Perks bought in the blood web pre update
So the plan for perks in the future is to be unlocked one level at a time. Perk levels will now be tied to the characters while ones at the store need to be bought multiple times to level them up.What about the perks players have bought but dont own the characters for . Will they become level one perks or will they be level 3 automatically when the update hits?
Comments
Those are kept. But they will be Level 1, since you dont own the Character. You can just level them up via the Bloodweb.
You can also buy them again when they are in the shrine and have them at Level 2 on all your Characters.
that's going to be kind of stupid then, because that makes it to where perks are going to be locked behind a paywall since the same perks aren't going to continuously appear in the shrine of secrets, not only that's going to be really difficult for the people trying to earn iridescent shards
Whats the difference to now? You just level them up via the Bloodweb like you do nowadays.
that is true, but I'm not worried about perks personally, because I already have all the perks (excluding Hattie's) on Mikaela, Feng, and Nea
I'm talking about the grind for iridescent shards is going to make it difficult for newer players if they're trying to get a specific perk if it's in the shrine of secrets
They could've just removed perk tiers, and that would have already reduced the grind quite a bit, but locking the perk away in the shrine of secrets is gonna make things difficult for the killers and survivors who can't buy certain characters with money, so essentially you just have to rely on luck that the perk you need is going to appear in the shrine of secrets
But this is the same like it is now?
Sorry, I'm terrible with explaining, my point being pretty much, ear doesn't shards are more difficult to obtain the blood points, with the blood point reduction in place, it's going to be much easier to earn blood points hopefully if things go accordingly. So leave all the perks at final tier, and make them cost the normal 6000, I did the math for the four, and it would reduce the grind by half a million. Meanwhile, you earn roughly a few hundred iridescent shards each time you level up, now if they plan on adding on to that final amount, then I have no problem with it at all, but keep the added effect of once you buy the perk whether it's from the shrine of secrets or as a teachable on that Survivor/Killer it gets unlocked on everyone else.
Sorry if my explanation is wonky, again I am terrible with explaining things. I know the developers want people to prestige their characters, but the perks shouldn't be locked behind prestiging, because you still have to go through 50 different blood webs just to unlock the perk at one tier.
My understanding is every character that doesn't already have them gets them at level 1. Anyone who does have the perkb keeps it as-is
It seems theres some confusion. Once you buy a perk in the shrine, all characters will get it at tier 1. At that point, it has a chance to show up in individual character webs at tier 2 then 3. Same way it works now, but you might have a better chance of getting it since any characters at p3 give their 3 perks at tier 3 to all characters....means those 3 perks wont show up in the webs any more.
The new system will kinda be a bonus since if a perk you bought at t1 on shrine shows up again, if you buy it all characters will have at least the tier 2 unlocked without finding it on the web.
TLDR: perk unlocks on characters you dont own will still work exactly the way they do now, but will have easier, more consistant ways of unlocking later tiers. It will be a good change if it works the way they say it will.