supersonic853
supersonic853
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- Username
- supersonic853
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Comments
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@Thanatos_x said:
Nerf his weight, buff his power
But then how will he be santaclown during christmas? Lol.
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@DetailedDetriment said:
Bruh. Lol. What. Nerf or buff?
Yes
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The devs saying theres no aim assist when there is so everyone thinks this game doesnt have aim assist then explain whats dragging my swing to the left and right.
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Im all for helping solos but that aint the way. Toxicity trust issues and frustration would be the norm. Also swfs wouldnt be in the chat anyway probably if they were whats stopping them from being toxic to the rando or not helping them itd become really bad.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/893601#Comment_893601
They were not decent BEFORE the nerfs.
I mean i could play them with stbfl and sloppy. Ill say niche instead though.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/110261/legion-heavily-nerfed
The nerfs made me lose faith in BHVR and uninstall the game. The fact that they would do that despite Legion being one of the worst Killers and despite all the feedback both on the fourms and from the PTB. They don't care.
Because "consistency" is apparently more important then him being decent.
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@csandman1977 said:
As a solo player, this information was great. People are going to dodge lobbies with or without it. So please reinstate it.
Vote this up or leave a comment if you agree.
I refrenced this forum post in my new forum post if you dont mind.
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I spoke about him in my come on devs post hopefully the devs finally figure out he needs help.
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@Ryuzaki said:
Last night I tried this combo on The Shape for the first time and it was great fun. Simply take a pallet stun to switch obsession and gain super fast stalking due to Judith's Journal.
I'm looking for build ideas to make this combo more consistent so any recommendations would be grateful!
-Ryuzaki
You use enduring as well?
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I put this in my come on devs forum post i made a compilation of the feedback ive seen and hopefully they see it.
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Just saying. Rn doesnt feel like clown and legion were worth the money for me.
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I wouldnt buy legion rn more pay to lose then pay to win. Same with clown.
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@UlvenDagoth said:
Thank you for trying to get my post seen. It was a heck of a rant, but I still think it was 100% deserved. What they did made me stop playing the game completely. Nerfing not only one of the worst Killers in the game, but my favorite and the one that I have been fighting to get help for. It was simply too much and I lost all faith in BHVR for it.
No problem ignoring something shouldnt make it go away. Especially when we wanna help them with said feedback.
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@OmegaXII said:
I'm rank 8 currently, and my build is BBQ, Unnerving Presence, Distressing and Overcharge, but I keep struggling. But usually I go against rank 1 - 5 survivors, so maybe this build is not enough for them, or it's my lack of skill...
Its really doc not saying your bad i see how you feel i played doc at rank 7 before reset (working my way back with wraith rn) its really doc himself against a good team even with impossible skillcheck build they can land ds on command your skillchecks basically dont mean crap. Doc himself is getting a rework or something for that reason hes really not that good. I still make survivors my ######### on the game though.
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@dont_ask_me_again said:
https://forum.deadbydaylight.com/en/discussion/comment/893356#Comment_893356
You also missed the part where I said: (not every killer)... since they’re slowly getting reworked/buffed to that level.
Legion just got nerfed again and he already didnt do crap to 4 man swf what you mean?
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@dont_ask_me_again said:
They can use every meta perk to the full potential since they can co-ordinate on comms... they’d typically have a strong synergy too.
The devs balance killers around 4-man SWF (not every killer) so as a result the solo experience is horrible.
Legion and clown say ######### you. If they did balance around 4 man swf we may need old legion lol. Old legion even had trouble against 4 man swf.
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Impossible skillcheck doctor is amazing unnerving plus distressing plus hex run or huntress lullaby and lastly you can go with overcharge or pop.
Its what i used to climb. (I dont main him but i dabble).
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/893269#Comment_893269
I hate to say it but it feels like them "waiting to avoid Knee jerk reactions" is BS. Mostly cause they already nerf'ed Oni when he was released despite them saying they wanted him to "Settle in" first. Of course a Killer looks OP when no one knows how to handle them.
The main issue is they made Feral Frenzy useless for anything now. Legion is literally an M1 Killer in the truest sense of the word. They ignored all feedback that I and others collected for them. I had 2 threads that had EVERYTHING in there they could ever ask for... and it didn't matter.
I feel like theyre just avoiding all feedback considering the thread about bringing back survivor ranks has 154 upvotes like holy crap devs how blind are you to player feedback?
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Killers have a counter to gen rushing playing aggresive as ######### i do it as they complete more gens and can normally get them all dead by the last gen. If not then i just do what i can to get kills its anyone i can get at that point.
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I find it funny theyre ignoring feedback right now because they want people to give new legion a chance for a while. Yet i tried him and sure the speed is nice but it doesnt make up for the loss of perk synergy and mending. Like stbfl legion was amazing and dark devotion legion was niche since it depended on you getting the obssession.
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@PrettyFaceKate said:
Don't worry, they just fixed the "bug" were you can see ranks in lobbies, so you won't know the rank of the randos. /s
Tbf, they should make it so that 4 and 3-person SWF are matched according to the highest rank, while 2/2 and 2/1/1 should work with the previous averange-rank principle. Knowing BHWR, if they did it, this would cause an issue with the matchmaking that makes 3 killers spawn into the match.
So dumb that they fixed it because people have to dodge swf at all times now because they are worried about a red rank bringing like 2 20s wholl get destroyed by the red rank killer. Theres a giant skill gap and the killer needs their pips so theyll be trying their best most likely. (Obviously the red rank should know not to bring in 2 20s considering his rank but i digress).
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@silverwolf4455 said:
https://forum.deadbydaylight.com/en/discussion/comment/891954#Comment_891954
Negative. Ranks 17-20 can be in any lobby. The devs did it that way so new people wouldn't have to wait. Have queued up with a friend, we were both rank 1 and we got 2 rank 18 teammates. The game was terrible because we got a red rank killer..
Exactly what i used dodging to avoid apparently its a bad thing to actually want people of my skill level not people thatll die to the killer instantly whats the point of the matchmaker supposedly trying to keep you with people of the same rank but doesnt.
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@silverwolf4455 said:
https://forum.deadbydaylight.com/en/discussion/comment/889241#Comment_889241
Well it's their fault for making it possible for brand new players to be able to que up with red ranks. It's like they are trying to kill the game. If I was solo surviving and kept getting red rank killers when I first started I would prolly quit the game.
Which is why i said if they do keep it gone they need to fix swf so they can only be one rank before or after the current rank of the host so purples get greens and reds greens get purple and yellow.
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@CotJocky said:
I loved being able to see the ranks and prestige levels. It gives you a "general" idea of what you can expect out of your team mates or to know if the wonderful matchmaking has yet again paired you up with some players numerous ranks below or above your own rank.
If there is one low rank person, I'm not gonna dodge, but if I'm rank 5 and I'm in a non-SWF lobby of rank 17-15, for my sanity and the sake of the killer, I'm dodging. The killer is not gonna have fun chasing me and I'm not going to be happy with my team mates who are new and clueless.
It allows me the ability to do the job that matchmaking obviously can't.
With current super slow lobby times, you get to the point you won't dodge just because you are super tired of waiting to get a game.
Yup. Lets hope this thread gets a response maybe not tonight since the devs might be asleep.
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Well hopefully the devs see this and realize that a lot of survivors (and im a killer main but i play survivor)want it back and people will lobby dodge anyway (i do as killer with swf and now ill have to as survivor). After all this is the most upvotes and people ive seen for something to be reverted like holy crap 150 people on the forums upvoted this. This doesnt put solos on survivors level this actually gives swf a advantage because they know eachothers skills.
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And yet kinda the reason they removed it was swf because mb for avoiding a team with 1 rank 7 and 2 rank 20s as a rank 7 myself. Sorry but now i just cant trust any swf and nope everytime. I suggest you upvote the thread to bring it back were almost at 150 upvotes.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/891597#Comment_891597
How will you identify SWF?
Everyone joins at the same time or within like a second of eachother?
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/891590#Comment_891590
hits tree
+5 wood
Now you can build a log cabin.
+10 if your hillbilly and +30 if your leatherface lol.
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@Raccoon said:
I liked it as solo, but given the way that SWF matchmaking currently is, it promoted dodging.
Now were just gonna dodge every swf which will make it even worse though?
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Yeah you give that tree a lesson smack it like its your job lol.
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@Waffleyumboy said:
It's sad that despite all of the upvotes on this post, devs will not bring it back
Yeah even though they said they appreciate feedback.
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Maybe if we get it to 150 upvotes theyll actually comment on the fact everyone wants this and they said this game is for the players if the players want it back why not? (Probably not but its on 140).
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@PistolTimb said:
https://forum.deadbydaylight.com/en/discussion/comment/891487#Comment_891487
True, but it's not like those two ranks would be matched together, unless swfs were involved.
Which is why we dodge when swf is involved now because we cant take that risk anymore without knowing.
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@PistolTimb said:
I think that the bug just encourages lobby dodging. Rank doesn't equal skill, anyway.
Theres a difference between a rank 1 and rank 20
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Doctor on the game.
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@kcwolf1975 said:
https://forum.deadbydaylight.com/en/discussion/comment/891390#Comment_891390
I get it and I totally understand your point. The problem is that your point is the exact reason why they will not bring it back. They don't want lobby dodging. So in the same post that you are asking them to bring it back, you are giving them ammunition not to do that.
How am i and the others supposed to survive with 1 or 2 dead weights because lets say the killers smart and goes after the weakest links and we lose both the 20s with 3 gens left thats me and another rank 7 vs a high level killer. Were #########. And ill just dodge any swf now and any low level survivor like others have said what they gonna do completely black out the other survivors?
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@PryZeX said:
right door hase a %15 but ther other survivior just wait the hatch and ı alone ı cant do anithing and ı dead
And thats why you dont trust randos. In all seriousness by yourself you could still do the go work on the first one get his attention then go around to the other.
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Unfortunate spawns but best bet is have one person distract and the other just yolos for the gate.
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@kcwolf1975 said:
https://forum.deadbydaylight.com/en/discussion/comment/891207#Comment_891207
It isn't a hollow excuse, people on this very thread are saying to bring it back because they don't want to be stuck with a low rank survivor in their matches, that is lobby dodging. Granted, they are the minority, but they aren't going to leave it in if it is being abused at all.
You wanna have a bronze player on your team when your a master/diamond or whatever in other games? I know i wouldnt same thing applies here.
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But according to devs you shouldn't dodge that so thats why they removed the ability to see ranks...amazing
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@Ghoste said:
This feature was only used for lobby dodging if the matchmaking system failed in the first place and mismatched players, so I find that argument entirely invalid.
And I don't know about you guys, but I see WAY more killers dodging than survivors, especially since survivor queue times have been much longer than killer queues recently (for me anyway).
Signed.
Exactly the only time i dodged was if 20s were brought in because im a 7 even if they are smurfing thats not everyone so thanks to swf again we lose something good.
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@TheHourMan said:
https://forum.deadbydaylight.com/en/discussion/comment/889512#Comment_889512
This makes me ferl proud that I'm not an ######### when I play surv.
Other times i let the last survivor go after hooking the 3rd survivor it just depends on how the survivors play.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/890607#Comment_890607
No, but that is one very creative way to read that.
Just saying though if we cant see eachother rank what am i supposed to do if we get absolutely destroyed and i see a 3 man swf brought in 2 rank 20s when im a rank 7 going on 6? Thats why i said put on a rank limit for swf. Itd probably be much worse if it was red ranks with rank 20s. (Which is possible you can literally put the best with the worst in a game).
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/890583#Comment_890583
Like everyone could be shrouded in a fog effect, but still looks humanoid at the start of the match, until killer puts on the mask. For a few seconds after he puts on the mask the shroud is sitll active so he can walk up and just gen grab someone ill prepared.
AGain stupid voice coms ruining everything though SWF would just go "I see someone else is it one of you- no? Then ima run"
I don't see how any surprising elements can really be added to the game so long as SWF exists because of voip.
Every killer gets kinda screwed by swf most of the time though.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/890591#Comment_890591
Yup. I'm just relaying what I saw a dev say. It's in the thread titled "Why?"
Yeah i know...
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/109600/official-petition-to-bring-back-lobby-rank-bug
Peanits responded in another thread that it's never coming back. It was a bug. Reason being that it promotes lobby dodging
So were supposed to just accept having rank 20s on our team because of swf and the matchmaker? Thats like putting bronze people in other games into master games and telling them goodluck.
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@[Deleted User] said:
I want someone that can pretend to be a survivor till they put on a mask; I had a huge thought process about how to make it work in game even with SWF, but the big thing is since SWF uses voice I can't think of a way to make it work around the fact that exists....
Thats what i thought legion was gonna do considering the cinematic when he killed david. The disappointment.
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@csandman1977 said:
As a solo player, this information was great. People are going to dodge lobbies with or without it. So please reinstate it.
Vote this up or leave a comment if you agree.
Sorry boy it aint happening apparently even with the support
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@Peanits said:
We respond to as much as we can, but we aren't watching only the forums around the clock. Odds are if a post is disrespectful or outright insulting, it's not going to get a response. There's a fine line between constructive criticism and insults, and the latter is not how you have a conversation with another person.
As far as the basic attack change goes, it's the same as the Pig. It's to create consistency between powers so it's easier to understand what a basic attack is and what works with it. Previously, it was a bit of a mess. Something like Sloppy Butcher would work, but NOED would not. Both activated on basic attacks, but both were treated differently with Feral Frenzy. Not only is this less confusing for someone new to the game, but it also makes it much easier for us to balance.
As for mending, previously it was too easy to get stuck in an endless loop of mending (with mending times of up to 20 seconds). This left people mending most of the time which isn't exactly thrilling gameplay. There's no interaction between the killer and survivor there.
The movement speed, vault speed, and pin changes were all common requests.
Regardless, the changes have only been out for a little over a day at this point, so we'd like to see what kind of effect they have before making knee jerk reactions.
https://forum.deadbydaylight.com/en/discussion/comment/890425#Comment_890425
We've also commented on similar threads about that exact same thing- it's not coming back because people use it to dodge lobbies. It was never intended to come back.
Killers will still dodge if they see a flashlight or key most likely and im just avoiding swf in general rn because i dont trust them to not bring in a rank 20 when im a rank 7 isnt that kinda unfair for both sides since we basically get a dead weight as survivor and killer probably doesn't get to have as much fun since the rank 20 will get absolutely destroyed? You could at least make it so people have to be with someone within the same rank or at most a rank behind so if the host is purple they can only be with purple and green and purple and red green is with yellow and purple and ect.
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@Bravo0413 said:
How bout we give it a bit more time... if they make changes to legion and then a month to 2 months down the line we learn the changes were a bit much we're in another pickle... let's play and see what comes how it pans out first.
We gave them time and look what happened legion got further nerfed.

