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ReverseVelocity

ReverseVelocity

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ReverseVelocity
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  • The DBD twitter has confirmed the next Realms to be updated are The Game and Crotus Prenn Asylum. Concept Art:
    43 comments 1,441 views last activity
  • I was watching McLean's new year's VOD and I noticed he had this item in his survivor addon inventory: It has the missing texture icon. Does anyone have any idea what it's for? Is it unreleased content or just something that was cut from the game?
    7 comments 161 views last activity
  • Personally, my number one hope for DBD is to see Old Freddy come back. I'd also love a Hellraiser chapter, having Pinhead as a killer would be so cool. What do you all hope to see next year?
    17 comments 161 views last activity
  • For those of you that don't know, around July 2016, three icons were added to the game's files. One perk, one item and one Killer Power. They were believed to be added to fuel speculation about the first chapter killer, which would turn out to be the Nurse, but these icons suggested a teacher themed killer. Here are the three icons: Detention - The Killer's Power
    5 comments 81 views last activity
  • Upon hitting a survivor with a Basic Attack that would put them into the Dying State, you instead grab them and put them on your shoulder. Grabbing, picking up and putting down survivors is performed 10/15/20% faster. Deathgrip does not trigger on lunge attacks.
    5 comments 41 views last activity
  • So I'm just vibing playing Legion, and I hook a Zarina. Everyone starts swarming around the hook to try and bomb it so I stay around and hit a couple of people. Just before the Zarina hits second stage she DCs on hook. The game ends not soon after and I see this absolute gem in the post-game chat: This lovely individual then hit me with a "you should've
    13 comments 331 views last activity
  • A lot of interesting things came from this section of the Tome, but the most interesting part in my opinion comes from the Observer himself. I think it's safe to say that he's going a bit crazy, but it seems to me that he might actually be losing it completely. He lost recollection of several days, only to find a pile of horribly mutilated corpses in his Study. In the final part, he mentions
    5 comments 242 views last activity
  • So for some reason I decided to try and get Evil Incarnate today. Despite having to depip every time I tried it, there was one really annoying thing that I noticed. Why can't you grab survivors out of lockers with Tombstone? It's been 4 YEARS since this achievement was released. 4 YEARS . I would've had this achievement ages ago if people couldn't just hop in a locker to ruin your Evil Incarna
    1 comments 21 views last activity
  • I would like to take a moment of your time to discuss something very important to me. It's something that has sparked great amounts of discussion across the community, having been a hot topic ever since it was implemented: The Nightmare's Rework. For ages now, I've seen people putting forward their ideas on how they would balance Freddy's current kit, but I am not here to propose any changes to
    33 comments 561 views last activity
  • It'd be nice if we could get a non-event version of the firecrackers. They're an interesting item and it's a shame that their use is limited to only certain events. I was looking on the DBD wiki and I saw some unfinished addons, which would be a cool addition to the item. What do you all think?
    2 comments 21 views last activity
  • This isn't a huge buff, but it'd be nice if Quick and Quiet didn't have a cooldown when used outside of a chase. It'd make getting around the map a lot faster, as you can fast vault through windows without alerting the killer. It'd also make stealth plays around lockers a lot easier. I don't know, I think it'd make a pretty decent perk even better by adding a kinda useful secondary effect. What
    7 comments 71 views last activity
  • Their problems are glaringly obvious even before you load in the game, I mean look at this: Don't see it? Look closer. A DOUBLE SPACE between "will" and "deplete". Absolutely gamebreaking, I'm uninstalling and moving into the woods. Contact me at 39.15246, -83.09390 via Carrier Pigeon when the game is fixed.
    16 comments 902 views last activity
  • I saw this idea on a post @Tatariu made a while back, and didn't want to bump the thread higher than the Empire State building. I'd personally love it if Legion's Frenzy would have the chance to be lethal, but it would obviously need to be balanced. So here's his idea: Hitting the first Survivor in Frenzy applies a 30s Deep Wound timer, refills your power gauge and activates Killer Instinct
    24 comments 181 views last activity
  • Remember Me was a pretty cool endgame perk, but then they nerfed it with the release of the EGC. The concern from the devs is the endgame collapse would make the perk too strong, so why not just combine pre-nerf and post-nerf Remember Me? Here's my suggestion: You become obsessed with one Survivor. Each time you hit your Obsession , Remember Me gains a token up to a maximum of 4/5/6 .
    2 comments 21 views last activity
  • What perks do you think don't get enough credit? For survivor, I love Ace in the Hole. Being able to pull out a Styptic Agent from a chest is nuts. I'm gonna be using this one a lot more with the new chest perk that is coming with Chapter 18. For killer, I like using a lot of non-meta perks on killer, but one of the perks I've been liking a lot recently is Hex: The Third Seal. I've had people k
    100 comments 2,382 views last activity
  • Clown's bottles don't have the capability to injure a survivor, therefore throwing one shouldn't consume a Play With Your Food token. Both Doctor and Freddy can use their power without consuming a PWYF token (as they have non-lethal powers), which is good, but it'd be nice if Clown also had this ability.
    5 comments 101 views last activity
  • If Hex: Devour Hope gets to three tokens and is cleansed while using Hex: Undying, the exposed icon in the status effect section of the HUD will not disappear. This is purely a visual bug, as the exposed status effect is not applied and the survivors will not be instantly downed if hit. The Exposed status icon would only disappear if both Hex: Undying and Hex: Devour Hope were cleansed. This bug
    0 comments 111 views last activity
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