sirlemonhead
sirlemonhead
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- Username
- sirlemonhead
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Discord is not a forum replacement. The gradual disappearance of searchable information on forums is disappointing in general. Discord posts are just farts in the wind. I won't be moving over there.
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@GroovieAshes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4118007#Comment_4118007
"Watch me equip this broken build on a strong killer and Smash pubs."
I Hope you enjoy!
I was watching a survivor streamer on the day patch 6.1.0 came out and he was playing with some people from his chat, but all uncoordinated beyond if they were possibly watching his stream out of the corner of their eye. The streamer was yapping about his favourite cheese, mindlessly running around and not paying much attention. They had brought one or two toolboxes because they were vaguely aware of the patch changes and figured they might help, but otherwise they weren't sweating. And they all died.
Then one of the big Legion killer streamers put out a "this VILE sweaty TOXIC toolbox SWF dies to MY Legion!!" video and the match in question is the main feature :D it's all so silly but I know it has to be done for engagement sadly…
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@Your_Dad_Playing_DbD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4117835#Comment_4117835
I agree Oni is still too strong in 2v8, but I’ve been seeing him way less frequently compared to previous events. Did he finally get nerfed for this one?
Yeah I'm seeing so few of them too. And hardly any Weskers, thankfully. I don't miss the endless factory of 120+ ping Shadow Weskers that the last few iterations seemed to consist of.
Otherwise it's been a decent variety of killers.
Xeno of course, sucks, as does the Nostromo map but those aren't popping up much.
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This doesn't feel like a question you should need help answering to be honest…
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I like how it takes 2 weeks to stop invocating. Very fun with two killers and endless zombies.
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@MurdexMeskyy said:
https://us.v-cdn.net/6030815/uploads/8DU05EQI0YN2/image.png
The game still launches as EAC and also, the game has crashed 4 times over the last 3 days. Its unbearable. And I keep getting DC penalties for the game crashing. Its infuriating.
That's a graphic file mate, with a picture of a logo on it…
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Playing against Doctor gives me a headache. And I can't stand Krasue's chase music (that repeating humming low drone sound is SO irritating) and Dracula's chase music just sounds broken to me. The feeling that it's just chaotically randomly starting and stopping.
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Sorry, I didn't quite catch that.. could you repeat?
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@Arcturus said:
Considering how many downvotes this has I don't think a lot of people have gotten that it's a joke lmao
I downvoted it because it's low effort and unfunny and just incredibly stale at this point, for what it's worth.
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Not everyone regularly loads up the game. I haven't launched it for… 8 days now myself.
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He's had a bug that affects controller using survivor (all platforms not just xbox in actuality) since day 1, just to raise awareness of this again:
@sirlemonhead said:
Hi,
Since the Wesker release, I've had an issue where most of the time after being hit by Wesker's bound attack, I will lose control of my camera.
The camera will feel as though it is fighting against the user input to look in any direction other than straight ahead. This makes it really difficult to get away as your view is constantly swaying in multiple directions.
This doesn't always happen. I've had this across different controllers and have no issues whatsoever with these controllers other than when being hit by Wesker's bound.
I'm not aware of doing anything differently from when I get affected vs not. My camera sensitivity is 80%.
I've seen other mentions of this by other controller users (both xbox and playstation) but those have been kinda vague.
Here is a video of it happening.
https://www.youtube.com/watch?v=Cj5FHk5QSJY
Notice my camera starts swaying.. almost like I'm drawing a figure of 8, even while Wesker is still in the motion of slamming me towards a wall.
Is this something you're aware of?
I also have this logged on the new Beta Hub system.
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Posting bug reports feels entirely just like shouting into the void, unfortunately.
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If they buff Wesker without fixing the survivor wesker bound controller bug I reported over 3 years ago, I am legit uninstalling this game.
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As an Irish person, I'm kindly asking you please stop typing like that.
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I don't think the landing zone should get smaller the closer you are to finally dying. Just seems to be there to punish newbies more.
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I'm still getting the bug where I can't control my camera after I get released from a Wesker bound slam. That, these latest bugs and the fact that most EU Weskers seem to be on 120 ping really makes me hate having to play against him.
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Your post starts off really badly. Nobody other than killer mains are going to engage with this if you start off with the whole 'survivors just cri every tim' stuff.
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I would definitely buy more cosmetics as there's a bunch of survivors I'd love to play, but I've got no BP offerings on them.
Even if it was just BP offerings, it'd help so much.
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Yeah they added a delay a patch or two ago and I guess didn't mention it in the patch notes.
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Yes please. I'd prefer to have default chase music for Dracula and Krasue as they give me headaches.
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The 4 zombies in 2v8 are incredibly irritating (they still seem to be constantly everywhere, and they're tedious on indoor maps), and adding more of them to 1v4 would feel like another Knight situation where it's AI doing the work and not the actual killer player.
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I appreciate you can't use the herbs as they're RE property, but I don't like the tonics visually.
It's hard to spot them (I've seen killers walk past them countless times), and I don't easily remember what colour does what - green ISN'T the healing one, right?
Can the hook state tonic be yellow and the healing one bright green please?
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I dunno, I feel like we've seen about a thousand variations of this 'joke' already.
But fair enough if others are having fun with it.
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I've stopped playing the game the last few months because of the maps.
Last time I tried, loaded into Nostromo… played that match and turned it off again.
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The green glyph challenges were a bit tedious and dull but the yellow ones were fun.
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Yes please. No more hearing that irritating low repetitive hum under the Krasue chase theme, or that weird random stopping and restarting Dracula chase theme.
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Good luck getting this fixed. See my report from January 2023: https://forums.bhvr.com/dead-by-daylight/discussion/362868/xbox-series-x-survivor-camera-bug-when-playing-against-wesker#latest
You can tell it's happening when the camera shakes side to side like that after he pins you.
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Since they added the new ones (London etc) they've been turning them off and on - I guess they spin them up only when the demand is there.
California is currently online right now, if is correct.
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How about… no.
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Yeah Oni feels really uninteractive to go against when he's in power in 2v8, especially with the constant aura revealing. At least he's rare now, and hasn't got Legion constantly feeding him.
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I'd be happy to increase gen times in 2v8 if it meant I didn't have to go up against ALL those 120 ping Weskers who seem to be constantly on the Dublin server.
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@Choaron said:
BHVR had the opportunity to finally contain Russian/Ukrainian killers and their 60+ pings by opening the Stockholm or Prague server but instead went with London for some reason.
Yeah I don't understand the reason for that, given its close proximity to Dublin but I'm sure there's a good reason.
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I get 15 ping and regularly go up against killers with 120 ping in EU. It sucks.
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Please, no more Nostromo
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Still happening in the latest patch..
Just happened Angelz on his stream: https://www.twitch.tv/videos/2584302680?t=0h3m51s
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I think you're overestimating the amount of people who enjoy going against Scratched Mirror…
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@Tiger7 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4004810#Comment_4004810
thats not true even remotely sorry, bhvr has hundreds of visual ques, this is just sadly one they removed which tbh is vitally important against a killer whose attack goes from damage to one shot downed . again all i am saying is the Circle with skull symbol that represents he is in one shot mode should be returned as it is only que those of us that are fully deaf have to know this .
Yep and even an option to make it a bit bigger or move to a different area of the screen would be nice.
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There's a hum under the killer's chase music too that plays for about 2 seconds, stops, starts again for 2 seconds, stops and repeats that's incredibly obnoxious.
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@MarbleThrone said:
What do you mean? He only has one cosmetic where he wears a hat.
"Chucky gets too many hat cosmetics why not fix bugs" is the new "Devs only make Feng cosmetics" :D
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'Known Issues' hasn't been updated since February and seems the biggest candidate for removal tbh…
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How about no. I'd like no discussions on this please.
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The key tell that this is going to happen seems to be if Wesker slams you against a wall, the camera starts to pan back and forth rapidly while he's still holding you - that effect seems to remain after Wesker lets you go and you're trying to run away.
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What if the FunWorld Corporation TM killer could phone the survivors and ask them horror trivia, and if they don't get all 3 questions correct, they SHOUT really loudly and then die?
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@tjt85 said:
Not to worry, I'm sure BHVR will listen to "the community" (in other words, whoever shouts the loudest) and they'll probably be nerfed again in the next iteration.
In my opinion, they're already been nerfed to the point that they're not so different to playing as a 1V4 Legion (which is contrary to the appeal of 2V8 - we all get to play with broken mechanics). I can't see how much further BHVR could realistically nerf this Killer unless the intent is to give them the full Skull Merchant treatment. Some players won't be happy until they're worse than 2V8 Trapper and Slinger and nobody wants to play as them anymore.
Again, the killer queue times are still extremely long. There are certainly enough killers happy to play 2v8. We complained about Oni and Legion last time - we all 'shouted the loudest' and what changes did Oni get this time? Is Legion showing up less often now after this round's nerfs? No.
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I don't know how they manage to make survivor in 2v8 less and less enjoyable every iteration yet maintain the 20 minute killer queues.
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EAC is free to developers, (or at least those using the Unreal Engine/Account services) is it not? There is no 'paid' or premium version from what I can see.
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This bug is still happening unfortunately. I had it twice now in a match of 2v8 against Wesker.
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Yes you can 100% separate the heal button from pallet throw on console.
Its the difference between Actions and Interactions (I think) - without seeing the wording in front of me.
Typically (but not in 100% of cases!) Action = quick thing, i.e. throw pallet, and Interaction is stuff that takes time, like with progress bars, such as healing healing, removing crows.
Just to remember, going into hatch for some reason is an Interaction, even though it should just be a quick button press :)
Both KB/Mouse and Controller users suffer from window vaulting and hopping in lockers being Actions, so we all need to be wary of lockers placed too close to windows :)
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Yeah this is why I haven't bought either TWD survivor or the Dracula fella - fog vials were inevitably going to get nerfed and it really doesn't feel worthwhile owning them for their perks if I have to pay real money for them.
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It could've possibly only appeared during some last minute asset packing when they were getting ready to deploy to Steam, is my only guess, so its possible the QA testers didn't have it showing on their builds.