Avatar

xfireturtlex

xfireturtlex

About

Username
xfireturtlex
Joined
Visits
909
Last Active

Comments

  • When youre in a hunt and want to solve the box you MUST dodge all 3 chains in a grouping, then IMMEDIATELY solve the box. If you get hit by any chain or hesitate after the grouping, you wont have time to solve it before the next group. I can pull this off every time n im not an insanely skilled survivor. Unfortunately, Pinhead doesnt show up enough in matches for ppl to really get the feel for the timing. I promise it works though. If you want a little extra insurance, try to do it near a cubby or obstacles that can block chains if you mess up.

  • Theyd make more money if theyd stop whale hunting. Companies dont see it that way tho. Yay end-stage capitalism!

  • I cant find the motivation to play any more. It doesnt really feel like my time is being rewarded as far as BP gains. Especially in the current climate where i can wait ages to get a killer game for an ok amount of BP or get a quick solo q game where at least 1 person DCs, the game tanks, n only walk away with a few thousand BP. Its just demoralizing. I would play a lot more if BPs were closer to what we see in events.

  • Survivor: nah, heal yourself loser

    Also Survivor: why am i the only one doin gens? That claudettes been self healin in bushes for 10 minutes. This game sucks!! Killers are too strong!! Solo Q is too hard!!! Why wont BHVR fix it?!?!?

  • Could be any of the things mentioned above. However, if youre worried about gertin pushed up into the sweats, dont 4k 99% of the time if youre not ready for it. Strings of 4k will definitely push you higher in the brackets faster than your skill level goes up. (Thats not a dig on you, it happens to all of us at some point)

  • The real question is......

    Why cant you play bass like Davie504?

    I mean, he makes it look easy all the time so it must be something everyone can do, right?

  • Pretty sure you can get discord on both platforms now. Just look it up in the respective app/game store n download.

  • Ive had so many matches, even now, that seemed hopeless until pulling off a last minute escape. Some of my favorite moments are times that i can pull off a sacrifice play to get 1 or 2 teammates out the gate. Its never over til its over (unless everybody else DCs lol). And yeah, i really enjoy games where im always on the cusp of winning or losing. Id take that over an easy win anytime, regardless of which side im playin.

  • @StarMoral said:

    https://forum.deadbydaylight.com/en/discussion/comment/3088722#Comment_3088722

    I must be lucky in SoloQ cause it's not too rare for me to have like one or too godlike loopers while me and the mates do gens. If I can have more of those, I will legit throw together a full gen build and just go to town while they run the killer.

    It'll probably take a couple months, but it'll definitely get to that point. I remember a time before the DH/instaheal meta when players were just stronger overall cuz ppl had solid fundamentals. Those games were fun. We'll get there again

  • I think long term it will actually make stronger players. Its gonna force ppl to learn how to run tiles better, prioritize finding teammates when healing or working on gens, and make players think more about what theyre doing in general. In the end, they will be better players and that means we'll have more reliable teammates.

    As with most other ppl here, i've always played off-meta soloQ builds, so my experience has mostly been the same as before. Really hopin to see more ppl runnin info perks once they realize how strong they can be.

  • @Phasmamain said:

    Can’t we just admit this entire community is whiny? No need to say it’s just survivor mains or killer mains

    Hell remember when PTB lucky break came out. That didn’t even survive the ptb

    A rational thought in the forums?!?! Holy crap, i think you just broke my brain lol

  • Plaything, pentimento, oppression or jolt, with surveillance on her is really strong. Keeps em busy with side objectives and opp/jolt can put surveillance on multiple gens with each kick.

  • Aside from ppl flat out refusing to touch gens or the ones running around failing to pull off endurance memes, its not much different than before. SoloQ still sucks about the same....but im that guy that runs empathy, kindred, and lithe all the time so it didnt effect me much. I also started playing when knowing the right way to run tiles was a requirement....soooo, yeah. Its not the death sentence everyones makin it out to be. Give it some time and ppl will get better.

  • Something that would help a lot is to do a lil homework. OhTofu on youtube did a series several years back where he would analyze viewers gameplay and explain what they could do better. Talks a lot about best way to run loops, how to mindgame, which tasks to prioritize in a situation....things that can help you break through to the next level. Some of the info might be outdated now, but its still definitely worth watchin some of those if you wanna take your gameplay to the next level.

  • Its like survivors have been coddled for so long that they forgot they're sposta work as a team. Find a teammate, work on a gen, heal eachother, and you'll see the changes arent as strong as everybody says. You're NOT sposta be a one man wrecking crew that can solo pop a gen in 60 seconds, take a hit from the killer, insta-heal in their face, then loop em for 5 minutes before crackin out another gen. Seriously, teamwork.

  • I dunno....either a lot of people are pouting or theres a large influx of new players. Somethings goin on and its not just "gens are too hard". I played a bunch of games as trapper last night and they literally werent touching gens. I wasnt even playin that hard and the only regression perk i had was oppression. Its like every game 3 people were runnin around aimlessly and 1 person was tryin to actually do gens.

  • It was 2k before. Now u have 2 options to get perks. Unlock it once for 2k, all characters get (at least) the tier 1 version then u can unlock later teirs on their bloodweb same as before. OR u can buy ugraded versions from the shrine at higher prices and automatically get the corresponding teir on every character. Everything still works like it did before, now u just have an extra option to get perks if u wanna spend the shards

  • Theees not many options for dbd-like games other than what ppl have already mentioned. If youre interested in a good single player horror game, Visage is pretty good. Got a nice (and free) next gen update on consoles too.

  • Ita probly never happen but id love for them to make him look like classic freddy n get robert to do some voicelines. Was not a fan of the remake n even tho i love jackie as an actor, he kinda sucked in that role. Just didnt work for me

  • I mean, everybody said they were leaving when devs changed the sprint burst meta. Didnt happen. Then they said they were leaving when the balanced landing meta got nerfed. Still here. Now everybodys sayin the dead hard nerf will kill the game. Nope, that aint gonna happen either. Dead hard used to be a pretty crap perk, then it got tweaked and was able to shine because past metas changed. Now different perks will get their time in the spotlight...thats the way it should be. A week or two after this patch ppl will have a new meta that theyll probably end up likin more. So yeah, maybe ppl need to suck it up and give the devs a chance to make the game better.

  • These are the moments i regret reading the forums. Please allow me to express something that im sure all the devs wish they could say. You exhaust me.

  • As with most devs, i think BHVR misses the point here. Ppl dont mind grind if it feels rewarding, like youre always making decent progress. Ppl HATE arbitrary grind. Making us spend resources just for the sake of spending resources doesnt feel rewarding. Kinda feels like were just getting robbed of being able to spend BP in a meaningful way, even if the overall numbers are better in the new system. I think they have an irrational fear that ppl would stop playing unless they artificially extend the grind. In reality, i think they lose more players to dull, unrewarding grinds than they would if players always felt like they were getting value out of their time n effort.

  • Start over from scratch. Yeah, that means youll hafta buy all the dlc again too

  • Super simplified version for ppl that arent into maths.... the perks count as seperate operations. So you get the 35% speed from SC, then that new number gets a 50% buff from Botany. Karus math is correct, but it seems overwhelming if youre not used to the numbers. Hopefully this clears up some confusion.

  • Definitely miss the bp. Tried playin a few games afterwards n was like "whats the point?". Havent played since. Just checkin the forums from time to time to see if theres any updates on the patch. Might come back, might wait til next event.

  • I dont think ppl will start to really feel the benefit of it til around 4-500 hours. Most ppl wont make it that far.

  • The way ive seen it described by a mod before is that there are 2 seperate BP pools (as far as coding is concerned). The normal pool is capped at 1 mil, the gift pool (rank reset, codes, etc) has no cap. So lets say you have 900k in normal, then get 200k in gift. Your total BP (which is all we see as players) is 1.1 mil. If you play a match at that point, technically you could earn another 100k before your normal pool is filled so it would look like youre going above 1 mil normal pool when youre really not. I just made up these numbers as an example, i believe they have secondary systems in place to keep ppl from abusing it. So you may earn some points this way but it will be much lower than the numbers im usin here.

  • One of the best things to do, that a surprising amount of ppl dont, is use Empathy, Bond, Alert, Kindred, or any perk that can give you reliable info on whats happening around the map. I love running Empathy cuz most of the time i can tell exactly where the killer is and what my teammates are doin. Lets me know when i should slam a gen and when i need to go take some heat. Its far more than just a heal your teammates perk.

  • Only time that would happen is if youre the last one alive or last one put on hook while everyone else is dying on hook.

    If thats not the case, then it was either a bug or hack.

  • It seems theres some confusion. Once you buy a perk in the shrine, all characters will get it at tier 1. At that point, it has a chance to show up in individual character webs at tier 2 then 3. Same way it works now, but you might have a better chance of getting it since any characters at p3 give their 3 perks at tier 3 to all characters....means those 3 perks wont show up in the webs any more.

    The new system will kinda be a bonus since if a perk you bought at t1 on shrine shows up again, if you buy it all characters will have at least the tier 2 unlocked without finding it on the web.

    TLDR: perk unlocks on characters you dont own will still work exactly the way they do now, but will have easier, more consistant ways of unlocking later tiers. It will be a good change if it works the way they say it will.

  • Id recommend focusing on getting your MMR up if you want better matches. If youre always looping ppl for 4-5 gens, youre in the wrong bracket. Is that intentional?....dont know, but youre definitely not playin at the MMR you should be.

  • @gelukrait said:

    https://forum.deadbydaylight.com/en/discussion/comment/3031112#Comment_3031112

    Nothing offense, but I don't think number is the mater, if you are saying cheating/target bullying a person is allowed in-game. And when it's true, it reminds me why I hate playing solo that much.

    Not sayin its fair, just sayin its soooo far down their list of bannable offenses that they wont do anything about it. Best thing to do is move on to the next game and try not to let it bother you. Good luck and i hope future games go better for you.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/3030258#Comment_3030258

    As we said in the tweet there was an issue with the basement, killers were just too tall to fit it seems!

    So it was killswitched about an hour ago - the forum post in the KB was updated then.

    This is one of the most hilarious sounding bugs ever 🤣 thanks for making my entire day

  • The only time theyd actually consider doing anything is if a player is actively working with killer throughout the match to kill or trap the entire team. Unfortunately, in your situation its just a player trolling another player during what sounds to me like a stalemate. Sucks, but theres not much you can do about it.

  • Its still a good idea for characters you dont own or dont wanna dump points into. Any you have unlocked or unlock post patch will still pop up in webs by rng.

  • @Seraphor said:

    https://forum.deadbydaylight.com/en/discussion/comment/3027854#Comment_3027854

    That's the thing, that's not clear at all.

    Nobody has said at any point that P1 won't also unlock tiers if you already have the teachables from level 40. As I state in the first post, it seems as though the act of prestiging does work as a generic "level up" for any teachable perks.

    Indeed it seems that prestiging and SoS are interchangeable. I.e. any combination of three between either system will get you your 3 tiers of the teachable perk.

    P3

    P1 and 2 SoS

    P2 and 1 SoS

    Or all 3 from SoS

    It wont work the way you think tho.

    SoS unlocks a perk at a given tier so that it can show up on the bloodweb.

    Prestige unlocks a perk at a given tier on all characters.

    Theyre two seperate systems that dont act as blanket upgrade tokens. That would be an absolute nightmare to code. The way its going to work is that perk tiers will be determined by a) prestige level, given to all characters or b) tier unlocked by SoS as rng chance on webs. Its an either/or scenario.

    Itd be crazy awesome if it worked out the way youre thinking, but theres no way thatll be the case. Dont get your hopes up.

  • I think itd be really good to have some kind of system like this. Ive tried to get so many ppl into this game over the years, but they all gave up because the early grind is unbearably slow. Itd also help experienced players cuz wed get more ppl geared up to play at a higher level, so thered be a larger variety in player base.

  • What peanits was talking about there is, basically, if you have a character at p40 theyre going to count that as "prestiged" as far as the perks go. If you then level that character to 50, itll reset your web, but you wont get another level added to perks. Or theyre just going to reset any lvl 40 character as first prestige....that part isnt entirely clear. However, you wont be able to double dip on perk levels that way.

    As for the shrine, you can unlock higher tiers, but if you then level a character to the corresponding tier it stays at that prestige level. ie; if my nurse is p1 but i unlock nurses calling at p2, when i get nurse to p2 the perk stays at the same level, but now all characters get t2 version.

    Unlocking a t2 perk in the shrine will make it so that the t2 perk can show up in the bloodwebs of any character without finding the t1 version first.

    I think Mandy or somebody had explained this much better somewhere, but i dont remember what thread it was on.

  • Looping is kinda the main part of the game. If youre losing most of the loops as killer, youre doin somethin wrong. Im not sayin that to be mean.. trying to help. I play mostly m1 killers like freddy, trapper, pinhead, n pig with few problems winning loops at above average mmr....but ive also been playing since console launch.

    OhTofu (on YT) did a whole series waaaay back where ppl would send gameplay n hed point out what they did wrong n how to play better. The game has changed a lot since then, but the fundamentals still apply. You could also watch old Monto videos. He was pretty good at explaining why he was doing somethin as he was playing. Check that stuff out n you will find it much easier to win loops. Seriously.

  • Wait til the changes, youll be fine. Any characyers you havent prestiged will automatically prestige up to the level they should be. So if you a character that has all perks, but never prestiged, youll most likely automatically get p3 or higher. They will keep any common perks or shrine perks they have too.

    Any perks you already unlocked from the shrine (ie perks on characters you dont have) will still show up in bloodwebs if you havent gotten them yet. There will also be a new shrine where you can buy a tier 3 version at a higher price.

    TLDR, dont worry. When this drops youll have tons of perks on everybody.

  • In honor of all the ppl asking to remove DC penalties, i think they should now start at 20 mins n go up from there

  • @ZIN22108 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3026681#Comment_3026681

    how long should I remain off dbd too lower the penalty

    I dont remember the actual penalty/regression scale off hand, but im sure you can find it somewhere here.

    I think a 24hr ban takes like 3-5 days to clear, but dont quote me on that.

  • I feel for your situattion, but if the penalties werent there ppl would willing DC even more than they do now. If possible, make sure to play on a wired connection and dont use anything else that eats up bandwidth.

    Also, just a friendly heads up, if youre rackin up DC penalties that quickly at some point youre likely to get a permanent ban. So it might be worth either takin a break or playin at times when your ISP is most reliable.

  • Its been nice not searchin all over for specific ones. Second this motion.

  • I tend to let Dweards go, just outta love for Puppers 🐶

  • Guess ill go play nice bubba tomorrow lol

  • Yup. Gets me every time.

  • Ive wondered that too. The killers ive ran into doin it have all been pretty good, so its not like theyre just new or somethin. Kinda strange.

  • Make it so that pinheads possessed chains hold longer for longer range hits. And maybe bump his movement speed up a tiny bit

  • The perk grind, long term, will be better simply because theres a guaranteed route to get the perks you want, on a character you want.

    To OPs point (one i havent considered), yeah...if you want the bloody cosmetics and dont have them by the time this goes live, your grind for those just effectively doubled since they will be tied to p4-p6. That kinda sucks.

1 … 3 4 5 6 7 8