versacefeng
versacefeng
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I accidentally sandbagged a Kate after she used almost every pallet on the map. Now it's a habit.
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The majority of them are anti-loop which has been a reoccurring theme since Deathslinger's launch. Which sucks since killers back then felt as if they specialized in only one aspect, which made them more simpler and more enjoyable overall instead of being able to do everything or have their strong point be solely in chase. Which is a pattern a lot of the recent killers follow.
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Old Movement, old lighting, old physics. Makes you wonder why the devs can't implement an option that allows you to switch between the old and new.
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@ThiccBudhha said:
That would make sense... In a competitive game.
That makes sense in any game?
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@PaintedDeath said:
Agreed, DBD is in the best place it's ever been.
I don't know about best...
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Highest winstreak as survivor was 29 wins in duos. This was late 2018.
When I was in my Hag era which was in like mid 2019, I got 33 4Ks with her before I lost to a very good and surprisingly nice SWF who got a 2 man out against me.
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Why'd I think the title said homophobia.
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@TarunCosmo said:
Nurse is easy to loop, and in most cases easy to mind game.
You can't loop a nurse.
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@Roaroftime said:
they're just another way survivors got nerfed because destroying every anti tunnel perk, increasing gen times and buffing all aspects of killer weren't enough, the tiles are awful and most of the time it's just dead space
These new tiles are effing good. What are you babbling about.
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Might get the chapter for Ada and Rebecca. Wesker seems like another anti-loop killer but can move fast, not interested in that.
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Killer recovery shouldn't have been buffed imo. Don't really care for the speed boost change.
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Stridor was too much for me. Many survivor that I play against tend to use louder characters like Haddie or Jane, so not only did it throw me off but it was a very annoying experience.
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Blight's addons need to be looked at. Nurse needs a complete rework.
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How do these two above me not understand the obvious sarcasm.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/3113496#Comment_3113496
Just went straight in for the blind assumptions there eh.
https://forum.deadbydaylight.com/en/discussion/comment/3113359#Comment_3113359
With an M1 killer like freddy sometimes yeah, even when you commit to that chase the rest will jump back on and pop that gen you just chased em off.
Maybe mix up your build, bit of extra gen protection/regression never hurts.
Just went straight in for the blind assumptions there eh.
What else would patrolling mean in this context?
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@Cleverotter said:
https://forum.deadbydaylight.com/en/discussion/comment/3113626#Comment_3113626
I do agree with killing themselves if they aren’t having fun, or the killer is being toxic. Go right ahead.
My issue is with survivors that kill themselves on hook when they are winning, just to inflate kill rates.
That is a false reality that only you believe exists.
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Run Predator, Furtive Chase, Territorial Imperative, and Insidious for the most optimal toxic killer build in the game!!!!!111!!!! 😎😎😳😳😱😱😱
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/3112933#Comment_3112933
But the gen spread is so bad most of the time. You can easily lose 2 gens when patrolling.
By patrolling I'm assuming you mean "patrolling" a hook. And if so then you should probably search for survivors on gens instead of mindlessly sitting by the hook knowing the survivors are focusing on generators.
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@Raptorrotas said:
They should rather put some work into the other Killers to bring them up to par, the gap between killers shouldnt be that wide. Third post today where i only can shake my head and lament the community's commitment to "buff survivor to the level of survivor with comms, camaradery and a desire to win" while demanding nerfs to the stronger killers in repeat (HB, Spirit, Nurse).
Where are you seeing people demand nerfs for Hillbilly.
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@bjorksnas said:
sounds like it doesn't have any counterplay so no thanks
That's like saying pallet's don't have counter play.
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@dspaceman20 said:
Don't we have Jeff?
Jeff is no where near on clown's level.
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3112402#Comment_3112402
Unfun? Sure. Nemesis is always ######### to face regardless of bugs. Unfair? Not really. You can still dodge him, it just takes more skill.
Literally nothing I said related to the visual and auditory bugs being unfun and unfair. I didn't even mention those words in my comment.
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I don't really care, I do it as well so I don't have to bother with a killer bringing franklins because I brought a medkit.
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3112387#Comment_3112387
Having a permanent 10% speed boost and aura reading is 100% game-breaking. On a 115% killer, BL ONE is enough to guarantee a down. That's the same speed as BL TWO and on top of that, it gives broken aura reading the denies mindgames, AND the killer has a power to slow down survivors even further.
Clown had the most game-breaking bug. Stop comparing that to an audio and visual bug that can still be countered if you have actual skill.
You do realize that audio and visual cues are a fundamental of DBD? Without them, both survivor and killer would be hell to play.
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I like small details like this.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3109954#Comment_3109954
Its just a way of saying "its a game", I would be saying the same if someone had anxiety/anger issues/depression/wathevernegativeemotion over playing chess, poker, mahjong, carcasonne, football or any other game/sport, games are supposed to be fun and are there to help people enjoy leisure time and let them relax, if your game of choice is actually making you angry, miserable, or wathever negative emotion you may feel is time to look for another way of enjoying your free time because games are supposed to help you not feel that way.
You can argue being supermad at a game (of any kind) is not something bad but at the end of the day if you are having a bad time at work and a bad time at your leisure hours you really need to make changes and search for something else, switching hobbies is much easier and less riskier than switching jobs.
Imagine going to a psychiatrist and ending every session feeling like utter garbage for a week, everyone would tell you "switch to another one because the one you are seeing is not doing you any good" and nobody would bat an eye for such statement. I stopped playing Dota2 when the comunity went to utter garbage and got filled with "MID OR FEED", raging kids and people more interested on yelling than playing, it wasnt the end of the world, there were plenty videogames out there where I wasnt getting angry, Do I miss it? Yes and no, I miss Dota2 before it got swarmed by inmature people but I know I cant go back to that unless I have a time machine or Valve purges the comunity.
I also quit Solo Survivor after 6.1 because its utter garbage with the new changes, I wasnt getting tilted or anything but I wasnt having any fun either, and not having fun is the first step into the "this game gives me tachicardia" road.
I'm not reading the novel you wrote in response to a one sentence reply.
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Though while the removal of exhaustion addons from Doctor and Clown and getting rid of LF's masks were asked for, most of these things were unnecessarily changed. While some of them were solely changed to be on-par with other aspects of the game, like Doctor and Trapper getting redesigned and Survivors getting their models updated, most of them were uncalled for.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3108326#Comment_3108326
Have you ever considered quitting the game? Getting tilted over pixels is not healthy.
When are we gonna stop using the term "its just pixels" or anything on the lines of that when someone shows any sort of vehemence over a game.
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@ThiccBudhha said:
I am very excited, this will be the first chapter I buy in its entirety. I always skip survivors and even did in the OG Resident Evil (because they used zoomer sjw bait Jill Valentine).
Leave the term SJW in 2016 please.
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Honestly you should've reported him.
Even though he may have seemed apologetic towards you after holding the game hostage, he still did something that was a bannable offense. And if he does that type of stuff while streaming by the way, imagine what he does in game when he isn't streaming. Overall, I think reporting the guy and letting the moderation team deal with him would've made this already toxic community slightly better.
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@ACleverName4Me said:
If you get body blocked by a zombie...an AI programmed by BHVR...that can be heard before you even see them, moves slow unless using an addon AND CHOOSE to stay in a corner...you deserve the smacks
Ok so indoor maps don't exist?
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3107180#Comment_3107180
But have you reported them? With the additional form?
I'm pretty sure I did. But even if I didn't you'd think their account would be gone by now.
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Got a speedhacking legion who downed my team in seconds.
Worst part about it too is that they put their tiktok account in their name and posts clips of them blatantly hacking and is still not banned
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/3106832#Comment_3106832
Survivor queue times are still instant, for me at least. And according to Steam charts the number of total players has remained steady which tends to show the longer killer queue times are due to people finally feeling the killer role is fun again so they switched back.
So overall it's not looking bad for BHVR. Survivors, which are the largest group, get faster games which means they'll probably be more likely to spend $$$. Killers have longer queues but overall it's more enjoyable now, meaning killers will also be more likely to spend $$$.
I'm assuming you don't actually understand why the killer queues are long right now and the survivor ones are nearly instant.
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@Sludge said:
These people want OTR to stack with basekit BT+haste and the new Dead Hard AND keep 5s DS
wow
Honestly why not? The measly 5 seconds of endurance we have isn't enough.
Make that 5 seconds of endurance to 20, make DS 5 seconds and work on both hook states, have OTR stack with those 20 seconds as well.
Do everything to make tunneling unattractive. Anything would be better than what we currently have.
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There's no way you think people care that much to purposefully kill themselves on hook with the sole intention of manipulating the kill and escape rates.
Nobody cares.
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@Killer_BeeYT said:
https://forum.deadbydaylight.com/en/discussion/comment/3104752#Comment_3104752
Thats if survivors allow it. Most slowdown requires kicking gens now which a survivor can stop immediately. The slowdown this patch is only as strong as you let it be
Dead Man's Switch
Deadlock
Grim Embrace
Surge/Jolt
Ruin
Pain Resonance
Thrilling Tremors
Thanatophobia
Merciless Storm
Corrupt Intervention
Gift Of Pain
Pentimento
All the killer perks I listed are slowdown perks that work without the killer having to interact with generators. The majority of them are popular in slowdown builds as well.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/3104426#Comment_3104426
Would you prefer 5 mins?
I mean isn’t more game time more fun?
I love sitting in a 20 min queue for a 5 min game as much as the next person but somehow the reverse seems more enjoyable.
I don't see how more game time equates to fun. Don't know what you're trying to get at, but you and I both know that 5 minute games against a swf with god tier toolboxes and forever legion with 4 gen perks aren't exactly fun or enjoyable. So whatever you're attempting to do to prove your point isn't working and won't work.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3102383#Comment_3102383
No, I'm annoyed because it's bloody impossible to get a good game as survivor right now, as the first person to get downed immediately suicides or cable pulls.
Killer queues are actually normalizing, anyway. Back to nearly instant at certain times of day.
https://forum.deadbydaylight.com/en/discussion/comment/3103449#Comment_3103449
...Your team bodyblocks into OTR, killer ends up getting nothing?
https://forum.deadbydaylight.com/en/discussion/comment/3103076#Comment_3103076
OP is saying that people who routinely DC or suicide need a penalty.
Routinely.
...Your team bodyblocks into OTR, killer ends up getting nothing?
No, because I'm playing solo queue. Maybe if I'm playing SWF, but if the killer wants you dead then you're gonna die.
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@EternalSinOfCain said:
https://forum.deadbydaylight.com/en/discussion/comment/3104696#Comment_3104696
https://us.v-cdn.net/6030815/uploads/7B7BYKVWIR82/gen-rush.png
Say again? This match lasted 4:30 seconds.
What I meant to say was they don't exist anymore with a perk loadout filled with gen perks, which is what most killers are running now. Games easily surpass 5 minutes if your entire build consist of slowdowns.
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@Majora said:
No camping has already been nerfed enough. Borrowed time now is countered by nothing. You used to be able to counter with insidious or wraith or undetectable or Freddy. Rescuing a teammate from an evil camping killer is one of the main points of this game.
Kindred buff hit camping and you can punish by doing gens. Proxy camping nerfed with baskit bt and off the record.
How has camping been nerfed in any sort of way?
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@Slan said:
https://forum.deadbydaylight.com/en/discussion/comment/3104426#Comment_3104426
Yeah, 5 minute games are not balanced as well.
Those don't exist anymore.
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@Killer_BeeYT said:
https://forum.deadbydaylight.com/en/discussion/comment/3104426#Comment_3104426
There's no 20 minute games. Sorry but that's just you exaggerating. Yes legion with the 2% buff thanatophobia that isn't noticeable is annoying and 10 second longer gens is such a horrible time loss but really this game is the most balanced it has ever been. I've watched this game grow from creation and this is really a step in the right direction. It will take time to get used to though.
I literally had a 25 minute game last night because a legion was refusing to chase anyone and kept going back and forth to gens. It's not an exaggeration and is happening often now.
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I don't know how you find 20 minute games balanced but.
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What the hell is this take?
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Yeah, but they're just using what's in the game, even if it's unnecessary.
And the devs seem to not have any intention on changing any of the gen perks that make matches last 20+ minutes.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/3103472#Comment_3103472
Camping is as much an in game mechanic as anything else that’s possible in game.
Its part of the game so you are going to have to learn to deal with it.
If you think it’s countered by just holding W then that may be why you struggle to play around it.
You don’t have to like that part of the game that’s fine but it is part of the game.
I don't know what you mean by holding W since the killer won't be chasing people if they're camping, but I'm just gonna assume you meant M1 and by going off of that, would be the only "counter" to camping.
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3103449#Comment_3103449
You don't know that. Tunneling isn't the end of the world, and I personally like getting tunneled.
Players who DC need to be punished. I'd say match them with each other so they only ruin each other's games.
That's why I said probably.
And you're lying to yourself now. I highly doubt you enjoy going down and getting hooked right after you got off of it.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/3103049#Comment_3103049
To each their own. I’ve had fun trying to out do a bubba around the hook.
You gotta bait the chase and get a tantrum, sometimes people take the bait sometimes not.
but it’s nothing to get all upset about. Seriously the gross overreaction of people about a game mechanic.
Facecamping isn't a game mechanic? And the reactions that come with it aren't unjustified either, especially since the only thing that can be done to "counter" it is holding M1; something people obviously don't wanna do all game.
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3103155#Comment_3103155
Tunneling isn't bannable. DCing is. If you don't want to get tunneled, play killer or stop playing. Don't ruin your teammate's game by DCing. People like you are why solo is trash.
Their teammates' game was probably already ruined because of the killer tunneling. We all know how matches where the killer tunnels go after this patch.