some_guy1
some_guy1
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SUMMARY OF THE ISSUE: Dark Arrogance modifies stun duration by -25% instead of -15% which was supposed to be changed in 9.2.0. Blind duraiton is correctly adjusted though. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Get stunned using Dark Arrogance, notice it stuns for 2.5 seconds. Can be easily proven by comparing by getting stunned with Dark Arrogance as a regular Kill0 comments 31 views last activity
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SUMMARY OF THE ISSUE: Animatronic gains way less Chaser Emblem points unlike all other Killers PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Simply play as Animatronic and see the Chase Emblem value, ever since his release he struggled to get even a Bronze on a good match. Attatched screenshot is from the stats website showing my lifetime Chaser Emblems as Animatronic, I0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Dramaturgy is able to grant you non-rare rarity items and retired addons. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Activate the item effect of Dramaturgy, it will sometimes grant you either: Broken Key(common), Apprentice's Fog Vial (common), Artisian's Fog Vial(uncommon), it will never grant you Skeleton Key despite being a rare rarity item.2 comments 201 views last activity
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Rick Grimes and Michonne Grimes don't have their lobby interrupt animations active, they forever loop their idle lobby animation, like Orela Rose did on her PTB which was fixed on live. This isn't an issue with the Daryl Dixon legendary for Rick.0 comments 22 views last activity
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Taurie's "Dark Side" and "Lowlight" headpieces use incorrect textures for the hair "Dark Side" has a red hair texture instead of blue like on the icon, facial texture is the same as it is on 9.0.0 Same as "Dark Side", blue hair texture turned into a red texture, facial texture is the same as it is on 9.0.00 comments 222 views last activity
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per the March Developer Update Posted today: https://forums.bhvr.com/dead-by-daylight/kb/game-info [CHANGE] Increased delay before the Xenomorph’s heat starts to dissipate to 15s (was 1) [CHANGE] Decreased the Xenomorph’s heat dissipation rate to 2/s (was 25) if these are correct, if you got 100 turret damage, it would take 65 (15 for it to start, 50 to actual decay) seconds for it t5 comments 151 views last activity
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Her score events are as follows: Canine Capture (survivor grabbed by the dog) = 100 deviousness Canine Clash (hit survivor grabbed by the dog) = 200 deviousness Sniffed Out (survivor detected by Search) = 200 deviousness Sense and Offense (hit survivor affected by Houndsesne) = 200 brutality Her score events don't even pass the 200 points mark, these don't happen often in game to warrant s0 comments 11 views last activity
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switching into Vampire Form or Wolf Form applies a 1 second penalty during which you cannot attack and have reduced movement speed, Traveler's Hat is meant to decrease that penalty but instead increases it0 comments 51 views last activity
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Remote Diagnosis is an archives challenge that requires you to electrify 4 survivors that are 48 meters away from you in one trial as Doctor This challenge makes no sense, it's the only killer power challenge in the game that has no unlockable requirement stated but requires an unlockable to be completed, it's impossible to electrify survivors 48 meters away from you as basekit Doctor without t9 comments 161 views last activity
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Ash, despite being released after the Demise of the Faifthful chapter, is sorted higher in the UI than Jane, he is correctly sorted in the Store UI though Survivor Selection Store0 comments 41 views last activity
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Bloody Alan Wake headpiece has a bloody hair texture which gets loaded in a match but in the menu it uses the default hair texture Affects all settings Menu In match0 comments 31 views last activity
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No hotfix on tuesday, wednesday and now thursday? Rare occasion a bugfix doesn't release on tuesday/wednesday and not even on thursday. Can a community manager confirm if we're getting a hotfix this week?2 comments 101 views last activity
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When selecting Unknown in the menu a random voice line plays, one of those voice lines has a subtitle "I don't know whether to laugh or cry", it instead plays the "Now I'm mad!" mori voice line0 comments 1 views last activity
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Alpine Frost outfits (Singularity, Gabriel, Ace) released on 16th of january cannot be bought with iridescent shards despite being released for more than 4 weeks already0 comments 31 views last activity
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on this roadmap (shared on the official twitter I believe) there is a mention of a map graphical rework, presumed to be backwater swamp, yet there is no mention of it on the developer update, has it been delayed or...?16 comments 521 views last activity
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The reddit QnA post featured a different image of the roadmap shared during the chucky release livestream, it curiously features singularity to be receiving a killer update instead of 6 killer tweaks, below is the image before they fixed it Question to the devs, is Singularity getting changed in the march-april patch? Or is this an early version of the r0 comments 71 views last activity
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All original cosmetics 4 weeks after their release are supposed to become available for purchase using iridescent shards, Naughty Bear has been released for a full month now and still doesn't have the iridescent shards price4 comments 321 views last activity
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Will it be available to be bought with iridescent shards after a month like all other non-licensed skins? It's BHVR's license2 comments 161 views last activity
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In the recent dev update trapper got a buff that gives him 7.5% haste after setting a trap but it doesn't say anything about a duration, is it permament? If so, it could lead to some fun haste stacking.17 comments 781 views last activity
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Nicolas Cage is one of the best things to ever happen in this game, it's literally Nicolas Cage himself as a playable character, how cool is that? Not to mention he has the most fun perks in this game Not only that he is the only survivor in this game that has in-game voice lines, most of which are hilarious and add to the experience But they dont play that frequently in-game? The only gurantee4 comments 111 views last activity
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Overcharge skill check can be ignored by simply letting go of the generator once it procs, previously it would "follow" you after letting go of the generator after activating the skill check, but now it simply disappears when letting go of the generator repair action0 comments 31 views last activity
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whenever you use play with your food and get afflicted with any undetectable effect, play with your food's perk icon will begin to light up when you are no longer with the undetectable it quickly lights down it also breaks the perk's cooldown ui video example: https://youtu.be/z7ws4scfmJg3 comments 71 views last activity
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when equipping the Ashy Slashy or Maniac Puppet Hand cosmetics for ash, they change the idle interrupt animation from ash inspecting his hand to ash just looking around(which was the animation used for whenever you held an item in the menu as ash) video demonstrating the bug: https://www.youtube.com/watch?v=cpcc4kwlTR8 timestamps: 0:46 (idle interrupt animation for every other hand except Ashy0 comments 61 views last activity
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it's been 4 weeks since the tools of torment release (7th of march) and the very rare cosmetics for the characters from the chapter dont have the option to be bought with shards(same happened with forged in fog aswell after 4 weeks)2 comments 91 views last activity
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despite it being briefly visible on the ui widget after entering the store code, it doesn't get unlocked in the inventory4 comments 191 views last activity
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as the title says, the Game Afoot perk charm uses Balanced Landing's texture instead of Game Afoot's texture2 comments 51 views last activity
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When a guard hits a survivor, the knight player will get a "guard strike" and a "hit" score events if a guard pulls out a survivor out of a locker, none of these score events activate0 comments 12 views last activity
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destroying a snowman with nemesis' tentacle strike will award way too much "Snowfall" score events for destroying a snowman seems to happen once and never again0 comments 31 views last activity
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i've been playing knight for quite a while already, managing to reach prestige 13 with him and i'd like to share some suggestions for his changes quick overview of his guards and flag bonuses carnifex hunt movement speed = 4.1m/s patrol movement speed = 3.4m/s patrol vision radius = 8 meters patrol duration = 12 seconds hunt duration = 24 seconds time for flag to become active = 10 second2 comments 81 views last activity
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whenever you use a guard, you will not be able to start chasing a survivor for the duration of that guard if you had an ongoing chase during the guard summon, the chase will be immediately ended4 comments 121 views last activity
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as the title says, balanced landing texture is used on the nowhere to hide charm instead of nowhere to hide screenshot applies to in game aswell5 comments 101 views last activity
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Nearing the end of Ash's trailer spotlight, there was a unique soundtrack playing that was never used before that seems to be made specifically for ash Here's the soundtrack in question: https://youtu.be/TIn-XB9QSM4?t=33 A full version of it was played at the start of 3rd anniversary stream aswell: https://youtu.be/JyWcUp8RcSE?t=1922 With the release of the modern tales collection that int2 comments 101 views last activity
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as the title says, when you select ash and keep him in a lobby for a long period of time, he will say one of his inactivity voice lines they seem to trigger, since it shows the subtitle for the voice line that's supposed to play but the game doesn't play the voice line0 comments 21 views last activity
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when a survivor picks up a lament configuration that survivors gets a special ui icon on their character portrait that indicates they picked it up when you start to solve the lament configuration the ui element is supposed to start spinning indicating they're solving it, it no longer does that on 6.2.1 which is a bug0 comments 31 views last activity
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if you switch between the prestiged coat and the default coat(unknown if it bugs if you switch to the STARS skin), the physics on the coat will stop working and it will become static until you will switch characters, only applies to the lobby1 comments 31 views last activity
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when you hit a survivor with any power and injure them you receive the "Hit" brutality score event that grants 300 bloodpoints injuring survivors with artist's dire crows doesn't give you that score event0 comments 11 views last activity
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as the title says, the challange requires you to break 8 pallets or walls with Blight's Lethal Rush attack unless the challange's description is incorrect and requires you to break 8 pallets or 8 breakable walls it doesn't seem to be working2 comments 171 views last activity
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Doctor's "Discipline" addons state in the description when a survivor is in tier 2/3 madness, they are afflicted with an illusionary terror radius and illusionary red stain that act as if the killer was right next to them on patch 6.1.2, "Discipline" addons' illusionary terror radius doesn't seem to be working and only provides illusionary red stain0 comments 41 views last activity
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such a powerful map name that it doesn't fit inside the UI14 comments 301 views last activity
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mettle only need 3 things to make it a better perk remove the downside when you get it activated reduce the amount of protection hits required to activate it by 1 each time you were prevented going down from it's effect (when you reach 1 proteciton hit it will stay at 1 protection hit or instead deactivate it when you activated it at that point) give it it's own unique endurance status effect0 comments 21 views last activity
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If you start previewing a cosmetic piece in the store, other cosmetic pieces will be set to default variant of character skin example: full prestige dredge in the store when I start to preview any cosmetic piece, other prestiged pieces become default pieces instead if you equip a cosmetic in the store, other p0 comments 21 views last activity
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new endurance changes will now deactivate any other endurance effects during deep wound mettle's endurance is a bit unique compared to normal endurance, mettle's endurance doesn't get disabled when getting affected by a deep wound like normal endurance does with the upcoming endurance changes, will mettle's endurance no longer work during deep wound? also, can a game designer confirm if mettle11 comments 161 views last activity
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on Racoon City Police Station map, there is a spot where a green glyph can spawn which cannot be interacted with0 comments 11 views last activity
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if you complete a match using any mixtape addons and then unequip the mixtape addon in the next match, the mixtape chase music change will persist despite not using the addon (same as 5.7.0 ptb mixtape bug)0 comments 41 views last activity
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as the title says, using the vaccine on an another survivor is missing an animation1 comments 51 views last activity
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Played on hadonfield as plague earlier and suddenly during a chase the lighting switched to a grey foggy lighting (similar to freddy's dream world lighting) note: i played freddy earlier before so that might cause it? platform: pc +logs DeadByDaylight.log0 comments 41 views last activity
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https://forum.deadbydaylight.com/en/kb/articles/3304 comments 91 views last activity
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Using object of obsession together with blood pact gives you infinite killer aura visbility https://forum.deadbydaylight.com/en/discussion/313639/object-of-obsession-gives-constant-aura#latest On both crotus prenn maps objects can spawn next to the killer shack that the survivors can go through and killers cannot https://forum.deadbydaylight.com/en/discussion/313546/fat-shaming-spot-on-fath4 comments 251 views last activity
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on Yamaoka Estate maps, shrine tile now spawns every single window instead of spawning seperate ones0 comments 221 views last activity
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After playing the new killer on live version i'd like to share the feedback on post-ptb changes and suggest some more changes. Manifesting/Demnifesting changes Reduced Manifesting/Demanifesting time to 1.5 seconds This change is really good, it allows her to get a hit very quickly on a survivor who is working on a generator, healing etc and it also allows her use it in chases in some ways usin0 comments 21 views last activity