Doc Rework My 2 Cents...
1.
I have read the PBE Notes and that his Shock Therapy is "buggy" but why release PBE to test the Doc when the doc is not working as he "should".
2.
So DOC got changed cuz his passiv Aura was to good/annoying for new players who rely on stealth not looping .. and then you add the same thing just by pressing a button every 60sec (skillful interactions i guess).
So what does this "Rework" change? Spoiler: Nothing.
Instead of shifting his Power more towards a Skillful interaction (mindgames in loops) his Shock Therapy is worse or at best unchanged and Static Blast (with zero counterplay) makes up most of his power now...
He still reveals new players who tend to hide and dont know anything about the game so they get butchered cuz they cant loop by pressing a button every 60sec... (so nothing changed with rework vs new players).
He still gets looped forever (even more now with this horrible Version of Shock Therapy ... and yes its "buggy" but we dont know how the fixed version plays (just sayin the current PBE Version is horrible or atleast as bad as live version)(so nothing changes or even gets worse vs good survivor).
Why not make his Shock Therapy harder to land (i.e his 20m beam addon hitbox addon baseline) but if you do you are greatly rewarded... instead we got a walking 60sec button (Static Blast holds too much power for just pressing a button...).
If stuff is so easy to use (looking at you legion) balance will be impossible and in the end he gets nerfed into the ground again.
His charge Addons are unchanged (i mean everyone who played Doc for a few Games knew that these addons are pure trash ... its already a tight timing to use in loop increasing the charge time will make it absoulute useless in loops (why are these addons unchanged). Again charge addons only work vs new players who rely on hiding not looping... remove em..
Comments
I think it is more a way of understanding WHY you are suddenly revealed and screaming. Because the Killer is not really near you (you hear Terror Radius, but that does not necessary mean that the Doctor is near you, especially when using Distressing or Calm (pre Patch)). But if the Killer is doing something, it is more understandable, why you get Madness and why you are screaming.
Id be 100% fine with his rework, if the 3 second cool down was moved down to 1 second. If they did that I would love playing the doctor
just remove the cooldown completely, or make it for attacks only for one second (it was already one second to switch and hit before) it ruins repeated zapping action lock he could do before if he landed it consequetevly. and especially make snap out of it only take you to madness 2.
Doctor is encouraged to keep people madness 2 now, Doctor shouldnt be afraid to put someone in madness 3 and risk him losing his powers by snapping out of it.