sirlemonhead
sirlemonhead
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- sirlemonhead
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Achievements are utterly pointless, so I don't really care to be honest.
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Someone on Reddit reporting the same issue: https://xz.reddit.com/r/deadbydaylight/comments/1h50zfq/new_wesker_bug/
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@MaTtRoSiTy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3845267#Comment_3845267
In OCE?
I think this is a far more common thing than it should be and it happens all over the world and it damn well shouldn't :(
No on the Dublin server, so EU. Far more common then :)
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@MaTtRoSiTy said:
The worst I versed was two killers both with ~250ms ping, clearly not from my region but living at the same address. One was a Huntress and the other Wraith and the match was impossible as hatchets were hitting me from 20 feet away and the Wraiths hits were impossible to avoid as they also hit from so far it was close to impossible to out play them.
I play on other servers with ExitLag but never killer and I never goto servers where my ping would exceed 200. I feel that for survivor it generally puts me at a disadvantage as I cant greed anything and I get hit around corners with Hatchets and 10 feet through a window I already vaulted.
I never play killer on other servers as I feel it would be completely immoral and I do consider it exploiting.
I think I went against them the other night, haha.
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I'll take huntress every single match if I don't have to go against Xeno, Dracula or Chucky.
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As far as I know (and I could be wrong), there's two BP 'pools', a 2 million capped one for game earned BP, and another for BP earned through gifts, rank reset etc, and the game just shows the two combined onscreen as a single number.
It probably depletes from the game earned pool before it starts depleting from the other one, I'd guess.
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This is STILL happening. Since Wesker's release.
PLEASE stop buffing killers when you won't fix these issues that have been in the game for YEARS.
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+1 to this suggestion.
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Yeah just came out of a game with a killer who's ping never dropped below 160 and spiked up to 300 in chase….
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I had the muffled sound happen me last night, and asked if anyone else had experienced it in a streamer's chat, and someone replied with the cause: (hopefully this helps)
"If I remember correctly, its if you leave the trial while inside of the event smoke bombs"
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It's even boring to watch survivor streamers play it
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They intentionally removed the Badham window this patch due to feedback. It was announced on Twitter after the patch note post went up.
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Yes I don't understand why this isn't a thing - an option to be always running and then hold shift to walk would be great.
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Yes its been a bug for a while now.
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@BurnedTerrormisu said:
would someone from bhvr please explain how to counter this build / map offering in soloQ with the recent distortion nerf?
I dunno :(
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82 I think
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In regards to why you'll want to let go of the run button: https://www.youtube.com/watch?v=lC1T2x0jqCQ
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Yeah you only needed to do slow circles on the controller sticks with the old old wiggle system. Then there were some folks who though you had to smash the sticks left-right-left-right rapidly :D
One thing about the previous wiggle where you'd get a bit of a faster wiggle free with hitting greats is that it felt better to do it, even if pointless. Yellow bar = dopamine.
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Because of the exploit, I'd imagine https://x.com/HensDBD/status/1825532694614450544
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I don't think I've ever seen or heard of a survivor falling for that trick.
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@TheLastTreedad said:
Then nerf Zeshin tactics to. Don't be biased it's literally the same damn thing. Only one side uses it more
It's not reaaaaaaaaaally. The killer is always going to know where pallets have been broken.
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I don't think I'd play 2v8 if they made it so I could be going up against two Gluckys or two Xenos
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This has happened me too, at least twice, on Xbox Series X. Video below shows Artist with Pain Res, Floods of Rage, BBQ and Lethal Pursuer. It feels extra awful when this happens when people start taking hits for me, and they possibly think I've given up. It looks like it happens at the same point in the progress bar as the OP.
https://www.youtube.com/watch?v=T8oayE1CRLs -
I could convince myself that 60hz is ever so slightly choppier than 120hz but in a custom match as killer on Garden of Joy, I didn't really notice anything bad at all. Everything felt as smooth as usual. I wouldn't have noticed anything if I wasn't looking for it.
I took clips but they honestly don't show anything useful.
So I dunno. Weird inconsistent issue.
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I've weirdly not noticed this at all on Series X and I checked Garden of Joy the other night when I heard it was causing problems. I'll take a video later of myself running through the house in case I'm just not noticing it.
Not saying I disbelieve you at all, but maybe there's something different on my setup that's somehow avoiding the issue.
Are you running FSR at all? Do you have the console set to run at 120hz? (I know DBD doesn't run at 120fps on the consoles, but I had this setting selected myself).
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This looks to be fixed now! thanks!
I think this issue is either still or is now present on another cosmetic top - the recent dragon red puffy jacket. It's not all that noticeable at least.
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I haven't noticed this but Wesker has had a bug since release where you completely lose the ability to control your character (with a controller) when you break free from him slamming you.
He basically gets a free second hit on you because you can't even run in a straight line without fighting the controller.
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I've had this a few times on Xbox too
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It's been a bug for so long. Posting bug reports on here honestly feels utterly pointless.
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I didn't get anything on the 16th. My last one is from 12th March.
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I guess if its the start of the match, they assume the killer is too far to get the notification.
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I utterly hate going against scratch mirror. It's really boring and I don't recall ever being scared by it. It's a really predictable playstyle and most of them refuse to chase, eventually down someone and then just hook camp.
And you send them to an awful map on top of it.
But like, yeah, they shouldn't have been horrible to you in the end game chat.
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Hi, this is still happening.
Please fix.
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This is still happening, since Wesker came out. PLEASE fix this.
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Thanks for investigating!
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I've reported this before too (whatever good that does). It's been this way since Wesker's release and also does it on Xbox,. Any controller input.
Here's it happening to me on xbox: https://www.youtube.com/watch?v=c0hwxxWpq28
It's like a sensitivity adjustment where you basically just can't control your camera anymore until he downs you again.
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I've never got them despite subscribing twice.
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Why do people always say it 'took them 7 years' to add a search bar? Was this something people have been asking for since day one?
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Thanks for also reporting this :) I hope they fix it. I've been experiencing this since Wesker came out.
It seems to happen on Xbox, PS and PC - anyone using a controller basically.
Here was my report https://forums.bhvr.com/dead-by-daylight/discussion/362868/xbox-series-x-survivor-camera-bug-when-playing-against-wesker#latest
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This happens on PC to controller users too. See Swarm on this Twitch stream: https://www.twitch.tv/videos/1875406309?t=1h34m51s
"Can I turn my camera please? they still haven't fixed that? get hit with Wesker's power you can't move your camera the way you want to for like 30 seconds"
It's SO frustrating that this has been a bug in the game since Wesker's release.
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Still happening as of the 7.1.2 patch
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I reported a similar issue here a while back too https://forums.bhvr.com/dead-by-daylight/discussion/362868/xbox-series-x-survivor-camera-bug-when-playing-against-wesker#latest
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Yes it'd be nice. and FYI my framerate is perfect on the XSX (and I believe PS5 is the same) so its not all consoles.
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Just based on DBD streamers I watch, I haven't noticed any PC keyboard/mouse players experiencing this, nor someone like Swarm who plays using a controller (Ps5 controller I think) on PC.
I'm still experiencing this regularly and given how frequently I face against Wesker, it's really putting me off playing. He gets a free down on me if I'm fully healthy when he bounds as I just cannot make any distance like this.
I'm on a Series X with controller sensitivity on 75% and I've experiencing this across 3 different controllers, with one of them being brand new (a Series X bundled controller, an Elite 2 controller and an Xbox One S controller).
I don't know if it's caused because I'm holding the stick a certain way when the bound lands and that's breaking the input system, or what.
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I hate running them for the same reason. Also, I noticed if the killer runs BPS, they usually play in a way that'll result in one or two survivors getting minimal bloodpoints.
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I've had it happen on a lot of different maps unfortunately :(
Here it is on Glenvale. https://www.youtube.com/watch?v=c0hwxxWpq28
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indieeden7, are you playing on a controller?
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Would you all mind going to my thread in the bug reporting section as linked above and stating you've seen the same issue, and adding any detail/information further if you have it?
It's been happening since Wesker came out. I don't always get it, but when I do, it's basically an instant down after the bound as I can't escape the chase while fighting the camera.
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I think I've reported this before. Can you check if this is the same issue? https://forums.bhvr.com/dead-by-daylight/discussion/362868/xbox-series-x-survivor-camera-bug-when-playing-against-wesker#latest
this is big news for me because I felt like I was the only one affected and the issue would get ignored!
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It's marginally more enjoyable than being face camped on hook but yes, very boring. Last time it happened we just ignored him, did the gens and left.