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random1543

random1543

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random1543
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  • I put a Forum into the way back machine and noticed it just saved a blank, so decided to manually back up some posts so that we have a archival form of them. Focus on Feedback posts eg the pallet density feedback threads and official dev threads like the skull merchant concept stuff, update announcements along with all the comments and discussions regarding the post. Older stuff is alre
    9 comments 250 views last activity
  • I was going to post this on discord but the only place that seems fitting is the PTB feedback area but posting here instead in case someone can see as discord feedback since it seemed like that was preferred alt by bhvr I know lots of you guys are not moving which is a respectable choice, Good luck out in fog! I personally just want to make sure there is at least a effort to make ample space
    5 comments 185 views last activity
  • Killer ques are long and you keep finding odd ways to just nerf the funnest surviour stuff. This is a absurd change, you have giga nerfed the perk for no reason. Ive seen people have concerns over hook shuffling which is a valid concern. But nobody. NOBODY was asking for people to be broken rather then exposed. I guess the most die hard killer mains
    35 comments 523 views last activity
  • I think adding this was great and I feel like I have more base kit variety to get away from killers who enjoys going back to hook Combo with a med-kit is good you can run far away while staying out of LOS then heal with med-kit. I mainly see it not being utilized eg, team mates running after me after unhook giving scratch marks for the killer, has killed me a few games now. been using the poi
    17 comments 512 views last activity
  • 3 comments 240 views last activity
  • Its tedious to get rid of this red bubble on the store unless you go into every character to look at every new cosmetic, wants me to click through most of characters. I would suggest removing the bubble from store button or let us click the bubble to remove it
    2 comments 30 views last activity
  • Anytime the que times are more bearable on the killer role this is a common sight nearly every lobby, Survivor dodging is just as bad, one person will leave and it will cause a cascade of people leaving in most cases (all tho i assume thats due to people not wanting backfilled team mates) Both sides do lobby dodge, and on average the lobbies that ar
    22 comments 740 views last activity
  • Played today for a fair few matches over lunch and in evening/night and got 3 matches total against judgment. Expecting the first few days to a least be judgment heavy, every release the first week has a lot of new killer. Are people really giving up on the killer already?
    14 comments 310 views last activity
  • the "BUM" "WHOOSH" sounds, noticed in newest update the sound when clicking the ready button it is no longer there I know its a small thing but not there is only subtle sound que for the ready up. I used it to make sure audio was loud enough ๐Ÿ˜…
    8 comments 120 views last activity
  • Was watching recent scott jund video and we going back to emblem system? Can we get old hud options too so it feels like a blast from the past? ๐Ÿ˜‚ also uncapp categories please so players can be rewarded for doing most of gens / heals / chase rather then it being capped.
    15 comments 410 views last activity
  • "Brings all player groups closer in terms of communication, this will also give the design team the ability to balance killers more effectively as survivors they go against will vary less in shareable information" This sounds great! โ€ฆ but the problem is it isn't going to do that if you allow people to toggle it on and off. The only way I see a tog
    76 comments 1,741 views last activity
  • With que times like this, could we consider a custom matches for 2v8? Alot of the player base that play 2v8 tend to be more casual players, I know some people who only like to play when 2v8 is in. people could just hop on custom with a friend and goof around as killer. for players who do not care for bp gain or anything and simply just want to play killer role with a friend. Would let pe
    0 comments 20 views last activity
  • Long talked about topic but really thing its time the perk isnt just a free avoid blinds. I would like it to be moved over to a token based system to be able to negate the blind effect. I would propose starting with 1 token (possibly more) then gaining token via chase time (like how distortion was changed so aura could get more value) that way flashlights are still able to be used in a match
    21 comments 311 views last activity
  • DO we know what date the normal PTB will come to the game? Will it be the following week?
    1 comments 40 views last activity
  • This is mainly about one bug that I've been tracking, midwhich pallets missing. It was reported back in December last year (version 9.3.2) The bug on betahub has been listed as fix incoming for at least a month now (I swear before Jason release) and have been leaving comments of versions the bug is still on. If a bug is marked as fix incoming, is it possible at all to get a timeframe o
    1 comments 70 views last activity
  • This would allow people who may have a inflated MMR to be adjusted to the correct bracket after the MMR system is reworked. This would also help soloq survivors as weeks after new MMR systems teams would hopefully be more in tune with each other as people are put into there correct brackets vs bad players being stuck in high MMR for ages because there MMR was so high because of last system, th
    15 comments 370 views last activity
  • Just looking at the new rift pass Wraith gets this sick croc looking skin but meanwhile the survivors? They all get parital masks. would of been nice to have at least one of the survivor had a skin that was same sort of quality as the Wraith skin. Zarina giving Squidward vibes. Meanwhile Wraith gets this beauty of a skin.
    14 comments 382 views last activity
  • "we are unable to provide a spesfic list" It would be nice if where able to know some sort of a list, otherwise people are just going to booted from the game and not really understand why or what to do. Like RGB is included is this anything on my computer that has RGB such as my keyboard ? does this include motherboard updates needing to be done?
    33 comments 1,072 views last activity
  • I use Deja Vu basically all the time to be able to split 3 gens you used to be able to tell what Deja vu gens where being worked on be looking closely at the gen spikes to see if they are moving, as of recent the spikes have not been moving. Ada is working on the gen shown in screenshot, gen is nearly completed but the gen spikes on aura of then gen i
    5 comments 131 views last activity
  • Just a fun idea but here two perks I think could be added to game and spice up how the game is played in some aspects, Would like to hear others suggestions on what perks could be made base kit Diversion (survivors) - Adds a new mechanic for the survivors in the form of a base kit pebble, that they can throw as normal adding new base kit mechanic to the game for survivors. Whispers (killer
    0 comments 31 views last activity
  • eg Jason having counter play for being seen that is only done by crouching, No other killer has this issues as all other killers have some sort of visual or audio ques when nearby. So because of Jason please revert AFK crows. if we want killers to be doing long drawn out matches the survivors cannot be punished by getting crows. its not logical game design if this is truly how we want Jason g
    41 comments 815 views last activity
  • This has been asked for for awhile but asking for it again, It does not even need to be the entire roster, Maybe just the 2v8 Killers as they have been programed as they work when someone dcs in 2v8. Would even be happy with just the starters as bots or even the current tutorial bot for the least amount of change needed. I am solo player and sometimes would like to test things without having
    0 comments 21 views last activity
  • I think it would be nice if we could see the que times on the main menu before having to go click play. A quick mock up I did in snip.
    0 comments 21 views last activity
  • "the killers get nothing" Expect they can slow survivors down with poison to walking speed, you can also poison items. You can poison the Tables to completely ruin the set up of the table. The one effect I will say is too much is healing when the table is done but otherwise people are blowing this out of the water. The set up on the tables also takes time away from the gens, If they are
    18 comments 541 views last activity
  • In the stream they mentioned the mall map would have alot of verticallity. This sounds fun and hype to see what it looks like in game, but then you remember nurse is in the game. did we think of this and consider bringing a nurse rework along with the map maybe -wishful thinking-
    5 comments 171 views last activity
  • Dbd already not as well optimized compared to other games of its quality and lacks user settings compared to other games, worried looking and the visual changes it would tank my frames with the current optimization without having proper access to setting adjustments to gain frames back. Just a PSA to not bone low end pc users โค๏ธ
    26 comments 691 views last activity
  • Ive been versing a lot of killers that are deliberately trying to go for 4 man slug no hooks rather then doing any hooking last few months compared to how uncommon it used to be prior It is a bore to verse but I feel like it takes signifyingly more skill to do a 4 man slug then it is to tunnel someone out early, I have versed a lot of killers trying to slug who would of gotten better results ju
    4 comments 71 views last activity
  • Was going through aura customizations and there is a option for Highlighted objects, Is this wording only from the killers perspective (eg turn back the clock) if so then other aura options have "as seen by the killer" in the wording so I'm not sure. My thinking is if someone is running perks that are revealed by a perk (Surfaced Objects in the settings) the wording of highlighted objects mak
    2 comments 192 views last activity
  • We recently saw Myers and pinhead depart from the fog when around when they had upcoming games announced and just saw Saw was making a 3v1 multiplayer game https://store.steampowered.com/app/2865960/SAW_Genesis/ Really hope we don't loose piggy as she was first killer I ever played back when I first got the game xx
    7 comments 481 views last activity
  • Todays live stream has completely confused me, a lot of the hype has been taken away due to how fumbled this live stream event was. To be clear, I am not outraged at the stream or anything like that, I am just utterly confused how they thought it was good marketing, especially when they where not clear on what the stream would be. I feel like they have tried something experimental that has
    35 comments 951 views last activity
  • recently started playing scream Lisa again but had two matches now where something odd happens . scene partner was not playing the animation when screaming I would scream but have no animation attracted to the scream. This lead to my item not being usable until I was hooked. (was using flashlights both times and right click caused nothing to happen) Curious are other people having this iss
    2 comments 71 views last activity
  • Its a great feature but how its currently implemented is clunky. I have a few minor changes I think would make it feel much better - Allow character movement / doing gens and skill checks while on the checking perks screen. would require key binding adjustments especially for controller but is is doable and other games have features of screens you can open but still move around in game. Perh
    1 comments 31 views last activity
  • Killer ques are 8 mins in my area yet I've still had multiple people just dodge my survivor lobby. I see MMR complained about all the time, meanwhile a killer dodging a lobby which makes that lobby have ruined MMR is ok? Killers going next in the lobby is the same to me as a surviour going next when they realise its a killer they dont like. both are just leaving as soon as they see things th
    26 comments 732 views last activity
  • I really enjoy this feature but not because of the time saving feature, but in my matches its been feeling more of a mix in the community, rather then Killer v Survivors. on top of it feeling much more streamlined then having to change lobbies after every match. I've had multiple matches where our opponent was on the other side the next match, leading to wholesome interactions. some examples
    17 comments 381 views last activity
  • I have a lower end pc but always can run the game on low on a stable 120 fps even when using things as being on a discord call Since the newest update if I am on a discord call my frames tank from 120 fps to sometimes under 30 fps. has anyone else on PC been having this issue since the newest update but was previously fine? Being on a discord call has never caused performance to be like this.
    4 comments 181 views last activity
  • I really dont understand how something like that is designed in the current state of the game. I could give the benefit of the doubt if soloq survivors had a way to communicate with the team to tell them not to use it COULD help but we cant even do that, but I assume people would still sandbag with it. Just as a general rule, other survivor perks should not give insane unconsented debuffs
    2 comments 41 views last activity
  • The Quest Diversity in the game is extremely stale, We need other quest variations other then "Unhook, heal, hook, damage gen, hit survivor" Bring back the older quests such as Glyphs and killer specific challenges but also make harder challenges Older Quest Examples :
    0 comments 11 views last activity
  • May actually start play billy more now that half the maps are not having the chance to be indoor https://www.youtube.com/watch?v=h7oqtfgvT64
    3 comments 101 views last activity
  • I'm a survivor main but this abandon option is too lenient, I remember when It was first brought in I thought it was a bug. Unlike other abandon options it comes up during normal gameplay too frequently. I see the abandon option for the 2 downs basically every play session in situations where there is no reason to be giving it to me. I understand why its there, to prevent people from getting
    10 comments 291 views last activity
  • I don't like ghoul but wanted to give a suggestion that would not touch his kit strength while making him less annoying to verse which I saw in a thread a month a two ago devs wanted to look at. Remove the animation of being locked into place and screamed at. Its a minor thing but its absurdly annoying, the scream combined with the loosing all control of your character. Hes only killer I ca
    8 comments 151 views last activity
  • I think we should be able to trade in any offerings but can we at least trade limited / retired offerings for BPS please <3
    4 comments 91 views last activity
  • I wanna test out some builds on the survivor side of things but people on oceanica servers seem to not care for this PTB in the future can we at least have 1 killer bot so we are able to test perks and stuff <3
    0 comments 31 views last activity
  • The Oceania server seems to be having issues lately where it will decide to put everyone in a lobby where the ping is over 200 for everyone. in these lobbies everyone including the killer should be able to abandoned to save all five players from the suffering in such high ping. I just had one and their was a legit 1 second delay between pressing actions and doing them and killer decided to tu
    0 comments 31 views last activity
  • Seeing the perks along with the items and ad ons is a amazing QoL change for SOLO survivors ! ๐Ÿ˜ Seeing the killer I don't mind if that stays or goes, but as they said in live stream you can already tell who killer is by clues 90% of the time.
    0 comments 41 views last activity
  • Watching stream the 2v8 section was interesting they are adding play as you wait to the normal 1v4. I personally think is a sign that they are looking to have it as a permanent mode but are cautious to do so as they are clearly aware of how long the que times get. but the causal playbase love this game mode I think it would be good if the mode was per
    22 comments 692 views last activity
  • Having to click the play button to get the penalty is counterproductive. I will be honest was not having a fun time in the event mode, may of dced once or twice but then I didn't open the game for a few days and just played something else (which is what should be encouraged when the game is frustrating) I come back today only to get the penalty, like why? I haven't played the game in over 4
    41 comments 803 views last activity
  • Looking over the patch notes there is only one known issue in the bug fix patch statement, so there is one known bug in the whole game? One bug fix I was looking for was Midwhich pallets, which has not been fixed yet according to patch notes but noticed its also not under the known issue section tab even tho its under investigation on Betahub. I think it would be good so we know what bugs ar
    2 comments 71 views last activity
  • GOD WINDOWS AND PALLETS I see a lot of people complain about the god windows and pallets and want them to be removed. I can see that and I agree with some of the windows are really strong loops with pallets nearby, if a lot of the god pallets and windows are removed the worse loops need buffs tho There are these pallets that are so bad for looping because they are absurdly short, I think t
    2 comments 422 views last activity
  • Just curious if anyone else have encountered this, pallets that have always been guaranteed spawns are not spawning and leading to deadzones. its less common then before they said they fixed it but I'm still noticing it on occasion. Map seems really off in general, there is also a hook where you can get stuck behind someone on hook if you try to body block hook but fail.
    15 comments 424 views last activity
  • I just had a pinhead match where two people dc right off the bat, we where still able to get gens done but I was hooked upon final gen being done and the one bot left struggled trying to go to save because killer was nearby so it would not. My proposal would be bots should be willing to trade hooks for a survivor that is not a bot. Some Survivor players will do this just so other person will g
    6 comments 201 views last activity
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