Feedback and Suggestions

Our team will be happy to read these!
  • Plz 😥 😥 😓 😓 ######### looked lit AF
    4 comments 72 views last activity
  • Make it so the Exit Gate Levers are in a LOCKED BOX In order to open the box, you need to find the KEY "specific" to that particular gate. The KEY will have a: HEART, CLUB, SPADE, DIAMOND shape on the key. The KEY is in 1 of 5 CRATES around the map (One CRATE will be empty). Each CRATE will require the survivor to the "RUMMAGE" through the crates for 20 seconds There are two options for R
    0 comments 12 views last activity
  • Fix the damn game at once. I'm tired of the mistakes that kill this game. From the creators of "you can not repair generators", "I'm stuck in a tree" arrives, "I can not autocure myself" (and yes, I had selfcare) I am already tired of this, hitbox the size of Russia, bugs that could not happen at this stage of the game, eternities looking for game, etc. I'm tired of giving them opportunities. St
    4 comments 22 views last activity
  • what if when you prestiged a character 1 perk from that character was permanently unlocked at tier 3 for all of your characters i think this would cut down on the awful grind for perks (which is easily the worst part of this game) and would actually give me an incentive to prestige
    0 comments 12 views last activity
  • I'm really not looking forward to uninstalling the game in a few weeks when it becomes unplayable.
    1 comments 12 views last activity
  • This is pretty simple, when you are self healing you get points for a survival category instead of altruism category but if during self heal you get a skillcheck then this skillcheck gives you for some reason points towards altruism category. All i propose is to change it so skillchecks during selfhealing are counted towards survival category.
    0 comments 22 views last activity
  • I’ll try to keep this short because I’d really appreciate if the devs gave it a skim. I play this game more than any other and am pretty passionate about it. Hook camping is not a fun thing to do or have done to you. Everyone knows so, however I believe it’s a symptom of a wider issue, maybe best characterized in the following two ways: 1) There’s too much incentive to check hooks as killer Th
    34 comments 222 views last activity
  • In many cases, there is no specific reason for describing the change content each time Please write down the specific reason why the administration came to adjust. Every time I look at the contents of adjustment, I am very surprised, and I want to know what the management thought about and made adjustments.
    0 comments 12 views last activity
  • The new Legion changes are overall a step in the right direction. However I feel there are a few adjustments to the current iteration that would greatly improve the new Legion mechanics. My suggestions are the following: 24m terror radius outside FF. I think this is pretty self explanatory. This should buff deep wounds making it slightly more of a threat, and help get the jump on survivor
    1 comments 83 views last activity
  • I noticed Ash talks when you switch into him, like "Groovy", "Look who's shittin' in the tall grass"?, "Alright.", "What now?" "Mhm, that's right. That's me baby.", "Augh..What now?!" or "What is this place"? I think it's a really cool feature and I feel like all the survivors should have that; Little sentences and words that they can say when you switch into them. It'd be REALLY cool to hear wha
    4 comments 392 views last activity
  • Status Tiers : (Tier I/Tier II/Tier III) Moderately = Tier I Considerably = Tier II Tremendously = Tier III Exhaustion : Disables exhaustion perks. Causes regular breathing to become 50 %/ 75 %/ 100 % more audible. Causes the edges of the screen to become blurry. Affected Perks : Adrenaline will cause survivors to suffer tremendously from the exhaustion
    2 comments 63 views last activity
  • Are you going to do something about this? When you DC you are supposed to lose two pips, however if you kill the client after the game or the client crashes, those pips lost to DC are returned. This is allowing players to make an even greater mockery of your ranking system. Edit: Ugh, and this was supposed to go under bugs - I'm letting it ride.
    5 comments 943 views last activity
  • It basically gets a token for an 'basic' attack, but it doens't count the following: -Nurse: attack after blink -Legion: Feral Frenzy attack -Pig: Ambush attack -Spirit: After phasing attack Shouldn't these attacks count the token in the next patch?
    1 comments 23 views last activity
  • when players say that the ptb sucks change it back did they even try it out first? cause all i hear is way this ptb sucks and it sounds like they just read the patch notes and then complain about how this patch sucks:( before you spread hate on the patch just try it out first like come on dont just read the patch notes. if you havent even tryed it yet!!!!
    10 comments 72 views last activity
  • I can't believe what i just read. Hes going to get the heaviest nerfs i have seen so far, surpasing by far the freddy nerfs post launch changes. Is this an april fools? The Legion can no longer see blood pools (in addition to not seeing scratch marks) while in Feral Frenzy. Goodbye bloodhound. Feral Frenzy is immediately and automatically cancelled whenever The Legion misses an attack
    15 comments 182 views last activity
  • I was thinking about their buff on the PBE to Left Behind and it's still a useless perk. If you're the last person remaining, the hatch is open. There is no longer any need to repair any more generators. I had an idea to make it a workable perk and wanted to know what everyone else thought. "When the hatch is closed, and you are the last person remaining in the trial , the killer's aura is reve
    0 comments 13 views last activity
  • I know there is already consequences for people who disconnect such as no bloodpoints earned and items lost, very little points rewarded to the killer, or points rewarded to the survivors if killer dc's, and player levels are affected and all that.. and they can be reported but that don't seem to do anything when you report people for rage-quitting. However these consequences are SO minor that n
    16 comments 923 views last activity
  • From reading the changes for pugnacious in ptb it seems like her traps are going to be a lot worse than what they already were. I think something that could make them better for early to mid game would be a reduced timer, since being within her tr stops the timer she can’t really camp or tunnel them to get them killed by the trap. I think she’s could do with some changes to her charge but I’m uns
    0 comments 103 views last activity
  • I'm done with this game, devs only listening to salty survivors no matter what, just like they didn't changed thanatophia because of salty survivors, they just keep crying until they get what they asked, like a baby. now that unnecessary nerf to legion? really? I'm done playing this game, which contains salty community.
    9 comments 232 views last activity
  • How do you like the new end game collapse changes so far?
    0 comments 12 views last activity
  • I wish all the survivors mains thought about it one more time. All that End Game Collapse does is removing the hatch stand off and holding the game hostage, nothing else really. People shitting on the twitter post are basicaly people who feel entitled to escape even if they completely failed at game (hatch stand off guys). which will be impossible now. You opened the gate? Good, now leave, you w
    8 comments 82 views last activity
  • Now survivors have to do just a little touch to broken gen to fix it's regress. They can do this even while killer chasing them. I suggest to make survivor fix generator regressing for 5 sec of repair, not just touch. I don't know if someone suggested that, but i think it would be fair change.
    5 comments 73 views last activity
  • Its always annoying to run around the map looking for the hatch and never finding it. It would be interesting if when the entity takes the last player up into the sky, the camera goes up too, panning across to show you the hatch. You know, like killers do to taunt you about how close you came to finding it before popping you on the nearest hook. I swear I have covered the entire map twice over
    0 comments 22 views last activity
  • I still don't get why you can just dc during the game and just get away with it. Doing it as a killer is not that bad since the game just stops and killers also have to go through so much bs. But when you do it as a survivor it ruins the game for all players. I had a Dwight once who dced beacuse he missed a skillcheck on a gen right at the start of the game. 5 gens with 3 people? No thanks. I thi
    3 comments 22 views last activity
  • Can we get a unique entity kill animation for survivors that remain in lockers when the End Game timer expires? Currently, it just forces the survivor out of the locker. But it would be wicked to see the entity crush the locker with the survivor inside.
    6 comments 92 views last activity
  • DEVs, this is not intended as trolling or complain. I do think these DONTS can help you to design more balanced killer powers. Please print out this list and put it on the wall, then you will not have to overhaul killers in the future like Freddy and Legion. Killer abilities should NOT : Have wallhacks of any kind - e.g. Freddy, Legion, Doc - it breaks survivor stealth, is very annoying fo
    23 comments 352 views last activity
  • Ok, portuguese is one of the most talked languages in the world. And the Brazilian market is huge, as big as USA (we got millions of ppl that plays PS4, xbox and PC), with almost all the other game developers doing brazilian portuguese versions (if not only subtitles, but also full dubbing) for all the games that are being done in the last few years. I say, you are losing a good profit w
    1 comments 12 views last activity
  • The video mentioned that the killer can also open exit gates. What would the killer gain from doing that? Why was that mechanic added? Anyone got any ideas?
    23 comments 10,012 views last activity
  • When killer is in terror Radius of the hook then hook progressions stops until the killer is outside of this radius, perks to change killer radius like insidious and other perks changing killers radius will work along with this. this is to prevent camping killers and overall better game play for new and old players of this game. Basement hooks should be immune to this balance change as basemen
    14 comments 262 views last activity
  • The devs really need to start banning people who disconnect on purpose. I haven't played a real match of DBD in DAYS. When people leave the game it completely ruins the other survivors' chance of escaping and deprives the killer of points they could've earned. Who in their right mind thought it was ok to remove deranks for disconnects? Trash players that disconnect are destroying the fun of Dead
    16 comments 352 views last activity
  • Is there any way we could start reporting people that dc literally seconds into the game or after they've been hit one time and downed? I understand some of them are bugs, but some are very obviously not. These people get hit, then downed, and then dc and the rest of us are way outmatched the rest of the game. The dcs are particularly more prominent in ranks 9-20. Killers are a lot stronger than
    2 comments 42 views last activity
  • Firstly, a disclaimer: I don't think looping breaks the game. There is counterplay, I know. I just think that both thematically and gameplay-wise it is a dull, unfun mechanic that has no room in the game. However, it is well and truly the only reliable way for Survivors to deal with the Killer. Stealth is viable if you play it right, but it is WAY more counterable than looping, and much more pun
    8 comments 262 views last activity
  • I would pay 700 auric for this, just a cute red fox mask with some blood on it. maybe. Also a black ascott pub hat for david.
    0 comments 42 views last activity
  • Ok so it's great but if it's possible please make the glasses dark/not see through. I will buy it either way but as much as I love Nea; less face visibility = better.
    0 comments 152 views last activity
  • Good day everyone, I know the devs are busy fixing the many things that are wrong in game and mid chapter and full chapter releases they tend to fix some if not all the issues (while breaking others). I know myself personally would not care if every time I opened up the game it needed to update for a patch mostly because that may fix one of the issues that bother me or fix a game play issue. A fe
    0 comments 12 views last activity
  • Clown is the only killer that makes a sound when vaulting windows and it puts him at a disadvantage because even if a survivor can't see him they'll hear him vault, something they wouldn't hear with any other killer.
    6 comments 182 views last activity
  • In order to play with friends, which I know a lot of us do.. when finishing up with a game, you exit and are put in a lobby. In which you have to back out of, re-select Survive With Friends and re-invite friends. After. Every. Game. It's extremely time consuming and honestly a nuisance. It'd be awesome if there could be a new invite system, and I know I've talked to a lot of others, streamers inc
    2 comments 42 views last activity
  • This is an issue that has been plagueing DBD since before last december (when they started asking for logs in bug fix section) and since the Plague patch for random kicks. These are ruining more than a third of my games. Can you please fix this before any silly new content or at least tell the people what you are doing about it? Or why you cannot fix it? Cause from here on the ground It looks lik
    4 comments 32 views last activity
  • Hi, IDEA What do you think about add to the game ,In before start game killer menu- OPTION - post game chat turned on/off and after match all the players can see chat menu or they cant. EXPLANATION Please let the killers choose do they want to have unlocked chat option after game. Survivors which will join to Killer lobby will see information " POST GAME CHAT LOCKED or UNLOCKED". Im PC/PS4 ve
    1 comments 32 views last activity
  • I think it would be nice to have possibility to convert your offerings and add-ons into Iridescent shards. Even for small amount: 1 shard for brown offering, 2 for yellow, 3 for green, 4 for purple and 5 for red. There a lot of offerings and add-ons we never use, including those we got from events
    1 comments 22 views last activity
  • I'd like to tell the devs that the after game chat system is aweful. Why? The player which play as killer DC and chat become useless. A killer DC immediately after the match, so survivors can't discuss the game. This is a terrible design decisions. Also the big problem is the fatch that you can't see how many players in the chat and who left it. You waste time when type something there and ever
    4 comments 42 views last activity
  • Hi! I have never been an excellent DBD gamer. My rank is about 10-11. On these ranks, I managed to run away for the survivor, and play well for the maniac. Now my rank is constantly increasing at level 7-8, on which I cannot play. And every match I be killed, if I play for people. That really pisses me off. I want to play for the survivors, but I absolutely don’t succeed in these ranks. In the e
    4 comments 2,172 views last activity
  • Please make a teachable perk: BBQ & Chilli available in the shrine next week, Entity. I will sacrifice more and more survivors to please you.
    6 comments 92 views last activity
  • From Hostel: minus the chainsaw of course but it would look awesome!
    1 comments 102 views last activity
  • Ok, so there seems to be alot of people disconnecting nowadays on purpose when they get downed first or prefer to suicide on the hook OR they don't get loaded into the game / their game crash. Some suggestions in regards to this topic: - Add a penalty for those who disconnect intentionally as following: 1st dc: 15 minute lockout from the queue; 2nd 1hr, 3rd 12hrs, 4th 24hrs, 5th 1 week etc. You
    4 comments 42 views last activity
  • Please make your Ugly Sweater collection available for purchase online. I would love Feng's Level Up sweater. I don't want to try and knit that thing on my own. Make them in all sizes, please, I like them big. I also enjoy Nea's cat sweater and I'm using Kate's as well. The US collection is my favorite of all the cosmetics.
    0 comments 22 views last activity
  • It's very annoying, you can't even touch your keyboard/controller or heals get canceled. Please change it back to having to hold shift or emoting in order for healing to get cancelled. It causes so many unintended cancels each game and just is annoying and wastes time. This heal cancelling mechanic ruins plays like these: https://clips.twitch.tv/CovertQuaintDuckDAESuppy The Meg is tryi
    7 comments 102 views last activity
  • In games where the plague gains corrupt purge, it's impossible to escape the killer once she's chasing you. Given her 4.6 base speed, and that a survivor would already have decreased speed from the purge that has a pretty good range. It would make sense for her to have 4.4 just like the other killer - Anna, even though the latter is a "huntress" who's supposed to hunt down preys, and is therefo
    11 comments 152 views last activity
  • I know it’s early for a new DLC but I think I have a idea on a new survivor and killer. Make it a Native American theme, like for a Survivor make him/her a Native American special forces operator! For a killer make him a Vengeful Huron? A Mohawk like killer with a tomahawk and a knife. Something traditional and scary.
    1 comments 72 views last activity
  • Yeah we got some for Ash, but what about the old ones? I'd love to have something for the iconic Bill. Like an old man shirt and a cane or something. Just an idea.
    1 comments 32 views last activity