General Discussions

Open discussions on various topics
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  • Playing killer as Legion and in the lobby I noticed all 4 survivors with flashlights (circled as above, their names removed). I assumed a 3/4 man SWF as this was, let's just say coincidental a flashlight squad. So a few thoughts went through my head; yes I suppose I could lobby dodge, but flashlights are more manageable compared to keys or sabo sqauds. I
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  • Because I've been suggesting almost this exact change for idk how long. Maybe I was wrong about the balance team not knowing how to balance things and they just need to learn to not discuss balance topics while playing games on stream lol. In all seriousness though, how if a survivor wants to keep their DS they have to actively avoid progressing the game for 60 seconds, which was the main i
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  • IIRC @not_Queen mentioned a possible written summary of the Q&A wincluding questions they did not have the time to answer on stream. Is something like that coming? @MandyTalk
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  • image.jpg Don´t get me wrong but, in my opinon the new DS will be one of the best balanced Perks ingame and fair for every side. If killer´s still tunnel, they get ds´d and punished and if survivors trying to abuse, they get punished too. That´s an awesome change. I hope it comes live
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  • OH MY GOD FINALLY THANK YOU SO MUCH There finally nerfing DS and OoO
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  • But since 90% of my games ( solo ) im dealing with campers/tunnelers, ( playing 3 games in a row like this for like 25 minutes wow gg red ranks a very enjoyable experience ! ) im forced to use this perks. Change my mind
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  • Lol, this perk has been forgotten. Rip Sole survivor 2016-2016
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  • I don't think it should deactivate when you are being healed, healing yourself or cleansing a dull totem.
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  • Not sure how to explain this but since this is a game where you don't exactly win or lose, I'll write what i consider a win when playing both sides. Tell me if you agree or not. When playing Killer: 4k is obviously 100% victory 3 kills and 1 hatch escape is a win 2 kills and 2 escapes is more of a grey area. If it was a strong team and we all played well, I consider it a good game, but not
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  • (I'll add a screenshot of the changes later on, stream still running :P) Coming with next full chapter, they added the deactivation of DS when doing an objective related action. Also they did not add the "remove on entering a locker" thing. unhooking sabotaging healing doing totems doing gens What are your opinions on that? My thoughts target two things. One is on the unhooking action.
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  • I think that there is a misconception when it comes to the balance of this game. Often times I hear people saying that the game is killer sided, that survivors have no hope of survival if the killer plays well. I want to give my input on this, after thousands of hours playing this game. I think the most important distinction, above all else, comes with the difference between solo q and SWF. I do
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  • Tweet just dropped. Curious as to the general consensus on the Event coming up.
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  • Wow
    DS was actually changed. I honestly didn’t believe it was going to happen. Thank you BHVR, thank you. Just because I’m happy, I might drop some money on the game again. THAT DOESNT MEAN TO STOP WHAT YOU ARE DOING! Keep this train going and pushing forward. I’m happy and I’m sure A LOT of other players are happy as well. THANK YOU by the way fix Nintendo Switch FPS. Thank you
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  • I just played a game as gf with ruin undying against 4ds, two instaheals and a key. It was a bit of a struggle and I only managed to get 2k. But apparently that just means I'm hot garbage and deserve to kms because I run ruin undying? And ds is only anti tunneling that works perfectly and not being abused Already uninstalled the game, honestly had more fun watching Otz videos than playing this
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  • I don't want it! xD I hear people are talking about the new mmr is active and my thoughts are that it's awfull. Im rank 10-13 (i started out as rank 9, but i have lost all my games) and all day i have been meeting rank 1-5!? Not once have i met someone below my rank (14-20)? What's up with that?
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  • The UI goes live, no changes, nothing, and even the color blind issue is ignored for at least 3 more months. Wow, who could have thought the devs would do that ??? I'm so shocked !!!! *heavy sarcasm* This. This is the real problem with dbd. It's not about not listening to the community, there's a lot of complaints that are not logical at all. The real problem, is the devs, going for a really re
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  • The title pretty much says it all. We've said why it is objectively worse in any measurable way: Icons are spread to far, Icons are in the way of FOV, less intuitive icons for downed, it adds nothing despite these changes, etc etc. I am yet to see anyone actually give a reason FOR these changes. The closest I've seen is "its not that bad" or just the blanket "accessibility". Am I missing som
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  • Then I woke up. To be precise, it was about a tweet regarding Plague's current state and their plans for her. Man, I wish it would turn out to be a glimpse of the future. No skins since a year and no rework plans? Now that's just disappointing.
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  • I've played both sides of the spectrum, survivor and killer. Survivors can be toxic by clicking flashlights, teabagging, taunting etc. Killers can be toxic by camping, hardcore tunneling, shaking their head, giving no cares about how much your teammates have f***ed you over etc. I'm sick and tired of seeing posts and rants about 'survivors are so toxic', 'killers are so toxic'... No matter
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  • I don't have any idea how it should work, but can someone tell me if dead hard is meant to take be able to tank hits? In a recent game I played, I dead harded in between the killer and another survivor to try and tank a hit. The killer swung and the hit went right through me and hit the other person. Was It just lag and the other survivor wasn't supposed to get hit or is that just not how dead
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  • I alternate between Killer and Survivor and was playing the Trapper earlier today. Now, when it comes to EGC, I don't stick around at the Gates. If I can see the Survivors standing in there, I walk away immediately and just look at my phone or something while I wait it out. I'm not giving them the satisfaction. You won, now leave. Today though I had 2 matches where things went a bit differently
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  • No, not exactly. I've got it earlier, 2 years ago. But I just played a match as Nurse at her current state with her teachables, bcs why not. Barely play her now, so I am feeling proud for getting Merciless Killer as her at red ranks, and the Survivors congratulated me <3
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  • Finally, they did it! It only took them 3 years to do it but they finally listened to community feedback and Decisive Strike is now an actual anti-tunnel perk. This is a $hitE-post fyi.
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  • Is it possible? I can't find an option for high refresh monitors and I'm just really curious. Thanks!
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  • Devs' priorities. I still don't get why developers decided that we need Discordance nerf QoL change more than NOED rework or Decisive adjustments. I don't understand why changing the Gideon, Autohaven, Macmillan maps is higher priority than improving the state of Haddonfield, Red Forest, Farm maps. Also, something is wrong with developers' consistency in their decisions. They said that th
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  • So... you get hundreds of thousands of players (who obviously werent even on the PTB) that saw gameplay and screenshots of the new UI and complained about it, but you refuse to do anything? Xbox/PS/Switch players don't need to physically play the game in order to see how bad it truly is. "I want to talk about the new UI, we've received a lot of negative feedback after PTB or during PTB if you wi
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  • I almost never use map offerings as killer. Only when i play wallhack myers. It seems like survivor use map offerings more but they are four survivor and one killer in a match, so maybe that is a factor. So how often do you use map offerings and for which reason you are using them or not?
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  • How is it even possible that the Devs don´t know why Freddy is so strong?
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  • So survivors have every status effect appear on the screen as soon as it's applied to them. But giving killer hook counter info(which he already has and has to keep track of) on how many times each survivor has been hooked is called "serving information on a platter". Edit spelling
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  • I remember a time when hitting a hooked wasnt a thing please bring that back.
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  • It has been like this for months.. I still doesn’t have the slightest interest in getting back to this game. Nothing in this game is fun for me anymore. All games are stressful, and I need to bear all kinds of toxicity and bullshits in this game. Sometimes I tried to do a fun build. But why would it be fun when the other side try as hard as they could to win the game? And if I try to win like
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  • Brutal Killer with quality Survivors that actually know how to loop and play the game. SWF is actually preferred. If I’m running a Killer like Legion, I don’t even care if I get a kill that much. Getting 7-8 hooks against good Survivors and a ton of Frenzy Hits is totally fine as long as I don’t de-rank. Unless the Survivors do something to piss me off, then they’re getting a toxic slugfest 4k.
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  • Vpn allows killers such a huge advantage (latency wise) How is it even allowed in DBD??? Im curious. I just went against my first VPN killer and that was not a GOOD EXPERIENCE. Hits were connecting 5 seconds after i would vault something, The killer actually teleported closer to me. This is some ridiculousness
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  • So there was an interesting article I read the other day that I’ll include below. Are there any licenses on this article or not on this article that y’all think would work great in the game? And if so, what could you see their perks being? https://gamerant.com/dead-daylight-horror-protagonists-make-great-survivors/
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  • Hello There, I was a bit curious about something lately, it's how msot of the players discovered and learned to play Dead By Daylight, the game been a bit niche for a long time and it doesn't have the best tutorials to learn to new players, some don't understand it, some actually do really really well in it, no matter if killer or suvivor. So i wanted to know how You, yes you reading this, disc
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  • xD forgive me I had a stoner-philosophical moment... Is it death slinger or deaths linger? Makes you think doesn't it? xD
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  • In terms of collision when it comes to blocking pallets/windows. I've tried blocking vaults many times and go around for an attack and the survivor is able to jump right through my husk. Anyone else experiencing this?
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  • One thing thats discussed on all forum's and sm...toxic killers or toxic survivors....both party's blaming the other. So wich side is it? reading most comments makes it even more weird....both party's just want a fun game....win or lose....so whats going on here? that's what i call "things that make you go hmmm" so is there a secret group out there that are out there to make both party's as
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  • ... merge majority of the perks and balace them to the new norm? Like there is too many perks, most of them could be merged to make them USEABLE. Maybe its a bad idea, who knows...
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  • For all of it's flaws, it rewarded killer players for killing and survivor players for surviving. Rather than the current system that rewards both sides for extending the game and punishing them for performing too well. So why was it changed in the first place?
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