some_guy1
some_guy1
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send a ticket to support team to resolve this: https://support.deadbydaylight.com/hc/en-us/requests/new
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/322866/bugfix-forgotten-known-issues
Bbq not giving bonus bbq is neither fixed or acknowledged either
it's a visual bug
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it's a bug
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i'd recommend making a thread in techichal issues to get help: https://forum.deadbydaylight.com/en/categories/technical-issues
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hysteria causes injured survivors to become oblivious when you hit a healthy survivor
legion cannot detect survivors with oblivious after getting a hit in frenzy
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chain hunt causes chains to spawn in waves of 3, dodge the chains and start solving
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does nemesis eat jill's sandwich?
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nemesis has an intended lingering hitbox on his tentacle attack
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it's a visual bug, survivor hook counter doens't show if survivors have reached the second stage
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give ash lobby music that was used in his trailer https://youtu.be/JraX5iymwnE?t=34
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45 second respawn if solved without the killer teleporting, 30 seconds otherwise
you cannot dead hard while chained
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@Bladeisbest said:
https://forum.deadbydaylight.com/en/discussion/comment/2915415#Comment_2915415
I don't play Legion much. Does Franklin's Demise work on the M1 while in Feral Frenzy?? o.O
nope
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what?
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"nice for both sides"
"with the highest skill levels rocketing up to roughly 80% (>3 kills per match on average) and plummeting to around 20% (<1 kill per match on average) on the lower end of the spectrum."
if you think new/unexperienced players becoming a chew toy for you is a good thing, sure
that test was boring, I was playing against very low skilled players which made matches super easy and made me feel bad for these players
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Nemesis my beloved
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description states it detects people near your HUSK, not when they are near you while phase walking
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also worth noting, chains dont interupt survivors who are opening the gates
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i'd recommend sending a ticket to support: https://support.deadbydaylight.com/hc/en-us/requests/new
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just revert the ads time nerf and he will be golden once again
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deathslinger is low B tier at best, he is nowhere near F tier after the nerf
nemesis is not C tier
sadako and demogorgon are overrated
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hitting hooked survivors instead of the unhooking one is pretty common on ALL killers, not just nemesis
and while a survivor is healing someone who is downed, their hitbox is misaligned (the hitbox should be where the survivor was standing when they started the heal)
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what can you do about her though?
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The Nemesis
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we most likely get a developer update on saturday and get mid chapter ptb on tuesday
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im 100% sure it didn't take 3 seconds and killer models probably take more time since they're way bigger in size compared to survivors
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you can still drag it by moving your body during the whip, camera lock still should be reverted tho
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every single map, realm, chapter and even archive tomes have codenames
first chapters used country names and newer chapters use astrology terms as codenames
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clown
you can hit someone and quickly throw a bottle at them to catch up super quickly, pairing it with brutal strength makes it even easier to catch up
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you are begging to get this thread closed
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lethal is a guranteed chase at start of the match which is good on fast killers and killers who have weak early game
corrupt is good slowdown at start and makes it easier to find survivors
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@Jallybwan said:
I'm pretty sure that's what causes it, yeah. I also noticed that getting stunned while crouched doesn't uncrouch you like it's supposed to, so maybe the server thinks you're uncrouched, but when you actually uncrouch on your side, the server interprets it as you crouching again. Somehow.
I have no ######### clue how the animation is bugged but the speed and ability to M1 aren't, but then again, this game has more spaghetti than an Italian family reunion.
it's caused by getting stunned while crouched, you can see it on zubat's video here: https://youtu.be/8C6HclKylMs?t=160
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i ran the most evil build for this challange
myers
tombstone piece, judith's journal
rancor, nemesis, no way out, perk of choice
you 99 your tier 3, use it to mori your obsession with tombstone piece, switch obsession by using nemesis and repeat the first part or get a rancor kill
managed to get 2 matches where i got 2 obssesion kills
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that's a bug, if the survivor succsefully wiggles the next survivor will wiggle off instantly
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@WesCravenFan said:
Okay, this has happened yet again. I need this explained to me.
SCENARIO:
A Survivor gets all their stacks of Condemned and gets the Red Oreo Of Death™. I then chase the Survivor to try to get off her special Stare mori.
At some point during the chase, the Survivor LOSES the red Condemned status and is no longer mori-able.
Important: the Survivor did NOT return a tape.
How the hell does this keep happening, and why?
was the survivor playing as elodie? elodie's icon is glitched that makes her icon look like she is condemened while injured
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calls bubba overpowered and calls nurse, doctor "toxic anti-fun"
you are most likely the reason why deathslinger got nerfed
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@TracksterTV said:
i would but Dead by daylight is the only game that actually has this issue for me im guessing it might be somthing to do with the Spaghetti code maybe something to do with perks ect
i would still recommend making a thread there, this sounds like a technical issue instead of a game bug
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@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/2851088#Comment_2851088
Tricksters knives though
trickster's knifes are a weird exception, they can injure, but you need a whooping 6 of them to get the injure in the first place and every signle one is counted as a special attack
blight had the same thing where launching a lethal rush counted as a special attack which got changed to count laucnhing a lethal rush attack as a special attack so it's probably an oversight
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as i said on the other post with the same topic
take deathslinger's gun as an example, it can shoot which can injure a survivor which means it's counted as a special attack which then consumes the play with your food token
victor is chartlotte's power, she can unbind him to control him and be able to preform a pounce which is considered a special attack
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https://forum.deadbydaylight.com/en/categories/technical-issues i'd recommend making a thread there to get help with this issue
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sounds like lag or cheats
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some are probably licensing agreements, and some of the models(minotaur oni, krampus trapper, bunny legion etc) were inteded to be linked since unlinking them causes some visual errors(like holes and missing heads)
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pretty sure dead dawg got disabled once because one of the breakable walls near the "room of death" was accidentaly removed creating an infinite
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@Tranquil_Blue said:
https://forum.deadbydaylight.com/en/discussion/comment/2843245#Comment_2843245
Oh, interesting. Specifically an issue with Elodie?
yup, if you take a closer look around her icon while injured you can notice her outline is very blocky
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it's not the issue with Onryo, i had that happen with other killers so it's most likely that the hud is displaying her icon wrong when injured
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this is a lobby lighting issue, in game they look like they do on the thumbnail
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@MissQueen said:
https://forum.deadbydaylight.com/en/discussion/comment/2841758#Comment_2841758
Mate im almost devotion 10, playing everyday since 2017 Do you really think i didnt know how to get a single "fully charged shred" in 3 demo games?
no need to be passive aggresive, im asking that question because the "fully charged" part of daily means you need to hold your power for a bit so the shred can charge up fully and trigger the daily requirement
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are you sure your shred attacks were fully charged?
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it's not that bad after the nerf, it can get you to tier 3 very quickly which is really good and also you can kinda bypass the nerf if you tentacle strike a zombie, that will allow you to get to tier 2 the same way you could before the nerf
and there are still good addons like zombie speed addons and zombie detection addons


