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n2njauwu

n2njauwu

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  • @Maelstrom10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/731007#Comment_731007

    Wish he had one that changed his exposed to aura reading and shortened his cooldown so that he can almost always be in stealth

    yes ! but devs are lazy and give just stats addons that arent even good woo

  • @UlvenDagoth said:

    Mildly off topic, but how about Legion's add-ons? Like the ones that lower cooldown by 0.6 seconds for "Considerably"?

    Alot of the Add-ons in this game need some work, so I support you.

    im all for ghosty boi , his addons are most boring for a new killer that was hyped , gotta always use those cd addons .

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/730364#Comment_730364

    What we need is more Top-Tier Killers tbh... Something to make the Red Ranks have more variety as Killer. That's why when I play Killer at Rank 1, I play Killers that are not considered to be Top, like Clown, Pig, GhostFace, Myers, etc.

    But not everyone does that, they either just use Nurse or Billy for a SWFs or just in-general. I don't use them for any SWFs, because its more satisfying to beat a coordinated team with a lesser Killer!

    just got to red rank only sing ghostface without ruin and no moris, feelsgood

  • @Peanits said:

    The simplest answer I can possibly give; there's no perfect way to do it.

    If it's exclusive to the event, people who didn't start playing until after the event (or people who were unable to play during the event) miss out.

    If it's available all the time, it feels a little less special to the people who did earn it.

    Some are going to prefer one way, some are going to prefer the other. Being able to earn it for free still means you get something for free, at least, so that tends to be the safest compromise. You still get something for you efforts, but you're not left out if you really want that outfit and couldn't play.

    thats kinda boring because there are some players who feel so happy about skins because they are limited edition like even legacy , even if it makes survivor like a light lantern it feels good having them

  • ghostface all the way . in lore sure michael is fans favorite , but for sake he is so boring to play , ur true definition of M1 killer , and on start its so boring to walk like a turtle,

    sure myers addons are fun and gf addons are boring but still gf is milion times funnier than myers who without addons might be most boring killer in dbd

  • ghostface all the way . in lore sure michael is fans favorite , but for sake he is so boring to play , ur true definition of M1 killer , and on start its so boring to walk like a turtle,

    sure myers addons are fun and gf addons are boring but still gf is milion times funnier than myers who without addons might be most boring killer in dbd

  • not rly addon reliant i mean she will be broken as legion , because recent killers have all weak addons and are more balaned around base kit but there is no way they buff her base kit so ye

  • Ghostface :

    Dying light + Nurses calling + ( those 3 can be either in 2 slots = PGTW / Thana / Sloppy butcher )

    with dying light later i am even okay with eating non obssesion ds since i milked from that guy already 1-2 stacks , sloppy butcher is kinda nice because dying light makes 33 % faster for obsession healing ,

    with this build your so strong in late , and its scary for survivors do gen rush while injured because gf no tr is scary , so its important to grab smb from gen or even stalk surprise 1shot them , to snowball from that

    avoid stalking unless there is either open place when uk u cna easily do 99 ^ farm or ther are 2-4 survivors so u can 99 % them all, but ye its better just scaring them with hitting

    yes no ruin , i made rank 4 only gf with this build and found it way better than using ruin

  • is it just me or does doctor and ghostface pallet stun sounds so similar

  • @Marcus said:

    https://forum.deadbydaylight.com/en/discussion/comment/720098#Comment_720098

    Dying Light only gives "super" healing speed, not repair.

    he meants that obssession doesnt care about dying light because they just need to gen speed themselves and they can feel pretty safe because in early killer dont rly wanna target them cuz he wants gain stacks but in late game if he stack enough there is atleast like 1 person dead if it has lot of stacks and if he chase 2nd person dying light has no use since only obssesion work on gen , this perks is higly overrated only because dying light + thano combo

  • @Marcus said:

    You can just start mending at a pallet and the timer stops, so Insidious isn't really gonna work. For Tinkerer you already lose several gens for a single down and for Dark Devotion, you need to hit your obsession and after that hit another survivor, which might not happen because Legion is trash at chaining hits in his current state and the survivor can again mend to stop the timer go down.

    i know this build isnt for the win at all , but some days when u have frustraiting day u just want play 4 some fun ^^

  • @Yamaoka said:

    This might interest you:

    https://youtu.be/oMMvGB8Brf8

    ye thats what i was thinking and it seems tinkerer is most efficient from all thease 3

  • or maybe tinkerer or dark devotion idk , just curious i guess to find sth funny to play lol

  • @Gamzello said:

    Recently I've become more active on the forums, and started getting back into DBD once more. I notice that lots of people were saying to "Nerf Spirit" but I'm completely against that idea.

    Instead of nerfing another killer, only to have a few true viable ones and seeing them almost every game, let us discuss the others killers we hardly ever see!

    There's lots of other killers that should have that same recognition that deserve the viability that other high tier killers have! As a survivor main, I enjoy having a challenge put against me by all killers. It sucks that after awhile you see a repeat of similar killers in more higher ranks.

    Before anybody attacks me, I play both sides but prefer survivor! So please don't bash on me so hard! <3

    Anyways, here is what I usually see in my games. I will be giving a short description of each killer, their viability, perks, add ons, average kills I see in MY games, what ranks they're in, and how rare they are. Of course you don't have to agree with me, but this is just the way that I see it.

    https://us.v-cdn.net/6030815/uploads/435/099B11JNLX5P.png

    SS Tier killer:

    Nurse's power is broken if you play her really well. Her add ons are really good. Her perks are great. Average can be 2k but if played well a 4k will happen. Can apply some map pressure. Very rare to find.

    S Tier killers:

    Myers's power is astounding. Very powerful with the right add ons, and perks are decent. You will get a 3-4k for sure. You can find him at any rank, but mainly high or mid rank. He can apply some map pressure. Common to find.

    Billy is mobile killer, best to reaching exit gates or generators quickly. His add ons are great, but most of his perks aren't that good. He can get a 3-4k if you play him well. Can apply an insane amount of map pressure. You can find him at any rank. Uncommon to find.

    A Tier killers:

    Spirit is another very mobile killer, great for mind games. She's one of the few balanced, truly viable killers. Good perks, and very great add ons. If you play her well you can get a 3-4k. Can apply immense amount of map pressure. She is seen at any rank. Common to find.

    Hag is another viable killer when you catch a survivor at the right time. Her power is great, she has decent perks, ruin being her best one. Her add ons are great. You can get a 2-3k, but if you play really well a 4k for her. Can apply some map pressure. You can find her more at low-mid ranks. Common to find.

    B tier killers:

    Wraith is fun to play, but not as viable as the others I mentioned above. None of his perks are usually ever used, or when they are, they are completely rare. His add ons are good. On average, I see Wraiths get 2k or below unless they're really good. Can apply some map pressure. Almost always found in low ranks. Common to find.

    Freddy can be viable as well. His perks are decent. His add ons are decent. On average, I'd say they get about 2-3k kills. It's rare to get a 4k as Freddy from what I've seen. As survivor, I was able to ignore his power and still do generations easily, which can be a problem nonetheless for Freddy players. Can apply some map pressure. Found in any rank. Rare to find.

    GhostFace can be viable, but he's a stealthy type killer. Usually stealthy type killers (Expect for Myers) don't really have good games, I've noticed that a lot. His perks are great. His add ons are good. The average kills I see GhostFaces get are 1-2k. (Yeah, it's really bad!) His power can be avoided however, which makes him more B tier. He doesn't apply any map pressure. Found in low or mid ranks. Rare to find.

    C Tier Killers:

    The Clown can be somewhat viable. His perks are good. His add ons are decent. I usually see Clown's get either 2k or 3k. They usually get genrushed to hell in my experience. He can apply to little or none when it comes to map pressure. Found in mid ranks. Rare to find.

    Plague is also averagely viable. Her perks are okay. Her add ons are decent. Average is usually a 2k. Depending on the team, a 3-4k can happen. Her power can be very easily ignored, making her more a C-tier type killer. Can also get genrushed badly. Vomit Registration can sometimes not go through. Can apply little to some map pressure. Found in mid ranks. Rare to find.

    Trapper is another fun killer to play, but easily counter-able as well making him more of a C tier killer. His perks aren't that great. His add ons are good. On average Trappers can get 1k to 2k. (In higher ranks), however in lower ranks he can get more of a 3-4k. Doesn't apply that much map pressure. Found in lower ranks. Common to find.

    The Pig is another stealth killer, her traps can be ignored by high ranked players and still continue doing generators. Her perks are okay. Her add ons are okay. On average I'd say they get about 1-2k. Doesn't apply that much map pressure. Found in mid to low ranks. Uncommon to find.

    D Tier killers:

    The Doctor is one of those killers that are supposed to make generators hard to do, but does the complete opposite. Sometimes his power doesn't work or do enough. His perks are good. Add ons are okay. On average, they get about 1-2k or less due to genrushing. Found in low ranks. Uncommon to find.

    Leatherface may sound like a really good killer, but not really. His stun time makes it worse for him. Has great perks. Okay add ons. On average they get about 1-2k or possible 3k. It's rare to see LF get a 4k in my games since they always get genrushed as well. Found in low and mid ranks. Uncommon to find.

    Huntress has a great potential as killer but hit boxes, and delays on console make it so much worse. (I'm so happy devs are going to fix this!) Her perks aren't the best, I never see anyone running them that much. Her add ons are good. On average I'd say they get about 1-2k. She's really easy to loop as well, and usually genrushed. Found in low ranks. Uncommon to find.

    Legion was a killer that you either hated or loved. After his rework, I barely saw a Legion. His perks are good. His add ons are okay. On average, Legions get 1-2k. Found in low ranks usually. Very rare to find nowadays.

    This is my tier list of killers I've played against, and my personal opinion on them. I've also had my own personal experience with them. The killers I play a lot are: Myers, Trapper, Spirit, Plague, Huntress and The Pig.

    I also play on PS4 so some of these results might a lot more different than Xbox or PC. Or maybe just for people overall. By average, I mean different players not people who main these killers by the way!!!

    Edit: Fixing some errors, and added some text.

    u say ghostface addons are good ? he is forced to rely on cd addons . and his ultra are so weak and not worth ot its rarirty

  • @BBQnDemogorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/690451#Comment_690451

    Even then we still got Stranger Things it doesn't have to be scary it can be anything with a horror theme.

    Even Ghost Face is out there taking selfies with Neon Nea

    yes its not about scary anymore . this game is not scary at all , the bright atmosphere , the pizza boy dwight . the dancer outfit feng , and even survivors arent scared of killers , atleast not the experienced ones :) ,, dbd left horror concept long time ago

  • @xmenfanatic said:

    https://forum.deadbydaylight.com/en/discussion/comment/690451#Comment_690451

    That’s subjective, but it’s unquestionably a sci-fi horror tv show.

    Which Steven King Chapter would you wanna see?

    i mean i guess the carrie .

    but its not just about scary

    bhvr for sure want increase player base by adding famous killers , pennywise might not be scary but it would add a lot fanbase . i didnt find it scary but kinda like the look of the pennywise reboot .

    but what i mean is that for example childs play' chucky isnt scary but it would be funny to have him as a killer plus he is last left of the most iconic slasher killers expect jason

  • its not like stranger things is scary

  • @Peanits said:

    Totally depends what you're looking for.

    In terms of raw power, Myers for sure. It's longer, it's for everyone, and it makes you lunge longer.

    Ghost Face definitely has the weaker stalk, I don't think there's really any disputing that. But as a tradeoff, his stealth abilities are better and he stalks faster.

    I prefer Ghost Face, personally. I love the fast stalks and being able to sneak up on people. Myers is a pretty sneaky boy with M&A, but not quite as sneaky.

    #TeamGhostface

  • yes . Unite ghostface mains and fight for lowed cooldown because its frustraiting killers like billy and nurse has no cd ,. so why would gf would have 30 cd . 20 cd as before was fine .

    :)

  • @Larisa said:

    ghostface was actually buffed no?

    cd was nerfed to 30 second from 20 sec , and you cant stalk marked person , those 2 nerfs were bigger than buffs

  • @artist said:

    ok

    >meta changes

    "the meta needs to be changed"

    ok

    >meta changes

    "the meta needs to be changed"

    ok

    >meta changes

    "the meta needs to be changed"

    ok

    >meta changes

    "the meta needs to be changed"

    ok

    >meta changes

    "the meta needs to be changed"

    ? thats how it should be . i dont see a problem . meta should change every now and then and with dbd its like years the same

  • @Mikeadatrix said:

    Steve is the best written character in the show with the only other character coming close is Eleven and maybe Joyce. I don't care if you think it's cliched and generic but the character development and the subtle changes in personality that he goes through really makes him incredible. Steve and Ash are genuinely the two best survivors added and I'm still reeling at the fact we even got them.

    ye at seaon 1 i didnt like steve prefered jonathan but after watching next seasons steve is the best from adults males , though not rly liking nancy would like better eleven or joyce

  • i mean tbh ghostface here is taking photos , so he could do that ^^

  • @HawkAyeTheNoo said:

    I think it would be good if KYF got opened up and you could go in by yourself, it would help people to go in and just get a small feel of killer.

    I feel so sorry for people maybe trying out nurse, spirit, billy ect for the first time and getting done over easily. At least if they could get a feel for the killer before going into a match.

    yeah i only main stealth killers plus playing time to time huntress , and im sitting before rank reset normaly on rank 5 . and i tried like 2nd time billy ever and it wasnt fun experience

  • chucky would be more fun . would add more to the game , what i mean is that all license killers are rather simply in power etc . chucky could have new mechanic just like nurse has own mechanic diffrent chases from killers . idk would be cool

    also myers and jason in same game would be weird cuz their fanbase attack each other so hard on who is stronger etc :) also in personality they are kinda similar

  • @[Deleted User] said:

    I’m grateful there is now a tutorial where there never used to be any at all, but the current tutorial and help guides have already become terribly inadequate.

    The tutorials needs to be overhauled. In particular there needs to be individual tutorials for each killer.

    yes !

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/683490#Comment_683490

    Of course. If you ever stop by, just ask and I'm play a couple rounds with him. I can't guarantee I'll do amazing every round (I really shouldn't, I don't play him enough to be amazing at him), but I've had some pretty good success in red ranks.

    i was thinking at the start why did counter to ghostface didnt go the other way .

    why not looking at him for a time it takes it to break him make it so that for next 1 minute he cant stalk you . it would prevent annoying for survivors 99 % (because you would be punish more for tunnel survivor by 99 % because the cooldown would be 1 minute since penalty of 1 minute no stlaking ) but you could still be able use your power in 2 diffrents scenarios 1 ) mindgame with no on some loops or 2) just change the target leave that poor survivor alone and lets sneak onto another survivor


    i loved that dbd made ghostface , i always played in all types of games assasssins types of characters and i still play ghostface just hoping somethinig could be done about making him less punishable

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/683490#Comment_683490

    Of course. If you ever stop by, just ask and I'm play a couple rounds with him. I can't guarantee I'll do amazing every round (I really shouldn't, I don't play him enough to be amazing at him), but I've had some pretty good success in red ranks.

    yes that is possible im sure there are wraith and bubba mains in red ranks who make op plays even though there arent many , its just with ghostface its all about map you get and if survivor is streaming and reading chat or not wearing glasses to 360 patrol while doing generator .

    its not like ghostface is weakest killer in dbd , in terms of power he is myers lvl but not counting to that counter play :) , its more about ghostface beeing the most frustraiting killer to play , if you get at 1st 20 seconds of the match cancel out of your power you are like i dont want dc to ruin all people game but this is gg for me , why ( because not only you cant use power for 30 seconds , you also cant move from that area else you wont be able to sneak into people because you are 32 tr ,

    idk maybe its just me but this breaking out mechanic is really not fun as a killer . i understand where its coming from , to force gf to play more stealth style rather than be like myers , but its just sad :(

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/683490#Comment_683490

    Seriously. For as good as they claim he is, I want proof.

    ye the problem with gf is in the design , in most cases the more you play something the better snowballs/plays you can make . unfortunately that is not the case with ghostface , his problem is that; the higher level of gameplay the weaker he gets due to survivors holding the stick of the power . its not in gf hands if he wins or not its all about survivors sadly , his ability not to mention terribly long cd , im fine with counterplay but this is overkill, if he has that much counter on survivor side why he doesnt have tools as nurse has , .. on nurse you need juke her break line of sight and she has strongers chases mobility , and on ghostface you just need to look at him with 3rd pov camera ,,,,

    TL:DR ' he is fun killer to play at yellow green ranks , when you play him at red rank you are a masochist and want to feel pain :) or just hardcore scream fan <3

  • @Peanits said:

    I probably wouldn't buff him at all, personally. I've never felt like he's weak. Maybe a slightly shorter cooldown if you really want to split hairs, but I find him to be just fine as is.

    yes in lower ranks . but vs good survivors not even toxic ones he is weak as hell ,,,, he is the only killer that survivor can fully counter and quite easily . im not toxic or anything but if you devs claim he is to be fine , i would love some of your streams as ghostface in red ranks , to prove me i am bad or blind that i dont see some light in him

  • masked killers gf/myers/legion

  • @Alice_pbg said:

    https://forum.deadbydaylight.com/en/discussion/comment/681582#Comment_681582

    Nurse's add-ons will change because range add-ons are broken on her

    ye i know and i dont say its bad its just new killers addons are just little buff to stats of their powers rather than add something new to gameplay like myers funny addons

  • @Beepbop123 said:

    Just going to leave this here: https://forum.deadbydaylight.com/en/discussion/86798/devs-are-you-satisfied-with-pigs-addons#latest

    Peanits -

    The Legion is getting add-on changes in the near future. We've already confirmed this.

    The Pig is also on the list for an add-on pass, but I can't say exactly when it'll be. We'll have to squeeze it in when we get a chance. We mentioned a short list of killers we would be revisiting (whether it be just add-ons or other changes) on a Q&A livestream. You can find the recap here if you missed it: https://forum.deadbydaylight.com/en/discussion/77678/live-q-a-recap-july-25-2019#latest

    its not like addons will fix legion , and they dont make good addons anymore . reworked legion , ghostface , now demigorgon . no fun and impressive addons . compare their addons to old killers addons , thats why nurse addons will die soon

  • @blue4zion said:

    https://forum.deadbydaylight.com/en/discussion/comment/676705#Comment_676705

    Not sure it shows it was forgotten, it probably is something that didn't matter or is an accident.

    all perks has right expect 3rd seal im sure so i guess devs dont care not only about 3rd seal in game but even in forum :(

  • @GrootDude said:

    I don’t know why this one wasn’t changed when open-handed was.

    i mean even monstroush shrine has correct rarirt , shows how 3 seal is forgotten perk xd

  • @NuclearBurrito said:

    The side with the advantage in a mindgame comes down to statistics, not information.

    Information determines what the possible outcomes of the mindgame are in the first place, but if a mindgame is occuring then raw data is never the primary factor for it's outcome. That just isn't how mindgames work.

    The Spirit standing still signifies that she is attempting something. Even if you don't know for sure what she is attempting, you CAN figure out the possibilities. From there you simply cover the option you think she will preform based off of the ones she has preformed up to this point, and then run to the next loop in order to do it again.

    For example if you see her stop moving when you throw a pallet down in front of her then you know that she either is standing still or she isn't.

    If you had Spine Chill or a flashlight then there would be no mindgame, you would just know and get it every time.

    But otherwise you determine it based off of what she has been doing in previous mindgame attempts. This is never 100% reliable but you can do way better than random chance if you know what you are doing.

    In anycase either she is going around the pallet or she isn't, the specifics don't really matter, what does matter is that you should either vault the pallet and run in order to dodge the hit, or you should run without vaulting in order to get to the next loop before she can get to you by starting to phase after the fact. Her range isn't as big as you would think so it's completely doable so long as the loop you are at isn't the only one.

    If you ARE at the only loop then things become way more challenging for you since the Spirit only has 1 wrong move and many right moves. But at that point you've messed up anyways and SHOULD need to get an extremely hard read in order to avoid a hit, much like baiting out a Killer baiting out a Dead Hard.

    "For example if you see her stop moving when you throw a pallet down in front of her then you know that she either is standing still or she isn't."

    ???

    she is not moving or she is moving . pretty sure there is no 3rd option xd

  • @Mister_xD said:

    the only thing that makes him unfun is OoO.

    you shouldnt use the power for stalking pruposes, use it to mindgame loops.

    nope . you should use mainly use power to stalking and leaving people for later or sneaking onto people working on gens , its bad to use your power to mindgame loops specially on healthy survivors . why ? because his power is 30 seconds , sure u down somebody but then u cant do rly ant . even if u wait for ur power 30 seconds u wont use it effectievly because everyone has heard ur tr ,

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/675283#Comment_675283

    Not a survivor main, just not a baby kiler that thinks certain killers should go unchecked considering the nerfs survivors have had going on.

    That's what being unbiased is.

    "Hey, you've nerfed all this stuff for survivors but have yet to touch the strongest killer in the game that breaks everything survivors can do".

    As opposed to

    "Leave my nurse alone you should nerf survivors even more and leave her where she is".

    Survival rate (as per devs statistics) has always been below 50%, that's 2K - 3K territory on average, but still people are asking for additional nerfs (less safe pallets, stronger killers, secondary objectives). At some point you have to look at the other side, too.

    i agree survivor got many nerfs but its all mostly due to survivors players getting better specially those who has few thousand hours like yourself , but is also becaue other killers dont perform that as top tier killers . the devs do many questionable decisions

    instead of nerfing survivors , they should balance killers , because if they nerf survivors those weak tier killers still will be kiinda weak , and top tier killers will get 4 k every game .

    recently i notice the new killers since rework legion / ghostface and now demigorgon are beeing balanced around their base kit rather than giving em some strong addons . ( its little sad though because there are not making fun addons anymore :( )))

    and a nurse power is huge and very unfair from her addons ( and takes away her skill ) , some spirit addons too .

    i think nurse will have weak addons now and just be balance around that base kit .

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/675133#Comment_675133

    So you think nurse is fine? Good job, all the top killers actively talk about how broken she is.

    But it's ok because the average killers on the forums that do nothing but beg for buffs for everything think she's fine.

    eh what are you on ,,, we get it , you are survivor main but dont need to try so hard ,, there are many killer mains on this forums that want nurse and spirit nerf in exchange for killers like wraith / bubba rework or buff ,

    i can speak only for myself but i read decent amound of post so yeah , as for myself i would love change in meta . would like to see wraith be top tier killer , sth refreshing

    as for survivors i think swf is in very strong spot , unfortunately that is not a case for solo survivors . say what you want they have hundreds of disadvatages over a swf .

    so to finish this ; want weak killers specially m1 killers buffed / better map design for stealth killers / and lower the gap between solo survivors and swf by adding some informations to solos .

  • @Peanits said:

    Not all perks are meant to be meta. We could very easily do the same old every time and slap bigger numbers on them if we wanted to make new meta perks, but that wouldn't be fun. If a perk like Inner Strength creates a unique and niche build, that's perfect. If you just want to run the best of the best every match with no variety, hey, whatever floats your boat, I won't stop you, but there's a lot of people out there who like to mix things up.

    problem is with this game that there is no meta , there is just simply 1 best build for survivor and 1 best build for killer , nurse and spirit are always best since i can remember ,

    if u see online game with patch changes , meta is from time to time shifting . either people learn sth to play against and this thing become weak or the devs of gameforces changes to change sth to make game morerefreshing

    ofc that doesnt mean the other things are not playable it just means that at higheest level of play there is no space for other things simply because they are simply bad or 2 situational or very risky ,,,

    as i said nurse and spirit are only meta ,

    for how long is ruin and enduring meta ,,,,

    how long ds , and exhaustion perks are meta ,,,,

    its not like they all need nerfs with few expections , its more about other perks are 2 situational or worse that thease above at what they do

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/670948#Comment_670948

    “An extremely unsuspected or well-planned out trick that others do not know is upon them until it is too late.”

    Pretending to vault a window fall under neither of these, the claymore trick is at least well planned. Think about maps with LOS blockers at loops, I start moonwalking hoping to trick my opponent, I succeed in mind gaming them. Neither of us knew precisely where the other one was, therefore we both had a lack of knowledge.

    We both had potential to mind game each other.

    exactly , you can always pull off spirit vault and survivors need to guess not because you mindgame them but simply because your invisible and its never possible to know where is spirit untill she show up smacking u with a katana from a back

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/670887#Comment_670887

    This is false, it is a mind game because the purpose of a mind game is to trick your opponent. The amount of effort require is irrelevant. In fact the game even says this is something you can do...

    https://us.v-cdn.net/6030815/uploads/459/RDRWSF74ZL6U.jpg

    Mindgame - An extremely unsuspected or well-planned out trick that others do not know is upon them until it is too late.

    both dont fit to spirit vault . 1st its everyone suspect it becase all know spirit is invisible during vault and there is nothing they can do . 2 ) well - planned trick = also not because u just press space or not and survivors just hurt themselfes due to that ... 0 plan

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/670634#Comment_670634

    Sorry I messed up, no need to get aggressive jesus

    Also having the picture of Ghostface means nothing, I hate the perk Mindbreaker, but I have it on because it looks cool

    well 1st i didnt mean to be aggreissive :) forgot to add ? would be polite , 2nd he has 7 post which mean he probably created account recently and he selected it specifically to a ghostface which mean he is rn into playing gf . i might be wrong though

  • @n2njauwu said:

    https://forum.deadbydaylight.com/en/discussion/comment/670630#Comment_670630

    he literally said beeing a ghostface , what part you dont understand

    also he has picture of ghostface like come on

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/670627#Comment_670627

    I still don't know if you are talking about revealing him as a survivor or being revealed as killer

    he literally said beeing a ghostface , what part you dont understand

  • @ad19970 said:

    https://forum.deadbydaylight.com/en/discussion/comment/669672#Comment_669672

    Actually, people have been saying his teleport is very annoying when only 3 gens are left, and with his ability to see survivors working on gens near portals with his killer instinct, it makes it ridiculously hard to complete one last gen of the three remaining gens, since he always knows on which gens survivors are working, and he can teleport to those gens very fast.

    the portal is useful pretty much only on 3 gen left , at all other points of game it feels underwhelming because 1 ) i need make new tp to even be able to tp . 2) there is limited amount of portals ,

  • @MemberBerry said:

    His portals can be destroyed and his lunge isn't as easily manipulated as Pig's dash. There's no reason to nerf him.

    why nerf , he isnt even op . he is mid tier atm , his lunges will be easily avoided by smart survivors , but as and reward he can mingame and canel lunge to catch them , his portal placement is meh since u cant even replace old portals , and his addons are bad like every other new killer since rework legion

  • @Alice_pbg said:

    You mean the teleport between portals?

    It's a more limited version of hag... thats the best comparison imo

    no i mean charge attack

  • @Peanits said:

    We did mention that they were subject to change. That stream was recorded weeks in advance while the perks were still being balanced.

    Basically we'd erred on the side of caution. On a small map like Coal Tower or in a three gen scenario, it could be overwhelming. If it's too good, that's going to make it hard to actually review feedback on the new killer (is it because the killer's too good, or just because of the perk?). If it's not good enough, worst case scenario we buff it before the update goes live. This is what the PTB is for, after all.

    This is why we typically don't reveal numbers until they are final.

    so what there are like few small maps and tons of huge maps . atleast it could help with map pressure . . or you could make it with the killer TR scaling , synergies with distressing

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