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xerav

xerav

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xerav
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  • Maybe its Time to Blacklist certain Maps for Trapper (i.e when you queue as Trapper Indoor maps are disabled). It would also make sense to have a smaller Map Pool for Trapper cuz many new Players start with Trapper. And RPD shows us that BHVR keeps adding super huge (and even indoor) Maps.
    6 comments 31 views last activity
  • PC Cant throw knives through Window Always Disturbed Ward Killer Shack WIndows.gif
    0 comments 41 views last activity
  • Just my 2 Cents It should not give a loud noise notification towards the Killer (its just Overkill imo). Btw love the Trickster Main Event changes :3 (also grabs are viable again?)
    3 comments 51 views last activity
  • Can we get the Option to ban teachable perks from showing up in Bloodwebs. (You get 1 Ban for every Killer/Survivor you own). See Screenshot (There is no real UI changes you just have to make it into a button). And for everyone saying stuff like "just increase BP gain" BHVR clearly doesnt want new players to get stuff too fast. And for oldschool players like us who have every Killer/Surivor
    2 comments 41 views last activity
  • A survivor dc right when loading into the game and no matter what i did (trying different animations like hooking / gettin hit by palette etc) i couldnt summon victor. cant summon victor bug.gif
    0 comments 1 views last activity
  • I love the Twins but seriously the base skin and all the other skins are super ugly (and if this was your intention you did great). Sooo for next Blight Event can we get a scary Skin like "blight" Hag Skin (not ugly like "blight" Spirit). Edit: Blight Hag would be Scorched Harvester Skinline Edit2: If you wanna go full ham add a Monty Python and the Holy Grail Skin :D She wears chainmail and
    0 comments 12 views last activity
  • Just had a game in Backwater Swamp (Grim Pantry) and no zombies spawned at all...and yes they repaired 5 Gens and i destroyed like 20 Zombies in that game.
    1 comments 11 views last activity
  • hawkins jill bug.gif See Gif. No matter how i positioned myself it was not possible to pick her up.
    2 comments 11 views last activity
  • Its a rather old perk but it was never available in Shrine of Secrets once? Is there a reason why?
    1 comments 31 views last activity
  • By now it should be obvious that you cant solve Core Gameplay Problems with Perks (cuz new Survivors dont have access to em). And we all know Rank 15-20 Games take too long resulting in lots of Camping while Rank 1 Games end too fast. Short Version: Make Camping/Tunneling less attractive by granting a repair buff to the other Survivors while also debuffing a unhooked survivor and also nerfin
    1 comments 11 views last activity
  • Just sayin we are running into a Hex: Meta. Hex: Retribution is also in the Shrine and Distortion might become very powerful to prevent these Haunted Ground / 10 Sec Aura reveal snowballs... Small Note: BHVR wont release Undying with the aura reading part it would be beyond broken so Distortion should not proc from cleansing Totems.
    8 comments 111 views last activity
  • I know i will regret it Tomorrow(PBE) but these Updates sound good and this forum needs some Positive Posts (will still give you ######### tomorrow :3) +Plague Buff (didnt see that one coming but it greatly helps her rly surprised about this one). +Doc Change (wouldnt call it a buff but i get the idea and it makes sense - so you know you will get into M3 after 2 Static Blasts and then you ca
    1 comments 51 views last activity
  • Imo it would help low Tier Killer alot without affecting new player games too much. It shouldnt affect Rank 10-20 Games too much but it should help Killers in purple / red rank games (so it comes down who runs a loop tighter and not just the difference between hitbox sizes). The Change would nerf Bodyblocking as a Killer tho (something i would give away). For those who dont know: They chang
    0 comments 11 views last activity
  • Its not like anyone would bother reading it ;) His power is just too mundane... buffing the reload is nice but boring and whenever stuff is too easy to use with high uptime you cant balance it (its either too strong or too weak "cough" legion). I would rather not touch the reload and greatly improve his power. Make him into a Zoner who creates Zones of Gas who break line of sight but if not us
    0 comments 11 views last activity
  • Why not add special Emotes you can use while being hooked? Something like Dab or Hug.
    0 comments 11 views last activity
  • 1. I have read the PBE Notes and that his Shock Therapy is "buggy" but why release PBE to test the Doc when the doc is not working as he "should". 2. So DOC got changed cuz his passiv Aura was to good/annoying for new players who rely on stealth not looping .. and then you add the same thing just by pressing a button every 60sec (skillful interactions i guess). So what does this "Rewo
    3 comments 81 views last activity
  • Legion Rework (he still has his FF into Mending Pressure but its overall Power is decreased while adding the option to confuse Survivor in order to down them). Rework in a Nutshell: Legion can no longer 4 man Deep Wound Survivors over and over again (cuz hitting every survivor once with FF will trigger his new Power)(a 3 man Rotation is still a Option see Details below). Legion can confuse
    0 comments 21 views last activity
  • One Time Use: You Drop a Smoke Screen (similar to how Clowns Gas is working) it will blurr KIller Vision and remove his ability to see scratch marks while affected by it. Imo we need more "Fun" Items and get rid of boring anti fun (and impossible to balance) items like Toolboxes and Keys. Dunno why thoses items are in the game and stuff like Firecrackers are not baseline ...
    1 comments 31 views last activity
  • Face Camping is only a thing at ranks 15-20 (and with current Ranking System and how easy it is to rank up it only affects new Players who have no access to DS there are other changes required to fix this Problem ...). And anyone with a brain should understand that we are talkin about 4 Players running DS every Game Situation we have in red ranks ... DS Stun Duration was buffed in 2.6 from 3 t
    3 comments 72 views last activity
  • Dunno we have a PBE so why not test some experimental Changes like: Direct Bootle Hits slow more (or the duration is increased). or Survivor see no Bloodstain while affected by Gas. or Bottles spawn more Gas-Cloud Hitboxes (Ground Bottles would stay the same as live its a buff for Bottle throws at the top of Trees/Lamps reducing the chance that survivor can run through a huge gasfield withou
    0 comments 12 views last activity
  • While i like the Challenges they also result in many Farm Games (+DC etc) when people have to do the same Challenges at the start of a new Chapter. So what if the Challenges are randomized (overall everyone has the same challenges in his page but the Order is different) This way you prevent having 4 Survivor doing the "25 Unhooks" or "Repair 3 Gens in the same game" and the entire Game goes dow
    1 comments 12 views last activity
  • Would love to see a Perk preventing a Survivor from being unhooked for 1 min on his First Hook. This way you can leave the hook without worrying about some claudette insta unhook infront of your face. Similar how the Entitiy blooks gens it would use the same animation for the hook.
    5 comments 52 views last activity
  • We got this fancy Killrate Statistic but imo its meaningless (you can still Depip with 2 "Kills") does 2 Kills mean 2x3 Hooks on two Survivors or is there rancor / mori involved (or a hook in Endgame). Just sayin a killer with 9 Hooks and 1 Kill would have performed better ingame but is worse in this Killrate Statistic then for example a Killer who camped a Survivor on first hook and got another
    1 comments 32 views last activity
  • Sooo what if the System is changed that teachable perks only have a 100% spawn rate at the first 2 Bloodwebs (for example Wraith Predator Teachable would show up at Level 30 and 31) and then they will show up randomly in your bloodweb (like all other perks). Atm they will spawn every bloodweb until you learn em. I already got every Killer and learning so many useless teachables make leveling fu
    1 comments 92 views last activity
  • Anyone else see a increase in super Laggy Games? (i dont think its on my side Speed/Ping tests are good). Survivors also miss more Skillchecks so it seems on both Ends.
    0 comments 22 views last activity
  • I guess we can all agree that Hex Ruin is annoying for both Sides (feels bad when it gets destroyed the first 10sec of the Game and it rly messes with new survivors trying to get into the Game who already struggle at the Game) also i would prefer to run fun perks instead... Imo something BHVR could try is a debuff to Repair Speed based on your Current Survivor Rank + another penalty for every ad
    3 comments 41 views last activity
  • I get that camping is a big problem in new Player Games but not being able to stand near a hook for 16m without gettin a invisible Point Punish is just silly far (continue reading before you complain about this). We need a Indicator in the Killer Screen that shows em they are gettin minus points on the left Side of the Screen (this way you can tell that you are too close and for new Killers they
    5 comments 102 views last activity
  • Everyone knows the Impossible Skill Check Doctor but atm there is not much use for his "Restraint" Addons (they just increase the Duration of Doc Illusions). And I´m a big fan of Hag Ultra Rare Addons (they rly mess with the game). So in order to make em playable i would love to see a new Ultra Rare Addon with something like: Illusions now got Collision Illusions now swing for Survivors a
    2 comments 52 views last activity
  • Sprint Burst is a very strong Perk but its also a hardcounter to the Pig Ambush Attack (when you hear her roar you just sprint and she can`t catch you). So what if the Roar of her Ambush Attack applys the Exhausted debuff for 3sec to every Survivor in ~15m Radius. So Sprint Burst User have to outplay her as every other Survivor and tthen sprint burst away.
    1 comments 23 views last activity
  • Decisive Strike should not proc when Exhausted and when it procs it should cause Exhaustion. This way you dont punish newer Players with only few Perks but also balance the "high level" chase time with stuff like Dead Hard / Sprint Burst into DS etc. It`s silly how RANK20 Survivor only have 2 Hits until they go down when others need 4 Hits and if you let em escape once they get 2 lifes back.
    2 comments 72 views last activity
  • . . . >>> Remember all Numbers are just Placeholders to give you a rough idea! <<< . . Weapon: a small one hand Sickle maybe . . Playstyle: The Killer has great mobilty if he manages to move out of Line of Sight of Survivors but if they keep looking arround he will not be able to use his insane mobility to directly approach em without risk of being heavi
    0 comments 32 views last activity