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@matchmakingworksfine said:
So I just recently played a match as killer in the red ranks. Toward the end of the match I was able to down one survivor and hook them then down another attempting to rescue him. After both were hooked I went to look for more. After both survivors were unhooked I had a gate standoff and down both survivors and hit the other 2. When I picked up the first survivor I was immediately hit with decisive. I expected this to happen. Upon picked up the other I was also decisive striked as well. 2 STRIKES AT GATE. How is this in any way fair? Both survivors were unhooked one after the other so how does that at all count as tunneling and why should decisive work in a situation like this. The perk should atleast deactivate if another survivor is hooked. That way it can in no way be tunneling. I've had some unfair matches in this game but this was by far the worst.
TLDR: How are 2 decisive strikes at exit gate fair.
If you really think new DS is better then old DS, you probably have not played against old DS.
There was absolutly no legit counter to old DS, especially because you had no idea who else but the obsession was running it.
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@NateyBoi said:
So, I’m kinda new to this game. I have Micheal Myers and the Demogorgan, but what is the best killer in the game to buy?
The best killer to buy is Spirit. 2nd best i Freddy.
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Spine Chill and maybe Iron as survivor.
BBQ for Killer (mainly for Bloodpoints).
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@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/1213472#Comment_1213472
Solid proof would get me to change my mind. The problem is you for some reason think that the video you provided could be considered solid proof. That would be the equivalent of me saying I can catch an arrow being fired straight at me at full draw and providing a video to prove it. Then the video is me holding an arrow saying "I just caught this arrow being fired straight at me at full draw". A single gameplay video doesn't prove somebody got 116 4Ks in a row. That's an outrageous claim that needs far more proof than a video that shows a single 4K in order to be taken seriously. I checked out his stream but unfortunately he's currently playing survivor.
Again, it is confirmed by hundreds if not thousends of people; we have seen it live on twitch. People here even confirmed that it is legit. He is doing another Streak right now (10 x 4K in a row so far) What else do you need? Just think for a moment. What is more likely. That a guy who has hundreds of viewers and is a well known streamer makes this all up(somehow) on youtube or that it is simply true that he did it? I am sure you know the answer.
You stand with your back to the wall because this simple killstreak makes all your complaining and all your arguements absolutly obsolet but you cant stop trying to justify those complains somehow.
It is no shame to admit when beeing wrong, but it is a shame keep arguing even when you are aware that your arguemtn got disproved.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1223480#Comment_1223480
I think it's good at doing what it's supposed to do; showing you where the killer is approaching from. I don't think it's going to appeal to most people, but for a newer player or someone who's playing more stealthy, knowing not only that the killer is coming but also where they're coming from can be a big help. It's something that might help you as you learn the game.
Thanks for the information. You might be right that it is a good perk for beginners.
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Doctor is okay, he needs only 2 small nerfs.
https://deadbydaylight.gamepedia.com/File:FulliconAddon_disciplineCartersNotes.pngThis addon is simply too strong (also its weaker versions are extremly good). Combine it with
https://deadbydaylight.gamepedia.com/High_Stimulus_Electrodeand he is in fact overpowered. It removes the slightest chance of counterplay, if the doctor runs them both.
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@Marcus said:
Well, I would say there isn't a certain "best killer" anymore because despite some people still swearing to God that Nurse is still by far the best, the truth is, she's so annoying to play and Dedicated Servers messed her up so bad with tons of bugs, that if you get a map like Hawkins, you're honestly better playing Wraith over her.
Nurse, Spirit, Billy and Freddy are for the most part considered to be top 4 and which one of them is the best honestly depends on the map, RNG, your skill and build, survivors skill and builds, etc.
Just because she is annoying or unfun to play or that there are bugs in the game wont make her a weaker killer.
Also it is not true that Wraith is neccessary better in indoor maps. It depends on how good the Nurse is, still. The point of a Tier list like this is that we assume the person who plays the killer is extremly good (or even perfect) with him/her.
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@Peanits said:
I do remember those days. I don't think it would be as effective as it used to be. Back then, everyone thought the Wraith was OP and built specifically to counter him. Oh how times have changed, we were all so innocent back then. The level of skill has gone up significantly since then and most people can play around him without it, although Spine Chill is still a solid choice no matter which killer you're going against.
When you say "Spine Chill" is still a solid choice, i assume you dont think the same way about premonition.
Have you and the dev team considered to change/buff this perk in the not so distant future?
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Tier List (PC Version)
Of course like any other iter list this list is very relative. I also dont consider how much fun and how much time it takes until someone will master a killer.
Maybe Nurse even 1 tier higher, but that is debatable.
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I think the 2 best adition to his power would this:
- When a survivor is intoxicated, the survivor receives a repair, healing and sabotaging penatly of 75% for the whole duration.
So you can slow down gens, especially when you are are good with throwing bottles.
- For every intoxicated survivor you gain a stackable bonus of 5% on speed for your next bottle refill.
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Hm, it depends how you play. If you play very aggressive and going for the killer all the time, he probably assumes that you are a great looper and you will just steal his time.
When i play a killer and someone with OoO wants my attention i also leave him alone. Just one survivor that is not doing anything...
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The best perk is definitly not Spine Chill. Stop spreading rumors please. Spine Chill is a medocre perk at best, which does not have to be investigated by the Devs.
So now the Devs know, they can leave Spine Chill alone.
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@gatsby said:
Run Second Wind with We'll Make it and Bond in solo queue. You can pretty much be the team's healer and get tons of value because often times teammates will run around injured so keeping health states topped up can be a massive help.
You usually have no trouble activating Second Wind twice and the first time it activates the Killer will assume incorrectly that you have Deliverance so they won't come back to the hook. Yes, Second Wind needs a perk build specially for it to be useful, but it's very viable to run. The last perk can be whatever (exhaustion, DS etc.)
Hello
I will try out that build now, but one thing i am curious about.
What happens if you use this:
- We'll make it
- Second Wind
- Exhaustion perk
- Deliverance
Will you be healed after the 60 seconds, since Deliverane makes you stay broken for 60 seconds? It says "after 30 seconds it heals you automatically" .. are you healded after 30 seconds but you stay broken? :o
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1220609#Comment_1220609
Thanks for explaining it! I don't disagree with any of your points so I think you summed it up pretty well. As a sidenote, which killer do you think is the most fun for both sides? My guess would be Billy cause Nurse feels bad to play now.
Billy is a good guess, very well designed killer overall. He has a strong power if he plays good, but leaves survivors with counterplay, if they play good. Also he is one of the killers that is not complicated but yet effective. Very straight forward but fun and fair for both sides.
Demogorgon is overall also a very well designed killer, unfortunatly a little bit too weak. But the idea behind him is great.
Oni could be amazing and also his concept seems to be good, but they need to ballance him. He is not good enough in early game, but can snowball to much once he has his power. If they give him a way to get his power faster and then nerfing the power a bit, it would be an exzellent killer for both sides.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1220380#Comment_1220380
I don't get what makes slinger so boring to face...he's like a more exciting huntress to me. You always have to look behind you and also keep running behind LOS blockers and he never gives you a moment to breathe until he reloads. I trust that you can explain why people have this opinion of him to me.
I will try.
First of all i dont think huntress is the greatest example of a well designed killer aswell, but far better then Deathslinger in my opinion. There are some differences between them, which makes her a way more pleasent killer to play and to verse.
How do i start this...
Deathslinger is an amazing 1on1 killer. Because of his quickscope mechanic, there is little to nothing a survivor can do, totally irrelevant how good the survivor is. It actually does not even matter if you look behind all the time or not, since you are not able to dodge his shot anyway. It all comes down to one fact: How good is the guy who plays him. Nothing more, nothing less. This is just really fun for the Killer, but defnitly not fun for the survivor who is getting chased.
That is not the case with Huntress. She has windup time, and this gives the survivor some room to play. On the other side, she can fight more people at the same time. This makes her way more interactive and far less one-dimensional like Deathslinger.
Yet, chase times in a 1v1 are pretty much the same (comparing huntress and Deathslinger) because of a simple solution devs had to came up with: The reeling in time and the reload after each shot. Reeling in is just a artifically delay of the down and it actually costs deathslinger more time then the actual chase in many cases (again, we are pretending the Deathslinger is good and does not miss a shot). This leads from one non-iteractive gameplay scenario (chase) to another non-interactive gameplay scenario (getting reeled in, downed and then put on the hook). Totally boring / frustrating.
His reeling in is also the only way to ballance a killer like this, since, like i said, chases are to quick. They had to do something similar to this so it gives the other survivors more time to finish the gens. Unfortunatly, sitting longer on gens is the most boring thing to do in DbD, espcially then when a killer is reeling in a survivor ;-).
Last but not least, do i think it is a great experience as Deathslinger? Hell no, I want chases with mindgames, i want to outplay my opponent and god knows i dont want get genrushed. Those chases some here considere good are in my book the most boring thing ever, for pretty much the same reasons as for the survivors.
I hope i summed it up understandably and i am looking forward to read your opinion about that.
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@UseTheValve said:
And seriously I am having a blast with Itz they changed a lot of perks and even tho some are still overwhelmingly present , looking at you DS, they did some balancing !
And the community is still the same pocket of super toxic people but most of that is overblown, 3/4 of my games as survivor or killer end in GG WP.
Also goddamn they did my boy Freddy good, he feel so good now and I know y'all hate him but damn was he not fun before but thematically he was on point and now he got both.
Oh I also play the spirit why is everyone pissed at her ? She's so ######### fun to play and she looks amazing, so ######### scary but somehow people here seems to say she the most OP killer in the game???
Anyways already got 50 hours in (90% survivor BTW) and seriously if you are bummed out of DbD take a break, I am really freaking enjoying this game now .
Welcome back! More then glad you like the game at the current state. I agree with all your points. Have a nice stay
EDIT: 1 thing i want to mention: The reason so many hate spirit is because it is just a guessing game when she is using her power. That is frustrating for many.
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@CLAUDETTEINABUSH said:
https://forum.deadbydaylight.com/en/discussion/comment/1220403#Comment_1220403
I know that, that's why I specifically said that these things are d*** moves, I never said I done em. The only "toxic" thing I do where survivors complain all the time is playing spirit, even without stridor.
I just say, I can do and play what I want however I want, If it's not cheating the game rules.
You are defending the "i can do what i want" morality, which is overall really bad if you think about it. Its a human thing that is simply disconnecting us from each other and makes everything just worse, not better.
If you dont live your life after that, you are a better person then many. Good for you/us.
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/1220380#Comment_1220380
Arent freddy and billy 2 of the killers survivors complain the most in the forums?
I am not saying that billy and freddy are fine (i think they only need minor changes), but their concept is just great overall.
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@CLAUDETTEINABUSH said:
As a killer, your job is to KILL the survivors, that's the whole purpose of the killer side, but of course some survivors don't see it exactly that way. In no way I'm trying to make fun of them tho, so I think I should short some things out.
The killer can do anything that isn't bannable to win the game. That means they can camp, tunnel, camp a generator (don't ask me, I got flamed for doing that), play any killer and use any perk that they like, there shouldn't be anyone to hold em back. Yes of course its a d*** move to camp or tunnel, but, since they are the killer, they can do it. You don't make up the rules, both as a survivor and as a killer.
I'm struggling to understand why I shouldn't use killers like the spirit and "I should go play a normal killer". Excuse me but, you didn't actually pay for my account did you? Since this is my account I can use whatever I want.
If someone flames you in post game chat, send them this and hopefully they will realize how stupid they really are xd
Cya in the fog, fellow killers and survivors of the fog.
"since i payed this account, i can do whatever i want"
From a juridically standpoint, Yes you can. From a moral standpoint, no you should not. At least not according to my moral understanding
I mean, its up to you. If you want to play like an ass, then play like an ass, but be prepared to get called out and/or treated like an ass too.
Cause and effect. When you for example play chess and you treat your opponent with bad manner after every piece he plunders, you also should not be suprised if he wont play with you anymore or he tells you what he thinks off you. You CAN do it, but it is a very nasty thing to do so. Sad that i have to explain this to you.
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@PrettyFaceKate said:
They can't nerf it, because he can get genrushed. That's the nature of the beast. They designed a power that is simply uninteractive in chases, which is balanced by lack of map pressure. If they nerf his chase potential he's left with nothing.
My advice? Play on distance and LoS, drop pallets early and, obviously, genrush to the next match. That's step-by-step how you play against him. Boring, but again, it's by faulty design. It is what it is. Also, always assume he's proxy camping extra hard.
And that is exactly the problem with the Deathslinger and the total wrong approach of the devs to create an overall good experience for both sides (which is very important).
As a survivor, you have quick and, as you say, uninteractive chases, which leads to frustration for survivors. On the other side, the other survivors are bored by sitting on a gen all the time versing a 110% without any map pressure.
The same goes the way around. Boring and quick chases, yet getting genrushed.
The right design of a killer would be this: Long and thrilling chases with a lot of mindgames involed but in compensation a lot of genpressure for the killer. Hillbilly comes to mind right away. Or even freddy.
@Stuart1995 said:
im sorry but killers doesn't suppose to be fun to be playing against, a awesome killer is whom will make you regret jumping in that lobby, making you sweat like a crackhead in a chemist. a awesome killer whom gets you off your seat during a chase. if you're a not afraid of a killer than they have done something wrong which needs to be changed immediately. this game needs to be in favour of the killer hence why there is 4 survivors to go against. this game is based on 4 survivors trying to escape with the odds against them, not the odds against the killer but with swf the odds are in the survivors hands. which is not good for the health of the game.
If you really think it is a good idea to create an experience so that survivors feel remorse even started the game when facing a certain killer, you should never even think of doing or even discussing anything related to ballancing. A game should be a great experience for both sides, not agonie. This game is not supposed (and should not be) to be for masochists. Some think it is apparently, thats why some killers behave like sadists. Or have obscure ideas like you have. No offense btw.
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@Respectfulnancymain said:
He gets the first survivor in the basment then a survivor goes to save since they dont know hes camping so 2 survivors are in the basment. 2 survivors cant do all 5 gens in 2/3 minutes it takes for the survivors to die
Im not calling the strat op i just want to know how to counter it
There is no direct counter to that, but there are some things people can do to succeed. Sorry this will be a longer text, but this method is working very well for me.
First the obvious stuff and the scenario where oyu dont have that much influence of the game: You are on the hook
- When you are the one who is geting camped, wiggle with your arms very fast and freqeuntly from the second on you are on the hook to send a signal to the other survivors. This is a code pretty much everyone understands as "camping". This should be especially clear when you verse a bubba and he put you into the basement.
- Struggle until the end to buy your team 2 minutes. This should be enough for at least 3 or even 4 gens. If someone is still trying to go for you, it is time to let go instantly before the survivor reaches you - to prevent total desaster
Its not you that is hainging down there
- Be the guy who holds the game together. First step, always be aware who the killer is. There are tons of indicators that will let you know if you are versus a bubba or not. To make this short: Even without seeing the killer, only a few killers are usually not identifiable within the first 30 seconds of the game and not seeing the killer at all. For example, Nurse, Billy, Freddy can be identified within seconds, Pig (boxes), Plague (fauntains), Clown(scream), Doctor(scream), Deathslinger(shots), Myers(T2), Wraith(Bell and cloaking sound), Legion(Frenzy), Trapper(Beartraps) or Huntress(45 meters lullaby) should be identified very likely also withing less then 30 seconds beeing in the game.
- Having this in mind if a survivor goes down due to a chainsaw and knowing it is not a billy, it has to be a bubba.
- If the survivors goes down due to 2 hits, it is either Hag ( possible but not very likely since rare killer, also if the survivor goes down within a timespan of 30-45 seconds of the game it is not very likely it is a hag since most take time to prep the map before they go hunting), Ghostface (possible but probably not, since you most likely would have seen someone beeing exposed, especially at the start of the game), Oni (definitly not, just listen if he gets his full power up after hooking the person), Demogorgon (possible, usually hard to identify right away), Spirit (phasewalking coud be heared) or Bubba.
- So there are pretty much 2 killers left in DBD you are probably facing that can be totally unknown after 30 seconds in the game. Bubba or Demogorgon.
- Having thse indicators in mind, it is always smart to go to the center of the board, so you get 2 things done: Information and one of the most important generator!
- Having all the info in mind and beein in the center of the map (as a pro you are ;) ) you will know if it is a bubba or not 99,9% of the time.
With this awareness and knowledge it is time now to use it to succeed this round when someone is camped in the basement and maybe only you are aware of it
- Do the gen in the basement building (Shack or Main building)
- This has 2 very important advantages for your team: First, the most dangerous gen is done and there is no more reason to be near the basement for your team. The killer has 2 options: He gives up camping, or he gives up his win condition generator. Usually, the killer is in a ######### position. He knows that you knows, and whatever he is doing, his plan will not succeed.
- Second: You are warning people. If they see you do the gen inside the Shack while someone is on the hook below you, there is a big chance that they will realise whats going on. You can also warn them with gestures.
- I can say from my knowledge that this works 95 out of 100 times. The killer ofc gets his 1K, but thats about it. No basement party, no uncertainty of your teammates.
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Here is some input for you that comes in mind super quick:
Enduring + Spirit Fury
Corrupt intervention + Pop + Discordance
Nurses Calling + Monitor & Abuse
Hex Ruin + Surveillance
Play with your food + Nemesis
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@Skatla said:
Hey guys, i'm kinda new do dbd, i've played for a month or so.
Since day 1 i've always had frustration playing against Doctor, because he doesn't need a high skilled player to be effective, and it's quite hard to get away from, especially with perks like bbc w/ chilli.
I just wish to know if he's that strong, or i am that bad. D:
To answer the question: He is good, but he is particularly strong against newer players.
His most outstanding strenght is finding people with his ability. Experienced players dont have to much trouble beeing found by the killer because they know how to loop and juke the killer. A new player on the other hand has not developed such skills yet, so he relys more on not getting found, which is difficult verses the Doctor.
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@Triforcer said:
No other powers, and no addons, only M1, 110% and instadown. Where would they fit on the tier list?
Depends.
Against bad survivors, he would be overpowered af. Against really good survivor he would be worse then legion.
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@Respectfulnancymain said:
I quit playing survivor because every single game i get a camping killer with noed even when im red ranks cause the game decides to put me with a rank 11 killer i understand camping is viable in endgame but it gets very unfun being tunnled and camped almost every game then get hit With noed cause i dont have enough time to do bones cause the killers following me for like half the game
There would actually be simple solution if you hate getting camped: Change borrowed time and twist it around. When you use BT and you get unhooked within the killers terror radius, BT protects you from getting hit, not the way around that the unhooker must have it to protect the teammate.
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@crixus006 said:
This is another proof that this game is easier for survivors than for killers, doing the expert achievement for killers took me 6 days and doing the expert achievement for survivors took only three hours, I am rank 1 as a killer and survivor. Has anyone accomplished these challenges in less time? or have more time for survivors?
1. Just because the adept is seemingly harder for killer does not mean that playing killer is harder. The achievement is simply different.
2.Just bacause you struggle with adept on killer does not mean it is a fact that they are harder to do. I never tried them, because i did not care, but recently, on March 16th i got bored and i took my time to do some. Here is the result:
Within 6 hours 14:32 and 18:44 (i took several breaks by the way) i successfully did 6 of them. With the Trapper, Hillbilly, Wraith, Hag, Doctor and Pig. It took me 8 games in total to get 6 expert achievements. On red ranks by the way.
And the moral of the story: Dont generalize
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@Wesker said:
Moris exist and are still in the game to ensure quick kills; they are meant to be played against UNCOMMON teams like:
1) key tryharders;
2) the top 0.1% best randoms: they are so good at the game that they look like a full swf squad, but they are just gods. You're chance to 4k without a mori against these guys are very low cuz a single mistake can cost the entire game, whilst they recover fast from their mistakes with solid teamwork.
3) Rank 1 SWF full squads coordinated via Discord.
When you spawn in the trial against these 3 types of teams you will find yourself in a frustrating and very hard position where gens are done right on your face before you come there to use PGTW and every single survivor try to loop you until the gates are powered. Killing looks like a job rather a fun game against these guys. So this is why we have moris.
But the point is... You can't really tell how much your opponents are actually strong and focused on destroy the killer until you see how they play with your eyes. Red ranks are not really balanced against these teams, so 90% of red ranks teams are not so good to deal with a paranoid killer who's running a mori. Here's why Ebonies seem to be so OP.
So you justify moris because they have the purpose to destroy the best players in the game? You know the top 0,1% / best SWF groups like you said.
MAYBE... just maybe you should not win games against the best, because... you know... they are the best?
Moris have to be nerfed ASAP since they are without a doubt completly overpowered. As the OP describes in his way, even a weaker player can win aginst the best with a mori. Great ballancing!
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@Actionjacksn said:
If the killers are overpowered, overbuffed power role as said in this forum nowadays than why the surv que times are bad because less and less killers playing and there are not enough red rank killers? This game should be full of red rank killers and full of purple/green rank survivors in this case, and killer que times should be bad because of everyone wan to play overpowered killers and go easy mode. I just can't understand it.
Simple reason: Killer is more stressful. Many come home and want to have a chill game, so survivor is the better option.
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Solid build, nothing i would change if you feel confortable with it.
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@aregularplayer said:
It's not dying, but it's not growing either...
How is the game not growing? Because of peaks?
Peaks mean nothing, all that matters is the average player count, representating the player base. A peak could be just because the game was for free or on sale for a while or they did advertisment / something similar like that.
On average the game more then doubled its playerbase since 2016.
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@[Deleted User] said:
I run a healing build. I call it my "super speedy healing" build.
- We'll Make It (for double the healing speed after an unhook)
- Botany Knowledge (for the 33% boost in healing speed)
- Streetwise (for getting more use out of my medkits, amazing when combined with charge-based add-ons)
- Iron Will (because I can't help my teammates if I can't help myself)
Definitely give it a try if you're looking to try some new builds. The only problem is that you'll occasionally run into people who'll aimlessly run all over the map after you unhook them. :/
As far as i know, botany is not buffing We'll make it (stays at 100% healingspeed).
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1.
Dead Hard
DS
Iron Will
Spine Chill
2.
Object of Obsession
Bond
Exhaustion Perk
Adrenaline
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@Reborn2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/1212610#Comment_1212610
He s done.
On topic: the game goes like this everytime. Killers win most games in rank 1. For several years already. If killer has experience and goes for the kills he will 4k almost every game in rank 1 against solos.
It is not about that someone gets done or anything like that, its not my intention to bully or shittalk someone because he has a different opinion. My only problem with people like Dehitay is that even stonehard solid proof wont stop them from denying everything which simply makes any discussion a farce.
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You are exaggeration here a bit. This might be a big buff for killers which is obviously an overkill and devs will notice that probably very soon, but its not the end of the world for survivors.
The infinite nerf is actually good for the game, even tho some changes are not pleasing and they have to tweak those before they go live.
One the plus side for survivors:
It seems to be that they more or less fixed the "suck back" at windows. This sounds like not a lot, but half of my deaths were because of that.
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@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/1207600#Comment_1207600
Are you serious right now? The video isn't even a montage. I knew it was just a clickbait title the moment I realized that, but just to make absolutely sure, I went and looked at the guy's channel. He doesn't have any other game in this "streak" posted. He was just exaggerating how well he does with Plague and used a clickbait title. And even if he was actually trying to be serious about this, this wouldn't be anything close to valid proof of over 100 games in a row with 4Ks.
By the way, for all the ignorant people in this thread calling the OP bait, this video's title is what bait actually is. I'm amazed at how many people have no clue what bait actually means and just throw the phrase around whenever they don't like a post as if they're actually making a point instead of making themselves seem ignorant.
Ahm, he does it LIVE, his name is fungoose, he is a very well known streamer. You are just saying that he is lying in front of hundreds of people. The only one that can not be serious is you and you are embarrassing yourself right now. Ask him why he did not uploaded more of his streak. twitch.tv/fungoose
By the way, he is on to the next streak with freddy, and he is uploading now every game.
The sad part is that you call it clickbait even i am pretty sure you know it is not. Instead of crying that this is all a lie, how about you watch a good killer like him and try to learn something? Then oyu dont have to come here and moan about why you get crushed in your games all the time.
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@Cheers said:
https://us.v-cdn.net/6030815/uploads/877/L2AH3ZVDFUQ4.png
Feel free to share your opinion.
I just comment on those that might be played odd for some people.
Cannibal: I just like that dude, dont know why. He might be very basic, but it is still great go go against him.
Nurse: Many enjoy her, and i dont know why. A bad nurse is extremly boring to go up against, and a good nurse is extremly frustrating to go up against. For me there is almost never the case of a fun exerpience.
Deathslinger: What a discusting killer. How this guy is not on anybodys most hated tier is beyond my comprehansion. M1 genrush simulator. Extremly frustrating chases. Whats so fun about that?
Trapper: Beeing paranoid the whole game vs stepping in a trap which never feels "outplayed" but rather "unlucky".
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Every single option.
But if i have to pick one, i choose "pallet waster". I HATE when i milk a pallet to a maximum, just to see another survivor later to drop it instantly without even trying to loop. The worst are those clowns that camp pallets, drop it AND get hit aswell. When i see this happening with shack or a jungle gym, i want to DC.
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Since there is no stinky Saloon option, i go for the Indoor maps. I hate them, as Survivor and Killer equaly.
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Maining: DH
But every few games i use a random perk build for a couple of games, so i play all exhaustion perks frequently.
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No favourite, just everything that is good.
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Best is the Nurse, without a doubt.
Considere yourself a very lucky person if you disagree since this only means you have not played against really good nurse players (and you are probably a console player)
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@Martin99CZ said:
All SWF (steam checked), happy about get new player trying killer. I just realise this is standart of my games and i just cant no more. I have a lot of experience with PC games and to be totally honest, i never play so unbalanced matchmaking like DBD have. Even Leage of Legends is toxic-hell , at least i get matched with same skill lvl oponents. Never see so much ignorance and lazyness about fix game. Maybe is just my point of wiew, but it is normal to fix problems like this in couple of days. I must say this community is so patient about game. I wish you all gl and fun in game. Bye
Just ignore those kids, not worth your time to even argue with them. You should rather have pity with those people, a convident person and actually good player would NEVEr bash a new or weaker player.
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I dont know about that, since Resilience is already a really good perk. In my opinion it is in the right place, but i rather see it nerfed then buffed.
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Congratulations! You finished the advanced Tutorial :)
No but seriously, now the game actually begins to really start and is becoming to be a task AND makes fun (when you like challanges). The skill range in rank 1 is about as big as between 20 and 2, no exaggeration btw.
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@Aven_Fallen said:
Apparently there is some form of Killer Rebellion where they want to bring Ebony Moris to mori DS-Users so that DS get nerfed. Heard about it in Tofus Stream and it is ridiculous.
Myself I have not experienced an increase in Moris, I get like 1 or 2 Moris every evening, so this is a normal rate.
A very smart and well elaborated killer rebillion.
Showcasing devs that a mori counters DS and that those who use DS die more often then other people. Cant wait for the DS nerf after the statistics they get from that 200 IQ rebellion kappa.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1207786#Comment_1207786
I still dont understand why DBD peaked in playerbase on april 2019, that was when plague was introduced, wasnt it? I thought demo would have attracted more survivor than plague, it doesnt make sense to me
Probably game was for free then?
Also, advertisement helps a lot
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@Desh said:
Killer doesn't know who runs BPS.
True, but they know that it will be a +200% BP game, so why ruin anyones game by tunneling?
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@deadbydaylight_10 said:
First of all, not only the killer hits you a mile away, the hillbilly's chainsaw is broken it's like they got there "dedicated servers" from the dollar store and they also want to nerf the gens good job Behavior.
They land those hits because dedicated servers are a problem that has not been fixed yet. I am pretty sure they are working on it. At least it seems to be that they kinda fixed the "suck back" animation when you fault a window (fixed on the PTB more or less, should be live soon).
The Hillbilly chainsaw is not really broken, it was always the same, but those hits you are complaining about (for example you are already far behind a corner and you still get hit) are... you guessed it... because of dedicated servers.
They will only nerf coop gens. Other nerfs like jungle gyms are way more significant then this one in my opinion.
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@SlyFox said:
I am a Huntress main and I want to buy a new killer I was thinking about Oni,Spirit and Deathslinger what is your recommendation?
Ps: Dont limit yourself with this three
Hard to give any advise without any clues on what you want.
Do you want to have easy games? Then go for Spirit
Do you want to have a killer that is kinda like huntress? Probably Deathslinger then.
Do you enjoy snowballing the game and you dont mind slugging? Oni it is.
For other killers.. i dont know what you have so far.
Personally i would go for Oni, but thats just me.
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@myersismydaddy said:
https://forum.deadbydaylight.com/en/discussion/comment/1209292#Comment_1209292
Because they were bugged, and they couldn't be bothered to make them work again. BHVR taking shortcuts, as usual.
Ah i see, thats sad.. Ty for the reply.


