Ablutomaniac
Ablutomaniac
About
- Username
- Ablutomaniac
- Joined
- Visits
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Comments
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@AhoyWolf said:
This change also screws solos even more, meanwhile swf will not see a difference.
How so?
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1484682#Comment_1484682
Really? I thought they added on to what Knockout already had.
They "added" a 15 second status effect. But the real change is that only survivors downed with basic attacks will be hidden from other survivors.
So now, secondary attacks, locker grabs, interrupts, or simply dropping a survivor disables Knockout.
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@EuphoricBliss35 said:
Knockout is more a niche killer build anyways. Whatever they do, stop the tone deafening nonsense that happens when you get hit. I don’t know about anybody else, but I almost want to DC it’s very uncomfortable with headphones on
Yeah, but it was my niche. I really enjoyed knockout games because I loathe the hook mechanic.
It feels silly to nerf it and then call it a buff.
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Don't forget that they nerfed Knockout, a perk they admitted is under-performing.
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Bit late, but thank you for the complement.
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Eh... Thana might work, but stopping revives is usually my MO.
Before the nerf to Pig's Terror radius, I used to be a running stealth pig with Nurses. Her terror radius was smaller than the Range of NC, so I could just crouch as soon as I saw someone healing. Doesn't work as well now that the terror radius is normal.
You had me confused for a bit there. I new realized how well Pop and Tremors synchronize. Thanks for the tip.
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Will we lose all our Freddy Add-ons when the rework goes live?
Many of us Freddy mains have gathered a boatload of add-ons for the current character, but these don't seem to apply to his new power. Will all of these disappear? or will we get some of his new add-ons in their place?
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It seems like there is a connection issue between the Moonrise database and the game.
This is just my best guess. I don't actually work for Behavior.
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@LCGaster said:
@Ablutomaniac said:
Huh, they are quite similar. Only major difference is that one uses flame as a thrown object while the other makes it an environment effect.
Yeah, I just want a fire based killer

Tell me about it. My username means "One obsessed with cleaning." What better cleanser than flame? >:D
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@LCGaster said:
@Ablutomaniac said:
Have a Link?https://www.reddit.com/r/deadbydaylight/comments/81dhwa/killer_idea_the_firefighter/
Here ya go fam
Huh, they are quite similar. Only major difference is that one uses flame as a thrown object while the other makes it an environment effect.
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When everyone had it, DS was way too OP. But it's fairly manageable now. Just juggle the obsession if you're close enough to a hook or leave him on the ground if you're not.
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@HatCreature said:
This is badass, simple and very aesthetic. He could be smoking normally and his power sets him aflame. Cosmetics could have his charred skull peaking from his mask.Going for a Ghost Rider look? I dig it.
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@LCGaster said:
I posted a similar idea on RedditHave a Link?