thrawn3054
thrawn3054
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- thrawn3054
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Comments
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Seems fair. I'd like to expand this idea to We'll Make It as well. It's such a useful perk if you're actually allowed to make use of it.
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@Peanits Breakdown only effects the person being unhooked. My idea would effect them and the rescuer.
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As much of an ass as the op has been in this thread I'm not surprised they DC with you.
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I'd limit it to the rescuer and maybe the person being unhooked.
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How about you get the ability to see the killers aura for so many seconds after an unhook.
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I don't tunnel. I dislike it when it happens to me. So I won't do it myself. If I happen to find the person just off the hook I'll slug them. It let's them live longer and have a chance to play.
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I think adding a flat rate when you kick a gen would be better. What I mean is leave the current charge per second we have, but add a 15% immediate regression.
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I do wish it actually did something beyond the extra BP.
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I don't blame the killers. Though some are ridiculously sweaty. I blame the idiot teammates we get. Don't get me wrong I'm far from great. But some of these people are just painful.
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@TrueKn1ghtmar3 All my teammates have been idiots.
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So you slugged then got mad that they weren't falling for your ploy. Seems totally reasonable.
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@Vetrathene That's what Myc does.
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While I get not wanting to play against certain killers it can't happen. Wait times would be completely unbearable. Add to that all the people who would set their preference to face easy killers and the game would be dead in a matter of weeks.
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MoM is garbage. The rest are fine and are there for a reason. If you're not tunneling/camping Bt and Ds don't even matter.
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@SmokePotionI hate it being that loud from both sides. I'd rather not lose all hearing because....immersion I guess?
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I wish we could adjust the music down as well. Not a crazy amount. Maybe up to 20%.
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@TreemanXD I think even the best console nurse will still be less effective then a PC one. Not saying there can't be great console nurses. Just that platform limitations will restrict you.
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@MystiKasT said:
Everyone knows that Trapper needs a few Buff's. But everyone already has Trapper for free.
So how does fixing Trapper make them money?
Money is all this team cares about.
If trapper becomes more viable he'll be played more. If he's played more people will want his cosmetics. That's how you make money.
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I don't think it is just a visual bug. I repaired 2 and a half gens one day and only got 2,300 bp.
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@TreemanXD @Mushwin Feng is my main. I just don't really care about the cosmetics.
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She has plenty of cosmetics. Cosmetics are also literally the least important thing in this game.
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No.
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Isn't the purple branches meant to force hooks further apart? I assume they were trying to stack it so only a few hooks would spawn. Then their sabo person would deal with the few that were left.
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In game coms would be okay if they are a short broadcast range. Say 16 meters, and you can shut them off if you like.
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@Unnamed_Freak @Tsulan If you actually read what I said I was very specific. If some asshat decides to carry me to the hatch to close it in front of me, and then wants to follow me around so they can trigger the animation,they are being a toxic bastard. I've decided to not reward that behavior.
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It amazes me people think it's about the wasted time. I'm tired of people's garbage behavior and plan on not rewarding it.
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Guess all the people bitching about it being tried already forgot the OP might not know that.
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You didn't work for it. You took hits. Which is a consequence of playing survivor. It passively sits there until you were slapped around enough.
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@OrionThey sold the majority of there copies within the first few months I believe. I'm not aware of specific data existing for console numbers. I do know getting a game was ne or hard. It was also relatively rare to encounter the same person again. I don't know the current state of F13's player base though.
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@SinfulHarlot said:
@senjuhash "how could I rebel against this injustice"
Lmao, okay mister protagonist
Well so long as he's fighting the good fight.
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@Orion F13 sold 2 million copies. That's hardly a flop. The failure of the dev team to fix long standing bugs, poor communication with the community, and balance issues caused it's decline. Also the lawsuit bringing new content to a hault didn't help. Even with all that it's still doing okay on console. PC is where it died off pretty quickly.
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As @Orion pointed out, the number of people doing this will likely fade soon enough. My issue with this is it still leaves the option to be a toxic ######### in place. I understand wanting to see the animation. What I don't understand is slugging the survivor, carrying them to near the hatch, to close it in front of them. It's garbage behavior like that is why as Orion said we can't have nice things.
As for the people arguing that killers had it worse, so? You can't justify your poor sportsmanship with somebody did it to you before. I'm by no means saying survivors haven't been, and aren't still (at least some of them) a bunch of BMing bastards. It still doesn't justify you being one too. Especially towards someone who did nothing to you.
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I thought it was one time use. I've never ran it so I had no idea.
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Most likely a bug. I had a game yesterday where me and the killer both were not running an obsession perk yet I was the obsession.
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Depends on your platform as well. On console Nurse is low tier. There are incredibly few good Nurses on console. Otherwise yeah Nurse with Bill, Spirit, and Hag being the remainder of the top tier.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/469770#Comment_469770
Dude I'm rank 1 and I can hit great skill checks. Against a survivor like me Ruin does literally NOTHING. Not to mention the fact I know where every totem spawn is on every map, I can do a gen in <80 seconds then find your Ruin in <30 seconds. God spot or not doesn't matter, I know where to look. And people complain about totem spawns, there is NOTHING the devs can do, because all I will do is memorize the new spots and check them as I run the map. The only maps where it's tough to find Ruin are Lery's and swamp, and even then it only delays me finding it by maybe 20 seconds.
I understand that. But that's my point. I am mediocre at best and can work through it.
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@thesuicidefox Anyone can work through ruin. The worst that happens is you miss the Hex skill check and the gen takes a bit longer. I see your point though. I can at least semi consistently hit them now. I have my off games, but I'm still hitting more than I used to.
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Both sides complain. Constantly. About everything.
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I think they should have Sabotage increase the amount of time the hook is down. I know it does already but 30 seconds is a joke. Maybe 30/60/90 seconds instead.
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Maybe make you have the exposed effect after you leave the basement? For 20/40/60 seconds.
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@MegsAreEvil if your goal is to have even longer wait times, because more and more people are refusing to play killer, then MoM is definitely the right way to go.
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@tt_ivi_99 Lol. I'm nowhere near good enough for rank 1. Making rank 9 is something of a minor miracle.
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I'm rank 9 killer. Guess I'm a masochistic.
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I usually use my traps well ahead of this point to slow them down. Most of the time they don't reach the point in the game where this is an issue. That said I'm for any reasonable buff to my piggy.
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Among other problems you'd have to completely redesign the doctor. Could it be done? Probably. But it would be a huge undertaking.
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Dwight, Feng, Claudette.
I only play Pig.
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You sir, are an #########.
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I recently thought about the rework and came to the conclusion that it was unnecessary. I had an idea for a simple change that I think would help Freddy immensely without changing his fundamental game play. I thought why not have the survivors half awake half asleep while facing Freddy. By this I mean Freddy can hit survivors without putting them into the dream world fully. He can interact like any other killer. The trade off here being he's no longer fully invisible. He would phase in and out of sight like he does during the dream transition currently. His Dream Demon power would still function in the same way. You'd still be able to sleep survivors with all the negatives that being in the dream world entails. I think this simple change would drastically change Freddy for the better, while keeping the same core game play.
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@SmokePotion Agreed.
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I find it funny how the killer mains think this kind of ######### is perfectly acceptable. But bitched about hatch stand offs. Which is not to say a change wasn't needed. It was. But be consistent ffs.