Would Killer Hook perks working from Cage of Torment be too strong?
We saw the tested Pyramid Head change on PTB just absolutely make him too strong, so it's good they walked that back. But if they're wanting to buff him to make Torment more of a threat, what if things like Pop Goes the Weasel or even Scourge Hooks be effective when Caging? I'm unsure if that would be too strong or not, but right now ALL hook perks are ineffective with Cage, including Killer ones. So if it were only Survivor Hook perks being ineffective, that might be a nice change, especially with the upcoming Pop buff.
Comments
It wouldn’t be fair to make killer perks work with cages and not survivor perks (and vice versa). If you wanted to make both work, then that’s a reasonable idea, but not one without the other. Cages as they are have enough benefits and don’t need a straight buff like this, but if you wanted to let both sides’ perks work in the interest of reducing his tunneling potential while also allowing killer perks to be used with cages in return, then that could work.
Really though what I want to see for PH is just give cages base BT and in return give him better addons and maybe even one range addon basekit to encourage more addon variety (since that’s what most PHs run right now), assuming they buff/rework some of his other addons to be more viable when that happens.
I think it would be good if you made all perks work as if cage = hook.
Cages are good precisely because they don't have overlap with standard hooks.
That aside you also have the balance issue in regards to scourge hooks as they pick a set of hooks before the match starts, but cages don't exist until the ability is used. If anything would actually break Pyramid Head it is letting hook perks work on his cages he'd be more susceptible to survivor perks and his synergy with killer perks would be a bit too high. Meanwhile his torment which is what needs an improvement like what was tested on PTB would most likely just incur a severe nerf to compensate.