thrawn3054
thrawn3054
About
- Username
- thrawn3054
- Joined
- Visits
- 9,983
- Last Active
Comments
-
@Black_Fence I actually made a topic suggesting totems count towards light bringer. Didn't get much traction though.
@HeroLives I wouldn't change it effecting your boldness points. I just think it should tie in with an emblem.
-
@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/377356#Comment_377356
People would rather complain about "fat shaming" rather than just putting the food down. It's always someone elses fault these days. I just don't like how so many facets are attempting to normalize unhealthy levels of weight for the sake of emotions.
People complain about fat shaming because it's a ######### thing to do. We're all entitled to our opinions. But if you don't find someone attractive you don't have to be a dick about it. I personally don't find ultra skinny women attractive. I'm not going to make a thing about it to them and try to shame them into conforming to my ideals.
-
Making the time the hook is down for could be alright. Maybe adding a minute would be safe?
As a second thought for sabotaging in general maybe they could have it count towards your light bringer or altruism emblems.
-
To me the whole emblem system is ass backwards. It makes no sense that you have get into a long chase to pip when your goal should be avoiding the killer. Just as it makes no sense that a killer can depip off a 4k.
-
I noticed that. Whenever I cleansed a totem she sounded really manish.
-
Maybe just wait and see how she plays with the changes rather then instantly move her to garbage tier?
-
@Well_Placed_HexTotem To be fair, until it passes console certification it'd be hard for them to give a date.
-
I would say the game is survivor favored. I don't think by as much as it is made out to be though. There are so many factors in play, that it's hard to say how balanced, or unbalanced the game is for sure.
-
Adrenaline is fine. It's situational enough that it's fair.
-
@OrionMaybe have it effect the killers emblems and blood points. Give them 6 won chases and 3 hooks added to their emblem scores. Along with say 5,000 bp.
-
@brokedownpalace The points you get for an unhook done by another survivor are only returning the points you lost for a survivor being hooked to begin with.
-
My first build was Claudette with Self Care, Empathy, Botany, and We'll Make It. I really loved those ultra fast heals after an unhook.
-
I'd rather all killers had 115%. Besides nurse. That would suck.
-
@Dwight_Fairfield I assume most were excluding the killers from consideration.
That said why is this even a topic?
-
@MineAntoiya Ah okay.
-
Myers- "Holy #########, were did he come from.
Leather Face- " Well #########, I'd love to go camping.
Freddy- "God damnit, I never hear the lullaby until it's to late".
Wraith- "Well here comes noed".
Spirit- "Great, never sure if she's phasing or having a seizure ".
Legion- "Oh joy. Nothing like being tunneled to death by a pack of whiny teens".
Clown- "Bro, you really should get that cough checked out".
Huntress- "Wonderful, I love wonky hitboxes".
Hillbilly- "This is probably gunna hurt".
Nurse- "It's stealth time ".
Pig- "Hey, another surv...######### that's not a survivor".
Doctor- "That's fine. I love madness".
Hag- ""Jesus! I didn't know granny was here".
Trapper- "Aww what the hell? Why was there a trap there?"
-
Doesn't he alternate back and forth between killer and survivor every other game?
-
It would be nice to have a console ptb. Unfortunately the certification process for consoles will probably prohibit this from ever happening.
-
Lol. Well that explains why turning Billy on PC looks so much easier.
-
There's a daily for shocking survivors 15 times. They're probably doing that.
-
@Acromio said:
It's not coming, they can't make money with a Freddy rework. You might as well stop holding your breath.
If they make Freddy decent people who haven't bought him will buy him. So yes, they can in fact make money from a Freddy rework.
-
Maybe it could give a blood point boost like bbq and chilli? Instead of for each different person hooked it gave that BP boost for each sacrifice. Have it where it didn't matter if it was the basement or not.
-
It takes 44 seconds for two survivors at base working together to complete a gen. An engineer's toolbox with no addons would shave 25% off for one person. Add in the 10% penalty for working together and it saves 15% for one person. That would save 8.5 seconds. Bringing the time for that gen down to 35.5 seconds. Assuming there were no great skill checks hit. That's also assuming the second person wasn't using a tool box they found in a chest. If the second person found and used up an engineer's toolbox that would save a further 8.5 seconds. Bringing the time down to 27 seconds. Again that's assuming no addons or great skill checks. Through in addons and a 20 second gen would be possible.
-
Honestly the cosmetics are ridiculously over priced anyway.
-
I'll usually run from the hook in case the killer is coming back. If not I stop and heal up. I at least want to get to a safe spot first though.
-
@RekNakk said:
https://forum.deadbydaylight.com/en/discussion/50874/cant-play-anything-but-spirit
Get a PC console n00b
Don't be an #########.
-
I suppose they could just add a Corrupt Intervention effect to all hex totems. That way you get at least two minutes of use out of the perk.
-
That's the problem with the emblem system. You're entirely dependent on the opposing sides. If as a survivor you rush the gens and get out quick you'll probably safety. If as a killer you're too efficient in killing you'll safety.
-
From what I can see they pushed it too far. An increase in the number of points required to pip isn't a bad idea necessarily. They just went too far with it.
-
@Master said:
https://forum.deadbydaylight.com/en/discussion/50399/head-on-is-the-most-fun-perk-in-a-long-time
THe hitbox is absurd, and the notifcation spam is annoying AF.
Do it in my games, and you will get to learn me from my worst side.... thats what I say about this 😑
Relax man. It's just a silly situational perk.
-
From what I read in the patch notes, I think they pushed it a bit too far. I like the idea of making ranking up a bit harder. It just seems like they went a bit overboard.
-
I really enjoy lithe. I hope this change ends up being a positive one. It loojs like it to me but obviously I won't know till I get to play with it.
-
I imagine it's more them hoping you'll recognize that it's a ######### situation for both of you and hoping you'll at least allow them to not depip. Don't get me wrong, the people you're describing are ######### and I have no sympathy. Just saying you need to see both sides.
-
Poor Meg. As to the Op's original point, yeah if the killer is clearly in chase move your ass Meg. If not be smart.
-
@Shad03 said:
I have an idea for hatch change.
When the Hatch is opened:
Prevents the killer from grabbing survivors after they begin the jump animation. Thus allowing a survivor to jump in if they reach the Hatch first.
HOWEVER, if the killer reaches the Hatch first, they are allowed to close it. Closed Hatches (done by a killer) can only be opened with a Skeleton Key. Once the Hatch is closed, one random Exit Gate can be opened. Neither killer or survivor are alerted which exit gate can be opened.
https://us.v-cdn.net/6030815/uploads/303/W6UB2GR72TW0.png
Let me know what you think.
Is the gate open or simply powered? If opened it could work. If powered it'll just lead to the same stalemate.
-
She is 115% movement speed.
@Theluckyboi said:
She looks like a combination between piggy and legion
i just hope she is 115% speed killer, i am tired of not being able to M1 survivors when i need to
-
The temple is really awesome. The setting is confusing though. Wish they'd have given it it's own setting.
-
Definitely agree that the concept is pretty damn cool. Not sure how she'll play, but concept at the least is amazing.
-
I just wish we could turn down the in game music. I can hardly hear important sounds at times because of it.
-
I like the idea. It could definitely help extend the time killers have.
-
It was weird how they didn't take time to answer any questions.
-
Thanks. Is it on twitch or somewhere else?
-
Stream will be at 2 P.M. est time right? Also do they do it on twitch or some other platform?
-
She looks really great. At least they did a nice job aesthetically. Here's hoping for a cool power.
-
It is damn annoying. I had a match a little while ago where every survivor dc'd. I hit one they dc. I hit another they dc. Wasted my best add-ons for that ######### show.
-
@Arroz said:
https://forum.deadbydaylight.com/en/discussion/comment/344497#Comment_344497
Enduring has not been long ago in the shrine.. so he have like 1/2 months of play this game and still at rank 17? sounds weird for me
He might not have played much. Also if you keep struggling to pip you'll be in those ranks for a while.
-
Because they want to play the game and don't want to waste an hour lobby hoping looking for a better connection.
-
Maybe a fifth slot but it has to fit the characters basic traits. Claudette for example has to pick a healing perk for that slot (not including sc).
-
That trapper can get over himself. You can't try to ban somebody for refusing to play into his hands. He doesn't want to chase fine. But I'll be damned if I'm going to simply give him the kill.
-
I'll usually go after the rescuer as killer. I dislike being chased down immediately after the unhook. So I prefer not to do it to someone else. Yes I'm trying to win, but I want them to get to play the game as well. That said if you tbag me or are just generally rude I'll hunt you down with no remorse.