General Discussions
Open discussions on various topics
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Seriously, survivors nowadays need to wake up and have their brains checked or something. I had a 4 man swf bringing a coldwind offering and a key today. I usually don't dodge lobby but I had to bring a memento mori for the survivor that brought in a key. Guess what. After the game, they were talking ######### like "tunneling noob, ez killer". If you are going to bring in a key, don't get surpri20 comments 641 views last activity
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I noticed today when playing survivor that I could faintly hear my injured sounds, even though I was running Iron Will. I also noticed in post-game that the killer had Stridor. I went and tested it in KYF and confirmed that I could hear myself when injured if the killer ran Stridor, even if I ran Iron Will. (I'm not sure if this is intended or an audio glitch.) The thing is, after noticing this7 comments 161 views last activity
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Deathslinger is the most unfun Killer to go against Don't get me wrong. I know exactly that Deathslinger is definitely not a strong Killer. He has stealth (kinda) and 1v1, but no information, no mobility, furthermore, he slows down himself a lot (constant reloading, huge stuns after Survivors free themselves). But he is frustrating to play vs! He is like the first version of Legion - he has ve4 comments 461 views last activity
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Although her Lullaby is bugged, the lullaby should stay like this. It is so much better to hear the whole thing with different tones rather than the exact same one all game. Is there any chance it stays in the game?0 comments 101 views last activity
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Since the PTB is live, i assume most map changes (regarding god windows) were checked. I no longer have access to PTB and can't see the changes myself so i have a question for those who wander around the forums and already played the PTB. Those screenshots of reworked windows on structures, all showed a open door like space. Are those there from the very beginning of the match or they are in fac1 comments 81 views last activity
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Started to main the shape (Mike myers) and practising lots of different perks with my freinds but it seems I can't find any perks to definstly stick with need help!12 comments 2,452 views last activity
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Previously, whenever you canceled Feral Frenzy, the Survivor you were chasing would effectively have 4 seconds of Dance With Me. It was very disorienting to have the fatigue animation looking at the ground and then have to resume a chase with no scratches. Survivors with Iron Will were especially slippery. Legion's biggest weakness has always been securing downs because they're just an M1 Kille7 comments 331 views last activity
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I've been going into the games with around 130-150 latency. Idk why, because I have a 525 mbps download speed right now, and a 300 mbps upload speed. Anyone else having a latency issue?0 comments 21 views last activity
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Do not add another rift till game is said fixed. It's taking at least 20 minutes to get into a game on console survivor side, there's countless lag issues, and bugs galore including many old bugs that keep coming back. The rift isn't fun it's a chore the way you have implemented it you have to grind the game like it's a full time job or cough up money to finish the rift. Maybe it wouldn't be tha10 comments 231 views last activity
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Hey there. I've been playing this game for a while now, and thought that maybe a post like this might be beneficial to other players either new to the game or just new to killer in general and have a lack of knowledge. There's been a recent issue with killers quitting the game due man factors, but its not even mainly survivors having "broken mechanics". Some perks for survivors are abit too good4 comments 41 views last activity
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I've only played on the map 3 times and only managed to escape once and that was because the killer had no gen pressure at all. It feels like no matter where I run in the map there is no pallets or spot where you can have a decent chase against the killer. Any tips?2 comments 21 views last activity
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A lot of game developers (Activition-Blizzard, Riot games to name a few) allow for a de-escalation policy, where a temporary (or permanent ban, in some cases) can be lifted from one's account, if the player in question has made considerable efforts to improve themselves. As it stands, a lot of toxic players who are permanently banned simply buy a new account, and continue as they used to. If4 comments 51 views last activity
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So, I am currently playing killer right now. Thw only 2 maps I have been getting are lerys and hattonfield. Only issue is that the survivors bring the map offering for these maps. I know that Hatton got a tile tweak, but it is escentially the same thing. I keep getting lerys with swf 4 man hit-squads that bully the crap out of me, while others keep sending me to Hatton. It was changed, but not1 comments 61 views last activity
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Survivors repairing the same gen is honestly a good thing. The problem is when survivors are not together. One survivor on each generator is what gen rushing really is. It is most efficient to remain away from each other and complete each gen individually, up until the last generator. These "repair" changes are going to do nothing but promote even more of the above mentioned behavior (haha get it25 comments 871 views last activity
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geddit?9 comments 101 views last activity
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And I am talking about red rank survivor mains here. how do you actually feel about the new changes to god loops and gen speeds?22 comments 411 views last activity
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Most killers love to go with the tried and true Ebony Mori for their offering; it's powerful and it gets the job done. If Devs were to add new offerings into the mix, what would you guys love to see implemented into the game? Here are some of my ideas that I could think of. 1) When burned; the entity offers protection over all hooks preventing them from being sabotaged 2) When burned; The Entit10 comments 81 views last activity
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I noticed today when playing survivor that I could faintly hear my injured sounds, even though I was running Iron Will. I also noticed in post-game that the killer had Stridor. I went and tested it in KYF and confirmed that I could hear myself when injured if the killer ran Stridor, even if I ran Iron Will. (I'm not sure if this is intended or an audio glitch.) The thing is, after noticing this2 comments 141 views last activity
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Any comments, concerns and interesting interactions are welcome0 comments 31 views last activity
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it is the time to test the new gen speed/slows, using prove thyself will not help us all to see how good the changes are, don't use it for the ptb, use it once it's live, but let us all test how it feels without speed boost.25 comments 471 views last activity
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I'm really happy about the increased sensitivity, it's been a long time since us, console players are asking for that.. same about maps.. only full optimization is still missing but i understand it takes long time.. now many fps got a fov slider, why can't we get the same treatment? playing this game at lower framerates, especially for a long time, with a really bad field of view, dark maps etc.1 comments 61 views last activity
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Welp, i really hope that i will be able to complete the pass this time. Or atleast get Kate's cosmetics. Cause they are just too adorable not to get as a Kate Main. Also Julie's one is also cute! The rest are decent.0 comments 51 views last activity
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Pallet Stuns cancel the majority of Killers powers. So why is Oni exempt? Plague collects her power and it has a long timer like Oni and she gets stunned out of it. Legion has higher mobility and a way to deal with pallets in their power. And they get stunned out of it. I just don’t get it. Oni has super high mobility and can quickly break pallets, so landing stuns on him is difficult anyway17 comments 371 views last activity
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wow, again survivors get nerfed. killers are still strong. why reduce great skill check bonus time for example???? it wasn't easy to hit them at all, but at least it helped winning the game, now it's just for useless bloodpoints. and reducing size of maps? come on, you want every killer to get 4k every round. all i read is survivor nerf there, survivor nerf that.... can the devs please chill with64 comments 1,851 views last activity
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The map changes are awsome and also the repair changes are sweet. But we all know that map design is something different then balancing characters. The balance team just did some simple gen changes and thats it? Imo it would be definetly possible to update also a Killer in this current patch. I wonder what happened with this honestly.0 comments 31 views last activity
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Its already difficult to play solo survivor. I agree teams of 4 can be a problem, but solo surviving is at the other end of the spectrum here. It’s unfair to be uncoordinated too as most of these killers are built to end chases shortly. Tbh changes that need to be made are Mori’s and keys. That’s it. Gen speed needs to be fast because killers can kill fast.43 comments 691 views last activity
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This coming update, and the last one, are increasing my confidence in the developers and the direction they are taking the game. No, it doesn't address every issue. It doesn't fix tunneling and camping. But it makes those tactics a little less necessary. It helps killers be able to breathe a little better at higher ranks, and if we don't balance around high ranks, we aren't going to get to a29 comments 711 views last activity
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Am I the only one to see some kind of ressemblence between Kate's upcoming skin and a Feng's skin that was made by one of my friends for Feng during the skin contest ? Kate's upcoming skin My friend's skin for the old contest4 comments 441 views last activity
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I noticed this patch specifically alot of the graphics look DOWNGRADED. Yes, DOWNGRADED. They seem to be very poor compared to last patch and there is nowhere in the patch notes which discusses these changes. Here's a screenshot from Mother's Dwelling: And it seems like more maps are following this poor graphical changes. What is going on? Edi1 comments 81 views last activity
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G'day I'm new to this forum and honestly pretty new to Dbd I've got like 40 - 50 hours max into it since 2 week's ago and I've somehow made it to Rank 1 and I'm sticking there for now, but I'm having serious trouble vsing red rank killers. But if I end up getting a green or a purple killer it's not that much of a challenge at all but as soon as a red rank it feels almost impossible to escape. I4 comments 61 views last activity
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There are no destructible walls on the maps where passages were added next to the window. Do you have plans to add them later? Because it is a very cool idea. Without these walls, the modified maps look dumb. This also applies to the Coal Tower map. @Peanits @not_Queen1 comments 121 views last activity
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Hello I'm a survivor main and in red ranks and I was wondering if I could get some help on making a stealth build. I am extremely terrible at looping the killer and using infinites and vaults, so i figure my best option is to have more of a stealthy play style to minimize the chances of getting chased. My main perk i love using is spine chill as its really good against killer's like ghost face6 comments 391 views last activity
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Like yes, I am kinda happy with those map changes. (Even tho some changes are done so weak. They are not mindgameable, they are just "run into the killer") But is it too hard to ask for some perk changes? We have so many perks that could need some adjustment. Atleast just 4 or 5. Not to be the one that crys about everything. The upcoming changes look good, but it is kinda frustrating to see no0 comments 11 views last activity
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well done devs. it wasnt a pain to play with all these red ranks potatoes already. and now you change the size of the maps the tileset and make pretty much every single map to a killer favored map. i agree just on one thing here and that is the change to the godloops. but not just that you will also change the size of maps, change the tilesets and punish good survivors combining multiple tiles5 comments 91 views last activity
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I mean look at this album cover, looks like a certain killer in this game could totally be used to represent it. Also if you don't know of Dr. Octagon/Kool Keith, get listening losers.1 comments 21 views last activity
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Hello. What do you think guys, should devs delete Ebony mori? In my opinion there should be only Ivory with some changes. You could kill only one person but this person would be an obsession. Obsession would have additional speed bonus of Haste or vault speed or both. Of course, you could kill the obsession after second hook. I think it's fair because only one person can be killed after the secon2 comments 51 views last activity
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@Peanits @MandyTalk I give the developers, and Peanits, a hard time on this forum. I'm often critical at the lack of foresight shown in what they have done in the game throughout the years. I have to say, reading the changes that are coming, I'm very optimistic, if not boarding on impressed. When I saw 'Repair Changes' as the title of a section, I was ready to flip my lid. I know I play k2 comments 161 views last activity
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It's been a long time coming. But now noticing that most best loops will only about get two uses unless killer permits more. It makes you wonder. What perks are now p and pointless and need changing: Bamboozle. Definitely pointless, even more so now. Zenshin tactics. Was only for those with no map awareness. Cruel Limits. Again, unless you're chasing them at the exact time they pop gen, useles20 comments 321 views last activity
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Could we perhaps get some heads up on changes for those Mori/keys yet? The first one where you mostly get this person who hooks then instatunnels you straight to hell, you leave with 3-4k points and good on you, back to the queue. The keys which give a free escape for one -or- multiple people, which could happen when you were playing as a cool chill killer without camping/tunneling. Yeah, both6 comments 131 views last activity
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THE TOY name: Charles Lee Ray aka 'chucky' A small killer capable of instilling fear of surprise attacks and persistancy. With his perks stripped screw, til the end, and hex: disregard this killer is capable of tracking his obsession, taming them, and making short work of the remaining survivors still breathing. Height: 2 ft 5 in Speed: 5.0 m/s Lunge: 6.9 m/s maybe a little more Terror radi1 comments 22 views last activity
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For all of those add-ons and offerings you spent your valuable bloodpoints on, why is there not a way to combine a certain amount of them to equal one of a better quality? That would be nice. I have way too many common add-ons and offerings that I’m not using lmao13 comments 111 views last activity
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Survivor mains: You'll have something to do besides hold M1 all game and act like a toxic trashbin. Maybe now you'll learn to pick your fights a bit more wisely. You won't have an easy game that takes no skill anymore, hopefully Killer mains: You won't be bullied by aforementioned toxic survivor mains who pallet stun, flashlight blind (or a combination of the two, the worst), godloop, etc. FINAL15 comments 211 views last activity
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So, with the new changes coming on this ptb, I think I understand the purpose of the ruin nerf now. They did want to make a change to gen speeds, but without making it longer than 80 seconds if no slowdowns were added. They also wanted to encourage new players to learn the most important aspect of the game, looping. By removing the ruin skillchecks they made the generators something that is not0 comments 51 views last activity
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The reason I only have not much post is because of the cosmetic submission. So I'm a plague main and i enjoy her to my hearts content regardless she gets to use her main power or not I've always and will find her fun. But am I the only one of like a hundred? I've haven't seen a massive majority of plague enthusiasts in my hole time playing DBD but that might be because I started weeks before6 comments 51 views last activity
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rank 10 killer and nothing but 4 red rank survs per lobby. (many of them 4 man swf)2 comments 41 views last activity
