ReverseVelocity
ReverseVelocity
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- ReverseVelocity
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Discussions
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It would be the easiest way to make a sabillion dollars.8 comments 172 views last activity
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As the rift comes to a close, I thought it'd be fun to see what tier y'all are on, especially considering that this is the first time a tome has been extended to 200 tiers. Right now, I'm on 175! Will probably go up a couple of tiers before the rift closes: Has anyone managed to make it to 200?36 comments 401 views last activity
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It's kind of weird that this hasn't been implemented yet, especially considering that it's not a complicated feature and it's already on mobile. It's a pretty basic accessibility feature, and quite important for people with hearing loss. (and those who want to listen to music or have the game muted).8 comments 103 views last activity
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Undoing a perfectly fiine QOL change seemingly for the hell of it? It's like you want her to be deliberately clunky or something. Also what does it mean when Fast Vaults will no longer be detected by Drones? Will they just flat out be unable to scan a Survivor performing a Fast Vault? That'll remove a big part of laser-tagging if so.30 comments 661 views last activity
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I'm talking about perks that you used to see super frequently, but you just don't see that often that much anymore, especially if they didn't really get any changes that caused them to decrease in popularity. Three big ones I would consider in this category are A Nurse's Calling, Discordance and Whispers. You used to see these perks a TON a few years back, but I don't really see them anymore. Th39 comments 603 views last activity
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33 comments 1,463 views last activity
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Y'all are really cooking here, I can't wait to try these out myself. Shoutout to BHVR.36 comments 421 views last activity
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Please please pretty please can we keep the aura reading on the perk? 🙏 It was my favourite part about Lucky Star and I'd hate to see it go…0 comments 11 views last activity
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Having the Drones only have a single scanline will kind of dunk on her entirely. The rest of the nerfs are reasonable, but only having 1 scan line per Drone will really suck. The other nerfs do a good job at making her less obnoxious to play against but this change specifically seems like it'll gut her (and make the drones look really weird and asymmetrical)1 comments 61 views last activity
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Newer perks have the beginning flavor text in yellow and italics, as shown below: However, the older perks have it in the standard text: This is a weird inconsistency, and the older perks should be updated to match the new formatting.1 comments 11 views last activity
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lmao get it, bugs? Ok jokes aside, does it bother anyone else how they've been handling killer techs lately? Dracula gets a bug patched that makes his weakest form a bit better, but Knight has a bug that plagued him for MONTHS that causes guard AI to break, sometimes in a dramatic way, turned into a feature? It just seems weird to me. Either way, I hope Wolf Form gets buffed if they decide to21 comments 351 views last activity
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Honestly not sure if reporting this here is the right place to do so, but it's DBD related enough I guess? Anyway, during the section where Sam has to rescue the teenagers from the Storm Drain, I somehow ended up with his head twisted around after using the camera: It fixed itself when vaulting something, though.1 comments 51 views last activity
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7 comments 171 views last activity
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It really doesn't feel worth using anymore in the majority of cases, especially with the removal of being able to preserve stacks. It also has the extra downside of getting Stacks completely nuked on killers with non-damaging Special Attacks. If Iron Will (which is honestly stronger than STBFL was) can get one of its double nerfs reverted, can the same be done for Save? You could even revert bo1 comments 31 views last activity
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When a Survivor is Hunted and enters a passage, instead of the Guard being able to go through the passage, the Hunt instantly ends. This completely breaks his power and makes him practically unplayable on this map.3 comments 71 views last activity
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https://www.youtube.com/watch?v=hJl2A9pH0as Not sure if this is a visual bug or if the perk actually is cleansed but Undying appears to not protect Wretched Fate.1 comments 61 views last activity
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0 comments 31 views last activity
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https://www.youtube.com/watch?v=W1oGvtjA9bs2 comments 51 views last activity
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0 comments 1 views last activity
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With the tome challenges having Trickster-specific ones, I've been playing him a bit, and it's really reminded me how much of a state this killer is in. He feels awful to play. It feels like his chase power got gutted just for the sake of making him 4.6m/s. Not only was his TTK increased with requiring 8 knives to down, but his throw rate ramp up was also removed, making it even longer. The aim9 comments 161 views last activity
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https://www.youtube.com/watch?v=8ILac5z3NO8 DC and custom game bots can drag themselves significantly more than regular players when speared by the Redeemer.0 comments 11 views last activity
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https://www.youtube.com/watch?v=veQDveKUPdE1 comments 51 views last activity
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When not using Tombstone, just regular moris, killing someone on the floor will result in the camera taking a third person perspective. Why was this changed after so many years? I really liked the first person perspective of Myers' Mori. It's definitely a downgrade in my eyes.4 comments 261 views last activity
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I just picked up a bot while at the little corner bit near the exit gates while injured. Instead of healing me, he CLIPPED THROUGH ME to leave the trial. The killer was nowhere nearby, literally carrying someone, and instead of healing me he just leaves. Can we make the bots at least prioritise healing injured survivors over leaving?0 comments 11 views last activity
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…and it's not the fact that he only has 1 cosmetic (but god I'd love to see him get more). It's his addons, all of the addons that are either robes or cloaks are SUPER bad. They don't really do anything of use, and for some reason, the purple ones were NERFED from the PTB. Anyway, here's how I'd improve them: Cloak of Elvenkind 8m TR reduction only while flying… In what world will this do any0 comments 32 views last activity
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I have reported this bug twice and it has remained unfixed for years. https://www.youtube.com/watch?v=WaV6y7CE1cQ2 comments 41 views last activity
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Recovering an artefact from a downed survivor does not award sacrifice points like a regular mori would.1 comments 21 views last activity
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Now that hooks auto-respawn after 60 seconds when someone is killed on them, can Breakdown now be made to break the hook for 180s if you are sacrificed on it?3 comments 32 views last activity
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Please put him back where he belongs. It is quite disorientating having the killers be in order for YEARS except on the PTB and then it suddenly changes like this. I actually forgot he existed for a bit i'm ngl10 comments 131 views last activity
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With the change to hook state timers, Monstrous Shrine, an already underused perk, will be indirectly nerfed. With the latest wave of number change perk updates, I think this is the perfect time to buff the numbers on Monstrous Shrine to make it more effective (or as effective as it was, anyway). Buffing it to 40% at Tier 3 will make hook stages take 50 seconds, exactly the same effect it has n0 comments 11 views last activity
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The latest Feng skin just dropped, and while I don't like the character myself, the animated icon on the back is really cool. It also means animated skins are possible, so I'd like to request that the community skin for Legion - "Never Stop Slashing" is revisited. The original concept had the mask change the appearance depending on the state Legion was in. There were different appearances when2 comments 361 views last activity
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Since it's been a little while since the D&D chapter dropped, I'd like to make a post talking about the chapter's perks. While the Killer perks are actually decent this time around, all having some use, the Survivor perks leave a lot to be desired in some cases. I'm going to highlight what I think is wrong with the perks, and how they can be improved. Bardic Inspiration This perk is pretty28 comments 612 views last activity
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Please bring back the PTB chase music, it was such a bop. I still find the current one boring in comparison. For those who haven't heard it before: https://youtu.be/xwz9g8U8buw?t=1181 comments 31 views last activity
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Most of my 2v8 games have been pretty fun overall, but there was one I had where it really sucked. All the killers did was slug people until they bled out deliberately to try and make people miserable. The game lasted forever, and kind of grinded to a halt eventually. I really don't think this should be a thing, as there is minimal reason to slug with the cage mechanic preventing any sort of pal39 comments 1,284 views last activity
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I can't read threads, it just returns a cloudflare error.6 comments 141 views last activity
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Not sure what caused this, but I opened a chest and didn't get a token for Specialist. I had a Cobbler if that helps. https://www.youtube.com/watch?v=5_YEe_K-NvY0 comments 1 views last activity
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I honestly might be adding her to my list of mains just for this skin alone. It's really cool and unique and I'm a big fan of characters with tails in general, so getting a Survivor with one in dbd is really cool! You're really killing it with this rift in general, so many great skins all round.2 comments 411 views last activity
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This change got snuck in from PTB to Live, and I'm really not a fan of it at all. Having different Guards on different cooldowns was fine, and this change just makes him feel worse to play.3 comments 71 views last activity
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Will Stridor being additive also mean that similar addons that apply it's effect like Jump Rope and Coarse Stone will also be made additive? If not, I'd really love to see this done.15 comments 351 views last activity
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I'm really looking forward to seeing what the map team cook with this new mechanic. The Forgotten Ruins is a really dope map (one of my favourites, actually), and with the tweaks to the crossing time, they don't create infinites or give free distance. The only thing that needs a bit of tweaking is killer-specific interactions. Namely Twins and Knight at the moment. These absolutely need to be so25 comments 271 views last activity
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It feels extremely cheap to go against, especially compared to the other event abilities. It's just a "nope you can't use this loop" button. I don't know why Exposed on Bloodlust was dropped over this one, since that one was pretty situational all things considered. Remote Hook is pretty strong, but it just needs the bugs ironed out for next year I think. I got teleported to a hook when trying t40 comments 771 views last activity
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Vecna is pretty serviceable against the average Survivor, but as soon as the Survivors start getting sort of decent, his kit starts to fall apart in a really annoying way. I'm going to break down my issues with him in this post, ability by ability. Mage Hand Mage Hand is… actually a good power. It's strong when used well. However, my issue with this ability lies with it's associated Magic Item,13 comments 262 views last activity
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There's just so much potential there. The art team could really cook when it comes to him and he doesn't have THAT many skins as it stands. I'd love to see a pre-"fleshening" Singularity from the tome the most: It's less body-horror-esque but still really scary looking nonetheless. It looks soulless, merciless. I want a purely robotic killer, none of th0 comments 81 views last activity
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For those who don't know, BHVR published a puzzle game called Islands of Insight, and for the next 24(ish) hours, it's free to keep on Steam! The offer ends June 27th 1pm ET. https://store.steampowered.com/app/2071500/Islands_of_Insight/ I already bought it, but I thought I'd put it here to make people aware. It's actually a really fun puzzle game. Creative puzzles and0 comments 11 views last activity
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I'd like to put this video on here, as it does a very good job of detailing what problems Dredge faces at the moment: https://www.youtube.com/watch?v=13tdMYuDmCk I agree with most things in this video, honestly, the exception being Locks only working at Nightfall and Dredge getting a speedboost coming out of a Locker, apart from that, this video has some really good buff i16 comments 402 views last activity
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There is an issue currently with a handful of the healing perks in Dead by Daylight, specifically the ones that grant healing progress under some condition that doesn't involve the Healing action specifically. They are countered far too much by the Hemorrhage Status Effect. The main perks that come to mind are Reactive Healing , Solidarity and Resurgence . These are notorious for becoming fa4 comments 101 views last activity
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All around, great changes! There's a couple of points for concern (but honestly, you can't strive for perfection), but overall these are some top tier changes! I am LOVING these perk buffs. That Babysitter buff is peak, I was thinking of suggesting something just like that but it's like you pulled it out of my mind LOL I'm especially looking forward to the Autodidact and Machine Learning buffs.8 comments 181 views last activity
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[NEW] When The Knight is within 8 meters of his guard, the guard’s hunt timer depletes 3x faster. Removing the "drop a guard at your feet" gameplay will probably work to making him a much healthier killer, requiring him to predict where a Survivor will go to get into a Hunt instead of basically guaranteeing it. However, this change is extremely overkill. Being able to chase alongside a Guard21 comments 381 views last activity
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It'd make sense, since Alan himself has voice lines. As the co-protagonist, she should get some too. I know it's unlikely, but it'd be really cool. Also, I'd love to see an Alex Casey legendary skin too!0 comments 11 views last activity