TarunCosmo
TarunCosmo
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- TarunCosmo
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So I can say, wooooooooom pew.
It's the one thing we have that feels like a weapon.
And also points.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/340413/afk-survivors
It's part BM and part trying to smurf down their MMR. I see the occasional AFK killer, presumably for that reason, as well as the occasional 'ghost squadron', 4man SWFs who jump into lockers at the start of the match and go AFK.
I have no idea why people would AFK against Plague, Dredge or Ghosty - these are all immensely fun killers to face.
I see it mostly when I play Doctor, Trickster and Hag.
I agree with Doctor, it's too noisy of a match. All the screams, plus the constant harassment while trying to do anything, it gets old real quick.
I like going against the plague, especially when the whole team knows to suck it up and not cleanse. Just all of us being broken, puking all over he place the whole match and knocking out gens results in a win.
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There is a way... time travel.
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Because playing against the Plague makes me sick!
bud-dum-tss
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I almost hook suicide because it was an evil Pinhead build and bad map, and I was like, nah I don't want to deal with this. But I yeeted off the hook. We all escaped.
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I think we are overusing the word t-bag.
There's no chat, communication is limited. I almost want to make a separate post for this.
At the beginning of the round, if I see another survivor we both double tap crouch, it's like saying "hello". This even goes for reunited, double tap to acknowledge their presence"
Spam crouches afterdoing gen, "woot woot!"
Double tap after heals means "thank you".
Spamming crouch to get a heal usually means "please please please please please please, pleaaaaaaaaase"
Spamming croush while someone is cleansing a totem, "Let me boon dat shiz, my friend!"
Crouch to killer:
Quick pump single crouch, "Come get me" usually in a playful way like a cat or dog ready for a chase.
long crouches, "Noooo please don't kill me"
spamming crouches "hahaha, yeah boy"
On your teammates face after a mori, or in dying state:
"t-bagging"
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I run shadow step with my CoH. I get a lot of value out of it, paired with bite the bullet. I will loop a killer and when hit run off into my protective bubble and start healing, I would say I lose the killer 90% of the time, thanks to being able to hide scratch marks.
So perhaps a Self-Care, Low Profile, Bite the bullet, would work pretty well as the last survivor. When you need to hide your grunts, start self-caring. Not really necessary to do a full heal, just enough like you're holding your breathe. Bite the bullet is pretty mighty, as you can use it while healing others too.
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@Maverick_74F said:
Man your mind is about to be blown
I dunno, this made me laugh.
I would also like to be able to sort by Most Played Survivor and Killer, it's a minor request, but it would somehow make me feel better.
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I use the flashlight to communicate with other survivors. I'll click where I want them to go so I can heal them. I'll double clicky on a gen if I am leaving it to unhook someone. Surprisingly, all my clickies are understood by other survivors. It's like charades. This is how I survive SoloQ.
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My boons love the library
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I'd prefer to see the Rank at the end. I could care less of about prestige level.
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Running around dropping all the pallets at the beginning of the match. I'm guessing they misread the challenge of drop pallets in a chase.
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I'd like an actual Rank mode, but then also have a casual mode. I'm all for depipping if it means you find where you are in Rank.
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@VonCrow said:
You should not care about how many bloodpoints the other players get. Focus on get your points and move on.
This also is good real life advice.
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I think a bot play option would be great. Also new players should play 10 matches in bot before hitting big leagues.
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Or if you have 3 on the gen and hear the terror radius, have one person run the killer and the other 2 stay on. Rather than all three bumping into each other and no progression on gens. We all know the fourth is the Dwight hiding in the locker.
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Nurse is easy to loop, and in most cases easy to mind game.
