houndmaster's chase music is a nerf she didn't need or deserve. Her current music is headache inducing, and it's much more difficult to hear survivor noises over the new "musical layer" of rapid fire noises. Why did she get this nerf?0 comments 21 views last activity
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Houndmaster's search command is still terrible when going up or down floors. For example, if Houndmaster is on the top floor of the RPD lobby, and wants to target the ground floor near the main building exit, the killer needs to move the camera far upwards, to offset the floor change. The search function should be reworked so that the target cursor points to where the middle of the screen is.1 comments 21 views last activity
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Already mentioned my comment from this forum post about sadako, but would like to say it on the feedback section https://forums.bhvr.com/dead-by-daylight/discussion/437303/wishlist-for-dbd-2025-tell-me-yours-maybe-a-dev-will-read-and-make-your-wish-come-true My wishlist changes for sadako • Make bloody fingernails/old newspapers basekit •make tapes have something ne8 comments 131 views last activity
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Here you go. A complete list of what I'd do, starting with Freddy himself: 1.) Return of the Dream Transition • Freddy is now invisible to awake survivors, can't attack them, and they can't hear his Terror Radius (but can hear his Lullaby). • Once a survivor is asleep, they can see, hear and interact with Freddy. • He can pull nearby survivors into the Dream World. The numbers remain the1 comments 22 views last activity
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After watching this video below, I was able to see just how ass Pinky Finger really is (Although I knew this already but it's shown to more people here). I think the best rework for Pinky finger is to make it like Trickster's old iri add on that let hem auto reload after main event ended. Old Pinky Finger: Hitting a survivor directly with the bottle itself inflicts the exposed status effect3 comments 81 views last activity
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They should remove this immunity now that the survivor can use any alarm on the map, this is too strong, you basically become an m1 killer for 30s and are forced to leave the chase. I played against a team that always had someone immune to my power and I couldn't do anything but chase the survivor like an m1 killer. There are 3 ways to get out of the dream world, there is no need for this immunit0 comments 41 views last activity
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I don't know if you have planned a Chinese Lunar New Year event for this year, but in case you haven't, could you at least please put the Chinese firecrackers and toolboxes in the bloodweb during the celebration time? Without this event, there is no natural way to obtain them. (yes, I know that we just had winter party starters in bloodwebs) I really hope you prepared a Lunar event for this year6 comments 91 views last activity
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I thought since they made the iri with the aura reveal and they made the addon that basically makes the traps like old traps. they coulda repurposed one of the browns into a OG freddy meme addon. Some people like the trap freddy. Some people liked the OG Freddy. So it woulda been nice to keep them through addons as options. like one of the browns: "Freddy is permanently invisible to awake surv2 comments 52 views last activity
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I'm sorry Wake up needed a nerf?? It's already an underwhelming perk and they felt the need to make it weaker? Oh it's used in endgame builds to help give up on your team but maybe save yourself and deal with high mobility killers when you are the last survivor and we don't like that. WHY CREATE THE PERKS? Why have a perk designed for endgame and then oppose when survivors use it for endgame st3 comments 71 views last activity