Orthane
Orthane
About
- Username
- Orthane
- Joined
- Visits
- 2,676
- Last Active
Discussions
-
She was reworked exclusively because of 1 playstyle that wasn't fun and problematic for the game, if 3 genning gets removed from the game entirely or has significant ways to prevent it, then can we please revert her? I've started playing Survivor and other killers, hell I recently started playing Spirit because new Skull Merchant is just awful, I hate her so much and her chase is so unbelievably8 comments 171 views last activity
-
It's just so unfun. I just had a guy crouch outside of a Shack door and my Shred misses.... are you serious? People crouching and I can clearly see them but it hits the window instead of the Survivor... just, why? How is this sort of thing still in the game? This isn't counterplay, the counterplay is being able to dodge the attacks.1 comments 61 views last activity
-
The amount of pallets is just not okay. It's nearly impossible to win as an M1 killer and killers like Billy can't even really use their power because the loops have weird bits that stick out making curving impossible. It's such a horrible map that basically plays itself for Survivors.3 comments 101 views last activity
-
She's actually the weakest killer in the game and it isn't even close. She does nothing, her only good chase addon was nerfed by removing the 2% haste, her drones suck and the CD on them shouldn't exist, all her addons are awful, she's just a worse version of Hag at this point. She doesn't do a single thing right, why can drones even be disabled? If they're near a gen just work on the gen since t4 comments 81 views last activity
-
The gutting of Geographical Readout alone was enough to make her weaker in chase, but her drones are just.... bad. They're useless, I don't understand how this rework went through... Maybe if they could scan through walls when in scouting mode they would be semi-useful, but as they are now they just downright suck. I have a lot of hours on SM and I'm P60. I played Chase Merchant, and I can say wi5 comments 91 views last activity
-
To me it sort of feels like her personality is just getting completely removed. I genuinely feel like there were better ways to handle her 3 genning without completely ripping her apart and more or less giving her a whole new power. I already posted 3 changes that I believe should have been tried before this massive redesign. But I'll post them again here because I please beg you to at least tr6 comments 141 views last activity
-
And of course it's always in the games where I'm having a good time, the Killer isn't someone boring like Nurse, Blight, or Plague, the Killer is playing fairly and not tunneling, the other Survivors aren't just tunneling gens, overall just a good time, then boom, Dedicated Server isn't responding. Of course whenever it is a killer like Nurse or the Killer is just hard tunneling off hook at 5 gen0 comments 1 views last activity
-
Just.... ugh....14 comments 221 views last activity
-
Have it give just 25 BP. Huntress, Deathslinger, and Trickster should all be able to earn it. It's just a tiny change that I think would be nice since sometimes it's extremely hard to earn a lot of Deviousness points on them when some maps don't really allow you to use your power as much as you would like to.0 comments 12 views last activity
-
You fixed her steps being silent when holding her Tracker, and now her footsteps are super scuffed and SUPER LOUD and extremely annoying. While playing Killer, I'm on PC but most likely happens on all platforms.0 comments 21 views last activity
-
Make it give both players Exhaustion for 20 seconds, and if they're already exhausted it adds 20 seconds to their timer. That way there's a real down side to using it. 1 person becoming injured simply isn't a real downside with this combo since you both gain Endurance anyway. This change would allow the combo to remain very strong, but give it a very punishing downside, for example if someone is1 comments 41 views last activity
-
Firstly, Geographical Readout should be baseline and then change the addon to "Drone active zone area is increased by 10%" Her chase potential is horrible and after playing her for 300+ hours I can definitely say that it feels borderline required if you actually want to chase as Skull Merchant. Secondly, when a Drone is hacked, a new drone cannot be put within 8 meters of the hacked drones physi2 comments 41 views last activity
-
When you miss a tail attack, your movespeed is a bit too much. When I miss as Deathslinger or Pyramid Head at mid-long range I feel like I instantly lose chase, but with Xeno I can miss like 4 times in a row and nothing really happens. Then I saw ScottJund's video that the movespeed on a missed tail attack was increased from 1.2 to 2.1. I think 1.2 is a bit too punishing (I feel like missing as D0 comments 11 views last activity
-
The fact that he's a 4.6 killer while being the most mobile in the entire game is disgusting. His basekit is OP, his addons are OP, and everyone who plays him always hard tunnels because they can't win any other way. There's no excuse for a character with this much mobility to be 4.6.9 comments 151 views last activity
-
Everything just seems a bit blurry.3 comments 41 views last activity
-
Some Killers just borderline NEED certain addons, reload for Deathslinger, range for Pyramid Head, Geographical Readout for Skull Merchant if you're actually going to play the game and not just 3 gen, extra slowdown/duration for Clown etc. We need either a crafting system where 5 brown = 1 yellow 5 yellow = 1 green 5 green = 1 purple and 5 purple = 1 iri of your choosing, or a way to "target" a s2 comments 21 views last activity
-
Fire Up is actually one of my favorite perks, but it's just a bit... weak in all honesty. Adding Hooking Speed to it won't suddenly make it meta or OP or anything, it would just be a small nice little buff to it to just make it all that much more fun to use.0 comments 1 views last activity
-
I just don't understand, I swear to the Entity if this is another Dead Hard where it's super obvious to everyone that it's overpowered but the Survivor biased devs refuse to nerf it for 7 years I am going to lose my mind.1 comments 51 views last activity
-
Both were recently buffed for some reason, and now they're insufferable when someone runs both. It's just extremely unfun, even worse when the losers bring the oak offerings to make hooks even more scarce. Please change at least Breakout.3 comments 71 views last activity
-
Knight might be boring af to play against but he's by no means a strong killer, B tier at best, and the brown addon that's getting nerfed wasn't even good. Demo is a super balanced killer that I have not once I heard a single person complain about, and he's getting an Iri addon nerf? Blight is sitting over here at rank A tier killer with 0 addons and S tier only behind Nurse with his overpowered3 comments 101 views last activity
-
You have to play to such a high skill level to get value out of him it's crazy. Huntress is just objectively better in every way, and missing your shots is just way too punishing. At the very least buff his reload speed so missing a single shot doesn't mean you instantly lose chase.24 comments 364 views last activity
-
It's such an unfun perk to play against. Especially when some loser wants to just abuse it and burns an Ormond or Crotus Penn offering and just sits on second story areas since BHVR in all their amazing wisdom decided to not put hooks on second story buildings it makes it impossible to hook in way too many areas. And even if they don't do that, getting thrown around and stuck on every little thin0 comments 21 views last activity
-
This Huntress addon is super boring to play against, she just throws 1 hatchet, leaves, reloads, or you get insta downed repeat. Instead it should be reworked to "Hatchets can now break Pallets and Breakable walls"1 comments 41 views last activity
-
First you try to force all killers to look down after a hit and again said it was an "issue" and now Survivor Fast vaults just got mega buffed and made areas like T L walls and shack, already difficult to catch areas even more difficult to catch. You can no longer land hits on Survivors who fast vault unless you're literally right on top of them which at that point you should have hit them alread16 comments 171 views last activity
-
In most of my games at least 2 people have MFT, often times 3-4. Plus another 3-4 Adrens. It is just way too hard to catch people because of a free 3% MS making 4.4 killers feel even worse around loops. Please just change it already, I still can't believe it made it out of PTB when it was obvious to literally everyone that it was overpowered. Combo that with Hope being often used with MFT and it'1 comments 41 views last activity
-
I'm not going to spend 300+ hours to learn how to play against a single killer that breaks every law of the game. It's not fun, it's not fair, I don't care about some 2000 hour player who's going to try and tell me "ackshually she has counterplay".3 comments 51 views last activity
-
So things like greeding a gen or healing. Getting tired of people greeding gens or heals in front of my face and being rewarded for it.2 comments 41 views last activity
-
There's actually just no counterplay to this, please hotfix the 2 overlapping0 comments 31 views last activity
-
This map is so disgustingly Survivor sided it's not even funny. Extremely overpowered main building, pallets every 2 steps, a guaranteed shack, 2 good jungle gyms, a few cars, and good gen placement all the time. Please do something about this map, even if you cut the pallet number in half the map would still be survivor sided.6 comments 81 views last activity
-
You got roasted for trying to force killers to look down after a hit, and now you're forcing every killer to look down as they vault. Do you just not play Killer at all or something? Is Vaulting extremely slowly even with Bamboozle not enough of a drawback? We have to also make you blind for the duration? STOP WITH THIS FFS.9 comments 171 views last activity
-
I don't like 3 genning or camping I use my drones to force people to go to other generators that are easier to defend, or as built in slow down. But one thing that really, REALLY, needs to be fixed is active zones. It's just blatantly unfair when you get a map like Midwich, like what do you even do as a Survivor in that situation? I can basically cover twice the area with 1 drone, you go under it0 comments 31 views last activity
-
Survivors NEED a secondary objective to go for, this is why things like Hex: Plaything are so good. It's not actually the Oblivious that is good, it's the fact that Survivors now have a secondary objective to worry about, which means that gens don't get done in 5-8 minutes. There needs to be some sort of Hex made baseline, personally, my vote is Hex: Ruin, and it cannot be cleansed for the first9 comments 111 views last activity
-
No Mither Sounds made by grunts of pain are reduced by 100% (Was 75%) Seriously why is this not how it is already? It's a challenge perk you're basically exposed the entire game the least it can do is hide you better. Call of Brine Generators regress at 135% normal regression speed (Was 125%) Made for This Healing Speed while injured increased by 25% When you finish healing another2 comments 41 views last activity
-
There's just clutter everywhere, all the loops are too high to hit over, and on top of that, even ricochet blades don't work as Trickster because things are shaped weirdly so they go flying either straight into the ground or up into the sky. Playing Toba Landing as Huntress, Trickster, or Deathslinger honestly feels like playing a nerfed M1 killer most of the time, please remove some of the clutt0 comments 21 views last activity
-
Please hotfix this trash already, it's so tiring to play against this over and over and over again literally every single game at least 2 people have this exact combo becuase of how overpowered it is.28 comments 544 views last activity
-
Getting 1 single kill means you lost pretty hard, especially since if you got 1 kill that means you likely had to tunnel someone out of the game to get it, or got it in the end game. This is like saying if Survivors were on average only getting 2/5 gens done a game that would be okay. A single kill a game is a loss, why is this somehow used as a balance metric? I have become convinced especially1 comments 41 views last activity
-
A lot of Survivors are saying theirs are useless but they're just wrong, the respawned pallet can still stun, and blocking windows is super strong for dropdown points and spots like shack, and the killer abilities make playing M1 killers infinitely better, they actually feel playable against good survivors. I am loving this so far and honestly? Kinda wish this was permanent.9 comments 151 views last activity
-
This perk is so overpowered it's not even funny, how this went live at all is beyond me when literally everyone said it would be a problem, and here we are, it's a huge problem. At least it's a problem for killers that aren't Blight, Spirit, Nurse. Playing an M1 or a 4.4 killer when someone has this perk is way too hard. Please just nerf it already, there's no excuse for it even making it out of59 comments 1,443 views last activity
-
As I have started to play Survivor since Killer is just frustrating the one thing I've noticed is the only time I don't have fun as Survivor is because of my teammates. "Oh I don't like this killer, I'm going to kill myself and go next" "Oh I got caught first? Going to kill myself" there should be a 3-5 minute timer before you attempt to escape hook unless you have Deli. It's pretty funny, K1 comments 31 views last activity
-
How is that fair? Side blinds should not be a thing, oh 1 single pixel was open on the far right side of my eye while all I can see is a wall, and the survivor isn't even on my screen but I guess that counts as a blind, fun.1 comments 91 views last activity
-
I'm sure this has been mentioned already but I'm posting about it anyway. With Nemesis' newest buff to the Damaged Syringe addon, it's 100% better than the higher rarity Adrenaline Injector. Damaged Syringe increases the time to inject by 3 seconds, and increases the Killer Instinct by 3 seconds, Adrenaline Injector, which is higher rarity, still only increases Killer Instinct by 3 seconds and no0 comments 41 views last activity
-
All my games so far have been me just getting stomped into the ground with 0 chance of getting even 1 kill (Well I got 1 kill in 1 of my games actually). 3 gens done in 2 minutes before I even have a hook, Gabriel Soma everywhere with Made for This making it way too hard to catch them. I swear the movespeed from getting hit got buffed or something because people are flying across the map to the p11 comments 391 views last activity
-
I guess BHVR just REALLY wants people to only play S tier characters because this is just unplayable if you're an M1 killer. Not to mention Toolboxes are now stronger than ever and somehow haven't been touched, BNP is still super overpowered and hasn't been touched, I just had a game where 4 gens were done in 3 minutes, and then end game collapse happened and I couldn't even catch someone because1 comments 71 views last activity
-
I literally just had someone sit at shack window and stare at me crouching and I couldn't hit them. This isn't "counterplay" it's just abusing broken hitboxes and makes his ability, which is already fairly easy to dodge and punishes you heavily for missing, unusable at every single loop. I refuse to believe this is intended, especially considering you already have to hit people 3 times to down th7 comments 501 views last activity
-
It's just becoming unfun to play Killer at this point. Gens just get done way too fast. Even without a BNP I just had a gen pop in 30 seconds, and then the next gen pop in less than a minute of the last. I don't even have time to do anything about that. And then because gens are so fast you are forced to take a chase for 10 seconds, then drop it to go pressure gens or you just lose, but you lose6 comments 181 views last activity
-
If I'm on first hook at a little over a minute and 2-3 gens are already done, yeah I'm gonna tunnel. If you're going to rush your objective I'm going to rush mine as well. Stop getting upset at tunneling when gens pop so fast and there's no way to pressure them early game. There's a reason Killers feel the need to tunnel and camp.31 comments 972 views last activity
-
Unbreakable (without a cap on get ups and without the extra recovery speed) and Reassurance for Survivor. I know they're adding an anti-camp mechanic but I think it might be a bit problematic especially on 2 floor maps, Reassurance is a much healthier alternative. Corrupt Intervention and Shadowborn for Killer (you can make it rank 2 at 12 FoV increase instead of 15). This addresses major issues0 comments 31 views last activity
-
After starting to use it it's impossible to go back. The game feels so sluggish without it, people can literally disappear in your face because Killer FoV is so low. It nearly feels required at least in my opinion, because playing without it feels just... off.29 comments 611 views last activity
-
We saw the tested Pyramid Head change on PTB just absolutely make him too strong, so it's good they walked that back. But if they're wanting to buff him to make Torment more of a threat, what if things like Pop Goes the Weasel or even Scourge Hooks be effective when Caging? I'm unsure if that would be too strong or not, but right now ALL hook perks are ineffective with Cage, including Killer ones3 comments 61 views last activity
-
With how weak all the gen regression perks are with the exception of Jolt (which is only used so much because M1 killers don't have any better options let's be real) kicking gens is almost impossible to really do or get value out of outside of super late game, even if a gen is at 90% you can't afford to kick it instead of go for chase because well... it sort of doesn't do anything. It takes too l14 comments 161 views last activity