Iron_Cutlass
Iron_Cutlass
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It must be stated that these guys do NOT represent the community as a whole, they are only a really small portion of the community, but even though it is a small portion, I still feel as if it must be addressed. Occasionally I come across people who have their STEAM profiles stating "If I see X Y Z then Ill instantly DC" or some other stuff. Next you play through the match like nor2 comments 151 views last activity
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Freddy K. is, in my opinion, one of the most boring Killers in the game because their power is fundamentally barebones and other Killers do what they do but significantly better. After Freddy's buff, they saw a surge in killrates that promptly forced them to get significantly nerfed, and now we are stuck with a boring and hollow shell of what was there before, but even then, Freddy was and still12 comments 251 views last activity
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Anytime I see a Deathslinger head-piece cosmetic, Im just reminded of my receding hairline, I wish they had at least a few cosmetics where they had better hair options. (Sidenote but the body-piece to this cosmetic is such a banger though, I like it.)0 comments 221 views last activity
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One of my friends brought up a really good point, which was "do you really miss how the game was, or perhaps do you miss how life was?" and to better elaborate, their point at the time was, did you only miss old DBD or was their a deep form of nostalgia there. Back when I got DBD, it was 2018, and the game had became free through PS+. I never really played it too much, since other games had my a23 comments 791 views last activity
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Apparently this happened all the way back in April before the update, back when the game had a lot of issues. I was completely unaware that this had happened until a friend brought it to my attention, and while the developers did listen to the feedback from the community, part of me wonders if it may have been too late? My friend said that the game lost16 comments 291 views last activity
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I personally think people need to accept that for everything that's in DBD, there is bound to be something that someone doesnt like. For some people, they really do not like camping, and it's understandable as to why, nobody wants to sit there and do nothing... for both Survivor and Killer. However, I think we need to put our big boy/girl/person pants on and have this discussion. I remember a2 comments 191 views last activity
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Just wanted to gather the community's thoughts on what they think defines a "good" Archive Challenge. Since Ive seen a lot of people, including myself, say that certain Archive Challenges are bad and/or poorly designed, but we never really define what exactly is a "good" Archive Challenge. (Good is put in quotations since things like this are subjective from player to player, my definition of "2 comments 41 views last activity
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(I put this in the Discussion Section but it got put into the Feedback and Suggestions Section, I hope a moderator can fix this for me, much appreciated.) A list of things (in order) that have been kill-switched (or should have been)... I may have missed a few here or there, but these are the ones I could find: Eyrie of Crows (Crows Eye offering) ✅ Any Means Necessary ✅ Merciless Storm (0 comments 11 views last activity
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I know listening to a community can be really difficult since you have all kinds of voices coming from different directions all telling you different things. The best we can do as a community, is give our thoughts, the best you can do as developers, is try your best to listen and give us the best outcome. That being said, the recent dev-post on the MYM website (you can see that here: https://me18 comments 191 views last activity
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"Third, the Abandon Outpost feature. If you start an Outpost that you don’t like the look of – you have the option to leave it. We've heard the feedback that this is detrimental to your Ranking, and we will be changing this to no longer subtract Ranking points for abandoning an Outpost – this change is planned within the next couple weeks." ~ Developer Post (STEAM) I do think the ability to le11 comments 181 views last activity
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But I wonder if we are ever going to get the Scorching Summer BBQ event ever again? I really miss the Margaretta Machines (Generators) and the Grill Hooks, and the whole event was not only fun but it felt really cool. And with BHVR making more sweeping map changes with certain events (Christmas, Halloween, Anniversary), I wonder if we will ever get this again.5 comments 192 views last activity
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WARNING: THIS IS REALLY DANG LONG I honestly would just like to start this by going on record to give a VASTLY unpopular opinion, a lot of Billy's addons arent bad. Dont get me wrong, there are definitely bad/poor designed addons for Billy, but I wanted to highlight some addons that are viable for Billy, even some addons you never see. Junkyard Air Filter ; yes, even after the changes to Bi10 comments 561 views last activity
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Welcome back to Question The Community! Reminder that any and all opinions are valid in QTC regardless of how outlandish or different they are, so feel free to answer the question the best way that you see fit. Last QTC: https://forums.bhvr.com/dead-by-daylight/discussion/373808/qtc-1-what-are-your-expectations-for-the-anniversary#latest Question: What was your favorite match that youve pla0 comments 31 views last activity
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Are we ever going to get support for NVIDIA GeFore + Filters? I ask this since I have a visual impairment and normally use filters to make things easier to see.0 comments 1 views last activity
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This might sound a little odd, considering how I am so against this bug being in the game because of how abuseable it is, but I think there are areas where it is applicable and fine to do so. Im sure people have seen those large killboxes that just abuse this bug for cheap kills. Obviously, since Second Wave is such a cheap augment, and Corrosive Cubes do not cost much to begin with, this was go1 comments 31 views last activity
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I wanted to start something called "Question the Community" or "QTC". Any and all opinions are valid here regardless of how outlandish or different they are. I also intend to bring back "Guess the Perk" or "GTP" in a few weeks or so, Ive been busy with college finals so Ive been unable to come up with something for that. Just overall trying to do fun things with the community, maybe bring a b13 comments 221 views last activity
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Just a random idea that I had. Ya know those breakable walls in the restrooms of Midwich that have a passage way from the first floor to the second floor. I wonder if making those open would make the map better for both sides. One of my hugest issues with Midwich is that it feels incredibly slow to go from Point A to Point B, and having that area open makes it easier for Killers to pressure Gen5 comments 191 views last activity
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I finally managed to max out all my equipment for raiding. The suit upgrades are kind of pointless atm seeing how Arc Barrier is the raiding meta and using a hybrid melee/range build is pointless as a result. But I hope that when we get our next set of suit upgrades I ca6 comments 71 views last activity
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I think Gearhead should have a noise indicator for the Aura Reading similar to that of Alert; since it's effect is duration based, it can be difficult to tell when exactly it's effect is proc'ing, which makes getting the information you need a bit tricky sometimes. Maybe you can provide some on-screen indicators for both so those with hearing impairments can use either perk better.3 comments 61 views last activity
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I was watching an old Otz video, and they briefly said "their wiggle percent has reset" and I was confused at first, since when you drop a Survivor they get +25% wiggle progress, so I decided to look into it, and wow, this was a thing? With thousands of hours in the game, playing when this was first added, and still never knew this was a thing. Well I g0 comments 131 views last activity
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Fearmonger Sloppy Butcher Deadlock SH: Pain Resonance Pop Goes H: Plaything (+ H: Pentimento) This post, as you can tell from the title, is just perks Ive seen a lot since the update. There is no alternative or deeper motive from this post, and any subtext you need to read into, it is literally just perks Ive seen a lot since the update. That being said, what perks have you seen since th1 comments 81 views last activity
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When making a base, you often have to make it difficult, but not too difficult, otherwise people give up. I find that people often give up past a certain amount of time and/or deaths. On Dangerous/Normal, people give up past 6-7 deaths; for Brutal, people give up past 20+ deaths. I mean, I could calculate the actual average but based on the replays Ive12 comments 231 views last activity
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Since I had been enjoying the update, I thought it would be a good idea to grab all my friends and hop in a SWF to just play some matches, for fun, of course. And a lot of the matches we played were fun, for me at least, but there had been a lot of issues we faced throughout our experience. For my friends, they did not enjoy it as much as I did. I personally I have no issue with camping and tunn0 comments 71 views last activity
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We have suits that "specialize in melee combat" and "specialize in range combat", but what other stuff could we get for suits? Maybe a suit for consumables; letting use carry more, have a chance to have the consumable refunded after using it, or throw them further? Maybe a suit for looting; making loot more likely to drop and giving is more rewards for completing raids? Maybe a suit that lets12 comments 271 views last activity
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Make sure to take advantage of "First Game Of The Day" XP. You get a bonus 300 XP which can be used to unlocked Rift Fragments faster. This bonus applies separately for both sides, so playing a match as Killer and a match as Survivor nets a total of 600 XP. It might not seem like much but it adds up over time.2 comments 141 views last activity
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We got a lot of really nice skins this mid-chapter update, and I like how Tomes are now being themed around stuff (and cosmetic releases as well), it provides a nice sense of order with the Rifts (and also helps give each Rift it's own unique identity). Huge props to BHVR's art team tho, yall did amazing!4 comments 121 views last activity
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Honestly, I feel really indifferent about it (kinda, I mean I like the update, but a lot of the changes do not affect me particularly), other than having the Visual Terror Radius to help (I have hearing impairments) every change just seems pretty alright, obviously the update just released, so these are just "first impressions". But overall, I really cannot be mad this with update. I never reall51 comments 1,161 views last activity
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Im not sure if this is just me, but this is something Ive been confused about for awhile. Here are somethings that I am aware from various Tome lore and cutscenes we've seen over the years: The Fog itself is a solid object, but not really a solid object, since it is physically able to grab and pull characters and creatures around and move them. The Fog is also able to force people into the Ent1 comments 2,692 views last activity
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Im not really a "person of the meta" as one would say. I typically run unique builds that typically just work because they catch people off guard. But I thought it would be at least nice to do a bit of dabbling in the meta before it gets nerf, and all I can say is "wow... this feels awful to use". I think my main issue with it is that Im just so use to getting into chases and going for downs th2 comments 81 views last activity
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Title. I want to see what gimmick/meme builds people use (if they even use them), so send me your best (and worst) gimmick/meme builds you have. Their effectiveness can range from "wow, this is really good" to "worse than dog-crap on a stick", it does not matter to me, just send 'em.22 comments 11,974 views last activity
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In all seriousness though, here is a Teir-List based of how effective crouch-teching is against the very fast boys of DBD. Crouch-teching when going against an Oni is not really effective if the Oni is competent. They will just swing with their power and down you. Oni WILL slide off of the player but with good timing the Oni will almost always get the do20 comments 811 views last activity
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Most bases Ive come across are just Genmant kill-boxes that abuse the Second Wave Corrosive Cube exploit. I really hope this gets fixed soon. Ranged weapons are basically useless, running is basically useless since traps activate quicker than normal Second Wave traps (because the Boltshots/Incinerators are not actually Second Wave) and the path is extrem12 comments 231 views last activity
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I really do not know what has been happening with me lately, but it feels like I cannot loop as Survivor. I have been playing a lot of Killer lately, mostly Ghostface. And when I go to play Survivor, it's just like my brain is unable to function properly now and Im really struggling to make decisions that should be easy. I go down in loops that would be fairly safe, and my reaction time has gott8 comments 192 views last activity
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I personally think it does not make sense in 2023 for Myers to not have the ability to activate Evil Within Tier 3 using an [ABILITY BUTTON 2]. During the Mori/End-Game PTB, Survivors could use [ABILITY BUTTON 2] to recover from the dying state at the exact moment they wanted to. I do not see this as being any different; Myers should work the same way. It would be huge Quality of Life to add i29 comments 323 views last activity
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Diamond Springs (Brutal Rating) was active for 17 hours in the "prime time" for my region, and guess what. It only got raided a single time. ONE SINGLE RAID. Guess what, now I cannot Prestige my base, because I do not have enough Prestige Points, because of stuff that is actively out of my control. Words cannot express how frustrating this system is, si13 comments 211 views last activity
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The way current building cubes work, all of the sides look different, and the idea behind it is it to rotate the cube to get the texture that you want to build with... The issue with this is that it causes complications with building where you have a side that you do not want seen in plain view for everyone to see. For many of the artistic builders out (such as myself), I find this annoying. I2 comments 31 views last activity
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How would Spirit's Phasing work with the Visual Terror Radius? Since we already know that the Visual Terror Radius shows Lullabies for Sadako, Trickster, Huntress, etc; Id imagine it having something to tell WHEN Spirit is phasing, but not WHERE she is Phasing... because ya know... that would be OP and completely counter Spirit. I mean, already having a hearing impairment against Spirit is bad3 comments 231 views last activity
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Perks... We All Got Some... Or At Least I Would Hope So... DBD has a hundreds of perks, and while there are definitely perks that are going to be in the meta, Id like to see what are some "niche" or "underrated" perks the community likes to use from time to time. For me, Id have to say (for Killer) it would be Mad Grit, Forced Penance, and/or Dark Devot25 comments 521 views last activity
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A few flaws in the Ranking System that should definitely be addressed: Custodians are not being rewarded enough for getting base kills: Simply put, there are people who rarely get people to raid their base and/or have people quit/DC which results in less kills. Custodians who build bases are punished significantly in Ranking. Custodians who play on higher difficulties are punished since dying3 comments 51 views last activity
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Time to ask an interesting (and difficult) question for the community to answer. If you were forced to choose (even if you feel as if it were unnecessary): Would you prefer it loops had weaker windows spawning OR weaker pallet spawning? Weaker Window Spawns: The walls along window spawn locations are shorter which ensures less runs around a loop can be made; only applicable to certain loops; f14 comments 211 views last activity
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Cross-progression cannot come soon enough, man, I just want to play some Demogorgon on PC. Also I just really miss the Stranger Things stuff in general, the game has never really felt the same with it being removed from the store (and Hawkins vanishing from existence with it). It just feels even more sad when Demogorgon was one of the things that sparke1 comments 101 views last activity
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I feel like people will never not complain about DH because there are many elements just around the perk that make it frustrating for at least someone out there. ❎ You do not know who has it, and who does not have it, until their Exhaustion perk is revealed. Which just leads to this "just wait it out" even if it isnt there mindset. ❎ It has the ability to deny a down that you otherwise woul48 comments 1,152 views last activity
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Repair Kit (Cost 25) - Universal Augment Upon the Genmat being stolen from the Extractor, any broken traps with this Augment automatically repair. If its payload has not been fully deployed before it were initially destroyed, then it will be able to activate its payload again. Trap Trix (Cost 15) - Bomb Ejector Augment The Bomb Ejector does not release its payload when the Custodian is near,0 comments 11 views last activity
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INB4 someone says, "use it when a Maker spams Guards in a room," I am aware of that, there is just one slight issue; the Plasmabow uses Striking Damage. Most Makers that spam Guards in a single room normally put some sort of Armor on them since it requires two body shots (suggesting you actually hit the armor) or one headshot, and you can force people into melee combat by wasting their bolts (an2 comments 101 views last activity
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Long story short... It seems like my base is too good at doing it's job, which leads to people rage quitting when dealing with my base (because making things not easy is apparently a bad thing); because of this, I might not have enough kills (or prestige points) needed to actually be able to prestige my base and restore the Genmat. (Also yes, it is mass9 comments 181 views last activity
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I kind of got to thinking, what if there was a limit to the amount of regression you could run in a build. Let's say, for example, you could only physically use a single regression perk on a Killer, but the effects of the regression itself was stronger, would the DBD community accept and like this system more than the current one? Ive seen a lot of people complain about the lack of diversity in2 comments 51 views last activity
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Why BHVR locks/links entire cosmetics sets instead of only having certain parts? Like the Frumious Jabberwocky weapon looks amazing, and I want to use it on other Artist cosmetics, but I cant, because the entire set is locked/link. Why not just lock/link the head and body piece? Why does the weapon, something that can very well be interchanged without the cosmetic breaking, be locked/link? INB7 comments 431 views last activity
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I think DBD really needs to do something to help new players actually get into the game easier. Ive seen some suggestions from players that I think could work for helping new players have a better experience: Weekly DLC: Each week, a new set of DLC is made available for free, if they have not purchased the DLC, they will only have access to the characters for that time (cannot purchase cosmet1 comments 71 views last activity
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Just a general question. Would people prefer if DBD was imbalanced because the game is based around making the game fun (suggesting it is not sided towards a particular side)? OR Would people prefer if DBD was completely balanced and competitive (suggesting it is not sided towards a particular side)? I always say people say "DBD is competitive" and others say "DBD is a party game", and I woul3 comments 121 views last activity
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I think the Daily Ritual system needs a huge overhaul. To start things off, I think the base amount of Bloodpoints that Daily Rituals provide upon reset should be increased from 30K-45K => 60K-90K. This will provide more meaningful rewards for players, which will cause them to go out of their way to log-in and get the rewards from a match or two. Furthermore, once a Daily Ritual is completed9 comments 272 views last activity