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xerav

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  • The B in DBD stands for Bugs

  • Sanity is overrated but you can test it ... next time run next to the killer if he runs faster then you its not on your end.

  • Jump into a locker after being unhooked or repair a gen infront of the Killer and you will have his full attention.

  • Tbh i would rather rework Pig and improve on the Saw Gameplay:

    Pretty much the survivor can choose to have a short Trap Timer and take all the Risk himself or buy time at the cost of his team (True Saw Style)

    i.e Traps have a shorter timer, reaching a box will randomly show up a wheel to choose from (like: +10sec on Trap Timer but every other Survivor is revealed for 3sec / or affected by Oblivious +30sec on timer expose a random survivor for 30sec etc).

    Addons could affect how hard the penaltys are (or some rare ones could prevent finding the key in the first box you search)

    The Wheel can use the Skillcheck Wheel just add segments with a number (the time you get) a icon (expose symbol / aura reveal symbol / oblivious etc) for the debuff you would apply to your team.

  • There is a simple solution to the swf problem:

    Just stop playin fun / weaker Killers...

    Learn Spirit / Hag / Nurse and play it every game :)

  • I noticed that sometimes when i hit a survivor sound and scratchmarks are weird (you cant tell for a splitsecond what direction the survivor ran). I play this game for years and i doubt its me becoming a potatoe suddenly :D

    Its either dedicated server or they randomly test the hit prediction and it somehow messes with scratmarks sound

  • Rank does not matter as a goal (there is no reward and its just a matter of time).

    While most red rank survivor are as good or bad as purple or greens they use meta perks way more often (DS BT unbreak) + chances are also higher that they play in a swf group.

    Edit: dont you dare Quote me with " but i play red rank without perks - not mentioning that he also plays with 3 other persons who run it and make up for it).

  • @magicmaster2020 said:

    I hate always going through these forums and seeing nothing but bias. I don't care which side you main. Just be civil, and not a complete jerk about it. Can it be annoying when you just pop a gen and noed hits after you swear you got all 5 totems? Absolutely. Can it also be annoying when you are about to get a 4k and someone has a key? Absolutely. Neither side is perfect. This game isn't perfect. This isn't bashing the dev's either. They try their best, and while I understand their best isn't always enough to satisfy everyone at least they try.

    Anyway I guess this was just all one big rant. I don't care how much you agree with me. People have different opinions...accept that.

    But isnt a biased one sided Opinion also a Opinion you should accept :D

  • A new Killer Player i see :D

    We could tell in the past that its SWF cuz they all joined together into a Lobby (so killer dodged em left and right ..i wonder why). So instead of fixing the Problem why Killers dont want to play vs SWF they changed the Lobby System so random Players will also join together into a lobby so killers no longer can tell the difference.

    So your proposal will not go through :D

  • PiP System

    Do 1 Gen 1 Safe Unhook 1 Survivor healed and you are in a good spot...everything above is a bonus

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/1635406#Comment_1635406

    And when the killer is simply camping/the hooked survivor is not being hookbombed? BT has one function, and it shouldn't be denied its only use if it's going to take up a perk slot.

    There is this thing called doing gens... give it a try (its called pressure a killer so he has to leave the hook).

    also you could miss a skillcheck (or do a clock) and wake up then you can brute force your unhook .. but i guess your definition of smart survivor gameplay is running straight at a hook and unhook and if this does not work go to the forums...

    and why should 1 perk always work vs every killer .. sounds OP

  • @DaKnight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1634894#Comment_1634894

    There are already a few add-on dependent killers though? Trapper, Wraith, and Clown suffer heavily without them. But you don't see anyone doing farming games because let's be real; add-ons are cheap enough they can be run every game. Any seasoned killer will have BBQ, and with BBQ you can be running purples/greens constantly; while piling up hundreds of browns and yellows on the side.

    Also, I would argue to death that snares are better than pallets.

    GF is also horrible without addons / Demogorgon needs Rat Liver / Doctor without addons also bad

  • or just run kindred?

    Its not like any survivor needs the full DS BT unbreakable stack.

  • Losing a Challenge to a survivor who dc`s thats a first... wait no

  • Dunno your gameplan should be to defend generators...

    Using a perk which only activates after you failed defending a Gen + forces you to go towards a area with no gens to defend anymore will never be good...

  • "(Also doing it to high mobility killers like blight is a dumb move anyway)"

    I love this part "doin it vs high moblity killers is dumb .. so doing it vs weaker killers is smart?

    And you guys wonder why only few killers are played in reds...

  • @SleepyWillo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1633029#Comment_1633029

    tbf how many people ask for hatch/moris to be removed and they've been in the game from the start too..

    Not only in the game but also being forced by the devs (mori daily rewards twice as much bloodpoints as every other daily). Tomes tell you to tunnel and mori and use keys.

  • TTV = "its a mori" always member :D

  • Empathy beats Knockout (atleast this was how it worked in the past).

    did bubba use shop lubricant (hide survivor for 20sec similar to knockout) i dont know if empathy beats his new addon.

  • Why do you think he plays different than on PC? His steering rate is capped you wont be able to control him better with M&K.

  • Something many blight players might miss is: You play blight all the time so you get better faster then survivor (cuz they play against different killers). Give em a few weeks and they will start to juke blight left and right (atleast in red ranks).

    1. A good Killer does not miss attacks (hold m1 to lunge and you can correct your attack as it is active).
    2. You should not plan around missing your attacks in the first place...
    3. Even if you would miss a attack its so rare and the time saving is nothing this perk might aswell not exist

  • Dont expect help from BHVR (lookin back at past years they tried to remove ranks "cuz they dont matter" to fed new Killers into red rank deathsquad and before we could tell if its a swf and the changed the system so we no longer can tell if it is swf or randoms.

    The best thing you can do is stay away from red ranks (most tryhard swf sit there).

  • BHVR has to balance repair speed based on ranks (faster repairs for rank 20 slower for rank 1) just add another 5% repair penalty for each member in your swf ... you play only with your buddy = 5% slower repairs for you (cuz sharing information between 2 people is not as strong) you play with 4 players thats a -15% speed for everyone.

    Simple solution.

  • Dunno Myers is good its not his fault that game time is so low at red ranks if they would fix this problem myers would be in a better spot.

  • I dont enjoy him either whenver i land a hit with his power i feel like " well i only landed a hit cuz survivor was not running towards me"

  • Dunno most of the walls are useless and you never touch em (they also eat all my frames when i try to destroy em).

  • @BabyDweetMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1631043#Comment_1631043

    That's the dumbest rule ever, no wonder they don't properly enforce it.

    "Play our game no matter what. Even if you're not having fun. Even if it's completely stacked against you. Even if the killer is holding you hostage for a slug fest or to get that annoying 4k. If you don't play our game, we'll ban you from playing." The dc penalty is just another term for encouraging people to play other games.

    Overwatch did it right. Leave a bunch of games in a row? -75% xp from your next 10 matches. They don't stop people from playing their game, they just hinder your leveling capability if you continuously leave matches.

    Riight cuz Overwatch doing so hot ... if you dc for any reason but technical problems then you are a loser :D (aww i dont feel like losing lets screw over 4 other players cuz me havin fun is the most important thing in the world).

    Maybe Multiplayer is not for you ^^

  • Healing Speed caps at 100% faster healing just 4 info :)

  • We kinda got all the iconic interesting Killers they should focus on adding interesting Gameplay.

    Slender man: You cant look at him or he grows stronger while your vision dimishes. Also survivor must collect pages to reduce his power growth.

    Also having a Killer who could reduce vision range slowly (the map darkens) and forcing survivor to carry candles to increase vision range but certain actions / killer power make the candles flicker and they might go out and you have to find a way to lit em while having next to zero vision range :3

    Five nights at Freddys could also work (you control freddy) but you can jump into the other dolls for a limited amount of time (once they are out of power you return to freddy and must wait for that dolls energy to replenish).

    But i think the next 5 dlc will all bring a Killer who runs faster with extra steps.

  • Nurse is one of the strongest Killers but she has a big weakness and its called stealth (something people stop using once they are fully stacked with DS / BT etc).

    Nurse moves very slow (slower than a sprinting survivor) but you are better off not sprinting at all cuz she cant quickly check around corners so hiding behind a tree / stone / walls is very good against her. Breaking Line of Sight and forcing her to go for lucky blinks is how you waste alot of her time.

  • You dont require any perks to rank up as a survivor ... (same goes for Killer red ranks might be a bit rough but still).

    Also stay in greens / purple you dont want to rank into red anyway (huge queue times only a few killers being played).

  • Crazy Idea

    How about not solve Core Gameplay Problems by creating insane Perks and instead you know balance the game by ranks .. (cuz no matter how good you make ds it wont change the fact that new survivor wont have access to it and they need stuff like this the most).

  • Wired ofc (and a fast TV Monitor) both greatly affects your gameplay. Many play on a super slow TV without even knowing that they lose like 50-100ms to latency

  • @Onyx_Blue said:

    What do you expect people to do? If you struggle to actually get any hits, then people are gonna 'bully' to get points themselves.

    I'd just suggest playing KYF (Custom Games) and practice with friends or players you meet in ranked matches to learn them. Then go onto ranked when you're somewhat decent with that killer character.

    ^Thats the hypocrite logic i am talkin about.

    what he says is:

    If you dont want survivor to bully you get good.

    But if the Killer would tunnel and camp this person and someone would say " well if you dont want to get tunneled and camped just get good" he would be upset blame his teammates or the Killer for being toxic.

    They EXPECT (its a given ofc) that the Killer is not exploiting the weakest Survivor by removing him from the Game as fast as possible. But its okay and logical to go full force vs a baby Killer cuz he just has to get gud.

  • @Momentosis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1630451#Comment_1630451

    Problem is that if you go first and do okay as Killer, you can all literally just die on first hook and deny like 8 points for the enemy team. That's where it's really broken and then you pile it on top of allt he survivor biased rules.

    How was the Ruleset Survivor biased? (they couldnt use more then 2 of the same Perk / no purple or higher addons / no OoO / ds was broken / spirit was buggy).

  • @Fallinghippos said:

    https://forum.deadbydaylight.com/en/discussion/192461/ohtofu-showing-how-to-play-blight-for-baby-killers-who-said-he-is-unplayable

    Even Tru3 huh? You say that like he's ass, Tru3 understands how this game and it's community. That understanding alone is enough to be one of the better players. I don't understand the bias towards him, is it cause he puts himself too big in front of his gameplay or is it the flat cap lol?

    Just normal Human behavior (people always want the great ones to fall). Most of em are just jealous and wait for every moment of weakness to call "xy is now bad his time is over etc".

    Its a sign of success when so many people " hate " on you.

    Just ignore em "arguing with a fool only proves there are two" ^^

  • I only know of Clown changes.

  • His shots are also not as instant as people say: You need some form of prediction (not as much as with Huntress but still).

    Aim Down Sights (ADS) takes 0.15 seconds, firing takes 0.5 seconds travel time until hit at max range is ~ 0.45sec (Projectile speed is 40m/s max range is 18m). So ~0.9sec - 0.3 sec human reaction = 0.6sec dodge window (~2,2m you could travel to the left or right).

    There is a chance to dodge by moving in a hard to predict way unless you stand very close to him (which would be out of position vs most killer). But most survivor just jump a window like they would vs all the other killers (when its better to fake it).

  • @Kumnut768 said:

    slinger needs a nerf to his ads and free zoning and then a buff pressure wise to compensate

    Wut ?

    So you want to nerf his power and buff what? Does not make much sense how would this compensation look like?

  • @brokedownpalace said:

    Imagine thinking there's a grand conspiracy and Nurse didn't actually need a nerf 😂

    You can stop reading once someone says Nurse didnt need a nerf.

  • My last 3 Doctor Games had 7 DCs (i start to get release Legion / Pre Nerf Spirit vibes).

  • @SCP_FOR_DBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1630279#Comment_1630279

    There is no way Myers is anywhere near Oni level imo. You can get some good use out of myers with a specific build but he is in no way shape or from even close to Oni.

    Thats why its called personal Opinion we can disagree :D

    Oni is a winmore character the number of Power Ussages you get in a match depends on your ability to hit healthy survivor with no help of your power ... so if you play vs strong looper you will starve of blood (so you have less power usages vs strong survivor but you swim in blood vs noob survivor when you dont need it). Survivor could also just sit out his power and he wont find anyone.

    Myers with his 8m can sneak up even to good looper and surprise em (there is not much counterplay unless you run Spine Chill or OoO) it also allows you to prevent em from gettin BT. And with the righ perks (Dark Devotion / Infectious you can 99% the obsession and snowball fast).

    Also purple Tombstone ... kill a survivor 1 min into the game is also pretty nasty (even more powerful then Topknot on Oni).

  • I play solo Survivor (not as often as Killer) but its rather chill not playing stressful games tryin to squeeze out as much seconds before going down and then browsing reddit / forum or watching otz stream while being camped :D

    The only frustrating part is when you are camped (with kindred) and instead of doing gens they unhook you infront of killer to get downed again ... just do gens and leave you goblins ^^

  • Many survivor dont even understand that they bully (cuz they dont play Killer themself).

    Sure you might not think about a move being toxic cuz you are chill while playing Survivor but the baby Killer is super stressed and stuff like unhooking 3sec after he hooked someone will hurt his feeling alot... and yet they do it all the time.

    Its like the ultimate: You are weak so we unhook right after you hook cuz it wont matter move.

  • His Turnrate is limited so it doesnt matter if you play with M&K or Controller. Its not like playing Nurse or Huntress where M&K is superior.

  • @SnakeSound222 said:

    Tofu’s on PC though, not console where Blight’s an absolute nightmare to control. He’s just another Killer that’s great on PCs but hell on consoles. Of course if you put in enough time and are willing to deal with the frustration, then you can learn to play him. I think Blight players will be very rare on consoles because of this.

    The Blight is not the Nurse .... steering is limited so you cant control him better with a Mouse or Keyboard then a Controller...

  • Dunno it was one of the best DBD Tournaments i have seen.

    People seem to be outraged cuz it was the first DBD Tourney they watched (most likely). Everyone who plays red ranks knows this game is not very balanced.

    Sure seeing so many Nurses / Spirits becomes "boring" but the reality is if you bring anything else you just watch Killers being looped and the game is over.

    Cant blame the Tourney for the flaws of the game.

  • Hm No

    My Survivor Gameplay does not spill over to my Killer. But i refuse to use DS/BT and still rank up with ease (i prefer to stay at rank 6 cuz red ranks are not worth the increased queue time).

    I try to be nice (as a challenge) but if you unhook infront of me you will die (also being unhooked infront of me just to heal right next to me jump a locker or touch a gen is also a good way to die). Both Situations are super bm and also show this attitude of " Killers being nice is a given and you have to follow our rules" while you should respect those Killers tryin to be nice when it makes their live so much harder.

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