2 Questions about The Cenobite
Is the Lament Configuration cool-down the same if The Cenobite Teleports to it / if a survivor solves it?
Can a survivor Dead Hard if Chained?
I just want to make sure on the second one.
Is the Lament Configuration cool-down the same if The Cenobite Teleports to it / if a survivor solves it?
Can a survivor Dead Hard if Chained?
I just want to make sure on the second one.
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Comments
45 second respawn if solved without the killer teleporting, 30 seconds otherwise
you cannot dead hard while chained
"No E" -Pinhead
Also, you cant escape a trial while chained Iirc
Not a 100% on the box
In order to Dead Hard you need to be running, as long as a survivor is chained, they are considered walking.
Use this information as you will.
Wow, the amount of Dead Hards I have countered are insane then. I assumed the survivors weren’t timing it right.
I am surprised he isn’t played more. Thank you!
That is interesting. So he isn’t just a Clown 2.0 as many others say.
Thank you :)
One funny thing I've discovered is if you time it right as pinhead is teleporting you can blind him mid teleport and he will be blind for a sec when he reappears
To be honest, Clown's power is by far easier to understand and less punisheable if you miss... needless to say now you have the yellow bottles which gives you a small speed buff for a brief time.
Cenobite’s power is definitely a worse version of clowns bottle. His passive ability (the box) may be the best passive in the game.
That's bar impaling wire. Impaling wire Pinhead can be one of the most brutal chasing powers in the game if the survivor gets unlucky with the RNG. It can totally shift breaking the chains into his favor, as they spend time breaking a chain but finish by breaking it on the environment instead and it just respawns and hits them again.