tyantlmumagjiaonuha
tyantlmumagjiaonuha
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I've been using Knight frequently since its initial release and have witnessed all sorts of bugs (getting stuck, failing to recognize targets, getting stuck on the corners of stairs, failing to recognize planks, and getting stuck in inexplicable places). Of course, all of these issues were sources of frustration while playing, and while bugs were gradual1 comments 70 views last activity
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You encounter countless elements that seem to have been implemented on a whim—such as survivors suddenly healing mid-chase, or pallets that the Killer cannot destroy but only survivors can vault over. There are even warp holes that certain Killers cannot pass through unless they activate their special abilities. To top it all off, passing near these "unbreakable" pallets causes the game to stutt4 comments 161 views last activity
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I can see that Steam is taking action and issuing bans, but is the in-game reporting system not working? Is BhVR addressing this? PS: On top of that, there’s currently a bug where the results screen doesn’t appear when playing as a Survivor, so even if I try to report a teammate who’s clearly using speed-boosting or carry cheats, I can’t.9 comments 543 views last activity
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Recent major perk adjustments have significantly weakened Mindbreaker, a killer perk, to the point where using it now directly benefits survivors. Was this change—allowing Gen to be fixed while enabling Sprint Burst to be triggered at any time—BhVR's intended outcome?4 comments 251 views last activity
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Especially Ormond and Red Forest—already tough for Killer play due to their vast size, sturdy structures, and poor visibility for Scratch—now suffer from the addition of "exciting" double pallets, making playing M1 Killers downright painful. Is BhVR trying to get us to use Killers like Nurse or Bright more, or are they just admitting they can't adjust the maps at all?4 comments 61 views last activity
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Granted, it's acceptable to break free from being just an M1 killer—the worst possible role in this game—but I really don't understand why they'd compromise the long-range stalking playstyle or add that inexplicable dash mechanic. I've already used it during PTB and reported issues, but I'm still worried. I really don't understand why they're working on The Shape right now when there are so ma0 comments 32 views last activity
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SUMMARY OF THE ISSUE:I can't touch Gen from the front. PLATFORM:Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:none VIDEO:none0 comments 11 views last activity
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Regarding the subject matter. In the long run, measures to reduce frustration on the Survivor side—which has more players requiring support—might be the right approach. After all, that's how we've implemented base kit BT, the anti-three-gen system, anti-face camping, and HUD action visualization up until now.Even so, since it's a competitive game with opposing factions, depending on how the ma4 comments 202 views last activity
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Killer objects that create impassable gaps are back again on various maps, were they intentionally brought back?1 comments 101 views last activity
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I've played the game for 5 or 6 hours since the latest patch came in, and the title issue still seems to be buggy and unfixed. What am I to believe from the official announcement?1 comments 71 views last activity
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What could possibly go wrong with using one precious add-on slot for a stupid effect that reduces the cooldown after an attack by 2% after hitting a dog? I wouldn't devote that kind of joke to an add-on slot that only has two killers available! Survivor can use Instant-heal and gears for a total of 8 add-on slots for items! (Isn't it funny that this is also not fixed when you can use it &3 comments 91 views last activity
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As the title says. Did the development team play at least 10 matches with the Houndmaster themselves? The QOL of the details in the update was necessary, of course, but the problem is the narrowness of the dog's hit points, the discomfort caused by the change of viewpoint, and the difficulty of hitting the survivor with these abilities, while the ease of countermeasures from the survivor's sid2 comments 101 views last activity
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The meta in the latest patch can be dealt with by using voice chat to prioritize certain people for treatment or creating a member in charge of totem destruction, but I feel this is unhealthy because it is very difficult for a solo player to deal with. If you play Killer, you will feel intense stress when a player who could have been dismissed with one more hook suddenly isn't & OtR is use14 comments 291 views last activity
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The Japanese community manager responded to a user's question by saying that there is currently no problem. This is highly questionable for someone who has been playing DBD for 6 years. Scratches have gotten worse over the years, especially on indoor maps, and are often more dire, with breaks in odd places, and scratches extending in directions you have not gone at a fork in the road. I think0 comments 41 views last activity
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The amount of gauge per survivor seems to be decreasing and the number of times you can be Tier 3 is one less. Is this a bug or a spec change?3 comments 121 views last activity
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In normal mode, as well as in modifier, she is currently raging with a low voice. It's hard to believe that she is from the same production as Nemesis and Wesker, but she is beloved.1 comments 31 views last activity
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It has been a while since I have ranked up my killers, but at the end of the game, the hurdle to get pip is getting higher and I am going for 4k more often, so then I am not allowed to escape the hatch after survivors pull 4% (which is about 20% by feel) and eventually end up slugging. This is boring for killers and very boring when they don't bring a specific perk when they get hit by a survivor0 comments 31 views last activity
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After all this time, I am concerned that the management's perception of the proposed changes (proposed buffs) to Background Player is very different from the general perception of players. Background Player is a perk to escape? Isn't this the exact opposite and designed as an offensive perk to approach a killer at high speed and get hit by palette stun, flashlight, or stun grenade? If used in su7 comments 1,441 views last activity
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It has always been more meaningful to play a custom match with friends and players from your community, but when it comes time to try a ranked match, players who don't know what they took the time to change their version of the game for at the earliest opportunity, are not even close to starting the match.They are begging for killer mementos and making noise to notify you of their whereabouts. Ot0 comments 61 views last activity
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I was wondering every time a patch note or PTB notice comes out, did they ever say that the déjà vu was a temporary enhancement until the Anti3gen system is implemented? Is that a problem because survivors are getting away with it?3 comments 72 views last activity
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Almost all perks, including PoP, were nerfed once in 2022, but will be further weakened in less than two years. Nerf Gen Regression Park → Other worthy perks are often used → Highly used perks are nerfed because they are “overused” If this spiral continues, I think that next year even CoB, whose effect has been weakened to 1/4, will become a strong perk with a pick rate of 40% and be nerfed.10 comments 261 views last activity
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Why is it that the Huntress volume problem was fixed in less than a month, but Ada, which is still in Pay to Win status, has been left alone for so long? The only reason to use a survivor other than her is now the Daily Ritual.2 comments 61 views last activity
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Does the management even realize that Ada's volume is buggy in the first place? Although they have immediately responded to the issues with Elodie's volume being too loud in the past and what is currently happening with the Huntress skin, Ada has been neglected for a long time.0 comments 21 views last activity
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https://forums.bhvr.com/dead-by-daylight/discussion/411026/pc-potential-energy-infinite-toolbox No matter how many times I reported the bug, no matter how many times I reported the player who seemed to be the user on the result screen, it was never fixed in the latest patch notes, but rather, it was a neat Unless this bug, along with OTR, is fixed, I will have to leave be6 comments 1,171 views last activity
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@Rizzo I was referring to a bug report that was already up at the citation url, but for some reason I was told to post it in the bug report, so that's what I'm going to do. https://forums.bhvr.com/dead-by-daylight/discussion/411026/pc-potential-energy-infinite-toolbox I don't know what the situation is like on the North American server, but on the Asian server, there a0 comments 751 views last activity
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https://forums.bhvr.com/dead-by-daylight/discussion/411026/pc-potential-energy-infinite-toolbox I don't know what the situation is like on the North American server, but on the Asian server, there are so many parties abusing glitches as seen on the results screen that even during survivor play, if there is a toolbox holder on your side, you have to leave the lobby to not1 comments 231 views last activity
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https://youtu.be/49RNZBzf0H0?si=8zexmw4kpw7j4Lg- The streamer who started the match, which had one anonymous player but was otherwise a common CNPT, played against a group of people who were using infinite DS, DH, acceleration and aerial flight and made a video. Perhaps a cheat-granting hack, but they all engaged in uncontrolled behavior as if they were cheating of thei7 comments 242 views last activity
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https://twitter.com/ZNHTweets/status/1774983319374958815?t=-nqWIfoGL2xV0W5NoCqVDw&s=19 Two days have already passed.Some players are prolonging the chase by activating Endurance multiple times in OTR long ago, is this a healthy state of the game? Is it a problem because the survivor is able to escape?3 comments 301 views last activity
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The red, glaring effects are so frequent that they make it difficult to follow the survivor's scratching and hurt the eyes.BhVR doesn't understand why the Borgo map is so unpopular with killer players, more than a year after its implementation? There is not a particularly large amount of BP when playing Survivor, and I can't hide my disappointment in the fact that they started an eye-destroyi2 comments 91 views last activity
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This discussion has been merged .0 comments 21 views last activity
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From the latest statistics on park usage. In the matches I attend as both a survivor and a killer, it is not at all uncommon to see multiple people using OTR. The community manager also stated that the perk has to be equipped to be effective, right?43 comments 1,024 views last activity
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Once someone is attacked, the perk will be almost nullified by just giving instructions in voice chat such as ``Place the item before turning Gen'' or ``Stick the item in this position and heal here.'' If you're going to balance the game with one killer vs. a party of four, I'd like the perk to be reworked to make it more effective against groups like this.0 comments 31 views last activity
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As the title says in the PC version. This issue occurs for unknown reasons in both custom matches and ranked matches.0 comments 31 views last activity
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https://twitter.com/TCGnatyo0823/status/1750537560718446764?t=VdiGom3GBA-al_wSh7N_0Q&s=19 「With the adjustment that regression does not stop until the generator is repaired for 5% after the regression event, it was possible in PTB to take away the means for the killer to kick the generator and cause a new regression event by repeating the 4% repair and momentarily ta2 comments 101 views last activity
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The knife throwing speed has been slowed and increased by the number of knives needed to do damage, so it is clearly weaker on terrain with tall obstacles, minus the faster footing. In strong terms, there is no need to use the Trickster. In addition, his main event projectile speed is also very slowed down, making it useless to trigger it on anything but the most open terrain. he was certainl0 comments 41 views last activity
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https://youtube.com/shorts/PW3lTpWbDmk?si=Y-M_mFD4CLR9o7k_ https://youtube.com/shorts/XL1_OaUw_jI?si=wLre2GcYDyLBWVhM The Void's unreasonable window generation heavily punishes killers and non-4.6s who do not possess certain perks, and I once earned 3 Gen's worth of time by running here in one match. When will this unreasonable spec be fixed?0 comments 21 views last activity
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https://forums.bhvr.com/dead-by-daylight/discussion/393220/%E9%96%8B%E7%99%BA%E3%83%81%E3%83%BC%E3%83%A0%E3%82%A2%E3%83%83%E3%83%97%E3%83%87%E3%83%BC%E3%83%88-2023%E5%B9%B410%E6%9C%88 >The intent of this update is not to weaken this killer overall. I think the problem with the Skull Merchant in this PTB is that even if the ability was useful in the chase, it was onl2 comments 81 views last activity
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In this video, it was just an acceleration cheat instead of MFT. The speed of morel after being hooked twice is a must-see. https://youtu.be/WITKWFctIJo7 comments 211 views last activity
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I see standing around with two or more people going to the rescue and one or more body blocking to prevent hook grabs as a tactic with the Killer and consistent with gameplay. Does this mean that from now on, one person can go to the rescue and the other two can just turn the generator? Are hook grabs noise to this game? Surviver play has become more comfortable over the last year with the ba3 comments 161 views last activity
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In JP server. Phenomenon such as the title continues during the event period, and it is rare to have a comfortable Ping match, but did the matching format change all of a sudden?0 comments 51 views last activity
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As the title says. When there's a hook with a Survivor hanging near a Fixing Gen, give the Killer a reason to stay away from it when he's looking to annihilate him. Killer, aiming for 4k or 3k, is aiming to prevent 5 Gens from being fixed, reduce the number of survivors, and slow down the pace of the fix. Regarding the function that will be implemented in a future update to receive a penalt0 comments 21 views last activity
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Platform:PC Situation:Every time playing as akiller with headphones Patchnote:6.7.1 I've reported it many times since the BGM was changed, and I'll report it again because it hasn't changed at all even after several updates. The Nurse's chase music is way too loud compared to the rest of the game, so you may not be able to hear Survivor's breathing sounds, locker opening and closing sou0 comments 31 views last activity
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Surviver que is over 20minute. Killer que is soon. Who play killer?82 comments 1,871 views last activity
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https://www.youtube.com/watch?v=zQbP95RxM6s We Know that wiggle bar goes back to zero. But in this movie, wiggle bar does'nt looks like reset. Is this a bug or silent buff for surviver? @M andyTalk0 comments 31 views last activity