No Artist changes?

So i guess artist is completely fine in her current state?

i guess a killer where everyone just w keys due to her being near unloopable is just completely fine? Really cool. Love the part where i play her and everyone either dcs or is forced to w key due to her ridiculous anti loop. Also love how when i play agaisnt her there’s pretty much nothing you can do, really great design of killer. it’s almost like that’s why no one plays her but hey it’s fine right?

not even mentioning how completely bullshit dead man’s switch is on her too but i guess no one sees anything wrong with that.

Comments

  • Just hit E bro

  • I am garbage at hitting shots with her.

    what im not garbage at tho is just placing down a crown at a loop so its a lose lose. feels bad that they either have to hold w or get hit

    that saying its easy to go against her for that reason. hold w.

  • @Veinslay said:

    Just hit E bro

    yeah my fault i’ll just hit E when i’m covered in crows even though you can’t do it when your repelling. yes.

    @IlliterateGenocide said:

    I am garbage at hitting shots with her.

    what im not garbage at tho is just placing down a crown at a loop so its a lose lose. feels bad that they either have to hold w or get hit

    that saying its easy to go against her for that reason. hold w.

    even if you hold w agaisnt her generally it won’t save you, i have about 80 hours on her and it doesn’t really take long to get good at hitting people holding W. especially when your on an open map like ormond or shelter for example. i stopped playing her cause i legitimately feel bad for the people i’m playing against, plus i’m not gonna play something i don’t enjoy playing against.

  • what can you do about her though?

  • Yes, she if fine. Idk why people keep complaining about her.

    You mind holding W? you mind strong anti-loop? Too bad, because you will have to do that againts I don't know... killers like Nemesis, Deathslinger, Nurse, Pyramid Head, Demo (to some degree), Spirit, etc.

  • I don't understand how you can complain about any killer in this game when the devs basically open the gates for survivors themselves

  • @Chocolate_Cosmos said:

    Yes, she if fine. Idk why people keep complaining about her.

    You mind holding W? you mind strong anti-loop? Too bad, because you will have to do that againts I don't know... killers like Nemesis, Deathslinger, Nurse, Pyramid Head, Demo (to some degree), Spirit, etc.

    you have a twins prof pic so your opinion is instantly invalid.

    it’s for the sake of game health. holding w is boring to play and boring is play against .

  • @frit said:

    https://forum.deadbydaylight.com/en/discussion/comment/2872600#Comment_2872600

    you have a twins prof pic so your opinion is instantly invalid.

    it’s for the sake of game health. holding w is boring to play and boring is play against .

    lol.

  • I think she's fine tbh.

  • Artist is fine the way she is.

  • artist is ok.

  • @[Deleted User] said:

    Most killers have pretty solid if-then statements built into their power, with a little wiggle room here and there to experiment and pull off neat plays. Artist basically has 3 ifs that can cover practically all parts of a tile or snipe at range or multitask mid-chase by throwing birds at someone while chasing someone else or even do stupid things like placing a bird at the entrance to the basement while running off somewhere else instead of wasting time looking by maximizing idle crow duration along the way. With the "then" being that survivor going down, taking a hit, or at least wasting 8 seconds of their time they could've spent doing something productive.

    Very much like stereotypical modern art where pretty much anything goes, with Artist, there aren't many wrong answers as to how you place your birds, but there're a million wrong answers for survivor, with the best choice often being "hold W until you die".

    I think nerfing her synergy with DMS would be a safe start. If the survivors have just 1 weak link that perk becomes super problematic.

    well said. from a balance perspective she is okay, overall the match results are pretty decent but her 1v1 is so boring and oppressive.

    dms on a balance perspective is not good though, definitely not something that should synergies with her as well as it does.

  • She doesn't need changes so that she becomes unusable.

  • Here is the thing she is fine the way she is because that's how the game is built. If maps didn't have so many Loops, safe pallets, windows, etc then her power would be very oppressive. But playing her myself I can see where she needs some buffs and some balancing changes.

    Her anti loop is strong but not impossible to beat. She forces players to learn new ways to deal with her besides use loops over and over again. I played against really good Artist players and I had some issues but not many.

  • Artist is fine. Fun doesn't matter when it comes to balance

  • @Veinslay said:

    Just hit E bro

    That sounds like a skilled play!

  • Do you want her to have even more counterplay then?

  • @frit said:

    https://forum.deadbydaylight.com/en/discussion/comment/2872600#Comment_2872600

    you have a twins prof pic so your opinion is instantly invalid.

    it’s for the sake of game health. holding w is boring to play and boring is play against .

    So because I have a distortion perk pfp that instantly makes me a useless immersive survivor that doesn't help the team in anyway, correct?

  • @frit said:

    https://forum.deadbydaylight.com/en/discussion/comment/2872600#Comment_2872600

    you have a twins prof pic so your opinion is instantly invalid.

    it’s for the sake of game health. holding w is boring to play and boring is play against .

    So I’m guessing after Artist you will be complaining about Twins next? I wonder who you will complain about after Twins.

  • @ThatOneDemoPlayer said:

    Artist is fine. Fun doesn't matter when it comes to balance

    Artist will get nerfed eventually. Look at DS he was nerfed because of his quick scoping wasn't fun.

  • Yes, we absolutely need to nerf her. If the birds hit a wall they die and leave a black splash on the wall to remind the artist of her failure and if the birds fly for more than a second they get tired and have to roost for about 30 seconds before they can take off again. Also artist needs to land 3 bird strikes to injure and no matter how close survivors are they never get directly injured from a bird. Repelling birds should be instant. And lastly, artist herself needs to be a 4.1 m/s killer to compensate for her insane power.

    And this is how you design a trash tier perfectly balanced killer.

  • I actually think she’s pretty balanced, I like facing her

  • Killer is almost never used at high level play because they are not viable

    "There's no counterplay we must nerf"

    she slows down to set her birbs, you can run through the birb itself before its launched to take a swarm rather than a direct hit, the window for getting hit by another bird while repelling is extremely short (unless you start vaulting pallets and such, but of course, you can always hop in/out of a locker to get rid of them instantly) and she can easily be mindgames/misdirected when trying to place birds at a loop you can't see over.

    If you hate her that much, run Windows and look for loops you chain, then just make her waste tons of time before she either gives up or bloodlust 3's you. You don't have to escape a chase to win it, just drawing it out as long as possible does a lot more damage to her than the hook does to you.

  • @SeannyD115 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2872673#Comment_2872673

    Artist will get nerfed eventually. Look at DS he was nerfed because of his quick scoping wasn't fun.

    Don't forget Wraith got nerfed because he was "a wee bit op"