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Sadolock

Sadolock

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Sadolock
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  • Cheers.

    It may be, tho suiciding on 5 gens, screwing the whole team over is kinda lame. They now either dc or suicide.

  • I'm not here to argue, i just said what i had in mind.

    I am a programmer myself, so i know what bugfixing means. In this case, as the problem is known how to be reproduced & what causes it, it's easy to be fixed. They should know their code, it's not like some stranger comes to fix it. Anyway, the point here was that they should've released hotfixes when it was really needed, not after months.

    In regards to the one disconnecting for irl situations, a 15 minutes penalty is not a bad idea. It should have a diminishing return as i said, so after 12hrs or let's say next 5 matches, if that person doesn't disconnect again, the punishing lockout timer won't increase to the next level and reset itself to the 1st punishment to be applied on the next disconnect. These can also go at first as 2x warnings, then apply the punishment if the person still disconnects. The idea was just as a whole.

    The whole suicide tracking would be neat, it could be easly improved overtime. It may take time to implement, but such things are needed as the current state of the game went bad.


    Cheers.