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powerbats

powerbats

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  • @Cetren said:
    You don't depip when the killer leaves.

    Are you sure about that since the system shows you left as well and if it's at game start the other survivors probably get flagged as leaving also. I don't think I've ever noticed a quitter bonus survivor side but do get one killer side.

  • @MineAntoiya said:
    It's a minor gripe that will only be viable in very few situations. Like seriously, can't some players just move on from these moments?

    I personally don't have an issue with it, just pointing out the flaw there. As a killer it's actually a lot easier to get hooks with proper animation and for survivors waiting to use ds well now you can't wait until the last micro second anymore.

  • @GhostEuant said:
    Everytime I see these posts I ask myself if this is a killer expecting 2 kills (which is the average) and feels the game isn’t balanced properly to do that or 4 kills (which should be rare) because they feel entitled to it. This one seems like a killer just looking to get 4 easy kills every game. 

    Same and The Shape really? His speed at lvl 2 and 3 is nuts already. The base movement speed isn't the issue it's the perks on survivor side that cause them the most issue.

  • It's one thing if there's another survivor around to body block you but another when there's no one even remotely close. I actually had a wiggle meter in basement in front of the 1st hooks at 99% but because I was close enough to those to be hooked the killer was allowed to move to the back hooks and hook me. Apparently the area around the hooks allowing for wiggle animation gives an aura so to speak around all basement hooks.

  • @AlexAnarchy said:

    @powerbats said:
    I love playing trapper but just watch a trapper facecamp the basement horribly and nail 2 ppl and almost get the 3rd. I did gens since i knew what was happening but tried saving the 3rd person only to have the camper come back into range at last second and insta down me as rescue finished.

    His response afterwards is camping is how you win, i said not really. It's a crutch and as a trapper I get 4 sacs quite often. Sometimes i get less but i refuse to camp since you don't get any better at lower ranks by doing it.

    I can understand it at really high tiers 1-5 or against SWF groups but good grief talk about blinders and needing a crutch.

    No more of a crutch than the survivor perk metas really.

    True, I had an idea how to fix perks by making non self perks a 1 time use only. That was they'd be way more strategic in usage.

  • @AlexAnarchy said:
    This belongs in the Bug reports tab.

    ooop thanks, thought I'd clicked that section.

  • @Nick said:
    Because they think that they're amazing and want to rub it in your face.
    Just chase them out and leave the end game chat instantly. Problem solved

    I love watching them do that and a Shape gets Evil Within 3 and isnta downs them and takes them back and sacs them.

  • @EpicFailTryHard said:
    Lowbei said:

    can someone please change the OPs diaper before he gets a rash? thanks


    your vote has been noted but i strongly suspect you are in the minority.

    :: flexes ::

    I actually lol'd it as well because that was a funny comment.

  • @Nick said:
    Its so weird that every survivor is the same, but Claudette is the best because she's small and black :p

    But then they wear some bright flaming outfit or white one on wrong map and yor the killer. The Aaah Fresh Meat butcher voice from Diablo 1 plays in head then. If you're a fellow survivor it's I'm getting away from them as far as possible early.

  • It's been an enjoyable game for the most part despite it's issues. The devs are aware of them and hopefully the new dlc and Auric stuff gives them enough money to deal with it more easily.

  • @Nick said:
    So you're telling us that someone hacked into your client? I'm pretty sure reporting is client bound and has nothing to do with the host :)

    I never said anyone hacked my client now did I and if someone is doing something on their side since you're still connected to them it's possible. Since lag switching is a known issue by the host sometimes it's entirely reasonable to assume they might be interfering with that as well. But again without a comment from the devs there's really no way to know for sure.

  • @coldpyr0 said:
    Pretty sure this is all in your head, given that they made no changes to the nurse or her mechanics in this patch.

    Actually nurses are pretty good right now, especially the more wide open maps and blinks are way faster. They're also way more accurate compared to normal and it might be an unintentional hit box change. The really good nurses 13 and above are just acing everything.

  • @Lowbei said:
    Freudentrauma said:

    I think a friend of mine also mentioned she couldn't click the report button anymore after she wrote an ingame report about one player.

    I wouldn't assume it to be hack. It's probably a bug, it's more likely a client issue than a hack and I would try to write it as such into the bug forum.

    yeah. people (like the OP) get salty and accuse anyone who beats them of hacking these days. 

    Still trying and failing with those insults, it's amazing you claim one thing yet I've not flooded the forums with posts neither. You know I told you already facts are stubborn things and you obviously have a problem with them. In the 100's of games of DBD I've played I've seen 4 possible hackers.

    In all the online forums your're the worst troll so far and 6 year olds could deliver better insults and more subtly then you. But keep being salty, eventually you might actually get a good insult off.

  • Simple solution would be to make all perks 1 use only unless it's your own perk. So if for instance your playing Claudette Self Care is unlimited uses. If on someone else it's 1 time use then it's greyed out. To make it fair there could be tiers of super perks like that that're 1 time use only on other chars.

    Now you could tweak it so that they can get 1 more use but only one by making an extraordinary skill check with a 4% chance similar to hook escape. If you fail at that then you get no more usage. You could make it really tough choice if you fail the killer is instantly shown your aura for 10 secs.

    This would help both at really high ranks but also for SWF groups but would cause issues at lower ranks. You could base it off of ranks as well as if in SWF group and scale it from there.

  • @Lowbei said:
    powerbats said:

    @Lowbei said:

    lol there is no hack that affects your UI because thats on your client, not the hosts.

    more likely you got rekt by a good killer, got upset, and made a forum post about it.
    
     and lol did powerbats just claim that he reports people who dc? hilarious 
    

    dont worry, you will get better, just keep trying.

    Still trying and failing with those insults, it's pretty pathetic you'd follow me into another thread just to try and fail again to troll me. Also hillbilly that camps hooks just out of range doesn't make them a good killer. Lastly I've always reported quitters and unlike you i've never quit either as a killer or survivor.

    But unlike you I don't pussy out and quit just because somethings too hard, I try my best and if I die or don't get everyone so what. But go ahead and try insulting me with some more worthless insults that don't work.

    lol the salt. i wasnt insulting you. i was simply stating that you most likely just died to a good killer and are mad about it so you made a forum post. dont worry, its common around here.

    i was simply commenting on a post. please dont have yet another meltdown  :) 

    Still nothing and don't lie, you're just mad because I called you out on it. But again that's all you can do is try and insult and then act like that's not what you did. Besides if I get outplayed by a good or great killer I give them props post game because they were the better player.

  • @EpicFailTryHard said:
    Dragonredking said:

    So the placebo report that doesn't do anything don't work?

    And?

    That's all?

    You know than people don't get banned if you use the ingame report, right?


    i can not even begin to imagine all the reporting they must have to sort through given all the drama i see here.  these people....are out there....being all emotional....over everything.

    Most likely like all the game devs they probably have an automated detection system that flags the account once it gets enough reports for the system to check on it. If the system determines the reports are valid it's either programmed to handle punishments itself or if uncertain flag it for further review.

    Blizzard when WOW came out used to do everything manually but once it exploded they automated most everything and the gm's usually only got involved on certain occasions or if they weren't busy.

  • @Lowbei said:
    lol there is no hack that affects your UI because thats on your client, not the hosts.

    more likely you got rekt by a good killer, got upset, and made a forum post about it.

     and lol did powerbats just claim that he reports people who dc? hilarious 

    dont worry, you will get better, just keep trying.

    Still trying and failing with those insults, it's pretty pathetic you'd follow me into another thread just to try and fail again to troll me. Also hillbilly that camps hooks just out of range doesn't make them a good killer. Lastly I've always reported quitters and unlike you i've never quit either as a killer or survivor.

    But unlike you I don't pussy out and quit just because somethings too hard, I try my best and if I die or don't get everyone so what. But go ahead and try insulting me with some more worthless insults that don't work.

  • @Dragonredking said:
    So the placebo report that doesn't do anything don't work?

    And?

    That's all?

    You know than people don't get banned if you use the ingame report, right?

    Pretty much but doesn't hurt inc ase they finally do something about it.

  • @RemoveSWF said:
    Either that or the devs broke the report button again (not that it does anything anyway).

    The funny thing is it seems to work and then not work. Although I've had a lot of quitters recently and I try and report them and the really toxic jerks every time. I wonder if @not_Queen knows anything?

  • I'd tunnel him if I saw him in any of my games as a killer and if someone's playing stupid you take the easy kill and sac as quick as possible. That way you can go after the more important targets and not have the experienced players use them as bait.

    If the killers tunneling you, that means they're not stopping gen progression or wounding anyone else to stop said progression. If you're smart you take advantage of that and kite them all over the map and away from your fellow survivors so they can do gens.

  • Just finally had my 1st one and it was interesting, he got 1 sac down but the thers of us worked well surprisingly for a solo queue group. We all escaped but all of us were pretty good ranks and experienced it seemed. Crotus Penn was the map and for that map eh's got a much harder time of it. He's like The Doctor in that he'll probably excel on smaller maps.

  • I love playing trapper but just watch a trapper facecamp the basement horribly and nail 2 ppl and almost get the 3rd. I did gens since i knew what was happening but tried saving the 3rd person only to have the camper come back into range at last second and insta down me as rescue finished.

    His response afterwards is camping is how you win, i said not really. It's a crutch and as a trapper I get 4 sacs quite often. Sometimes i get less but i refuse to camp since you don't get any better at lower ranks by doing it.

    I can understand it at really high tiers 1-5 or against SWF groups but good grief talk about blinders and needing a crutch.

  • @Doomsaki said:

    @oke said:
    Add a Narnia-like ability. Hag can teleport between lockers, with a cooldown (like 30-60s) to any of her teleporting abilities. Seriously, this would be pretty funny to play and to play against. 

    I could easily see that working by pointing your screen at the locker you want to teleport to and its highlighted.

    It'd have to be a distance thing as in you could only tp sof ar and then it'd go on cd. The survivors would know you tp'd but not to where so they'd have to stay put or go find another locker really quick.

  • @DocOctober said:
    powerbats said:

    @DocOctober said:

     @Jonathanskilz said:
    

    Still think its overpowerd having it the hole game survivors cant do annything about other then doging it with can be quite hard sometime tbh.

    And what's the problem with that?
    
    You aren't supposed to have an easy time dodging Hatchets if the Huntress is skilled at aiming them.
    

    I think you mostly have an attitude problem here, falsely expecting from this game to be easy for Survivors, which it shouldn't be.

    It has nothing to do with an attitude problem and everything to do with the fact that her hit box when throwing can be a mile wide sometimes. There's no consistency with it, sometimes you no you dodged behind a tree/wall etc and still get hit by it. There's other times where as the huntress you throw straight at them and it misses.

    But that's an entirely different issue. That's not a problem with the Iridescent Head, but with wonky hitboxes.

    True but it can lead to issues with that addon being more strong than it should be. I got nuked with it other night and watched video replay and she was wide right and left on several throws.

  • @DocOctober said:

    @powerbats said:

    @DocOctober said:
    m3dicookie said:

    i really don't like that first scream i think it should build up and then you scream but thats just me it makes it so ez for him. when the other killers have to look for survivors.

    That scream does in fact build up, we just don't see it, as the Status Effect is only shown from Madness I forwards.

    While you might not see it, the survivor still pops up into full view of the doctor. This is especially aggravating when he's chasing someone else 40 yards away and you jump up in scream so he knows where 2 of you are or more. Get him on Gideons and be above/below him and get screwed.

    Sorry, but you completely and thoroughly misunderstood my comment. You're speaking of Auras, I was speaking of the Status Effect in the Status HUD, the little symbol that shows Survivors in what Madness Tier they are.

    I said that like with higher Madness Tiers, the initial scream also builds up and doesn't just randomly happen. Meaning that there's an invisible meter going from Madness 0 to Madness I, but we only start seeing that meter (or Status Effect) from Madness I onwards.

    Ah thanks for clarifying that then. But you've gotta admit that it sucks when he's chasing one person and you stand up in scream in full view of him lol.

  • @DocOctober said:
    m3dicookie said:

    i really don't like that first scream i think it should build up and then you scream but thats just me it makes it so ez for him. when the other killers have to look for survivors.

    That scream does in fact build up, we just don't see it, as the Status Effect is only shown from Madness I forwards.

    While you might not see it, the survivor still pops up into full view of the doctor. This is especially aggravating when he's chasing someone else 40 yards away and you jump up in scream so he knows where 2 of you are or more. Get him on Gideons and be above/below him and get screwed.

  • @DocOctober said:

    @Jonathanskilz said:
    Still think its overpowerd having it the hole game survivors cant do annything about other then doging it with can be quite hard sometime tbh.

    And what's the problem with that?

    You aren't supposed to have an easy time dodging Hatchets if the Huntress is skilled at aiming them.

    I think you mostly have an attitude problem here, falsely expecting from this game to be easy for Survivors, which it shouldn't be.

    It has nothing to do with an attitude problem and everything to do with the fact that her hit box when throwing can be a mile wide sometimes. There's no consistency with it, sometimes you no you dodged behind a tree/wall etc and still get hit by it. There's other times where as the huntress you throw straight at them and it misses.

  • I wouldn't put anything past EAC given it kicks you from lobbies all the time because the host has issues.

  • @Tanadris said:
    A common thing I do is initiate Madness Tier 1 as soon as possible, so I can navigate the map without being randomly found due to the first scream.

    Also, don't leave three gens right next to each other. If the doctor is sitting on three gens waiting for game to reach 1 gen, then try to get your team to pull him away, or try to stealth them as best you can. Properly placing gens for Killer to have LONG patrols is essential for zoning Killers, like Trapper, Doctor, Hag, and soon to be Clown.

    3rd option is to bring key; avoid the last gen problem, especially if you see the Doctor abusing a 3 gen placement.

    Good luck.

    Swamp and they were all middle area of map and he knew what eh was doing since we could never get them started, took us close to 20 to finally get 1 of the 3 done because he patrolled so well and with extended terror radius you'd get interrupted.

  • @weirdkid5 said:
    Doctor is actually super easy to win against and honestly, if you have trouble against him.

    Play as him.

    Realistically only a few maps are simply brutal against him, especially 15-20 ranks, really good docs/bad groups. One good doc kept 4 of solo players off 3 gens on swamp for 15+ mins.

  • This could work but as a game mode like Hide and Seek but with a twist. There'd be plenty of lockers around the map and the hag could hide in any of them but would have to come out every so often and go to a different locker. Basically a debuff that would stack similar to how the Doctor works but it'd affect both sides.

    For the survivor they start getting a stacking debuff like Doctors which only goes down inside a locker. However it'll also have tiers of the debuff so like the doctor if you reach the next phase you can't go below it. The object of them is survive for x minutes without getting into a locker with the hag. If you do you die instantly.

    For the Hag it'd be the other way around and you'd start getting a stacking debuff the longer you were inside a locker. You'd have to go to a new locker once you get to x stage of the debuff. You want to leave that locker before you get to 1st stage otherwise that locker goes on a x minute timer before you can enter it again.This would of course stack and at stage 3 you could never open that locker even if you knew the survivor was inside.

    Now if the hag goes into the locker and a survivor is inside that survivor dies. Also the longer the person stays in the same locker the blinder they get and the less the killers heartbeat registers. To prevent locker camping once you leave a locker it goes on x timer lockdown aka entity blocks that person from going back into it.

    The killer could still manually down ppl but no perks or addons would be allowed since it's all about hide and seek.

  • @LaikaIwanowa said:
    Can someone explain this to me? It is not important how you play as a Killer. No matter what you do. If you play normal, they are toxic, salty and the will insult you. If you camp, they are toxic, salty and they will insult you. There is only one case where they won't get toxic: If you loose completely and every survivor will get away, but then they will call you a noob like there is no ending.

    Most of my games as a killer aren't that way and usually when they're salty it's at another survivor for doing nothing whole match and then leaving. Although if you're at 20 then you do get more salty games.

  • @steezo_de said:
    I used to play a game called Hawken and when they integrated cross-platform playing, it was not fair at all. PC users had a huge advantage because of the higher FPS and better controls.. EVEN THOUGH they gave console players aim assist. Also, in order for the Hawken team to be able to pull it off, they had to change the UI, graphics and whatnot to make patches apply across all platforms which cost the team a lot of money. It killed the PC side of the game.

    I remember Hawken and liked it a lot then they did cross platform and it just destroyed everything. For it to work here they'd have to wait until the new code is written and even then there'd probably be issues.

  • @FSB75 said:

    Personally, I think the killer should be shown the "wiggle meter". I'm fairly confident a killer would be aware if they are losing grip.

    The wiggle meter would just be abused then, oh they're about to wiggle out i'll drop them and camp bleed them to death instead. If it was only usable while being body blocked then it'd be a better option but as a standalone it'd be way too easy to game.

  • @Zanfer said:
    @powerbats He is never going to read what you say so just give up and move on

    Oh I already know he's just a troll at this point, but watching him make a complete fool out of himself while making 2 contradictory statements at the same time and defending them both simultaneously was funny. I just gave him the exploding cigar with the flashing neon signs that said only fools use this. He's the one that decided to light it up and smoke it.

    He's just mad he got exposed and is going to keep posting the same thing hoping that if he lies and insults enough it'l become truth/fact.

    Oh and lest we forget the facts patch is tomorrow with MANY GAMEPLAY MECHANIC CHANGES !!!!!!

  • @Paddy4583 said:
    Nos37 said:

    I'll just take Sadonic's advice, and play the Doctor for easy wins all day until they nerf him.

    I don’t think I’ve ever seen a 4K with the doc 

    I see them all the time in the 15-20 rank games. They just use the extended terror radius and roam around doing that. There's been like 4 tonight with docs all aces and 1 where it took us 20 mins to get 1 of the last gens on the map done to power the gates. He just kept roaming back and with electrode spamming going and occasionally smacking us.

  • I agree with your post @weirdkid5 and i hope that eventually they do balancing on a more nuanced scale instead of trying the one side fits all approach that's there by default of code limitations.

  • That's pretty funny.

  • @Fre_Shavacado0 said:
    @weirdkid5 i know i know, i just thought maybe if i added a shred of positivity... i’m just not a fan of the arguing over pointless things. i guess it does show the community is passionate though

    Some of it is just plain trolling once someone goes apeshit so to speak. As someone else I think @weirdkid5 might be the one that both sides have their biases. Some are so ingrained the game could be balanced and they'd still argue at each other.

  • No matter what they do they're not going to please everybody. On that we can all agree at least.

  • @RagingCalm said:
    Casually strolls in to bump this up so more people can see it
    YOU SPELT "BALANCE" AS "BLANCE" IN LINE 7 YOU IMBICAL!!!
    Also line 5 does not need that comma.

    Critic and Jack that's well played.

  • @Dwight_Fairfield said:
    All work and no play makes Jack a crazy boy....

    Hah, well at least you've kept me company in that other thread for a bit. But I'm done playing with him so now i'll just let him rot there.

    But I've got to say you need to make more posts like this. But wait until after the patch launches for newer material so to speak.

  • @Lowbei said:

    haha no. it all boils down to the fact that i think the games mechanics are fine, cuz thats how the devs made them.

    Yet you're asking the devs to change some by adding in more BP against SWF groups. It's their fine and you don't need those or they're wrong and you need it.

    hes welcome to keep whining about the mechanics and claiming that they are going to change them, but i doubt it. dont worry, not everyone was meant to be rank1.

    Ahaha the only one whining about the game mechanics here is you, since you want more bp as stated in op. Also facts are stubborn things you can't make up alternatives to them just to suit your post. The facts the devs are removing some pallets ie changing some of the game mechanics. It's already in the change notes for upcoming patch. Also the only thing you'll ever be rank 1 at is being a troll, a very bad 1 at that.

    the fact that hes having a meltdown over this is very entertaining.

    The fact you keep having a meltdown and trying more and more worn out and totally useless insults is what's entertaining. but go ahead and keep on entertaining teh forums since come patch day you'll either accept the reality of your false statements or more likely make up new excuses and insults.

  • @Lowbei said:

    lol your butthurt is hilarious

    Your salt is real and the fact you keep trying to project it on me is what's hilarious.

    the games mechanics are fine. git gud if you cant handle dead by daylight.

    Yet the devs are changing some of them and it seems since you're asking for more BP it's you that can't handle the mechanics so git gud. But you never could handle the truth could you.

  • @Lowbei said:

    lol thanks for your opinion, now stop your whining

    jk i didnt read it. the mechanics are fine, git gud.

    Still can't stop your whining and contradictory statements since if the mechanics are fine the devs wouldn't be changing anything. Hence no PTB no other changes etc. The only one that needs to git gud here is you.

    I've got to give you credit though, most ppl would stop posting and making idiots of themselves after the 1st few times, you seem determined to prove how much of 1 you are. Your salt merely makes everyone on here have more laughs so keep it up.

  • @Lowbei said:

    lol keep your salt in the shaker bro

    the mechanics are fine. giving some extra bp to the killer for playing against swf doesnt affect the mechanics of the gameplay at all. this isnt rocket science :)

    Still nothing but insults and if the mechanics are fine the then the points you made are negated, it isn't rocket science. Now to show you how contradictory your statements are.

    Game mechanics are constructs of rules or methods designed for interaction with the game state, thus providing gameplay. That's basic gameplay design and all game devs and coders know this basic rule.

    So since looping, pallet dropping, and you guessed it playing against SWF groups are all part of gameplay mechanics. Now since those are part f gameplay mechanics and you've said the mechanics are fine your point is once again moot and killers don't need to be compensated.

    As you said this isn't rocket science and the only one with salt here is you, you still don't get it that your attempts at insulting are failing miserably. As pointed out above everything in the game is part of the gameplay mechanic. So if you make 1 change it affects the game play mechanic.

    Now since the devs have said the mechanics aren't fine and are making changes that once again makes your arguments completely and utterly illogical. If the mechanics were fine the devs would never make changes or even have a PTB because the mechanics are fine.

  • @not_Queen Thanks for the fast response and the explanation makes sense. Also thanks for the removal and responding to the concerns.

  • @Infinity_Bored said:
    Brady said:

    Again, you're all assuming that it's your personal data being taken and that it's somehow useful, it isn't.

    They removed it now. You're worries are gone.

    Whos data is stored on my PC if not mine?

    If you want to get all technical there's all the programs data owned by other companies on your pc. But private data should only be used with your knowledge and permission.

  • You have to use this email address to opt out of the in game tracking system. Since the 1st 1 is only for web based games.

    [email protected]

  • @Lowbei said:

    lol you are so salty

    the irony that you whine at me to git gud while you rage about wanting the game mechanics to change because they are too hard for you is funny.

    the game is fine. git gud.

    I've yet to whine at you to git gud, I merely used your own words against you to show how faulty your logic was. Your continued attempts at changing the focus to be me instead of accepting that you made contradictory statements shows you're the salty one here.

    So which is it then, are the mechanics fine and the devs agree in which case your post had no merit? The other alternative is that the game mechanics aren't fine and the devs agree which is why they're tweaking them. Which means that you're whining about them instead of git gud. You keep contradicting yourself here and either option you choose makes you look bad using your own words.

    Instead of trying to sling insults at me and others on here, simply come up with solutions and defend them. If someone points out a weakness or fault with your ideas don't try and insult because you can't take the criticism. try and think of a solution to the problems brought up.

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