Iron_Cutlass
Iron_Cutlass
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Wow… that aged like milk… You are probably expecting some sort of post about how the game is "X-sided" or how everything is doom and gloom but genuinely the game is in a really rough state and I think the update should have been delayed by a few weeks minimum before it was pushed out. To be incredibly blunt, this is an incredibly buggy and unfun update.41 comments 1,211 views last activity
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They added Tutorial Quests to help new players get situated. It teaches them how to use the new Quest system, it also teaches them base game mechanics by encouraging them to interact with game mechanics. It also boosts new player progression, since rewards include Iridescent Shards and Bloodpoints.9 comments 201 views last activity
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Dumped 10 Prestige Levels worth of Bloodpoints in to Nea and guess how many Coconut Scream Pie I ended up with? The rates for this year were horrible, I have no idea why they were decreased. Youd think for the last time the Twisted Masquerade would ever be here, that they would do some sort of massive send-off or something but no. And I know this post i18 comments 561 views last activity
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Youll normally see in your matches that people tend to run 4 slowdown perks as Killer. And while this can (often) be an effective way of playing, I personally think it is bad for the game for multiple reasons. Not only does it lead to less diverse and interesting gameplay from both sides, but it ultimately serves to be less effective than other builds that can be used on Killer. For a Killer lik36 comments 1,051 views last activity
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Title. For me, Id personally add Exhaustion perks/add-ons to Killer. Not add them as in "you get a Speed Boost after X time" but more like the Blight Serum where after hooking a Survivor you get a mini-power that you can use, it would be cool to see something like this to give some of the weaker Killers a bit of a boost. Finally, Id remove/change the "Universal Exhaustion Timer", or the 60/5018 comments 271 views last activity
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Last year I managed to get a lot without really having to try, but this year it feels like I have gotten way less Event Offerings compared to before. Last Anniversary, I could at least get 1-3 of the Event Offerings per Bloodweb. Now, Im lucky to even get 1. My Killers and Survivors arent even Prestige 100 either, it just feels like the rates are worse than before. Did they decrease rates or so6 comments 132 views last activity
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I really like the color scheme on mine, it's easy for me to see.21 comments 502 views last activity
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Because this cosmetic used the default body piece for the Killer, it includes red on the torso which does not match the blue of the masks. The colors being used just do not really match much which makes them really difficult to use without them looking weird. And here is the thing, Houndmaster HAS gold on their default body piece. Just changing the red t3 comments 61 views last activity
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DBD has a lot of developer quotes that they put into the loading screens, they've done this almost every single year and it's a fine and cute thing to do. But a developer put "I dont like Skull Merchant either lol" as a joke, and now they are being harassed over it. Ive seen a massive witchhunting campaign against this single person, who mind you, is a VFX Artist, and probably had no say in the45 comments 1,231 views last activity
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Anniversary is literally right around the corner. What are some expectations for the event? Anything you hope to get added or removed from last year's event?4 comments 131 views last activity
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Listen, you are probably expecting some rant about how "Springtrap is overpowered" or something like that, but I wanted to talk about something else… the bugs and glitches. Dear god I have never seen a Killer release with this many bugs that are actively detrimental to the Survivor experience while not negatively impacting (and only benefiting) the Killer experience. Just to point out a few bugs9 comments 441 views last activity
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This might be a hot take but Ive seen an upsurge of players on social media complaining about Vigil being too strong since it got buffed recently. Vigil is a strong perk now, dont get me wrong, but I think people are pointing fingers at the wrong perk here. The main cause for the complaints is when Vigil is stacked with Sprint Burst or Lithe because you effectively get insane distance on a 24-se12 comments 1,213 views last activity
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I have yet to get a single Office Jumpscare as Springtrap. I actively use the Security Doors to move around the map. Survivors just never enter them if they are healthy since it's the equivalent of getting grabbed out of a Locker, you get instantly downed. Injured Survivors dont even bother to linger around the Security Doors to begin with. This feels l8 comments 141 views last activity
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Was using Ace In The Hole with Residual Manifest and got this gem of a Flashlight. It had the Broken Bulb add-on on it, which can only be obtained during the Haunted By Daylight event. Is this normal?9 comments 441 views last activity
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I mean…1% chance to win big is still a chance you can land. Gamblers unite.9 comments 121 views last activity
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Let me guess, you've hopped into a Locker, the Billy is rev'ing their chainsaw, but you lost the 50/50 so you either get hit or grabbed… Well, what if I told you it's not a 50/50… And that you can always win in that situation as the Survivor. Believe it or not, but a lot of people tend to ignore Hillbilly's Chainsaw audio since the "only relevant" information is knowing that they are going to go2 comments 71 views last activity
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Title. I feel like the Monster Hunter series has a lot of things that would work in DBD, and Im not just saying that because I like Monster Hunter, but moreso because I think the designs from DBD and MH translate well between one another. Khezu skin for the Unknown would be pretty fitting. They already have a mask that makes them look similar to Khezu but an outright outfit based on it would be0 comments 31 views last activity
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Genuinely, I mean this… probably the best addition to the game just for personal reasons. Not that long ago I was playing Monster Hunter: World, and if you know anything about that game, youd know that they did a lot of collaborations with other games… one of them was the Witcher 3. In the collaboration quest, you play as Geralt and you have to kill a Lesheen, and if you failed the quest, you0 comments 91 views last activity
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The last time you could obtain this item was 2 years ago (2023) during the Moonlight Burrow event. It seems like BHVR has shifted away from bringing the event back in favor of just releasing Chinese New Years collections, which means that these items just never have a chance to show up in the Bloodweb. It also seems like BHVR has shifted their focus to w6 comments 182 views last activity
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I feel like Dissolution is one of the most misunderstood perks in DBD since most of the time people call it bad despite the fact that it is (in my opinion) one of the best perks in the game in terms of what it does on a mechanical level. Let me ask you this, why do people think Dissolution is weak? The most common complaints are that it advertises itself, that it only applies to Fast Vaults on8 comments 621 views last activity
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Celebrate! Poster (PTB ~ Springtrap) is an add-on that I feel like a lot of people have been sleeping on (Ive not seen anyone talk about it since Foxy's Hook seems to get more attention). Whenever you land a Fire Axe on a Survivor, both you and that Survivor gain 20% Haste and 20% Vault Speed. On paper this sounds pretty bad, but here is the thing… reaction time. The chase moving faster does not9 comments 1,772 views last activity
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I feel like anytime we get 2v8 I have to bring this back up, but 2v8 as Survivor feels really awful to play compared to Killer because of the lack of variety. Currently, as Killer, I get 13 Killers with their own unique powers and abilities and 4 Classes to pick from, perfectly fine since you get 52 Class Options as Killer with their own unique experien1 comments 23 views last activity
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https://www.youtube.com/watch?v=OXQwx1EolD8 Best part about this outfit is that it isnt even linked. You can use any part you want at anytime, which is amazing, I love that so much.5 comments 71 views last activity
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What music do you listen to while you play games (DBD or any other game)? Any genres you prefer for certain games? Music/Song suggestions recommended.7 comments 101 views last activity
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These tend to be some of the most frustrating challenges to get because you can often die to elements out of your control, especially in SoloQ. I have played 20 games as Survivor, have yet to make a single bit of progress. I either get tunneled by high-tier Killers until I die; or my teammates leave me behind to make progress on their own milestones, whi35 comments 921 views last activity
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Genuinely, I think I need to keep more up-to-date with this game since I took a break around the time of the Blood Moon Event and PTB… Like what the heck is this? Why are the Escape Cakes green? Why are some of the add-ons and items blue?6 comments 111 views last activity
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Demo is a character that I love and that I have dedicated a lot of time into because I find their power fun but it feels like that as time has gone on my matches have become significantly more frustrating and annoying to deal with since this character has progressively gotten worse and worse as time has gone on. Add-ons Demogorgon has 20 add-ons; 4 add-0 comments 192 views last activity
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Kaneki was pretty damn strong and honestly needed some adjustment, but ONE single change has thrown me through a loop because I really do not understand why this change was made and why specifically for Kaneki. If you don’t know, breaking a pallet with Kaneki (on the PTB) puts their power on cooldown and they must recover a single token. I’m not opposed to the change itself since it gives Surviv37 comments 1,182 views last activity
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With the way that the Event Playlist works, it can leave a lot of players unsure on how exactly to piece together a build, so I wanted to provide some perk choices that tend to get ignored despite working really well with the Event Playlist. No Way Out This can buy yourself more time to get hooked in the end-game, but since it entirely avoids any Generator requirements, it functions just as i1 comments 1,123 views last activity
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All of these have been reported for leaving homophobic and transphobic messages in the Post-Game Chat and I have yet to get report feedback for these accounts, meaning as far as Im aware no action has been taken against them. After checking some of the accounts (since I st5 comments 261 views last activity
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I know the Event Details mentions how Blood Generators are not affected by regression perks, but Blood Generators are outright not treated as Generators, this means any affect that procs from "Generator completion" does not activate. Here are some examples of perks that do not work: Coup De Grace ; You do not gain tokens when a Blood Generator is completed. Normal Generators still give tokens21 comments 811 views last activity
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Some of you Forum regulars are probably going to know where this is going… I am a Demo main. In all seriousness, Ive been trying the new Knockout with Demo to really see how it compared to some of the alternative perks I have been using within my builds and honestly the new Knockout is… (drumroll please) meh. Okay, the concept of the perk is fine but there is are a lot of fundamental issues tha6 comments 581 views last activity
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Title. Also this includes filler tiles or anything that can really be ran around, even a Z-wall, which is hardly a "loop" can be used here if you really wanted to. I personally really like the red car out the front-side of the schoolhouse (on Badham Preschool). The car has this property to it that makes it so you can slide off of it which is incredibly fun to toy around with on many Killers, b1 comments 32 views last activity
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Normally within DBD we get Long Wall L-Pallet Loops or L-Wall L-Pallet Loops since they are the more standard loop that's been in the game, but recently Ive been noticing an uptick in the "Ormand Loops" and T-Wall L-Wall Loops on other maps (more specifically Long Wall Z-Pallet Loops, L-Wall Z-Pallet Loops, and L-Wall Long Wall Loops) These loops are definitely weaker than the standard loops you2 comments 91 views last activity
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Was playing DBD and honestly I was not really playing that well. A lot of my matches have been losses and I went on a 12-match losing streak due to personal skill issue paired with awful luck, not that I mind, but it was rough. We got into a game versus a Demo which immediately raised my energy since I love Demo (I am a Demo main) and I love seeing people play Demo.8 comments 301 views last activity
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Changes from PTB to Live confirmed by BHVR. They have been listening to feedback and are going to try their best to make changes that align with what the community wants while still making changes that they feel are necessary. I cant quite speak on rather all of the changes are good or bad overall but it definit6 comments 241 views last activity
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So Scratch Mirror Myers is effectively dead. I mean, it was already a meme playstyle but since you cannot send people to indoor maps, youll probably never see a Scratch Mirror Myers after the change. But do you think maybe Vanity Mirror will finally have its time to shine? You get faster movement speed and a full lunge, and Vanity Mirror works better on more maps overall. The downside being tha30 comments 851 views last activity
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Let me ask you a simple question. If something slows down your speed of an action by 40%, and that action normally takes 90 seconds, how long would it take? Normally you would say "90 x 1.4 is 126, so it would take 126 seconds", you would technically be right, but in terms of DBD match, you wouldnt. A lot of actions within DBD use a "charge" system to calculate the speed of an action. So for DBD15 comments 672 views last activity
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A PERK THAT INCREASES YOUR PICK UP SPEED AND HOOK SPEED. Prior we only had Fired Up but I didnt like to use it for the increased Pick Up speed since the effect was tied to Generators completed, leaving it to not be within the Killer's control. And for such a QOL effect, Im surprised we havent had a perk like this sooner, like this is literally all Ive wa24 comments 681 views last activity
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While this is a small nitpick, I would love to see this in the future. It would be nice to have better visual clarity to indicate if the Exit Gates are being blocked by a Killer power or through a perk. The visuals to indicate the Exit Gate being blocked can correspond to the Killer's power. I feel like this would be an amazing addition, especially for new players. Just to provide some examples0 comments 11 views last activity
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Idk what Im going to do on the left side. Any ideas? This is modded, specifically the Calamity Mod, but I wanted to keep the materials close to the base game. I also wanted to keep some of the original dungeon elements to the build, so I mostly used Pink Dungeon Brick for the bulk of the build, with some Ebonstone Brick painted pink for extra detail.0 comments 31 views last activity
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The issue is map design, actually. The ability to ensure you go to a specific map itself quite literally is perfectly fine, in my opinion, there are many reasons to go to certain maps. Accessibility, or sending yourself to a map where you can see better, is something that some people tend to do, as the color schemes on some maps can be unfriendly to colorblind players. I personally am red-gr21 comments 561 views last activity
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First off, Id like to say that this cannot naturally occur, for obvious reasons, but I had a game where the Killer was able to kill all Survivors at the very start of the game before we even had a chance to move. Afterwards, I was hit with a DC Penalty for 15-minutes despite the fact that I didnt DC?6 comments 171 views last activity
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Why arent daily/event rewards just automatically accepted upon logging in? Before, with events, I could just log in, get the Bloodpoints, and immediately spend them, now I have to click onto the Inbox, click onto the Inbox again (to leave the news feed), and then click accept to get the daily rewards. It's not too overly complicated, of course, but it is annoying, and just adds more unnecessa0 comments 21 views last activity
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It kind of just feels weird that Freddy can walk around normally and be observed normally when not in the Dream World. As well as generally his powers also are visually the same, even when not in the Dream World. Freddy already has a "mist-like" effect when Teleporting to Generators, and I think BHVR can capitalize on this by making their appearance and power when not in the Dream World have a m0 comments 21 views last activity
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Personally, Ive been playing B A L A T R O since I have nothing better to do while queuing.18 comments 301 views last activity
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The main intention of this was to reduce situations where Killer powers could be "crouch-teched" where there was little to no elevation difference. After doing a lot of testing with Demogorgon (my main), I can safely say that whatever they changed has actually had the opposite effect and it's actually easier to crouch-tech Shred compared to before. There2 comments 111 views last activity
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First off, bots… dear god. These things are absolutely useless, 95% of the time they do not do Generators and run around trying to heal or unhook Survivors… this wouldnt be an issue if they actually did unhook and heal Survivors. Often they will crouch or t-bag to indicate that they want to heal you or be healed, but they just wont? It's not even a consistent thing either. And, especially with0 comments 61 views last activity
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Meet Your Maker was honestly a lot of fun, and I loved it more than Dead By Daylight since the UGC (User Generated Content) allowed for a lot of interesting and fun challenges to deal with. This being said, the development of the game was slow, it had an amazing concept but there was not really enough substance there for players to really come back to the game that often, mainly due to a lack of3 comments 601 views last activity