General Discussions
Open discussions on various topics
-
Why do so many people go out of their way to be jerks when they are already winning? Played a game earlier with a team of cheaters who didn't start actively, blatantly cheating until we were winning (4 gens done, and only 1 hook). I played another against a Huntress who went so crazy hard, tunneling and camping just outside of proximity when she already had 7 hooks, and we hadn't even gotten a 3r23 comments 491 views last activity
-
While the increased thrill of the hunt is very welcome, 4% is just way too high for this game. I think players are confused by the excessive power-ups. I want the power-ups to be appropriate and not excessive. However, please do not make the effect weaker than the original. Please do not let the tragedy of thanatophobia happen again.1 comments 41 views last activity
-
Between meg, feng, kate and sable, who has the strongest perk? Image is fan made.5 comments 131 views last activity
-
In the Survivor rulebook™ it is bad if the killer slugs for the 4k, or doesn't "be nice" and let one go at the end, but for some reason when survivors stomp the killer, they never let the killer get a pity kill, they always HAVE to play as toxic as possible to get all 4 out. Why is that? Just asking questions.42 comments 741 views last activity
-
Leather Harness is not a op item to be limited the way it is. After a gen completion for 30 seconds smh. Where exactly is the value going to come rng? Stop making rng add-ons base off generator completion please. Make her search command travel faster to navigate across all maps effectively. And her dog’s travel speed should be quicker because it returns to her so slow that she cannot use her powe0 comments 31 views last activity
-
I can't recall the last time my survivor games have been this miserable. The vast majority of games I've played since Thursday have been over before 2 gens are completed. Players are on second stage or dead before I've even seen the killer or completed a gen. I'd be less frustrated if I could see what was happening with matchmaking and chalk it up to as string of bad games. But it just feels lik22 comments 321 views last activity
-
What are your top 5 best licensed and non-licensed killer based on with whom have you had the most fun with playing (Not a list of best killers by how strong they are) My Top 5 lists: Non-Licensed: The Dredge The Clown The Spirit The Wraith The Doctor Licensed: Meyers Onryo Freddy Bubba Demogorgon Basically, with what Killer do you always play the most chilled one5 comments 92 views last activity
-
I personally don't think buff that Myers recently got was enough to bring him out of obsurity. He still has no map pressure, and his main threat in chase is if he's using bamboozle or the tier 3 pop. So I propose another addition to his power that would give him a balanced form of map pressure. During Tier 3, Myers has the ability to teleport to each survivor one time throughout the match. The w0 comments 21 views last activity
-
Because they know the vast majority of casuals would never play 1v4 again, which is the mode they spent years working on to "balance" and this would damage their pride that most players prefer the chaotic fun party mode of the game instead of the boring frustration of 1v4.52 comments 1,011 views last activity
-
Offerings really need a rework, and badly. For starters, the idea that's been floated (it was never mine originally but always been a solid idea) that map offerings should be exclusionary instead of improving chances. The mist offerings are virtually worthless, and BP bonuses instead of game changing (map offerings, survivor separation, moris) is clunky and weird. It just seem0 comments 11 views last activity
-
When the unhooked survivor body-blocking for healthy unhooker, and then disconnecting after getting downed again. Playing a lot of soloq recently (I hate everything): Soloq match against a Clown (kudos to this guy, awesome killer player), on Crotus Prenn Chapel map, so Lara was downed and hooked - clown went away - I unhooked her and started to heal her, while healing her - Clown went back to t9 comments 131 views last activity
-
I did a little experiment to test out just how awful Hangman's Trick is now that we have Jagged Compass which makes multiple scourge hooks and its just as bad as I thought. I sent us to the smallest 2 story map, Midwhich I brought the perks Hangman's Trick, Jagged Compass, Monstrous Shrine and AA Monstorus shrine was brought just to make the basement hooks scourge hooks to try and buff Hangm7 comments 181 views last activity
-
perk 1 : Deja vu reveals 3 gens to you as well as tell you if the killer is blocking gens early. Perk 2 : Deliverance 100% guaranteed hook escape after unhooking a survivor first. Extremely good just don’t be the first survivor to get caught ever. Can be used once a game perk 3 : Dramaturgy basically sprint boost that you control plus a cool feature that give you a random rare item 1/4 times.16 comments 6,771 views last activity
-
Positive Voice actress & voice lines. Historically accurate base cosmetics. Dog. Lobby music. Lore. Mori. Neutral Terror Radius & Chase music. Negative Animations. AI. Power. Bugs. Store cosmetics. Power scale from 1 (weak) to 10 (strong): 23 comments 71 views last activity
-
Between houndmaster, freddy and skull merchant, who is the weakest? Image is a photoshop.19 comments 351 views last activity
-
This is in regards on mechanics and gameplay/gamestyle rather than how strong a killer is myers is effectively the #1 worst killer in game now, needing to stalk from afar sadoka spams tp til condemn simulator houndmaster whole power is so buggy and clanky and just feels like a downgraded version of the cenobites secondary ability https://tiermaker.co21 comments 602 views last activity
-
Why are survivors just not allowed to have strong perks anymore? This is actually ridiculous that killer mains have such control over the community that that they can get shoulder the burden, an anti tunnel perk with 2 SIGNIFICANT DOWNSIDES, nerfed before it even hits live servers. Can’t say I’m surprised though, we all saw this happen so many times before. DS, dead hard, MFT, ADRENALINE! (ser157 comments 4,068 views last activity
-
I wanted to wait before I made a report, however, I wanted to see if anyone an issue with flash bangs, not making a noise when they hit the ground? I’ll do some testing today, yesterday I was hit with a flash bang and it never made the noise that it hit the ground so I wasn’t aware that I needed to dodge something. I saw Steve with a flash bang in his hand, but I didn’t even see the animatio5 comments 131 views last activity
-
I’ve been playing a lot of survivor ever since this perk dropped an I have to say it has single handedly won us so many games. Even when killers have one gen left and are desperately trying to get one kill to try and bring the game back it doesn’t matter. People may not realize it but I’m calling it now this is the new meta pick. If you want to win you WILL bring this perk. Forcing a killer to65 comments 2,165 views last activity
-
9 comments 231 views last activity
-
This might be the most over powered killer I have ever seen. Not sure how it got through the PTB. Devs really screwed up on this one. The game is unplayable from a survivor standpoint.15 comments 271 views last activity
-
Do the developers of this game only play survivors? Or are you really bad at playing killer? How do you guys strike this balance? The ranking system forces the killer to achieve all kills while the survivors yawn and win.24 comments 421 views last activity
-
Preface: read the whole post This killer has gotten to the point where if you follow an extremely easy flow chart, you guarantee at least a 3k. The flow chart is as follows: Run corrupt → Place one pod in the center of the map (any more and you're throwing) → start chase → at every loop, deploy a pod and instantly mark the survivor since there is essentially no time to place one, get on cameras107 comments 2,676 views last activity
-
4 comments 81 views last activity
-
yo, I have heard that the Houndmaster is not so good yet atm. I actually wanted to buy the Chapter but should I wait? Have you already got it? and if yes, why?11 comments 271 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
When it showed you how many cosmetics of that character you have and how many there are. Minor thing yeah. I don't see why they got rid of that. It helped me balance things a bit by getting diferent cosmetics for all the characters instead of just focusing on a few.0 comments 11 views last activity
-
In the last couple of days I encountered a lot more "superior gaming chair" players than usual. Some very blatantly and agressively others first more subtle and then later when something happend that pissed them of like tunneling or camping they also started to crank their superior gaming chair skills through the roof. Some of them were so gamebreaking that I couldnt do anything anymore, like hoo1 comments 41 views last activity
-
Since the events ended matchmaking has been so off. Not only are the lobby times way longer than before, as survivor I get matched with teammates with 50 to 100 hours. Yet as killer I verse people with, 4k, 8k and 11k hours??? ELEVEN THOUSAND HOURS?! How is that fair? Seriously what is going on?2 comments 61 views last activity
-
this game is so p2w it feels impossible. I have 1k hours yet ive YET to unlock every killer/survivior, why? Because the only free currency basically takes a century to get, and you only get 100-ish shards in return. If i truly get fast past matches, and strictly aim to make them as fast as possible, I get around 200 shards a hour, this comes out to 10 hours for 2000 shards 22.5 hours for 45004 comments 361 views last activity
-
Negativity aside, I know she has plenty of issues, but I really like her design. The music's also not so bad. I think with the right changes, she could be a very fun killer to play.16 comments 261 views last activity
-
❤️ Characters -Fixed an issue that caused the Executioner's Cage to sometimes spawn in occupied locations. -Fixed an issue that caused the Onryo's Demanifest invisibility duration to be shorter than intended.22 comments 261 views last activity
-
Edit: I discovered you can just choose which one.2 comments 51 views last activity
-
Just like hexes, when killer destroy it, its gone forever. Its kinda unfair that losing a boon especially strong one like circle of healing have no punishment for survivors and unlike hexes they can spawn it on any totem they like, so at least make them more punishable23 comments 211 views last activity
-
Anyone else notice this? Had multiple games in a row now where someone was clearly moving at 105% the entire game, had 1 where i had the new perk that shows the gen with the most progress in yellow, and i went to it, and the gen was at 20%, i kicked it, and 5 seconds later a different gen was completed. Had a game as survivor where someone was clearly just moving faster than me the whole game.11 comments 201 views last activity
-
I had just a few basic ideas to buff this poor fellow. 1) Starts with more traps… EZ. 4? 6? I mean having 10+ would be too much, but I think at least 4-5 is a no brainer. It's not only his power, but the only thing his power has going for it are traps. spending time to pick them up at random spawns is kind of ass. And I get, the point is to play for the snowball/late game. But still. Starting7 comments 81 views last activity
-
…and we have killed him. How shall we comfort ourselves, the murders of our farming? What was awesome and fast all that would has yet owned has been bleed to death under our knives… (This is where I would continue the copypasta but frankly I have no reason to continue this since it is too distracting. Frankly BP farming is not dead, I just wanted to make this joke/reference.) For some reason14 comments 1,421 views last activity
-
Just played against a Houndmaster and whenever she would send Snug out, if you were within 10m - 15m of the search radius you would get hit with houndsense. It seems weird to show the radius, but still apply the effect even if you're well outside of it.1 comments 21 views last activity
-
Please be nice it's just an idea no toxic please Killer name " The Maniac" Power " Fatal Dash " When the killer performs his Fatal Dash he sprints for 3 seconds at 4.8 speed. If he catches a survivor during this move he can perform 2 actions 1st one is Stab which inflicts mangled status effect. 2nd action is slash which inflicts hemmorage status effect. Upon completing either action you go in9 comments 121 views last activity
-
I uninstalled the game. This is the second time ever I've done this. The first time was a conscious decision to get away from the game because I just didn't want to play it anymore, I noticed a lot of other people, content creators too all leaving as well around the same time it was just a short time after Nemesis released. It wasn't because of the chapter I just wanted to leave DbD. I've been p0 comments 41 views last activity
-
When i started there was not much to choose from, but now there are so many skins that i rarely see the bloody outfits from the prestige rewards. I personally use them on most licensed characters, but on others i have, even with spending only shards, options, which i like more. And then there are the auric cells outfits and the bp-skins. So do you use bloody outfits? Why or why not? And on whic7 comments 191 views last activity
-
As many people pointed out on the PTB, survivors now sort of slide while feathering their movement(tapping WASD or your control stick to move slightly), and around pallets this sometimes removes the prompt to drop the pallet. You can avoid this by letting go of your run key, but personally I think this movement change was so unnecessary. Not sure if it's a bug, but the movement change has been o3 comments 81 views last activity
-
What do you think? Since it severely delays Killer's Objective, how about delaying Survivors' too? I think it'll make this perk a lot more healthier.18 comments 331 views last activity
-
Perks like distortion, ultimate weapon, and weave attunement were always complained about for months before anything happened and now they suck not because they actually suck but because we had such a good ( never should have been in the game in that state) version of that perk. Rn thrill of the hunt got a buff and it’s going to be the same playbook. It’s going to stay the way it is rn till Febru0 comments 41 views last activity
-
Skull merchant, Larry, Knight, and the Unknown all had backgrounds that were from their orginal map. I don't think hound master is the exception. The roadmap said there was supposed to be a map so my guess is that they were dividing resources for the new Ormond map with a swamp rework that was supposed to come out with the houndmaster and they ran out of time. Judging by the trailer and backgroun10 comments 741 views last activity
-
Since there seems to be little attention on the matter, I wanted to make a post for the Houndmaster once more for another assessment on how strong she is, or at least how fun. I'm actually having a fairly decent time playing her. Getting around the bugs, Snug works way better than I intitially thought and I'm hitting shots I never thought I would be able to hit. Through windows and curving him15 comments 333 views last activity
-
I just wanted to share my experience as a solo survivor. I had a lot of fun on the 2v8 gamemod. Games felt amazing, you had always something to do and rarely just sat on a gen from 0% to 100%. As a solo survivor, I could see what my team chose and could adapt my choice. Once in game, survivors plays and decisions were more natural and understandable because I knew their roles, and they knew min35 comments 762 views last activity
-
Plunder's aura effect should be incorporated into maps. Maps are only good for totems and is overall a pretty bad item. Plunder's should get a buff and work like Ace in the Hole or something. Chest builds overall are still dogwater even after the buffs and it feels like you have to make an entire build around it to get items not even half decent than good ones you can just bring yourself. I've re0 comments 21 views last activity
-
What is up with this Ai your supposed to help me SNUG! This why were the worst killer in the game!! https://x.com/dbdcodes/status/18624382325056843156 comments 101 views last activity
-
I believe that 1 second to 1.25 second nerf affected how fast he gets back to his normal speed when using mage hand. Y’all nerfed this aspect too hard cause if y’all were going to do that why even increase the cooldown of the ability? It feels like he can’t even catch up now so that basically just became a useless ability and now only flight of the damned is decent. I guess the only purpose of it0 comments 21 views last activity
