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n2njauwu

n2njauwu

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  • @Spooky13 said:

    Ghostface is in a pretty good spot as he is. You don't always have to stalk, you can mask terror radius and go for a grab on the gen. Only problem is on Coldwind and not being able to stalk through corn.

    you cant grab at all . he is heard in 8 meteres . also vs swf if 1 pot spot him sneaking they are gonna be aware but in low ranks u can get grab 1 or maybe if ur lucky 2 times at start of match

  • @sailormars said:

    No, Ghostface is good as he is.

    If you're having problems with a killer who doesn't need to mind game at loops and gets free 1-hit downs by lean stalking for like 3 seconds, then that's a you problem. Stalk, go behind a wall, come out and stalk again. His detection is so ######### that it's almost impossible to get spotted unless another survivor is looking at you from behind your cover.

    ye it shows u have 0 clue about playing vs gf , red ranks he is bullied and nothing he can do . cant eve stalk 100 % so please learn soome more survivor

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/666312#Comment_666312

    Since 2 Survivors are not on gens at this point, yeah its a good Perk for Killers.

    its good when 1 gen is left and hooked person has adrenaline and needs more time ,. this perk will be op on swf once again

  • @Cornpopers_Evan said:

    Like @Hoodedfengm1n said, each killer is empowerd by the entity to be able to pull off things they normally couldn't do, except for some killers that are probably only powerd up a tiny bit.

    so how is myers powered . he is more like nerfed by entity , in films he survive easy gunshots and more and here he even yell when pallet him

  • @[Deleted User] said:

    Corrupt Intervention is fine.

    i would say it is fine compared to other perks in desperete need of buff like monstrous shrine lol . but Corrupt intervention is decent but it could use little buff in timer , i mean 120 seconds isnt like a much ,

    lets say u seen CI , u go as fast for other gen it is 20 seconds , plus 80 repair plus 15 to back , its 115 seconds , it doesnt do much other than i guess u have more chance to find survivors working on generators since there are 3 less to guess , other way is just to play hide and seek for 120 seconds but its risky as solo survivors since swf will know to all play stealthy

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/84895/clown-strategic-killer

    The statement is correct.

    He is a strategic killer.

    It’s one of the reasons I believe Clown should be listed as “hard” in the difficulty advice section.

    You see although the design and function of The Afterpiece Tonic seems simple, using it to deter survivors from going where you don’t want them to go, and encourage them to go where YOU want them to go before needing to reload requires quite a bit of constant mental gymnastics.

    in theory it says nice but in gameplay that doesnt go well for him now does it ? he is considered one of weak killers and has easy counterplay from survivors because they learnt to play verus his power .

  • @Chocolate_Cosmos said:

    Placement and right timing. I know it might sounds "meh", but good Clown never miss his bottles and know the good timing.

    So I would say he can be strategic Killer, however he is so weak right now that it's not rly worth it to master him.

    this is not strategy ., it is more of a mechanic skill to do so rather than tactic ,,

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/663803#Comment_663803

    I disagree about Trapper. If you use both pink add-ons then once survivors see you have Bloody Coils they won't disarm traps making Iri Stone moot.

    Best combo is Iri Stone + Honing Stone. No need to reset traps and if someone steps in a trap you don't need to react to it right away. If they get out and are not in dying then you know they are with someone else.

    I also disagree about GF. Recovery + Stalk Rate is more effective.

    no no and no . stalking rate is already fast , u need both cd addons to actually play games at higher ranks else ur m1 killer

  • its not that i mean it to be in state like that , i just give ideas . , instead of boring and useless addons ..

    all good ghostface will just use double cd addons to actually use power . other addons are garbage or not worth high tier of rarity

  • @lynelmane said:

    We are NOT here to talk about prayer beads. There are enough posts on this forum for that. The only comment I have for prayer beads is that they should be changed from purple rarity to pink rarity.

    All of spirit's addons are okay, except Mother-Daughter Ring. This one is pretty bad.

    Sure, it does make you insanely fast. BUT. It removes your ability to see scratch marks.

    I find it almost useless and I've never even tried to use it because it is such a hindrance. Never in a million years would I give up scratch marks for speed.

    Sure, you could argue that if you pair it with Father's Glasses, it would be fine. But that only works if you've injured a survivor already as it makes blood visible during phasing. And even then, the groans of pain are easier to follow than blood IMO.

    Something needs to be done about Mother-Daughter Ring. Make it purple rarity at the very least. I hate it.

    The drawback is way too much for what it gives.

    you should be happy with what u have . really look at legion addons or even ghostface ,

  • @Milo said:

    No? Reminder - you can still chase at full speed while in night shroud.

    Although faster cd wouldn't hurt

    yes please cd cd cd down :)

  • @THEghostface said:

    Stalking doesn't always have to be the case. You can basically use stealth mode to sneak a hit/down on an unsuspecting survivor. I have actually gotten post game messages hating the fact that I "waste" his power on injured survivors, yet it can be utilized for what I have already said. When their guard is down thanks to his power, there is his potential advantage. A cooldown buff could really make this kind of stuff even better for the killer.

    that way is played well with STBFL but i want use my power ,,,,,,

  • @Carlosylu said:

    https://forum.deadbydaylight.com/en/discussion/comment/659429#Comment_659429

    I mean, as a survivor (killer main) I would be ok with lower cd for GF if they made the stalking a bit longer, I'm saying this cause Myers can stalk without loosing his power, but is slow AH to get him to level 3, maybe the same dinamic could work for GF but without loosing the hability difference and escence

    i would take that trade tbh , atleast i can work then using my power

  • @Marcus said:

    Yes, I keep saying Ghost Face needs a cooldown buff, you shouldn't be forced to run Chewed Penn every match.

    every game i am forced to take green pen or yellow addon for cd , if not then i need play with STBFL because i am simply m1 killer

  • @Carlosylu said:

    Rank? I'm asking cause it's practically impossible to play GF at red ranks unless you practice Naruto's ninja habilities and run by the edge of the map all the time to get the exposed people.

    If you're beneath red rank just use gen slowdown perks and practice using the edge of the maps to move around, it'll get easier to stalk them.

    also yes , i run all time on edge of maps , i even found few nice sports for example there is small hole like few centimeters and you can stalk from hole to gens , i often also go to houses and stalk though that , few times i made 3 ppl 99 % stalk that way and you can snowball from that ,

    i run

    Ruin - PGTW - PWYF ( very funny perk ) - bbq

    if i take camera ultra rare addon i exchange bbq for corrupt intervesion


    but i just cant get over the fact that gf cd was nerfed from 20 to 30

    WHY

    nurse has no cd .

    billy has also no cd and he can 1shot as ghostface ...

    spirit can use power for few seconds and its like almost no cd compare to gf 30 sec.

  • @Carlosylu said:

    Rank? I'm asking cause it's practically impossible to play GF at red ranks unless you practice Naruto's ninja habilities and run by the edge of the map all the time to get the exposed people.

    If you're beneath red rank just use gen slowdown perks and practice using the edge of the maps to move around, it'll get easier to stalk them.

    im rank 5 but very often i play vs 4 red ranks for some reason , and i fight for black pip :)

  • @Raven014 said:

    They're already adding a status effect to buff all stealth killers called oblivious. It stops the reading of a killer's aura when stealthed, so Object of Obsession can't see a wraith everywhere, nor can they see a pig or ghostface when in stealth. This is also a nerf to Alert and Kindred.

    its not rly that much of a buff if u play with pwyf , i would rather want lower cd of his power

  • @grtf47 said:

    @Pulsar I main wraith when I play killer and mostly double pip my way to red ranks easily so yes, very viable. Leatherface is fine too, no the easiest to play but just where he needs to be.

    ye lol i also do double pip on burgerking myers on red ranks . he needs nerf in my opinion lol

  • i like the idea but in high ranks u can just body block , but yeah its nice

  • @Mochan said:

    For the past three days I've been noticing it takes slightly longer to find matches now.

    It used to be I would get a match instantly as Survivor.

    Nowadays, it takes about 3 seconds before I find a lobby.

    With all the complaints on Matchmaking and Peanits telling us BHVR is taking a look at it, I'm thinking they've been adjusting the algorithm to prevent the terrible matchups we've been getting?

    not really

  • @Peanits said:

    That's a question I still ask myself to this day.

    i suppose they are drunk ^

  • @se05239 said:

    Soon™

    i guess we take it over never :)

  • @Shad03 said:

    I don't see the appeal of Pennywise being in Dead by Daylight, is it possible? I guess.

    Also what about Wraith and Spirit? Wraith is human, just covered in twigs and shiz. And Spirit is just cut up but otherwise still technically human.

    Also @Chaotic_Riddle

    Humanoid-

    adjective

    1. having an appearance or character resembling that of a human.

    noun

    1. (especially in science fiction) a being resembling a human in its shape.

    Demogorgon is humanoid in appearance. While at some point the Devs probably said they didn't want inhuman killers, I guess now they just don't want killers who don't have a human bone structure.

    i mean more like into lore i guess ? spirit - wraith - ghostface , all 3 in name are kinda same so i guess i mean that xd

  • @Chaotic_Riddle said:

    It's not out of the question. They stated that they only wanted humanoid Killers, but the Demo is...Clearly not a human, and while humanoid means, at least to the devs, LOOKS human-ish, then Pennywise could easily make it in, if the IT franchise was cool with Pennywise being in Dead By Daylight.

    yes thats what i thought

  • @twistedmonkey said:

    Of course as long as their power is different.

    IT is a hard one though as they couldn't use the true form since its not humanoid so it would be a basic clown killer. The power would also be a bit hard as it plays with your mind. In theory it could be a killer who pretends to be random survivors but swf would negate that.

    ah kk

  • @Ghostingmyteammates said:

    https://forum.deadbydaylight.com/en/discussion/comment/657297#Comment_657297

    Abusing deadhard to escape while gates are closed, vacuum pallets, reaching places in certain maps that makes it impossible for killer to hit you, need i say more?

    wake up exploit

  • @altruistic said:

    https://forum.deadbydaylight.com/en/discussion/comment/656860#Comment_656860

    I think you’re either new, or delusional. He is using Omegablink and can’t down someone until almost 2 minutes into the game. Has PGTW but doesn’t even use his perk. So many mistakes made in such a short amount of time, and he still “won” the match 🤦🏻‍♀️

    if he is delusional so are you , as u stated its omegablink so you assume he can ez down within 2 minutes , so how about other killers that are suppose 2 keep up ,. they cant thats why m1 killers are not a thing in r1 , and maybe if ur onetrick and has super nerves because no matter how good you are on forexample ghostface , ur gonna get a lot of this games where the games end super fast and u even struggle to get hook .

    but i guess what do i know . this forum is in between delusional killers who dont want nurse get nerf , or survivors who want nerf ruin

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/656052#Comment_656052

    It's still very manageable. Once they throw a pallet, they have two options:

    1. Immediately run to the next one.
    2. Stay and force the killer to break it.

    If it's the former, you're more than likely going to get a hit as long as the pallet's even remotely unsafe. You'll also get rid of pallets incredibly fast if they're playing like that, letting you snowball in the late game.

    If it's the latter, go around to the other side before breaking it. This is called zoning. You're forcing them to run back to the area that they came from (where they already used pallets) or run past you to get to another (another easy hit).

    Doing so, you can get a down pretty early on with any killer.

    Of course, none of this is applicable to the Nurse. All the Nurse has to do is blink and hit them.

    that is not that simple as it seems . vs good survivor u need enduring / without it you dont even have palent drop guaranteed , and as a killer you need read mind of every single survivor , while survivor there is 1 killer , every person instinct works diffrent . one will keep runnning straight other left . when you mindgame at pallet , its more about survivor mistake rather than you outplaying them . the survivor skill celling is higher than killer , past shows it . past years survivor got many nerfs but they learnt playing through all this nerfs .

  • license killers bring many people into the game , just watch dbd killers trailers views on stranger things / ghostface / but sadly their powers are pretty simple and they are no high tier .

  • @StupidButTru said:

    https://forum.deadbydaylight.com/en/discussion/83776/gens-speed-is-way-to-fast-and-need-nerfing-in-some-way

    You're listening to a guy who literally got a mori off, a hook, and 2 dcs. This is your god?

    you picture it that way , other look at is that he won only barely because he needed most op killer and mori to win this . imagine playing wraith without ruin into that .

  • @PrayedFish said:

    https://forum.deadbydaylight.com/en/discussion/comment/654746#Comment_654746

    I have always thought that survivors needed more depth. Weather it's stats or they have an extra buff with their teachable perks.

    same i made post but other complain that few survivors will be meta and other not used :(

  • @Lost_in_the_Fog said:

    To all the survivors who complain about killers being OP and that they die too much. Have you ever seen a horror movie? You know only one or two people ever survive right?

    I play both killer and survivor. I win some I lose some. But I still can have fun either way. This game is not supposed to always be a cakewalk. As a good friend told me, this is the kind of game you're not supposed to be able to win all the time. That has shaped how I experience this game for the better.

    If a killer runs Hex Ruin your game will be harder. Life is hard sometimes. If a killer uses a Mori you may die quickly. Enjoy the kill animation and move on. Same advice to killers who think survivor perks aren't fair. LIFE ISN'T ALWAYS FAIR! Just be a good sport about it and que up for another match. Regardless if a perk or mechanic is unbalanced it's the players reactions that ruin the experience.

    Now pardon me while I grab my pepper shaker to go with the salt I'm about to get. :)

    true but if u want play like maybe wraith , u will almost never have good time because how weak he is, not only that but ooo and flashlight counters him . even without counters he would be bottom tier , similar with bubba or in cases with trapper

  • @AshleyWB said:

    I don't get the negativity towards Jonathan. He was supposed to be a creep in season 1 and from there he became a loyal and determined character who wanted to help in whatever way he could, this involving moving really quickly at his own will to attempt to aid that common goal.

    Good acting and a really good example of good character building.

    tbh i watched only season 1 so far and i like jonathan the way he was , social outcast who has no friends , and see the world kind of diffrent , and he look at it through photos

  • @FireHazard said:

    Ruin, BBQ, Thrilling Tremors, and either Enduring, Brutal Strength, Discordance, or Nurse's.

    That's a Standard build. If you want to get crazy, use this.

    Furtive Chase, Monitor & Abuse, Ruin, either Dark Devotion, Enduring, or BBQ.

    why bbq together with thrilling tremors . they do basically same thing

  • @MemberBerry said:

    1. GF can no longer get broken out of his ability by staring at him and dropping a pallet on him
    2. He can only fully stalk a single survivor 3 times each game
    3. No longer stalks faster when leaning
    4. "GF caught on tape" numbers drastically reduced
    5. All add-ons that increase stalk rate have slightly reduced effectiveness
    6. GF loses his ability once hitting a survivor of any kind
    7. Recharge speed of Night Shroud reduced from 30s to 15 seconds (maybe 20 idk)

    Let me know what you think about this.

    7 , nice he needs this

    his addons should be reworked . he is newest killers and has 0 interesting addons . like why is that old killer has so many interesting addons ,, like devs dont have more ideas or dont care

    his breaking out is very incosistent . 1 time i get broken out even when im behind wall .. other time sas survivor i cant break him out

  • @Decarcassor said:

    Good survivors teams will aggresively look out for Ghostface and reveal him all the time. The only moment you will be able to stalk anyone is at the very beginning of the game when they don't know who the killer is. For the rest of the game you will just be a basic M1 killer that can turn off his TR from time to time.

    Also Ghosftface has some of the most boring add-ons in the entire game. They do absolutly nothing interesting, just very small numerical adjustments. He does not have anything that fundamentaly change his gameplay.

    i agree his addons are like legion level addons . the crouch speed addons should be base. the moving speed while stalking is useless , his ultra addons i never even use , like compare myers addons ultra to gf addons ultra , myers addons change his game style , while gf addons are just cuz killer needs to have addons ..

    only good gf addons are cooldown addons and maybe detection

  • @FiftyCalReaper said:

    If I play him on Purple or Red ranks, I get bullied hard. More so than any other killer. In his current state I actually think he's the worst killer. Most times you get revealed very easily and then you're essentially just an M1 killer that can teabag. Maybe I have a bad perk set up on him but I refuse to play him anymore until rank reset. I've gotten many 4Ks with him, but now at Rank 1 I just get embarrassed.

    problem isnt breaking out itself . problem is when u get break out your power is on such long cooldown you are just m1 killer . if u play stealthy even if u get break out u will get like atleast 50 % stalk . then if his cd was shorter u could change target fast and leave this 50 % for later . but with that high cooldown u cant change targets when you break out because u cant be stealthy w/o power

  • @HatCreature said:

    Omg...OG Ghostface was easy to break out with practice and this one is too, they made it even easier to break him out like a week after he was released, making it any easier now will be torture.

    He can be detected from 32m away, his Victim's Detailed Routine makes it 28m and that should be changed to make it 24.

    og ghostface wasnt silent like now ghostface is . also now u stalk faster from lean . and people dont hear you going silent . if u play stealthy so that survivors dont notice you . you can become a beast problem is high cooldown

  • @anarchy753 said:

    **Very minor, nonspecific spoilers for Stranger Things ahead, as should be clear from a post discussing the lore of a character from it.**

    I'm not a fan of Stranger Things, but I forced myself to sit through it about a month ago when it was glaringly obvious this was the next chapter.

    However, with the full announcement of the Demogorgon's power today, putting aside my dislike of the series, the power is just... dull.

    We have a creature that comes from another dimension. It's controlled by a god-like being that completely dominates the minds of it's victims and can destroy them at will. The creatures in the dimension seem to spread infection that can grow more of themselves within the bodies of victims.

    And it's power? It can dig holes.

    Yeah, open and shut holes, oblivious when closing them, it has merits, but it's just such a generic power for a creature with so much potential.

    The entire series revolves around the upside-down, a dimension accessed through gateways. The generators could have spawned split between the two dimensions, increasing the time survivors take to find them, confusing them about what choices are right, a more physical separation than Freddy's dreamworld. However the only hint of the upside-down is a blue overlay during certain interactions with basically no impact.

    I'm not saying he might not be fun, or strong, (that largely remains to be seen and relies on how the pounce feels to use) I'm just saying for the potential this chapter could have brought, solid meh.

    i also watched stranger things due to dbd and was hyped for this beecause it had like 3 milion views on yt , and was preparing to buy it , but for now big NOPE , doesnt matter if killer will be strong he doesnt seem fun at all and bring nothing new to the table , his power is similar to hag and pig , and his perks dont seem like must have because they are very situational and can be easile player around .

    for a killer side its for me huge dissapointment , as for survivor side the perks doesnt look strong either but atleast can be fun while playing with friends or drunk lol .

  • @toxicmegg said:

    what did u expect? no survivor perks could ever be useful because this game is killer sided.

    it depends its more like chain food like this : 1st are weakest solo survivors < m1 killers < red rank survivors < high tier killers < 4 SWF < nurse :)

  • Also the power seems so simple and not unique . with how many views stranger things had i hoped it will be high tier killer but more importantly fun with power , its similar to hag addon and pounce is like worse nurse power xf . and it feels weird seeing a beast put survivors on hooks ;/


  • @HulkHodn said:

    Watch the other two seasons, especially the last one, then it's clear why Steve. and killing kids in a game is a little over the top, right?

    my bad i guess ^ , i thought its based on season 1 just . since i read in other season sth about diffrent killers so thought demigorgon is about season 1 . and like i said the entity could change age of kids .

  • yikes , still nerfing killers huh , and even reworked freddy doesnt look that impressive . he has fake pallets from doctor , and yet doc dont have it in base skill , and the dream snare is like hag collision traps . game designer has run out of ideas to make ideas for killer , legion has no power . ghostface is a copy berween myers and pig , and now freddy who takes off from doctor addon and hag , the teleport he has should be on ghostface which many ppl asked for !!! since he has no map pressure but hey all i hear is some bronze survivors yelling he is op because he 1shot . untill m1 killers are still weak af and there are only few perks avaible with must of ruin might as well back to league , goodluck to other killer mains in this forums asking for changes , maybe u will get some positive attention :_) peace

  • @tehshadowman33 said:

    1) Wraith is 100% invisible equal to or past 32m from an observing survivor.

    2) Give back Wraith's Bloodhound effect (blood highlight) while in cloak form. Change his addon to something else.

    3) Decloaking removes Wraith's red stain for 6 seconds.

    There. Fixed.

    :)

    yea i like it .

  • i used to be able play 10 hours a day without break or even more sometimes , now i get max 3 matches and already feel kinda meh playing killer , same tbh as survivor doing generators is also boring . i wish there was sth like in friday 13 where there are many means of escape and they arent boring ,

  • @miaasma said:

    wraith is okay he just suffers from bad map design like most m1 killers

    fix maps and a lot of stuff improves

    i mean with fixing map wraith would still be bottom , compare him to ghost face . both has no tr , but gf dont need addons to be totally silent , sure he is visable but he dooesnt need wait few secs to be able to use m1 while beeing slowed down . also wraith is very tall and still kinda visable when u know its him and u pay attention its kinda meh , i would love to have as a base fast daming generaTors and breaking pallets , it is only small buff but would help so much

  • @hahugow said:

    I think is in top 3 tier below the nurse and myers, IMO

    XD yeah then wraith is number 1 xD

  • Honestly the perk in itself is very subpar and the bug that it had was actually a pretty decent quality of life for it didn't make it overpowered.

    agree , but i guess who cares . they want 10 viable killer perks and about 12 survivor perks . if others were deleted nobody would notice :)

  • @Johnny_XMan said:

    Not a fan of first person, so it's a no from me.

    why u even answer then , it would be addition to game , you dont want it then you dont play it , simple as that

  • @Pierpalle said:

    Man, survivors who play at red ranks don't fall for those stupid mindgames but they always keep an eye on the killer when they loop and if they don't see him anymore they know the killer is mindgaming so they'll go to a nearby loop or stay in a safe position.

    For the question you asked: those who complain about looping are either noob or use loopable killer such as wraith, but there aren't many killers that are loopable in the game.

    Hillbilly: eats pallets if the player is good.

    nurse: teleports.

    spirit: crazy mindgames, only loopable when she doesn't have her power, because she's slow.

    hag: set traps, forcing you to leave the loop.

    Trapper: same as hag.

    Pig: dash attack if used properly forces you to leave the loop.

    plague: vomits at distance+ red vomit so loopable only if you are in a tall loop.

    myers: loopable.

    wraith: completely loopable.

    ghostface:loopable.

    huntress: throws hatchets, unloopable.

    leatherface: loopable.

    legion: loopable.

    freddy: loopable.

    doctor: hardly loopable if good.

    clown: throws bottles, forces you to change loop or go into the toxic smoke which slows you down and you'll get hit.

    mehh poor wraith mains ,

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