ZFennecFox
ZFennecFox
About
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- ZFennecFox
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Discussions
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I just played a round where The Pig used Video Tape add on and the game was insanely fun. Can't remember the last time I played against a Pig though. Well besides now.1 comments 131 views last activity
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Why don't we keep the PTB open all year and just test out random nerf's and buff's? It is kind of baffling that the only time we get access to it is when their is finalized builds. I feel like BHVR is wasting one of their most valuable assets for a once in a month trial run. Is there something I'm missing as to why they can't?6 comments 101 views last activity
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Hex Trump Card activates when all five generators are finished any totems remaining on the map become lit totems blocking the exit doors until all remaining totem's are cleansed. This hex over rides all totem perks present in game at the time the last generator is activated. I came up with this idea mainly because I feel Survivors need a secondary objective other than just generators and to oth18 comments 232 views last activity
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I love to run Legion with both add-ons that increase Feral Frenzy and just run around Lery's smacking survivors as many times as I can before I lose Frenzy. My Record is 12 stabs. I wanted to ask what the communities guilty pleasure games are in DBD.16 comments 121 views last activity
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After playing and forgetting to enable challenges. I was wondering if DBD could adapt an application that let's you change active challenges on the fly even in matches. All lot of the time I forget to change the challenge and other times in the match I notice that I have the set up to do a certain challenge even when I'm doing another. I don't know if this has been brought up or addressed but I1 comments 31 views last activity
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So today I had an Idea while waiting for a match I had Trapper up and I was looking at map offerings and it clicked in my head Tower Defense! So I chose the map with a central tower theme Asylum the Idea was to defend the middle building. The first few games went about what you would expect the survivors did gens and left. But about the 4th game survivors started wising up they would try their4 comments 81 views last activity
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Decisive Strike: your not the type to go down without a fight and you know that the entity knows this as well your will affects the match. Anytime you stun the Killer with a pallet and the Killer breaks the pallet you can collect a broken piece of the pallet to stun the Killer that piece persists for 40/50/60 seconds. I feel lime this would give this perk a bit of skill to use instead of just5 comments 51 views last activity
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I think its time to give Killers an extra perk slot. After thinking about it the number of Hex Perks are going to increase and with Survivors having a way to cleanse these CAREFULLY HIDDEN totems removing Killers perks meaning a game where Survivors have a grand Total of 16 perks and the Killer can only 4 (unless they bring in a totem and it gets cleansed) 3 to 2 or 1 perk. I feel like either th7 comments 91 views last activity
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Who else who plays this game busts out laughing when they see NOED pop up on their screen?9 comments 81 views last activity
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Change the hatch spawn mechanic to only spawn when one survivor is left on the map. Give the purple key an insert, turn and lift animation that the Killer can interrupt lets say about a 5 second animation. Give the Skeleton Key the ability to skip the animation but reveal your aura to the Killer when in a 6 meter radius. Just change the Ivory and Ebony Mori to be a last hook requirement and hav19 comments 101 views last activity
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Has anyone noticed lately that the progress bar slightly decreases before it continues to fill. It's been happening on totems and gens. About 50% to 60% the progress bar will dip like 2% or 3% of the bar.2 comments 21 views last activity
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I was thinking that the U.I the four survivor Icons give the Killer a bit to much info on the status of survivors. So I was thinking on the Killers side changing the four survivor Icons to 4 tally marks. When a survivor is placed on the hook the tally mark will slowly fill up red until they are fully sacrificed the tally will turn solid black.4 comments 51 views last activity
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Dude just played Freddy and I have to admit Freddy's animation for breaking doors is awesome.5 comments 91 views last activity
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I have been playing for 3 days straight and haven't gotten it as survivor at all. I haven't even seen the offering in the bloodweb.10 comments 131 views last activity
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Where are the survivors that can run the Killer for more than 10 seconds? Also where is the new map, I haven't played on it as survivor and after last week I haven't played it as Killer either.1 comments 61 views last activity
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Power/ Frightening Cowl: Anytime a survivor looks at you for an extended period of time all survivors gain the exposed status effect until 4 pages that are highlighted around the map are collected. Secondary Ability/ In The Void: You gain the ability to jump to any locker highlighted on the map so long as a survivor is not looking in your direction. First perk/Frightful Neglect: When you damag0 comments 51 views last activity
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I play Killer and I have to play with my eyes glued to the screen I somehow miss a hit 2 inches from me just because the wiggle. When I play Huntress I have to hit dead center of the character model to even get a hit. Its honestly like playing against Swf's sweat group daily. And as soon as I play survivor I get hit across pallets, survivors going down in 2 second chases, waiting a pallets, full1 comments 51 views last activity
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For each hit you take you gain a token up to 4 that increases your wiggle speed by 10 percent for each token you have. All tokens are consumed once your freed from the Killers grasp. Feedback please.22 comments 151 views last activity
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Why not just revert Ruin but have it only on effect Survivors that have been hooked by the Killer once.5 comments 101 views last activity
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I just wanted to ask if anyone else on the ps4 side of this game has too wait 10 to 15 minuets for a survivor game?5 comments 72 views last activity
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Change Blood Warden to a Hex and have it block the exit gate latch until the totem is broken. The Latch will be visibly blocked making it noticable from a distance.20 comments 331 views last activity
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The Manipulator Primary weapon: A Cain Main Ability: each Survivor hit with his ability suffer a reverse repair penalty until they interact with a grandfather clock positioned on the map (Ability recharge would be the same as The Doctor). Secondary Ability: The killer can collect this power from the clock to stall a generator for a set period of time (I was thinking 20 to 30 seconds). Perks0 comments 11 views last activity
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I would love to see End Game Collapse trigger after the last Gen is done. I think this would put pressure on the survivors to hurry and exit the game and give the killer some actual fight after the last gen is done. A change like this will actually buff Remember Me, and Wake Up seeing as how these perks are barely used. Any feedback or comments on this idea would be appreciated9 comments 141 views last activity
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After grinding the 2nd tome level. I noticed that survivors who are running towards a window to do a vault their item disappears from their hand if they go for the vault. To all my Killer mains watch the survivors hands if their running to a window it might save you from a bait.0 comments 41 views last activity
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Can I suggest a small buff to the killer. Let the doors regress if its not completely open, I'm tired of the 99% door trick. Something small don't go overboard and buff survivors to open it just by running up too it.1 comments 31 views last activity
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The Devs and Players understand that there are Perks that counter Killers and certain Killer Perks. Spirit ~ Iron Will. Doctor ~ Calm Spirit. Hex:Ruin ~ Small Game, Detective's Hunch, Maps, Horrible Totem Spawns. It's unfathomable how little thought goes into the game on the Devs part.6 comments 141 views last activity
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People do know that Calm Spirit is an actual perk right. If your that scared of ol zappy boy just run Calm Spirit.5 comments 41 views last activity
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Since Ruin is getting gutted maybe we can buff Surge to effect the entire map instead of a radius based.1 comments 31 views last activity
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I just finished the last of the challenges for each tome. And I was thinking what if Behavior gave a special reward to those who went through each challenge. My question is what reward do you think it would be?1 comments 31 views last activity
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I wait for 14 minutes only for the game to tell me my nat type is messed up for times in a row. I finally get a game and the low and behold the Killer has 130 ms. I start the match anyway and low and behold my survivor gets to hold the pallet lovingly while the killer walks up behind me. 14 mins. . . . Nat type error. 14 mins . . . . 130 to 140 ms Killer. Rinse and repeat. Red Ranks officially20 comments 262 views last activity
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I'm trying to Iron out the last of the tome level 4. Here is the kick in the pants I have played into the mid 20 games today and I can count on a single hand how many Killers didn't have over 140ms. I can see the Killer go jedi and hit me from like 6 to 7 steps behind me. Sorry to vent to the forums but I find it annoying to sit and wait for up too I think the shortest time was 8 minuets for a si14 comments 212 views last activity
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How about we just add an offering that renders Totems invisible for a set period of time. Maybe 1/2/3 minutes depending on the rarity of the item.1 comments 32 views last activity
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I honestly want to know why Key's and Mori's which have been in the game since forever are suddenly a problem. I mean we have Myers who can kill you outright from full with a purple add-on. Key's are there to help survivors just like the map, flashlight, medkit, and Firecrackers. So my advice is shrug it off and move on. Mori's have always been a thing. Great piece of advice don't get caught i15 comments 372 views last activity
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Two times in a row on Asylum. My Ruin spawned in the middle of a clearing twice in a row. No tree's, no debris, just burning away in the center of an open field. sorry for the post I just wanted to vent a little.6 comments 42 views last activity
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What if we change the basement into a sublevel of the map. So the survivors do their usual number of Gens and then they have to go into the sub-level to activate 2 of the 4 breakers to get access to the door. Also changing the hook time to resume at the moment of unhook instead of 3 hooks your dead. Anyway I'm just spit balling ideas since I'm bored.0 comments 12 views last activity
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Can we talk about the lack of people playing Killers in the red ranks on PS4 I'm waiting up to 15 to 20 minutes for a game.12 comments 422 views last activity
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Let's count it down when I play Killer: Survivors make perfect jumps through windows, gens pop regardless of Ruin, near perfect pallet management, pallet stuns on point. When I play Survivor: I get pulled back to the window to get hit, throw pallet prompt is there but button does nothing, Killer decides to leave the survivor he is chasing for me and then proceeds to chase me into the dirt, 1 ge3 comments 92 views last activity
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What do you think the best perk is on both sides of the Fence I personally Like Iron Will as a Survivor because lets face it some survivors are loud like really loud when their injured. I enjoy running Endurance mostly because it makes survivors throw pallets before I even get to them.37 comments 512 views last activity
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Out of all the Killers I think Trapper is the only one that scares me to play against. I have looping down to a point with most Killers but going against a Trapper I constantly worry that the next pallet or window is going to be trapped.44 comments 1,032 views last activity
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So I have been playing this game for a while I'm devotion 261 and lately I have noticed that I have severe frame rate drop whenever Blood-lust pops up on my screen. it only happens when Blood-lust pops up every level I get after is fine. I wanted to ask if anybody else has had this issue, I play on a PS4 pro with boost mode and super sampling mode on.0 comments 32 views last activity
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Killer weapon: Elongated scissors Killer Power: Void Walker: You are able to enter a parallel world through any locker, you are able to see survivors while in this world but you can't interact with them you can destroy pallets and hit gens while in this world. Any survivor that is in the locker you chose to exit out of is flung from the locker and enters the dying state. Perk 1: Devoted Darknes1 comments 32 views last activity
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Can we get the option to play against SWF, I'm honestly tired of playing against 4 stacked teams with insta-heals.4 comments 41 views last activity
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I hate ruin not for the mechanical skill it takes but for the amount of teammates I get when I play survivor that make it there mission to find it. I played three killer games with Ruin on the usual and the survivors I played against just tore through gens. Played 2 games one against a Freddy and another against a Clown, in both of those games Ruin is present and offers me no really issue. first6 comments 81 views last activity
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I'll be honest I'm just tired of playing against Myers. I feel like that's the only characters that Killers on console play, 9 out of the 12 matches I played have been Myers. No one plays Hag, Wraith, or Huntress, its all about using insta-downs and stalking that pretty much highlights survivors in a distance. I love this game, I just want a bit of diversity.40 comments 1,382 views last activity
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Just played a match where I got 3 survivors dead with no gens done but the last guy jumped in the hatch. . . . that has to be a bug someone tell me that my game glitched or something.11 comments 212 views last activity
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Legion is one of the only Killers I actually have fun with the changes will make him/her fell too heavy to use. I get that Frank's mixtape is stupidly overpowered but nothing else about the Legion really is. If I had to say anything the changes about the mend bar freezing when in Legions Terror radius is the only thing I would make do with. Anybody who legitimately plays this game knows how to40 comments 382 views last activity
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Bonded Determination: Your devotion to your friends and other survivors strengthens your will and determination to fight the entity's will. When you are hooked or left in the dying state and within the Killers Terror radius your bleed out timer is slowed by 4%/5%/6% I mostly play on PS4 and there is a lot of killers that camp I figured this kind of perk would really stick it in their craw.2 comments 22 views last activity
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I am actually a firm believer that the hatch needs to be fixed in some way that makes the survivor work for it instead of just an immediate escape just because 4 people managed to do 2 gens which is unless your team is completely brain dead should be done. I think that after 2 gens the hatch after the 3rd survivors death should be cracked open allowing the normal audio cue to play for it but mak11 comments 122 views last activity
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I wanted to ask what your rules are for your matches mine are. 1. Ten second rule on all unhooks, wait 10 seconds then hunt. 2. Never become focused on 1 target. 3. Two people dead and 4 generators I give them two generators before I hunt again. 3. Last random survivor I give them the win, unless their being a toxic little ball of sunshine then I give the gift of the Mori. To me though the game s59 comments 621 views last activity
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I like playing as a killer my first game before I start playing as a survivor. So I was playing as the killer and I got into one of those games where there SWF I know because as soon as I downed one him and someone who was nowhere near me left at the same time. With 5 generators and only two people I didn't think it was fair so I messaged the two people and told them I would let them win. Yada ya4 comments 101 views last activity