TarunCosmo
TarunCosmo
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- TarunCosmo
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I just had a match where a lvl 15 bloodweb P0 (Level 1 perks) Jake kept failing skillchecks. I'm like, nah, my MMR is better than this, #########...
At least I got top score though...
We all died.
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Yeah, snoozefest. The amount of times I sicide hook you'd think I'd yeet off.... But nope, thankfully!
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I'm filled with guilt when I play killer. I usually just knock out rituals and then meme away.
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What ever happened to 2v8?
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I see Lithe a lot more, but I'm not going to argue with statistics.
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If the gate is 99'd I'll pop it and run out, then watch the other two try to save the hooked survivor...and die.. they all die.... muahahahahaha!
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I'm starting to think we may have different menus?
I'm on PC and all I see is the campfire and Freddy
Edit:
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You didn't let them boop!
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Actually, I think I'll join you. Uninstalling now.
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Yeah, pretty much.
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Probably the most messed up combo was Knockout on Wraith and he slugged everyone.
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Only when a player dcs during loading. It usually happens every time I play Killer.
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SoloQ Pinhead, I'm just running around solving the cube and looping the killer... noone else does it.
Short answer, get to the cube sooner
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I'm going to bless it!
Oh look, I'm exposed!
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The build I run on my Dwight is Prove Thyself and Situational Awareness. I use this whenever I have Gen challenges/rituals.
I've been having more success with getting a team win over my Healer build. The Aura of the Gen highlighted brings team members in, then I actually get use out of PT.
My 2 wildcards for the build are CoH and Lithe. Sometimes Flashbang and Blastmine if I feel cheeky, plus going into the locker is always meme worthy. No real value in Blastmine though, just more of a ha ha moment.
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It was easy before patch. Now I'm stuck going up and down at Iri 3.
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@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3144261#Comment_3144261
Why does the Mikaela look like she is going to breakdown and cry over just booping the snoot?
As a Mikaela main (with the same jacket), it's just a very emotional experience being able to boop the snoot.
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@Rudjohns said:
https://forum.deadbydaylight.com/en/discussion/comment/3144483#Comment_3144483
Do this for Jolt, Scourge hooks, Doctor's blast and some other killer powers too.
Exactly
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I give myself until September and then I'm finding a new game. I never go back.
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MMR doesn't exist, I've started dodging lobbies that have P0 (yeah there's a debate on that too) base characters. I'll eventually get paired up with P5+ and we win the match (3 escape). Next match is P0s until I dodge enough to find a team that will win.
I have a pretty good winning streak utilizing my intuition MMR.
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Well, we like you BigStan...
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I was in a match with a pig and was the first survivor to see her. We were in the hallway of the school, 20 meters away.
She was crouched so I crouched and stated walking towards her. Stopping every 4 meters. I get about 10 meters away and she shakes her head yes, and then I got to give boops.
It made me very happy.
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Why are we attacking boons? They are perfectly balanced and take up a lot of time to play that layer of the game. It's very fair.
How my match goes with Shadow step and CoH:
Begining of Match:
Find a Totem: 30 seconds to 2 minutes, 1 lap around the map, can't find one: work on gen. Will find one on the way.
Bless Totem: 14 seconds, if killer comes in and I'm at 10 seconds, lose all progress. Killer coming and I finish blessing. Killer snuffs and chase begins.
Using Boons:
Healing: 21 seconds
Shadow step, usually Killer will suspect SS and locate the boon. Go back to find totem. It does not last long, but it usually works for 1 chase.
Survivor needs healing: Runs to other side of the map to the boon to heal. Grunts of pain are still heard, Killer finds survivor, downs them, snuffs totem. Go back to Find Totem.
You'd be surprised how often my totems get snuffed and I stop what I'm working on to reboon.
I like the pressure that the totem game puts in, please leave it alone.
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MMR doesn't exist, and you can't convince me otherwise.
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Hiding is tough
I'm super skilled!!!
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I have a 3-gen strat when I play Freddy. So yeah, I hear you OP.
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I look forward to playing with more skilled survivors soon!
Sole Survivor
Adreneline
Hope
Spinechill
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PLease, don't touch CoH. I agree with the Self-Care buff, but don't nerf something else in exchange.
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I'd like to think that the highest MMR is just a couple Claudette's running these builds, hiding all game, and sandbagging their teammates.
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Gosh, I love ringing that bell tho....
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I had a game with a facecamping Nemi where I was the last survivor and he slugged me until I had little life left in the meter. He then picked me up (with my three crows hovering) and dropped me off at the hatch. I quickly escaped before the last drop of the meter was gone.
The next match I got him again on the same map (Game). He was chasing someone and saw me crouched in the corner, I looked at him and just walked right by him. The whole match I was just kiting the two zombies as slowly as possible (I had crows). He left me alone and by the end of it, I think I was just a third zombie. The rest of the team must've wondered what it was all about, but they each scored 3k-7k so it's not like they were trying either. I left with hatch again. I thought it was better than just DCing and I guess I was helping by leading the zombies.
Sometimes ya never know, but Friday night is usually about the weird and fun behavior.
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I just had a match with a 3-blink facecamping nurse...
3 of us escaped.
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You get a game? I get the player dcing before it even starts, sending me back to the queue.
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Give me a Mugatu skin for Twins
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I dig it. For the Bee Swarm, what if it works like The Doctors Static Blast, but instead of screams they get the Artist like Crows?
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Without a visual representation of MMR, I don't believe it exists.
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I'm going to have to try this. It's been so bad this week.
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I dropped Botany self-care for CoH and Bite The Bullet. I won't ever go back until they buff self-care.
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How... how about Freddy?
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That joke is just fowl.
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I thought the same thing, here we have P1 survivors and the outcome:
https://forum.deadbydaylight.com/en/discussion/341897/taking-bets
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Oh Boy...
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/3141413#Comment_3141413
Anyone who hasn't played against freddy.
(I know its his model)
I play as Freddy and Spirit, I swear Freddy's lunge goes farther. I kept missing the lunge with Spirit and am like, Freddy would have got that. It's consistent, too. Like muscle memory, I know I have to get closer than Freddy for the lunge to connect with Spirit.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3141436#Comment_3141436
https://forum.deadbydaylight.com/en/discussion/comment/3141438#Comment_3141438
And then people wonder why killer sticks around hook and "camps". After failing to get a new direction to go in after hook 🤔
I might be the only survivor that doesn't mind camping. I'll just complete some gens or I'll stay on hook while gens are completed.
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I mean, wth gens taking longer, don't really see the drawback of extending hook timer.
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As survivor, I use this to my advantage, and hide behind a gen when I suspect BBQ.
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I dunno, I was good at looping at 50 hours. I watched videos, I learned maps, etc.... Some people are naturals, talent. I mean it's pretty obvious how to loop. The trick is remaining Zen with a clear head and find your next move/loop spot.
And sometimes a Killer can outplay me, and they may have thousands of hours, good for them.
My favorite when being tunneled is when the Killer gives up and starts tunneling someone else. I'll run right up to them and they'll ignore me. Such a great feeling.
I still can't moonwalk though, so I guess I'm pretty nub. I once got a good 3 second moonwalk, but every other time its maybe two steps if I'm lucky.
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I like to rationalize, so here's my perspective.
You are the main character of the film. You wake up in this hell of random people running from a killer. You don't know them, and they don't have all the skills to survive. One of those people is the type that screams and cries when finding out what is happening, everyone is like shhhhhh, but they are hysterical. The Killer comes and kills someone, mos likely not the screaming one. The other person is off getting stoned, and doing nothing. It's up to you to save the team. You get all the work done, and then when you are at the gate you get grabbed, the only other person left is the screaming person, who runs out of the exit gate, leaving you on the hook.
Congrats, the screamer played better than you. The sun begins to rise, your body silhouettes the frame.
:Roll Credits::
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@ColonGlock said:
Players who did not have all perks unlocked got a nice boost and can try a wider array of gameplay styles. I am equally dividing up points and keeping all the characters I play stocked with items and offerings until the next DLC. I don't understand the race to prestige 100.
This.
I get to my bloodpoint cap and am like, crap time to sit in bloodweb for the next 30 minutes. I'm not in a rush to max out prestige, and really see no value after P6. I mean it would be nice to see more rare item options, but I hardly take items into a match anyways. (I'm a digital hoarder)
However, Add-ons on for killer are always nice to have.
But to each their own, kudos to the first person to hit P100.






