oliviaa
oliviaa
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@Switzerland44 said:
Please... I beg you BHVR.... please turn back on DC penalties... this use to be a fun game.... I can't take the constant teammates DCing.... its being abused so badly...
oh my god stop crying
i’m on console and i literally dc at some point 9/10 times when i go against a nemesis. i (and MANY others) should not have to deal with week long bans because bhvr can’t deal with console issues
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@DuraLexTeia said:
https://forum.deadbydaylight.com/en/discussion/comment/2347666#Comment_2347666
As I said, I would not risk my account given I spent 5 years on it with thousand of hours. Besides, EAC can detect immediately if you are using a Cheat or Hax from the time you even log-in. Still I'll try to appeal this. But If I'm the first Twins player who will get ban because of Victor, then definitely I'm not the last, not until they fix victor's camping mechanic, given the twins has been out for 7 months now.
u do realize u can be perma banned for things other than hacking and cheating right?😭
and for the love of god ur ban isn’t based on the last match you had??? have you not seen streamers like otz and dowsey get the same hackers before?
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one less twins killer yass
anyway i hope you resolve ur issue and ranting here about ur twitch, youtube account, and ‘proof’ literally will do nothing.
bhvr doesn’t give out perma bans lightly and needs proof to permanently ban someone so either ur not saying the entire situation or they messed up bad. and i’m willing to bet it was the former
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@Switzerland44 said:
Please... I beg you BHVR.... please turn back on DC penalties... this use to be a fun game.... I can't take the constant teammates DCing.... its being abused so badly...
literally no lmfao
i’m on console and my game crashes half the time i load into a game with nemesis as the killer, and i (and a LOT of other people) would rather not be banned from matchmaking for a day bc bhvr lacks the competency to fix literally any console issue
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@Kalinikta said:
There is a severe lack of understanding and generalization on the survivor's end when it comes to tunneling and camping. Many cannot or will not distinguish between the timings of these tactics and when a killer was actually trying to be nice and will call the killer a camper or tunneller regardless.
- Camping at end-game: Camper
- Camping at 5 gens: Camper.
- Slugging at end-game: Try-hard
- Slugging at 5 gens: Try-hard
- Tunneling at 1 gen left and 2 hooks on the board; Tunneller
- Tunneling at 5 gens on one person: Tunneller
I play usually a match or two nice, get beat, need to escort the survivors out of the game and get smack talked and call the above even though I let people get uncontested unhooks etc. After that I return to not caring anymore and do what I have to do in order to kill.
Survivor's are a key reason why people stop caring about the enjoyment of survivors. Killers are expected to 'get good' to be 6k hour players or just lose.
if ur camping, tunneling, or slugging at 5 GENS u are hurting yourself and yourself only.... so go off and not 'play nice' and get those bronze emblems 😭
most killers that whine and cry on here do exactly what u say above and then wonder why a SWF beat them. some of yall genuinely need to change the way you play the game and it shows
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because we are here to escape not make killers feel better ab themselves because they lost the previous game...
just use BBQ and use a BP offering if u want BPs that bad
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if ur going to comment on how a killer is 'SEVERELY lacking' but can't be bothered to even say what should be changed then i literally don't understand what ur point of this post was... the only killers with decent map pressure are spirit, nurse, and arguably billy... not every killer they are going to release is going to have some insane power that is able to teleport across the map and stop a gen from popping.
if u think a killer needs to be reworked bc they lack 'gen pressure' then u either need to be usng better perks or stop tunnelng and pressure survivors off gens
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@Killing_Time said:
I never thought I'd see the day, people seriously complain about WRAITH being OP lol.
because he is OP.... along with most of the killers in solo queue. yall obviously cannot play him right if u dont think he is OP- there is absolutely zero counterplay to his insane lunge and speed besides burning through a flashlight or stunning him with a pallet (which is situational).
bhvr felt bad for killer mains once and buffed him TOO much yet yall complain ab killers being underpowered everyday
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wraith should be nerfed regardless... his movement speed out of uncloaking is absolutely ridiculous and every single one off his add-ons are good. they need to make more flop add-ons for him like blight’s adrenaline vial, reduce the time needed to burn his cloak, and reduce the speed he gets after uncloaking... wraith used to be C tier and should STAY THERE period
we do not need anymore overpowered killers
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a few hours ago. while solo queue forced me to get better at the game because how awful most solo survivors are, i prefer playing with SWFs- it's a ton of fun and bullying red rank killers gives me life
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he's a mediocre at BEST killer, but not the worst. i literally do not know what games u are playing but in my solo red rank lobbies, people suddenly forget how to play the game and tricksters absolutely demolish my team. all it takes is one god awful teammate that only runs in straight lines to snowball the entire game and cause us to lose. his main event is strong if u know what u are doing and his add-ons can be lethal in certain maps.
most ppl who complain ab him played one game with him on release and hasn't touched him since
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@Crypticghoul said:
This post is not meant to rant about Tunneling but rather the fact that the 8k category cap still exists for survivor and the fact that there's no category spillover like there is for killer.
There are some games where the killer just decides they're going to tunnel you and run at you all game and I'm really getting annoyed with the fact that when I last a long time my boldness caps out early and I get no further points. While I'm running around I get absolutely zero objective or altruism and survival is pretty much up to my team doing gens during that time to power the gates.
I love getting chased when I play survivor but it's frustrating that in the above scenario I'll maybe get between 10k and 15k blood points because the killer decided they want me and would not let me get any in the other categories.
It'd be so nice if every generator, heal, or unhook done while getting chased gave you some points in their respective categories. Survivor gets so little blood points compared to killer and WGLF is brutal to stack up. 10-15k is enough for like 3 nodes on the blood web which gets you so little on the blood web that it actually feels bad to spend after a game.
i completely agree, survivors who are in the chase mode during the time gens and other things are being completed should get a co-op action bonus or something on top of their chase BPs
the only drawback i can see by your idea is ppl wandering around and hiding for no reason would be awarded for doing nothing
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@NightmareKiller said:
But if you didn't do anything but getting chased why do you think you deserve a reward or more points in other categories? If the killer only chases he's gonna get Entity Displeased. Scores, Bloodpoints and pips depend on the other side too. A gen rushing team with a key that loves hiding is gonna ######### over the killer score and they get zero points for searching around for a survivor. Hell, the killer killing everyone fast ######### with his score and bloodpoints.
It's funny, survivors love claiming they don't have any other objective but doing gens, and then they complain about being chased by the killer. Distracting him, surviving him, keeping him away from others, etc is an objective too.
You failed to lose the killer and get on a gen. You failed to pass the killer around to another survivor.
Why do you think you deserve points in other categories you refuse to participate in because you looped the killer in some haddonfield infinite with balanced landing?
it is KNOWN that survivors get robbed in terms of getting bloodpoints. killers get BP for literally finding a survivor, break walls, etc. killers can also use BBQ to get an additional 32k on top of their 20k+ average for the match...
you literally completely missed OPs point, they aren't "complaining" that they were chased by the killer the entire game, it's that when a survivor does this, they allow their teammates to complete other objectives so everyone can leave and causes the person who was chased to be robbed of BP. survivors can't decide when to drop a chase, only the killer can.
if the killer is dumb enough to chase a single survivor the entire game that's THEIR fault and their fault only.
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pig is literally not weak at all.. did the killer mains come together and award her as being the weakest killer of the week or something?? please
if she is ever reworked the ONLY thing i could actually rationalize them changing would be improving her crouching.
solo queue survivors literally have no idea how to act when they play against pigs hence her VERY high win rate.
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if repeatedly crouching and clicking flashlights is considered toxic to you then you are in for a VERY rude awakening as you rank up in killer lmfao
t-bagging and is not toxic nor is clicking flashlights, if it affects you that much then simply don't play killer. there will ALWAYS be survs that click flashlights, body block (which IS a strat), and t-bag.
killer mains go absolute feral when someone t bags them and throw games just to camp and kill that one survivor then cry about it on here or reddit that survivors are overpowered. it sounded like YOU ruined your game by going after that laurie the entire game and letting the 3 others pump out gens
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@RenTheCat said:
Why is this even a thing? How come all 4 survivors can split up, go into the corners of he map and start working on a gen? If you don't find anyone in 80 seconds that's 4 gens doing in ONE MINUTE (and 20 seconds). If you do find someone, in those big ass maps, then during one chase or just as you got the first hook you have 3 gens pop up.
You can't teleport around the map, you can't make chases take 1 second, you can't make the gen progress actually regress because Hex: Ruin spawn is a joke and kicking the gen doesn't do anything (And pop goes the weasel literally requires you to hook someone).
Then survivors claim there is no gen rush and that they are just doing their objective but their objective sure as hell isn't to take advantage of how it's more efficent for some reason to do gens alone (Instead of being the opposite so it encourages teamwork) and each one go on a gen in the corners of the map so the killer can't find you.
And why should anyone even bother with late game if all the totems will have been destroyed by then (since they spawn righ next to generators) and if the killer is trying to defend the last remaining 3 gens they will just find a key and leave through the hatch.
survivors stay together and finish a gen in 40 seconds: omg this is gen rushing
survivors splitting up and finishing gens a different times: omg this is gen rushing
literally go cry about it with the other 20 killer mains who post ab this daily. use corrupt and discordance/tinkerer and unless you are genuinely the worst killer in the game, you should be able to pressure survivors off gens. if you can't do this then you aren't an efficient killer
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@RenTheCat said:
Why is this even a thing? How come all 4 survivors can split up, go into the corners of he map and start working on a gen? If you don't find anyone in 80 seconds that's 4 gens doing in ONE MINUTE (and 20 seconds). If you do find someone, in those big ass maps, then during one chase or just as you got the first hook you have 3 gens pop up.
You can't teleport around the map, you can't make chases take 1 second, you can't make the gen progress actually regress because Hex: Ruin spawn is a joke and kicking the gen doesn't do anything (And pop goes the weasel literally requires you to hook someone).
Then survivors claim there is no gen rush and that they are just doing their objective but their objective sure as hell isn't to take advantage of how it's more efficent for some reason to do gens alone (Instead of being the opposite so it encourages teamwork) and each one go on a gen in the corners of the map so the killer can't find you.
And why should anyone even bother with late game if all the totems will have been destroyed by then (since they spawn righ next to generators) and if the killer is trying to defend the last remaining 3 gens they will just find a key and leave through the hatch.
survivors staying together and finishing a gen in 40 seconds: omg this is gen rushing
survivors splitting up and finishing gens a different times: omg this is gen rushing
use corrupt and discordance/tinkerer and unless you are genuinely the worst killer in the game, you should be able to pressure survivors off gens
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i genuinely think teabagging is a good strategy to use against killers esp if ur in a SWP
one person loops and teabags, insecure killer gets upset and tunnels and camps them for the entire game while the other 3 do gens/cleanse totems and escape. the 3 survivors get +1, one gets +0 and you rinse and repeat
however if u go against an actually good killer they will eventually give up on the chase and prioritize gens and other survivors over the one teabagging
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@PsyQuil77 said:
https://forum.deadbydaylight.com/en/discussion/comment/2116998#Comment_2116998
You can ignore Deep Wounds if it's a mad dash to the exit gates. I only got 4 hooks that entire trial because those rank 20s were playing like, and had the perks/offerings/addons of a rank 1, 4 man SWF.
theyre just perks, literally anyone can use them regardless of rank.
they could have been not playing for 2 months and set back by rank resets or just switched to console/pc/whatever recently
regardless, i've seen it all and what you described is so mild to what an extremely coordinated SWF can pull off
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i seriously don't understand why a killer would sit and wait for another match with people they played with in the one before, sounds extremely boring when they literally have 15 second queue times.
anyway this has been way too common after they nerfed DS. killers throw the game to tunnel one person then when the 3 others 'gen rush' them, they come on here and cry about how gens need to be reworked and survivors need to be nerfed
and if theres no obsession they tunnel everyone relentlessly for the entire game
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@PsyQuil77 said:
Had several matches in a row in the mid teen rank with abusive survivors.
Not just abusive in post chat, but abusing game mechanics.
example: One unhooks, the unhooked BT Bodyblocks, a 3rd one pallet stuns, and a 4th bodyblocks the final chase to the exit. All of this within 20sec. THEN they get to post chat and, to quote: "Aww, Wittle Baby Killer Gonna Cry?"
BTW, these guys were supposedly rank 20 . . .
THIS is why you have no killers and queue times suck. Fix the abusable mechanics and you won't have survivors in the absolute pinnacle of the power dynamic. things like 99%ing the gates, BT bodyblocking (I was trying to hit the unhooker, not the unhooked), survivors having priority of movement resulting in survivors shoving killers to the side when they are chasing someone else, the list goes on.
Killers already have the most stressful part of this game, having to keep track of who is where, who got unhooked when, which generators are being worked on, which hooks are still up, where the pallets are, where they've been dropped, which pallets have been destroyed, which survivor is running with which exhaustion perks, location of hatch, location of exit gates, how long since each survivor has used their exhaustion perks, cooldown on power/ammo, cooldown of perks, locations of lockers, which totems are still up, and where are they.
Add the heavily survivor sided mechanics and SWF and it's WAY too much for new and casual killers to manage. Please revisit these mechanics to balance out the game.
And yes, I did DC from that last match, taking a break for a couple hours to cool off. These survivors today seem to have VERY toxic attitudes and playstyles. Frat BOYS like that should be playing beer pong, not tormenting people that are trying to play a GAME.
given matchmaking wasn't horrid as it usually is, you are probably yellow or grey rank.
you just got outplayed.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2116105#Comment_2116105
So the killer needs to be nerfed because matchmaking sucks?
umm literally all killers are buffed without solo queue survivors in mind. when u killer mains cry enough they listen to what you want and changes are made based on the 1% of players that play in 'bully squad' SWFS
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@[Deleted User] said:
If you and your team are being slugged by a TRICKSTER, I don't even know what to tell you lol.
literally anything can happen in solo queue i don’t know why ur so shocked
plus survs cant do ANYTHING ab being slugged unless everyone brings luck offerings and unbreakables (which MOST dont). once again, most people play solo and cant coordinate anything with their team prior to a game that a SWF CAN do
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@Tomskrex said:
https://forum.deadbydaylight.com/en/discussion/comment/2116069#Comment_2116069
"Are you that dense?"
Stating your point with opening insult is clear sign you just want to have fight and unleash your frustration. No thanks and good luck.
cry about it
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@Tomskrex said:
https://forum.deadbydaylight.com/en/discussion/comment/2116045#Comment_2116045
Why are you sitting on generator for 2 seconds if you are being tunneled? Shouldn't you run away if you are getting chased? Can you see how absurd that is?
please are you that dense, you completely missed my point
the whole deactivation thing was a solution made by the devs bc they were too lazy to figure out what else they could do to possibly fix it
it does NOTHING but hurt survivors. yall say we’re bad if we’re being slugged or tunneled at 5 gens but if we heal one of our teammates up after being unhooked to undo the snowball, yall will continue to slug and tunnel. just get better at the game
the only time tunneling is acceptable is if the person is being a ‘bully’ to you, if they’re an OoO, or they just got farmed off hook by their dumb teammate
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@Tomskrex said:
https://forum.deadbydaylight.com/en/discussion/comment/2115901#Comment_2115901
Huh? What are you on about? Lots of people abused 60 second invincibility DS, DS now servers its purpose, anti tunneling.
so sitting on a generator for 2 seconds means you aren’t being tunneled anymore? makes sense.
this DS nerf did nothing but hurt solo survivor players bc killers throw temper tantrums after losing their precious 4k and made it seem like DS was the bane of their existence
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@BubbaDredge said:
I've said it before and I'll say it again: KIllers should get a BP bonus against SWFs. That solves all problems.
literally what would this accomplish... killers already get SIGNIFICANTLY more bloodpoints than survivors. if you think it’s to compensate for YOUR time wasted then how do u think survivors feel after being slugged and tunneled at 5 gens after their 3rd game in the row? it’s a snooze fest with a 10 minute wait
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@SammiieK1991 said:
Swear everytine it gets to the final 2 on most matches and I'm hooked the other survivor never bothers to save me but does infact find the hatch and waits for me to die.
Is that how the game works now? Or have I missed the whole idea of the game completely? Wouldn't be too bothered if the killer was teabagging but he literally run off the opposite way to where this particular survivor was, the survivor would of known that running kindred himself as well. So what's the deal? Is that the correct way to play or am I missing the purpose?
if the only survivor left was a detriment to our team i will literally let them die on hook idc at all
if they want to hide in a locker and wait for me to get downed i will do the same. i’ve literally stayed in games for over an hour so the other survivor can’t get hatch idc
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@mihalis00 said:
https://forum.deadbydaylight.com/en/discussion/comment/2115951#Comment_2115951
I never said that was toxic.
have you ever scrolled through here for 5 minutes or looked through that awful killer main reddit? killer mains are so insecure they think even clicking a flashlight once to help a survivor 360 better is toxic behavior. some of yall need to take breaks and it shows
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@Bumbus said:
BOTB tournament: the strongest killer players in the world, literally everyone ran NOED.
Spare us of your bs
and those survivors have 2k+ hours in the game. what makes u think killers should use noed against some 50 hour dwight and megs in solo queue....
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@mihalis00 said:
https://forum.deadbydaylight.com/en/discussion/comment/2115903#Comment_2115903
The game was definitely less toxic in 2017.
are you serious? killer mains now consider being blinded by a flashlight and being DS’d ‘toxic behavior’. then you could literally DS before even being hooked
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ya no this sounds like an awful idea. now i understand why they dont listen to killer mains
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@ALostPuppy said:
"killer mains can cry about how terrible he is but he is not the terrible one, YALL are"
But...you're the one dying to these 'terrible' killer players... I get that he's boring to play against, and he unfortunately has an actual power now that can down survivors (I know, a killer having a power that can kill you, crazy stuff). But he definitely doesn't need nerfs. And when design failures like The Twins, Hag and Spirit exist and have been complained about for literally years, there's not a single chance they're reworking or nerfing Trickster, at least for a very long time.
and before that i explained why they’re terrible... bc they slug, camp, and tunnel just to secure deaths bc they have fragile egos
anyway i agree tht he prob wont be reworked for a while but one can hope x
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@Phasmamain said:
Not OP just painfully boring to play against
his design is so bad it’s OP. everyone cries ab how under powered he is just because he runs slow
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@GoodBoyKaru said:
Which is why we need to buff solos then superbuff killers glad we have another for the cause. It's even more important now we remain vigilant especially since bhvr have proven they don't give two flying ######### about solos.
you are living in a fantasy if you think this will actually happen
solos will NEVER be buffed. i’ve made it to rank 2 while only playing solo and NOTHING will save these survivors, even the red ranks. the whole survivor system is an absolute train wreck and perks that are constantly nerfed make it even worse for solos. killers whine and complain ab BT and DS bc they got a ‘bully squad’ abusing the perks one game so the devs thought they would balance the game by nerfing DS. now whenever you load into a game without an obsession everyone will be tunneled out of the game and you have to wait a whole 10 minutes for another game
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@Mugombo said:
Gen rushing is a must for survivors otherwise you run the risk of getting camped or tunnelled. If killers didn’t camp and tunnel so much, survivors could play differently
exactly i dont know why killer mains have such a hard time understanding this lmfao
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@[Deleted User] said:
Survivors need to go.
They keep t-bagging me, using flashlight macros, taking sweaty offerings like Haddonfield when I am just trying to have fun, saying mean things in post game chat almost every game. In my opinion survivors need to get out of the game.
oh my god cry ab it. killer tears literally give me life
when WE say camping, tunneling, slugging are boring yall say that you aren't 'supposed to make the game fun' but when we use offerings, play with friends, yall go absolutely feral.
if u really are that offended over a claudette blinding you then t bagging at the exit gate bc u couldn't get ur precious 4k then YOU need help
you automatically assume ALL survivors are gods because you went against one SWF team that hurt ur fragile ego then cry ab how survivors need it harder for them. if u want to win more then just get friends and play with them lmao
some of yall clearly have never played survivor solo queue and it shows
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i really like this idea but "Come and play" could maybe be that while you are injured, your aura is shown to other survivors and the auras of other survivors are shown to you for 10/20/30 seconds.
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this is a new thing where keys are insanely common. that being said i WILL use them if i get one in a chest. i play solo queue and after having a self caring claudette in the corner, nancy and dwights trying to find narnia in the lockers, and neas urban evasion-ing around the map as teammates i WILL be using it if the 4 gens are done. if they somehow find the hatch and escape while it's open that is not my problem
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this freddy nerf will be one of many upcoming nerfs on him. i can't wait until he is unusable like flopster.
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@JimbusCrimbus said:
- Even if it was camping. Who cares? There's no rule against camping and you don't owe survivors an explanation.
- Again - even if it was. Who cares? Survivors ######### about anything. Just kill them, any means necessary. That's literally your objective. Don't let them gatekeep your gameplay just because "they didn't have fun". It's not your job for them to have fun.
please find a new game if the only way u can secure a kill (BESIDES EGC) is through camping or tunneling. if a survivor was being genuinely toxic then it's warranted, but tunneling and camping someone in the beginning-middle of the game only hurts u in the long run
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@PeaceNGrease said:
https://forum.deadbydaylight.com/en/discussion/comment/2112156#Comment_2112156
Dude, of you have a problem with slugging, that's a YOU problem. You survivor brains just make any means of slowing down the game an issue "Oh don't tunnel me, don't Slug me, don't come back to the hook once you've hooked me, look the other way when I'm on a gen unless I want to be chased at that moment.
Slugging is fair and there are plenty of perks now-a-days that deal with it very well. If you're even getting team slugged at 5 gens, that just means the team is NOT GOOD.
i literally didnt complain ab slugging once besides the fact that it makes the game boring (which is true). what do the killers do? waltz around the map looking for the ppl they downed 5 minutes ago and the survivors just sit there until they are hooked. i literally could care less if slugging is a thing after 3 or 4 gens are popped but if u go into the game with the intent of slugging immediately then u should prob rely less on that.
you cannot possibly analyze that a team "WAS NOT GOOD" if they are slugged at 5 gens. those games last like 3 minutes of actual gameplay then 5 of people laying on the ground.
i literally dont care at all if a killer slugs me, i will just dc and they can keep their silver devout emblem and +0 for letting ppl bleed out for 5 minutes and dying on their first hook
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@Moundshroud said:
Respect isn't a given; it must be earned. If you enter a game and find the Survivors don't respect you, it is your honor to teach them the error of their ways. My favorite Survivor pull is a Bully Squad. These guys do not respect Killers at all. They come into the game with one win condition, i.e. to make the Killer quit. Pulling one is like my birthday and Samuin all rolled into one. I get to teach them the meaning of the word respect.
If you don't have the chops yet to instill respect, use your matches to cut your teeth and get where you need to be.
this is so dramatic please
no one is obligated to 'respect' a virtual killer (whatever that is supposed to mean). and those bully squads u talking ab are just insanely coordinated swfs. yall have destroyed the meaning of 'bully squads' and it shows
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@RenTheCat said:
And no I don't mean it as a "Wahh they are so mean! they tick the flashlight and teabag!".
I mean they have zero fear, zero worries, you're literally aproaching them wtih the intention of killing them and they won't care. You can approach them while they are doing a gen and they will just laugh it off and keep doing it, specially if they are about to finish it, after all, why would they even worry when they can just use one of the 9999 pallets near them if you hit them or if you hook them someone will just unhook them.
Killers are as scary and threatening in the game as a flower. Hell Survivors will even keep doing gens with no worries even while having deep wounds.
since when is it disrespectful to finish a generator in front of a killer's face? lmfao
our objective is to LEAVE, not prance around pallets and feed u downs every 10 seconds.
god i thought i heard it all until this post
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2112143#Comment_2112143
So killers are allowed to only use a few perks, okay.... I think you dont understand the problem.
i literally don't see the problem. if there even was a built-in ruin to combat 'gen rushing' like so many ppl ask for, killers would still complain ab toolboxes, prove thyself, etc.
if u use corrupt, discordance, AND ruin & are still unable to find survivors within the first minute of the game, then maybe u should find a new game. if survivors wait out corrupt it's their time wasted and if they all huddle around a gen that isn't corrupted then you can easily find them with discordance.
when i play i RARELY spawn with 3 others unless an offering is used. it's usually either 2 & 2 or 1 & 3, and in both of those instances u can combat the start game gen rush with perks.
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@Zesty said:
https://forum.deadbydaylight.com/en/discussion/comment/2112128#Comment_2112128
Looks like you shouldnt even be in this post as you clearly have no idea what you are talking about...
could you just keep all of ur text in one message please and ty
u said nothing about slugging besides that it was not a good justification for the nerf... even if YOU are against slugging (like u say u are), twins are NOTORIOUSLY known for slugging at 5 gens which just make the game so boring. yall say you avoid camping and slugging until u get a swf that clicks their flashlight once then absolutely go feral.
like im glad there are twins players (like u) who dont camp and slug, but the nerf will help slugging significantly
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@Lord_Tony said:
Survivors keep spawning right on top of generators, this is becoming a problem. Instead of searching for a gen they can start working on the one they spawned next to ASAP.
survivors also keep spawning next to each other without a shroud offering. You use to need a shroud offering to spawn together but now it happens pretty often you'll always be near someone and you'll also spawn right on top of a generator.
these two factors alone is why gen rushing is so easy spawns need to be changed.
Also doesn't help totems spawn right next to generators which survivors may spawn near so ruin will get cleansed in 10 seconds
then play with ruin, corrupt intervention, and discordance like the other 99% of killers who are unable to monitor gens... yall recyle the same topics every week i swear. if ur getting gen rushed ur either playing against an overly coordinated swf, aren't running any gen protection perks (besides ruin bc tht goes out in the first 30 seconds anyway), or ur just not good at monitoring gens. most survivors arent geniuses just go to the furthest gens from u if u dont run corrupt
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ya i think i do belong in red ranks. i got here from only playing solo queue in 2 months so either the killers flopped or i am just slightly above average
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@Zesty said:
Everyone! The devs are refusing to listen, ive posted on their twitter, FB and on the forums! Been Twins main since release and i wont take anymore stupid changes from the devs! Slugging is not a good enough justification for these nerfs, thats like saying every time Oni downs a survivor from now on, he must stay still for 5 seconds, his power bar will go to 0, then he can pick up the survivor, as thats what is happening to Twins right now, you are literally a sitting duck for the survivors, 3 seconds was long enough, its the survivors fault for not kicking him...
At this current moment i wouldn't even be mad if they took them out of the game for a week, fixed all their problems like camping, and buffed them in areas which they needed, as this was a lazy change, given the fact there is literally no animation for the new nerf...
#JusticeForTwins #RevertChanges !!!!!!!!!!
oh my god please cry ab it more
victor's already mammoth size hit box will make up for the 'nerf' on him despite what u think
even if someone kicks him, he still respawns quickly so i don't know why ur complaining so much... maybe try slugging less at 5 gens and the nerf won't affect u too much 😣
ur sad little "#JusticeforVictor" hashtags aren't going to change the dev's thoughts on it